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View Full Version : Monday Night Challenge: Full Figure ZSpheres 08-11-03 to 08-25-03 (Closed)



Mahlikus The Black
08-12-03, 09:05 AM
Well everyone, its that time again. First, I would like to thank the participants of the Fantasy Weapons Challenge. Some amazing images there. Thanks for giving it a go yall.
As for me, sorry for the delay. I had the most terrible drama show with my computer yesterday (more like all week). But alas, all is well and I am back on track. Never fear!...MNC is here!...and what are we doing?


user_image-1060700582lfr[1].jpg


Thats right. Its time to get some good ZSphere practice in here. Plus, with all the excitement about the new ZBrush release and its abilities, practicing making figures with adaptive ZSpheres can only help. Don't forget about Mentat7's Bodyworks thread (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=011878). Not only is that a great reference but I believe he also links to some videos by our WETA friend, Ambient Whisper. Great references both those guys. :tu: I will also try to put more reference here as well and give all the help, crits, and comments I can. Also, here is an Adaptive ZSphere Creature (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=010769&p=) I am still tweeking. There is some hand info in there by Pix too.

Okay, time for the guidelines.

:b3:Must be a new model. No recycling! I can't stress this enough. Start from scratch yall. Practice makes perfect.

:b3:Must be made with the ZSphere tool. We are going to try and focus on low poly adaptive skinning. Try to include hands, feet, fingers, and toes (if they have them...MWOAHAHAH!).

:b3: Post shots of the Zif(Zsphere) tool, and the skinned version next to it. Posting poly counts would be good too. If you don't know how to figure this out in ZB, all you have to do is hover the mouse cursor over the smaller preview of the tool in the tools palette and it will tell you. :tu:

:b3: Extended detail modeling is optional. We are concentrating on good zif construction and form but for the more advanced users...Do it to it baby! ;)

:b3:Make whatever you like, Mosters, Orcs, Goblins...just try to keep a more humanoid structure for now. Though if you feel you can handle a dragon or giant bug or something, then go for it! :)

Okay yall, that is it. The only other thing is that at the end of this challenge, We choose someone to pick the Next MNC topic. Kinda like a reward for excellent achievement. Only thing about this is you have to attend the IRC chats so we can choose someone. Of course, if nobody shows up, we will do it in here. Come on in though. We have tons of fun in there. It isn't just tech-talk.

Okay, thats it.
As always, Good luck, Have fun, and Happy ZBrushing!

MTB

andreseloy
08-12-03, 09:37 PM
121 Welcome
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060745781uob.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060745803vrt.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060745821vdl.jpg

kokoro
08-13-03, 05:09 AM
wow this is a challenge topic to my taste. i do love z-spheres. here is the beastmaster. just adaptive skinned, not modeled yet. i first want to make him a beast, he can take care of....

and a little tip for z-posings : sometimes it is difficult to rotate about a specific z-sphere, since it is "covered" by a "fat" z-spheres. in this case put the size (in the modifiers above the preview) down to 20 or 30. after rotating you can put it back to 100. this size slider does not change the model, just how the z-spheres are presented.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060772943rrp.jpg

The Namek
08-13-03, 07:09 AM
I'm afraid I wont have time to make something , but this stuff already looks great , keep em comming ! :)

ArfGraf
08-13-03, 07:28 AM
Greetings,

Here's a basic rat. I didn't have time to finish him out. I had to go to work. http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060781292zxr.jpg

Vox
08-13-03, 08:09 AM
here I go! my first model ever (done by z-spheres) after 5 hours :)

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060783736xgd.jpg

Mahlikus The Black
08-13-03, 08:53 AM
Excellent start guys!
Remember..Adaptive skinning only! :p

kokoro
08-14-03, 03:26 AM
having tons of fun with z-spheres. :D made a couple of critters, but i think those two here are the best out of the horde. the design of this one was based on a nightmare i had recently...

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060853077vyt.jpg


i think, i will take this beast for the beastmaster to care of, its not really lowpoly, but i hope thats ok for the challenge.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060853143jgd.jpg

andreseloy
08-14-03, 03:37 AM
Please what is considered low poli?...i want to fit with the rules in the MNC ZSphere.
Thanks very much

Kircho
08-14-03, 03:49 AM
Greetings once again,
MTB I love the way you think man, I was just starting my character when I saw your thread, so its great timing.
Here is what I've done so far, the character will have no hands instead huge crab like jaws on each arm, acting also as huge hammers to knock his attacks with ::

THUNDER
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060854242iml.jpg

There are 30 Spheres all up and 760 polies. I have tweaked only alittle to get him to this stage.

I was really surprised , once again, at what z-spheres are capable off. I mean this rough outline of my character would have taken ages in another package and less then 1 hour.
My idea was initially to reach this stage and take the model back into maya for futher topology and planal refinement but zb did such a good job I think its going to be an all zb affair :)

thanks again

Kircho

Mahlikus The Black
08-14-03, 07:29 AM
Awesome models guys!

