I have no doubt that you will get the hang of it with practice, even finding out what not to do is part of the learning.
I will have to check when I get home, but 99.9% sure that Morph will indeed Rotate the object as it goes along.Quote:
Ps When you make a morph it's just a direct translation, there is no rotation
Is that possible ?
To test this
1. create a curve
2. Press MS to store the Morph Start
3. Use the Gyro to Rotate your curve
4. Press ME to Store the Morph End
5. Press Morph
Check to see if the Morph rotates from your starting Position to your ending position.
Note: Using the Gyro to rotate will sometimes encounter the old Gyro Lock that we know so well, so the Rotation may or may not be exactly how you planned it.
Hope this helps!