Yeap, that is awesome! Well done as always. The quality of the materials in each element is fantastic.
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Yeap, that is awesome! Well done as always. The quality of the materials in each element is fantastic.
so coool! once again I love your designs! and your process always comes out so neat and tidy!
awesome, KP! I'll have to grab this issue of 3dArtist
gratz on the toprow! :)
Love it! Great character design!
awesome realy great job
Great design! I love the exaggerated archetype and the cool tech accents.!,
This is sweetly cool! Great design and execution!
spectacular thread...a great inspiration
amazing works
Congrats on the top row
:tu::tu::tu::tu::tu:
Love this character....she looks like she means business. All those bullets. WOW!!!
Quite like the grey render without any maps.....there's a nice raw feel to it.
Heya, KP! Thanks for the info! this last one is really rocks!
-I think, as far as appreciative crits go, I really like the choice of a slim silhouette. It makes the character not only slim and sleak, but adds a nice graceful dynamic to the character. Would love to see her walk and move!
Edit: I think last I was asking a question, I might have been more inquiring more about the Fhistory camera settings that were so awesome in your previous vid. I since did a little research of my own and figured out how it is used a bit. But thanks for turning me on to it -BTW.
Very cool design. I like the colors too. Well done!
If you do any more renderings of this in the future I'd recomend spending some time on the eyes. They are really flat here. Almost matte. That would really put a fine point on a well done piece.
Great char Kurt! Love the shapes, detailing and coloring! I picked up a copy of the mag -> great breakdown / walkthrough (the cover is really cooool man) yep, def top row :tu::cool:
Do well, does the hair is also zbrush produced it?After a lot to learn from predecessors.
amazing!
that's amazing! great work :tu: