This is my first attempt at creating a character in Zbrush, so any comments will be awesome :tu: The character I've been working on is this guy from Deus Ex. A quick summary of the character: Augmented (through drugs / physical conditioning) government agent who also has Albinism (but the hair is dyed black). This character is meant to be slightly unnerving, as if they have something strange or unsettling about them but you just can't put your finger on what..
This is my progress so far. (Can't seem to use the Insert Image feature with imgur links? Says Error: Invalid file)
http://i.imgur.com/zf5oq.png
http://i.imgur.com/PSxiB.png
So far I've roughed in the clothes, tie, collar, shoes etc but haven't detailed them. Once I pose the character (Zsphere rig) I'll sculpt the folds in the cloth on the suit, probably creating some asymmetrical points there. I still have to add the hair, finish painting the hands, and do the eyes.
So, personally I'm not sure how I've done so far. I'm pretty excited as this is the furthest I've ever gone with a project, but I feel I'm making a lot of mistakes. For example the skin tone, should it be paler to match the albinism the character has, or darker / bluer tones to match the original? Or did I fluke it and get it right? Is the face shape anything like the original? I played around with the shape quite a bit but I still don't think it looks that much like the blocky original face shape. The glasses also seem a little weird being perfectly unified in their transparency, maybe some post processing to add reflections etc could help? Also any tips on how to detail the suit (materials to use, how to sculpt fabric details (looked for some alphas but nothing brilliant so far)? Any other comments, crits, pro tips?
Thanks for looking and any comments, no matter how brutal will be good. (Also this is my first post, I typed this up before but lost the tab so if I accidentally submitted this twice my bad)