Kokoro: Geez man, what do you eat before you go to bed. :p

Andreseloy: Low-poly is anywhere from 5 to 5000 polygons (not ZSpheres). Adaptive skinning is perfect for this but just remember that the density setting affect this grealty. A setting of 1 will make it look like it was built with cubes. Density 2 sub-divides this one. Density 3 subdivides it again and finally one more time with 4.

Kircho: Really awesome man! Would love to see the extended modeling when you get to it!

As for me, I am making some characters for a friend so that too is perfect timing. I should be making them tonight. That is if I can get out of wings. I am loving it too much! Nothing can fill Z's place though...don't worry..lol.

Keep'em coming yall!

andreseloy
08-14-03, 08:46 AM
Mahlikus The Black
Thanks for your kindly and quickly support, and to the guide to work in the MNC.
In debt

PusGhetty
08-14-03, 09:21 AM
This is a great challenge MTB, thanks for setting it up!
My kind of stuff.
Some very good entries so far!
Andres, Nice job... unique.
Kokoro, Quite imaginative work on all of them... I especially like the minotaur, well done!
Arfgraf, Cute mouse, nice job!
Kircho, Developing quite nicely, I can only imagine what is yet to behold!
Best regards,
Michael
Here is mine so far:
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060874417lun.jpg
I have only sculpted the head, arms and hands so far... plenty more to sculpt...
;~)

juandel
08-14-03, 09:43 AM
whaaa! terrfico entries everybody! Pus, those spiraled drooltentacles are megacool, kokoro, same goes for the clothes :tu: :tu: :tu: - and i love how everybody did the hands/toes/whatever. as i still cant figure out how to do more than three fingers :rolleyes: (but those zsphereshots are quite instructive) i forgot about the humanoid thingie and went for a basic lowlowpoly four legger:

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060875514mma.jpg

clockwise: zsphere, adaptiveskin density one (after having done a few tiny editmove adjustments while in preview mode), the before adaptive skin after a few divides and editing turned into an undetailed dachshund like thingie, blocky unified skin done from lowpoly adaptive one.

zsphere+adaptiveskins (http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_file-1060906194ljp.zip)

- juandel

Mentat7
08-14-03, 12:37 PM
Not sure how much time I am going to be able to put into this. I have a lot of commitments going on right now and several more waiting on the sidelines. So here is my first phase. The Sphere-Wraith. No real modeling has been done yet. Just Zsphere work and some vertices pushed around a bit.

:b4: 5290 Polys
:b4: 339 ZSpheres
:b4: 1.75 hours of fiddling
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060886251jyl.jpg

Mahlikus The Black
08-14-03, 12:41 PM
*faints*
...
*wakes up*

What's his poly count?

*faints again*

froyd
08-14-03, 12:50 PM
these are all really stunning results!
it motivates me again :D
tonight is zspherenight!

greets!

RAMSESIIV
08-14-03, 01:11 PM
I've seen too much good things with those post it's gonna be a real coool challenge... :eek: :eek: :eek: :eek:

PusGhetty
08-14-03, 02:28 PM
Great pup Juandel... That is awesome Lonnie!
Here is an update to mine, still working at 71,808 polys, I'm thinking about dividing it once more and then get really detailed with the modeling.
Best regards,
Michael

The creature with no name so far:
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060892899oyx.jpg

Mentat7
08-14-03, 04:41 PM
Nice work everyone!

Kokoro...I love that razzmatazz!

Kircho...hmmm...looks familiar... :)

Pusghetty....love it! Here are some name ideas:

:b3: Mantapuss
:b3: Hammernoggin
:b3: The Unknown Zif

:D

Kircho
08-14-03, 05:02 PM
Hi guys,
absolutly amazing stuff, I'm seeing!!...wow really pushing z-spheres to the limit!!

PusGhetty
My fav zb artist and you never siece to impress me mate..I love your deign and the shape and details you have created !!

Mentat
Ahh you know your average run of the mill , low grade !!not!!, z-spheres :D, how do you do it mate :)?

Mentat>>Kircho...hmmm...looks familiar.
If your refering to the lotr cave troll, yes I can see the resemblance, although it was not my intention and I could say the same about the orginiality of the troll.. ;)

Thanks for all the cool comments guys, this is going to be the coolest challange yet, aspacially if the new ZB comes out in the next week or so!..I'm hopeing.

Cheers

Kircho

Mentat7
08-14-03, 08:03 PM
Number 2:

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060912984gss.jpg

kokoro
08-14-03, 11:16 PM
very interesting entries. great challenge.

mentat these are great. i do love both with a slight preference for your first. i see you make the zspehere for the knuckels even bigger. i will try that too, mine are relatively small.

juandel, very cute puppet, and very low poly count. great.

mahlicus, i think it was not the food... (ahem, and its not man, but woman, may be that explains some fears...)

joseph szabo
08-15-03, 12:03 AM
SOME GREAT MODELS THERE FELLAS..I should say i think the thread creator said martin krol works for wetta..i think you have him confused with sombody else... been on his site a while ago and it said he is looking for work...just thought id clear that up..or im i wrong martin :) ??

Mahlikus The Black
08-15-03, 03:00 AM
Oh man I really like that one!!! :eek:

Okay, I am wicked inspired now! :tu:

Made this in about an hour.
A little high in the poly count. I am going to have to change the mesh density and redo the preview modeling but oh well.
That is another thing I wanted to practice...modeling in preview mode. Considering the workflow of the next version Thats only if Displacement maping doesn't change everything... :rolleyes: :D
Anyway, going to start something else.
Must get sleep first!

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060938013qpb.jpg


BTW..I am also going to take the new lower mesh cout and import it into wings3d for some extended detail modeling. I am now as addicted to wings as I am to ZBrush...The great MM said it would be so..lol! :p ;)

Kircho
08-15-03, 03:30 AM
Lol MTB :).....great model :)...very cool muscle definition and posing.

I like the crab like jaws on his hands :rolleyes: :rolleyes:

take care

Kircho

The Namek
08-15-03, 03:38 AM
some amazing contributions already. djeez mentat how do you keep cranking up these creatures :p

MTB , love the dude you made , I hope he's a good jumper with those big feet. :p

manou
08-15-03, 05:09 AM
hi ! im new to zbrush im still a big noob so be indulgent ^^ :rolleyes: http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060945691exk.jpg

Mentat7
08-15-03, 09:55 AM
Nice Minotaur Crab Mike! You have inspired me to create........MINOTAURON THE MONSTROUS MENACE OF MINNEAPOLIS.......

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060962913xww.jpg


....Strike a pose....


http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060978875lxf.jpg

Mahlikus The Black
08-15-03, 11:04 AM
...I hate you...
:eek:
J/k
I love the feet and toes man!

Awesome!

ZAMMPABOLLOS
08-15-03, 11:38 AM
I present you my little scargolis
...and I beg you:
take care of your pets. NO ONE MUST EAT MY LITTLE SCARGOLIS!!!!!
She is just trying to find a house
...or maybe 2.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060968792urr.jpg

manou
08-15-03, 12:32 PM
my second post here. hope u enjoy it ^^
model made of 105 spheres... http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060972334whx.jpg

KenH
08-15-03, 04:30 PM
Well, here's my effort. I haven't used zifs in quite a while and I wish I wasn't so pathetic at doing hands. I just can't seem to get the zifs and polys even.
Anyway, it's got 1244 polys. Just a suggestion....maybe the next challenge could be to develop your character further.
Cheerio.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060986634nvv.jpg

Ron Harris
08-15-03, 05:13 PM
Killed two birds with one stone on this one. Was able to do a body for the MNC and also use the model for The Namek's 1000 post thread. I am not very good with zifs aka zspheres. But I am using them more these days.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1060989183owo.jpg

artboy21
08-15-03, 09:11 PM
Great pics everyone! all really cool! thanx especially to kokoro, PusGhetty, Mentat7, and last but not least Malikus the Black for inspiring me to post my first image at ZBC! i am using the demo version. this is my first real attempt at zshperes. i have been following the forum here for a while. this is my first time ever working with any graphics program. i have really enjoyed playing around with the demo! Zbrush is AWESOME! i would love to get the full version but can't afford it yet.

any comments or tips welcome!

thanx to everyone here at ZBC for being so helpful!

272 zspheres
4626 polys

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061002667tqf.jpg

kokoro
08-15-03, 11:21 PM
hi artboy21, very good start with zif. i enjoy seeing your fast progress.

RAMSESIIV
08-16-03, 06:58 AM
this is the first rough for the model i'm working on it' s gonna look like an alien with kangaroo style. for sure I need to work the zsphere construction a little bit more...
at this point of time, there still a lot of good things above, keep on ZBrushing and have fun... ;)
see you soon on ZBC http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061038691edd.jpg
This is a new image I'm trying cartoon style hope you like it.
My final render is gonna be cartoon for sure... http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061134776kyg.gif
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061134849xqs.gif

artboy21
08-16-03, 07:34 AM
thanx kokoro! when i saw your creatures, i just had to try zspheres! :eek: thanx again for the inspiration!

artboy

Sandro Borg studio
08-17-03, 03:35 AM
Inspiring work from everyone.
keep up the great work guys.
i hope to have something posted here when i
find the time later.

andreseloy
08-17-03, 10:18 AM
121 WELCOME
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061137053vtg.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061137089uso.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061137120yhz.jpg

juice
08-17-03, 02:46 PM
... my lopoly dragon

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061153126etd.jpg

Stolen_Goods
08-17-03, 05:32 PM
This is a displacer beast. idea from a Dungeons & Dragons Monster Manual. http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061163157rti.jpg


Enjoy!

havran
08-17-03, 05:36 PM
"Tootsie the Omnivore" -- 67 zifs -- sorry, I was offline and didn't remember the guidelines and OF COURSE I didn't save the z-tool to redo it with adaptive skinning instead of unified (31360 polys)

Inspired by Ron's headless creature above, I was trying to make a neckless critter that would eventually have its mouth right in front of the stomach :D

Obviously I need to learn more about how to get the skin to wrap as desired ...

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061163233xuw.jpg

Kircho
08-17-03, 06:13 PM
Hi guys, this is my first update on my character, I have taken the generated mesh from zbrush to maya shaping and adding the prominent features of my character.I decided to change the deisgn alittle because it seemed we were all, mentat and MTB , moving the same direction :D

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061165608mex.jpg

After I've finished modfiying the character and adding major features I will take it back into zbrush for further modelling.

take care

Kircho

andreseloy
08-17-03, 07:20 PM
121 Welcome
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061169593bkb.jpg

Mahlikus The Black
08-18-03, 02:21 AM
Here is another go.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061194907bzf.jpg

sirquadalot
08-18-03, 03:57 AM
This character has a nice mesh. :tu: I don't think it's nose is working to good for him though. He has a great amount of possibility though.
Sorry I have not taken place with the last two challenges, but I used Ziffs alot, and lately all my models I create with them are starting to look the same :( I would rather box,nurb model for a little longer to get a good change of pace. :)

Mahlikus The Black
08-18-03, 07:30 AM
His nose is his eye..lol.
Its cool though. ;)

I hear you on the zifs part. I too was having the same problem. But after doodling a while and having things like models here at ZBC as a good source of inspiration and guidence...I feel more comfortable with them. Plus, yesterday I found out some pretty cool tricks. I am going to try and finish up an annotated Zscript on these Zif Modeling tricks. How to keep a clean adaptive mesh. Tips on membrane usage and how to make effective joints. Just my take on things like that. Its not the way but a way.

Keep'em coming everyone. :tu: :tu: :tu:

Mik
08-18-03, 07:38 AM
Some weird and wacky creations going on here!
My contribution.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061213877dux.jpg

Ta,
Mik
:)

Mahlikus The Black
08-18-03, 10:31 AM
Don't forget IRC chat everyone.

I will be there now until I bail from work (6 hours and counting)...then I'll sign on at home later.

So come on in! ;) :D :tu:

Gwot
08-18-03, 10:56 AM
First Zsphere creature and first content post! More of a test to see how easily/accurately I could do basic anatomy with this wonderful tool, and to introduce myself to the community.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061225575mue.jpg

Also... I can't seem to locate my polygon/zsphere count info in the UI anywhere. Am I missing a zscript or something else that will display such info?

Thanks!

The Namek
08-18-03, 11:07 AM
I believe if you hold your mouse above the adaptivly skinned tool it will display the amount of polygons.

artboy21
08-18-03, 05:58 PM
nice image Gwot! this is my first time posting a model too! i m a total nembie to this whole CG world, but i m catching on with little practice with the demo.

artboy

Gwot
08-18-03, 07:15 PM
Thanks Namek! I actually went back and read the first post again (more carefully this time) and found it. :o

Thanks for the praise artboy! I just have to say that if you can afford the full version, definitely get it. I'm having more fun using zbrush than I ever had in any other art application I've ever used.

dangerdave
08-18-03, 07:50 PM
Hey StolenGoods,

That displacer beast is awesome. :cool:
I recognized it before see any of the text in post.

It would super to see it textured.
Animated would be excellent!

Ron Harris
08-18-03, 10:16 PM
another mini contribution to the cause. I was working on a jumpsuit for Mike Myers aka The Shape. Didnt work out exactly as I wanted..practice practice practice...
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061266570nlp.jpg

Polaris30
08-18-03, 11:51 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061272128hel.jpg

Hmmm, never entered a contest before, but this looked too fun!

here is I-ball man!!!

it is humanoid, except the head, and hez got toes! and fingers tooo!!!

had alot of fun makeing this, thanks for the challange :)

The Namek
08-19-03, 05:24 AM
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061292279uyn.jpg

deepsea37
08-19-03, 06:34 AM
my first try with Zspheres. I like em. Cheers.
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061296450aej.jpg

pigma
08-19-03, 12:24 PM
This is my Zsphere modeling :rolleyes:
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061317325cpn.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061317352sgu.jpg
121 welcome :)
Thank you :tu:
My Homepage = N-style (http://www.cgisland.com/nstyle/)

Mentat7
08-19-03, 12:48 PM
Hi Pigma! I like that Ramochikodon! :D

Bonecradle
08-19-03, 10:17 PM
Great to see so many fertile (and febrile?) imaginations at work :)

Here's a contrary devil at folly for a Bosch inspired picture. Looking for reference I happened upon Cioli's Il nano Morgante, which I ripped off badly - hope the copyright has expired :cool:

Fraid I find it impossible to resist the temptation to hit the divide button, and used the low poly model just to define volume.

After some careless selective dividing and hitting the poly limit, the mesh on this one is really messy in certain places. I'm also unhappy with various bits so I may unify skin it and then work the detail again - either that or wait for the next version, when I can throw a coupla mil more polys at it :D

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061353024zso.jpg

kokoro
08-19-03, 10:57 PM
bonecradle, just wonderful. these folds hihi, i like them very much.

BigMike
08-20-03, 03:54 AM
Hello everybody,

here is my contribution to these great challenge.. hope you like it... :)

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061373184wok.jpg

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061373213cam.jpg

bm

ZAMMPABOLLOS
08-20-03, 04:36 AM
bien hecho!!!
gut gemacht
Wird er vieleicht ein Kind haben oder es ist nur Weizenbierbauch ?
immer weiter und viel spass
Si, definitivamente....ese ha bebido mucha cerveza en Mallorca!!!

kokoro
08-20-03, 07:15 AM
so many wonderful entries already, and still a lot of time to go....

i worked on the beastmaster, which i started on page 1 of this thread, where you can see the z-spheres and the adaptive skin. i changed his pose slightly. then i subdivided once to model details like his mouth with gums, folds and fingers, mainly. as i like the character i thought i could try to get some texturing skills as well. for the leather of his shoes i first colored in shades of brown, and then with the shading enhancer brush and an activated stencil, which showed the leatherstructure (this comes from a texture within zbrush), i moved the stencil into place and just painted over the stencil with low intensity and the structure pops up. i did the same for his trousers (i used a digital image of one of my worn yeans ;) ).

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061385206rob.jpg

and since i liked how the texture turned out, i made a little scene with him. the axe is a simple z-spheremodel, the background is made by slapping digital photos onto the plane, and using that as alpha too, inflating and smoothing a little. very fast done. ( i hope the image is not too dark on pc)

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061385287pes.jpg

Mik
08-20-03, 08:07 AM
Inspired by BigMike's excellent entry:

Second attempt-
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061388396rqy.jpg

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061388411xce.jpg

Cheers,

Mik

I'm off on Holiday now so the challenge will be over by the time I come back.
Great work guys.

:tu: :tu: :tu: :tu: :)

RAMSESIIV
08-20-03, 08:18 AM
this is my new one but I hope I would have more time to spend on ZB for the rest of the week. For the next step I'd like to do a landscape with a cartoon style of course i Know it's not the subject of this challenge but this would help me to do a good image.
Perhaps i'll do a more detail character.
This one get 42K Polygones
see you soon on ZBC :cool: ;) http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061394547wbf.jpg
I just change the image which was bad resolution and add some funny graphics around
Keep on having fun on ZBC
;)

Gwot
08-20-03, 08:22 AM
Had another go with zspheres, a little more complex this time around - shooting mostly for a decent adaptive skin without having to tweak any verts along the way. Sortof warcraft inspired big ugly gnarly dude.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061389284cya.jpg


http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061389316zej.jpg

Added a sword, as he seemed a bit naked without it.


http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061390820eyd.jpg

nAÄAx
08-20-03, 08:31 AM
hey those hands are awesome!!!! Lot of work in your model ;) congrats :tu: :tu: :tu:
Im not sure of being able to post some zsphere figure my computer crashes often when i use them, anyway i love this challenge!! zspheres are a fantastic way to work :D congratulations everyone who had posted .BRAVO!

deepsea37
08-20-03, 11:08 AM
Inspiring work on this thread.
Gwot, stressing Zsphere to the maximum, nice work (great hand technique).

Bonecradle, nice jiggly bits. Heh heh.

Here is a little mod on the hippo-ish. He's now a flying hippo-ish. Took the lo-res version and added eye/nose/jaw polys in maya then brought him back into Zbrush to detail for about 45 minutes. Great app. Fun to work with.

Spheres....
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061399097zal.jpg
Lo res adaptive skin...
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061399149fes.jpg
Hi res detailed mesh... http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061399216uvp.jpg

Mentat7
08-20-03, 12:10 PM
Bonecradle: That is very funky dude! Nice & refreshing approach.


BigMike: Very very nice!

Kokoro: That is way cool. I really like the facial texturing. I am not too sure about the green and pink colors though.

Mik: Great go at it bud! You may want to change the resolution setting on your foot sphere to avoid that bulb look.

Ramses: That is very neato. I like the pos and the setup of the image.

GWOT: What can I say? Stunning ZIF work. How long have you been working with ZIFS again??? The pose is superb! I never thought to put a piece of armor on the zif like you did with the shoulder bit. I must try that!

Deepsea: I absolutely love that Hippofly creature!! A lot of whimsy and cool looking form!!

Gwot
08-20-03, 01:32 PM
LOL! That Hippofly rocks deapsea! =D
Thanks for the comments again guys. Its so easy to get inspired by all the great works posted in here.

Mentat: I just wanted to use all the features available within zspheres to see where it could go. The sword, staff, barrel and shoulder plate are all segmented from the main body. I was surprised at how well they worked... though I don't think I'd ever want to detail a model with all those subgroups. Fun experiment though =]

Mahlikus The Black
08-20-03, 01:52 PM
Oh my! Awesome work everyone!
Kokoro, Bone, gwot,Mike, Mik, Ramses, Deepsea....everyone..wow!


Boy Gwot, your really spankin that Zif-ass! Awesome buddy! :tu: :tu: :tu: I too have been experimenting with detached Zifs. With little success though. Man, would I like to get my hands on your zif model of that bad boy. Speaking of hands, the mesh gen on them are awesome. Did you do any preview tweeking?

Gwot
08-20-03, 02:06 PM
Ogre.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_file-1061409805baw.zip)

Enjoy =]

there is a slight problem with the pinky on those hands, and the finger spread is too close to the wrist but I found with that particular setup I could easily tweak the mesh to fix it when skinned so I settled on that config. I messed around with a few others but this one seemed to give the best results.


Mahlikus: nope didn't touch a single vert on this one. Though that isn't to say it isn't needed. I'm fixing it up in lw before I detail it.

Mahlikus The Black
08-20-03, 03:15 PM
Wicked cool!
Thanks man! You rock!
*insert Rockin out Graemlin here*
I'm going to go check it out!!!
:tu: :tu: :tu: :tu: :tu:

Ctrl-Z
08-20-03, 04:34 PM
I've been playing around with the membrane curvature at 100, after trying to figure out how BigMike made that stomach and pelvic region blend so nicely. And from there, things started to get fun.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061417934nut.jpg

What's cool is that I haven't tweaked the final mesh yet at all. What you see here is still just adaptive skinning.

That said, I don't think you're going to learn anything from staring at this image. Too much wierdness behind the scenes, really. So, here's the ZTool if you'd like a closer look (http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_file-1061418330fya.zip). :D

Gwot
08-20-03, 06:08 PM
ctrl-z: yeah I found the same thing when I was working with zifs too. The Ogre.zip I posted will show that I worked with membrane at 100 as well. Though I have done a couple of other meshes with it at various settings depending on my needs - it works very well in troublesome areas like hips and shoulders and hands.

Ctrl-Z
08-20-03, 06:22 PM
Ogre.zip?

Ah, there it is, not very long ago in this very thread. How did I miss that before?

checking it out...

Good lord.
I have no idea how you pulled off half of that! :eek:

I'll have to study this one more later..

PusGhetty
08-20-03, 07:35 PM
Woah, there is some amazing talent being exhibited here!
Kircho-Your words honor me, Thank You!
My favs so far,
Mentat: Awesome Bug... looks fierce!
BoneCradle: That is awesome!! Z-Bosch!
DeepSea: Bizarre and super cool bug thing!
BigMike: Very good humanoid!
Gwot: Awesome work... Great job on the accessories too! Those hands look very clean!

Michael
After reading through this thread again I felt inspired to do another:

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061429655myb.jpg

Now to begin sculpting this Frost Dragon.
;~)

rhom
08-20-03, 08:53 PM
this is one incredible challenge thread-there's super talent here- crawling,flying all over the place well done to all!

andreseloy
08-21-03, 04:47 AM
Hy Pusghetty THIS ONE IS SUPERB¡¡¡

EXTREMELY BEUTIFUL AND ELEGANT¡¡¡

ALL THE POST HERE (I AGREE WITH RHOM¡¡¡)
ARE JUST FANTASTIC¡¡¡

CONGRATULATIONS

Mentat7
08-21-03, 08:48 AM
Excellent dragon P-man!!


This one got a little out of control...I went zif happy on it. I thought it looked cool but d@amn is it gonna be hard to edit the mesh! Not to mention pose it!! I am crossing my fingers and hoping the new version will have enhanced features to help with this. Otherwise it's off to the Island of Lost Wips with him! Muwhahahaha...

:b3: 504 Sphers
:b3: 9368 Polys

Oh and it's all ONE ZIF....


THE MOUSKETEER (couldn't think of anything else to call him...)


http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061477273lsn.jpg


http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061477296hox.jpg

artboy21
08-21-03, 08:59 AM
AWESOME MODEL MENTAT! :tu: i think that one is the best one yet! i have a ways to go to get that good, but hopefully i will post another zif model soon. did u do any preview sculpting? really inspiring work! :eek:

artboy

nAÄAx
08-21-03, 09:18 AM
:eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek:
Its really fantastic!!! bravo!(tons of claps)

Mahlikus The Black
08-21-03, 09:20 AM
OH MAY GOD!!!
Gwot I told you Mentat was going to take that method and TEAR IT UP!

