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@Knacki
Nice try, I had a great metal toy as a kid, this car!
@CaptainNemo
Sc can handle semi hard surfaces modeling. Not real ones. Even after importing them. The tools aren't for this job.
Have you tried groboto? Some loops can be a great assistance even when triangulating.
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@michalis : Actually I've not tried Groboto dear michalis ...
but I've seen the software's features and some of them seem to be so inspiring.
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damn,...may have to pause project to get in on this.
Great work everyone...excellent hard edges Knacki...(pimp that sculptris)
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3 Attachment(s)
Thanks michalis & Thank you SketchZombie
I never thought it would be possible in sculptris.
Changed tools completely.
Flat (only big brush size)& Drag (only big brush size) & Pinch to get the form.
Draw (high res, small brush size) for shut lines.
Pinch to close shut lines a bit. Flat to close more.
Crease almost destroys every nice surface. I try to avoid that.
Nothing in comparison to zb but a lot of fun.
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Wow
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1 Attachment(s)
here is my crappy wip
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re Knacki
Hey Thanks for the tip .... pinch and Inflate-inverted rather than Crease .... really helpful tip!!