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Diablo (Realtime)
Hi guys, here is a Blizzard's Diablo fan art piece that ive been working on my freetime on this past weeks.
Highres entirely modeled using dynamesh in zbrush. Ingame builded in max (23k tris), baked with xnormal and preview in marmoset.
I will post more realtime and zbrush images later. Hope you like it!
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Amazing!! I like your works!!
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Really... truly... amazing work. Very nicely done!
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<iframe src="http://www.youtube.com/embed/DOZdCKxGcNs" allowfullscreen="" frameborder="0" height="480" width="853"></iframe>
cheers
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Fantastical! texture flats? Really superb =).
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Very, very nice (and faithfull to the game version) but you really should tone down the sharpen param in marmo, the face is hurting my eyes.
Besides you don't need that much sharpen, the sculpt is tight enough ;)
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amazing work, never mind, i see you posted rest while i was writing the comment ;]
What poly count were you at ?
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Fricken Model - Always look forward to seeing your models...
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Grassetti damn it, why dont you just leave us alone. hahaha !! just kidding
Good freaking work, will marry you if you post a tute on the details.
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Omg amazing!
Please tell me you have a "making of" that you're willing to share :)
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Awesome. Top row in 3...2...1...