Didn't I tell you! I TOLD YOU! MWOAHAHA!
Lonnie...your a God buddy!
:eek: :D ;) :tu: :tu: :tu:


Oh yeah..I forgot to mention...I hate you now..LOL. ;) :p

Okay everyone, Gwot and Mentat have raised
the bar...who is up for a week extension on
the challenge to continue harnessing the
power of Zifs..?
I am...anyone else?

The WIP island?!?! Are you mad!?!?

Hell, send it to my house..its more then welcome!! SPOC or no SPOC Geez!..

My god I can't stop staring at it...
*starts grumbling at mentat*

..I need more practice...


*edit*

Alrighty Trout boy :p ...two things:

In Pix's Dino walk cycle thread, he posted this...

Furthermore, any time during the modeling/texturing process, you may move ZSpheres to a new location to gain easy access to other areas of the mesh which may be blocked by these ZSpheres (such as moving the arms further away from the shoulders to gain full, unobstructed access to the chest).

Second, what is the membrane setting on that bad boy?

Gwot
08-21-03, 09:40 AM
LOL! That is just totally insane! :D :tu:

Incredible work mentat!

Can't wait to see the detailed version of that dragon PusGhetty!

Mentat7
08-21-03, 09:45 AM
Lol...thanks yall..lol....
I wanna know who's writtin the rules for godhood...PeeWee Herman? :p :p LOL


No preview editing here...it is just plain zif work.

Mike the membrane curvature is set to 100. I remember what Pix said about moving the spheres and such for editing in the next version. What is concerning me is trying to move all the "armor" stuff with the body parts since it isn't attached to the same links as the arms, legs, etc. An animation nightmare to be sure! :D

You hate me? LOL join the crowd LOL!!! hahaha There are only two people on this planet that love me....My wife and my momma. And my momma ain't in my will............. :D lol

/Mentat slaps MtB in the head with a large rotting trout.

Ron Harris
08-21-03, 09:47 AM
snicker... /me gives a chinese half clap to Ma' Lord Lonomatic...lol...Mtb...we need to take yer temperature bud.....lol.....first it was wrinkles in my face now you have given me massive lol Lines.... :p :p :p

Seriously though...great looking models everyone. And you have my vote for another week of this madness..seems like everyone is having a great time doing these. With that said I throw in another contribution I was just working on...no where near the bar of excellence that is being achieved by my esteemed peers on this thread but hey...like I preach...have fun and practice practice practice...and that is what I am trying to do..so here ya go.

One piece...Big Head Alien Chick with go go boots... ;)


http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061480829szd.jpg

KenH
08-21-03, 04:20 PM
Goodness guys where do you find the time! Great stuff. :tu:

TVeyes
08-21-03, 05:17 PM
Damn Mentat, I nearly wept when I saw the Zsphere version. That looks insane :D Really cool model :tu:

So many cool entries, Pushgetty love your dragon, RAMSESIIV really like your style with this one and Stolen_Goods super neat displacer beast. And also congrats to everyone else, great entries :tu:

I Doubt I'll have time to do anything. Maybe in a couple of days.

kokoro
08-21-03, 11:15 PM
oh mentat, yes that really great. but should be a texturing nightmare, in case you try ;)

you are right about the green and pink, was in a strange mood when i chose those, but then next day, i could not change because of auv tiles. it was so much drop and pick with tm, that i did not want to do it again, just to change color. is there a simple way to do so ?

mtb, yes, i definitely would like to extend the challenge, as the next days i will not be near zbrush, so cannot try to catch up mentat. ;) i mean there is no hope to come close, but would be fun to try.

kokoro
08-22-03, 03:50 AM
could not resist to zspheres after reading bonecradles tut.

my big thanks go to bonecradle, who lifted with his tut my emotional blinders wrt the x-res, y-res and zres sliders. these make it infact possible to make with zspheres more mechanical type objects like this crazy wagon. (sorry, it does not fit the topic really and has to many polys ...)

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061545823nvp.jpg

The Namek
08-22-03, 04:23 AM
great looking zifs ,
and damn lonnie , that mouse looks awesome , how about a cat now and make em do a sword fight :p

Mentat7
08-22-03, 05:36 AM
Hi Kokoro,

I haven't tried this yet but I have been thinking about it. Try opening the texture in Photoshop and converting the colors to Indexed Colors. Then do a color adjustment on the Greens and then the Reds (Pinks). You may also try selecting by color and adjusting that way. Not sure how difficult it would be but it may be worth a shot.

froyd
08-22-03, 06:07 PM
hi mates!

very thanks for the inspiration(al work)!!!
:D

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061597226rdt.jpg

thanks again!!!

greets!

Mentat7
08-22-03, 06:11 PM
Hey Froyd! I don't know exactly what that thing is but it sure looks cool! You have given me an idea too............. :D :tu:

Mahlikus The Black
08-22-03, 07:38 PM
Really wicked model froyd!!

....
Oh no..Lonnie has more ideas..
*runs away to hide from the coming nightmares*
;)

Ron Harris
08-22-03, 07:40 PM
well I am definitely getting some much needed Zif practice in here...and its addictive once ya get started...yall's work is very inspiring for me not to mention fun to look at....

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061602794ags.jpg

its not a very big image...so I guess alot cant be seen.. (thank goodness)
;) ;)

Mentat7
08-22-03, 08:22 PM
Nice work Ron! Your zif work is progressing nicely!! Now why does that fella look familiar........hmmm........ :D

Ron Harris
08-22-03, 09:15 PM
you know ...I wasnt paying attention when playing with it..but now you mention it..lol....question though...why is the mesh so grainy....because of the type of skinning? If I smooth it out the details disappear....do I divide the blasted thang or what? thnx

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061608524qvh.jpg

PusGhetty
08-22-03, 11:26 PM
Thanks all for the great comments!
Lonnie, that is one wicked looking mouse... I really like his posture and all the details!
Cool Machine Kokoro...
That is awesome Froyd...
Ron that is some real nice Zsphere work bud!
Cool stuff!
Here is my dragon update, a whopping 119,146 polys... ;~)

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061616370xgu.jpg

The Namek
08-23-03, 03:07 AM
nice update on the dragon , Micheal :)

Ron : cool looking Zif :)

Mentat7
08-23-03, 11:25 AM
Nice update on that dragon Pusghetty!


Taking my inspiration from Froyd I give you The Bushwacker 3000GT


:b3: 407 Spheres
:b3: 4178 polys

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061659459zle.jpg

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061659488vzu.jpg

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061659511tif.jpg

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061659530vhe.jpg

froyd
08-23-03, 12:54 PM
really stunning, Mentat! :eek:

one question: could you give an example, how you reached these nice joints?
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061664798yaf.jpg

its difficult to find that out from the zif :) It would be kind!

... and that inspires ME again :D

greets!

The Namek
08-23-03, 01:52 PM
I believe they're done by putting an attractor sphere at the ending of a Zsphere , it tends to flatten the end. In this case a big sphere with half of it flat :p

Mentat7
08-23-03, 02:15 PM
Actually Namek is close but that is not how they are done on this zif. I created a sphere then another one on the end of it and moved it inside the first one so it subed it out. It is similar to using an attractor sphere but there are subtle differences. It just depends on what you are doing and if you are using membrane curvature or not. Below is an example of the different modes and their effects. Notice the the manner the mesh is generated in each example.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061669715lij.jpg

Doohicky
08-23-03, 03:24 PM
this stuff is unfriggin believable...has anyone asked Pix yet if we could export these zspheres without skinning them? sometimes i think the zspheres look cooler than the skinned versions- talk about a whole new look for mechs!

artboy21
08-23-03, 06:01 PM
Another AWESOME zif model Mentat! i could stare at that for hours! all of your posts are always inspiring! You really seem to have mastered zspheres! Keep em coming!

artboy

DMerchen
08-23-03, 10:21 PM
I have no time to try and get in on the fun these days. I have terrible house problems. Everything needs to be fixed or replaced. I did want to compliment everyone on some excellent models though! Great work to all of you! :tu: :tu: :tu: :D :tu: :tu: :tu: It has been a pleasure to view these at least. ;)

Greylion
08-24-03, 09:26 AM
i have read many websites and viewed many artist's work they have done using programs such as 3dsmax and maya, yes their work is great.

as for me i have great original idea's but have had problems getting my head around the tools to express my vision on to digital format, i have had numerous success but recently have been flailing, till i seen zbrush and reading this forum and seeing the work done for this competition, it boggles the mind that what can be created with zspheres would take amny weeks to do with a high end app congrats to all you guys im going to get ready to start using this fab app :tu: :D :tu:

Sandro Borg studio
08-24-03, 01:18 PM
an unfinished zphere experiment.
approx 122 spheres,9000 polys.
i didn't get a chance to save an image of the spheres due to crash and i'm only using the demo,so no saved zif.
nevermind, great fun nonetheless :)
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061752657jto.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061752784lml.jpg

Vox
08-25-03, 09:19 AM
here I go. the second entry :) better one I guess...

counts:
192 spheres
3360 polys

especially I like its back and wings.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061824617svj.jpg

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061824652uwt.jpg

Sarabel
08-25-03, 01:55 PM
dragon.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200310/user_file-1061841209scm.zip)

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061841308ycx.jpg

Mentat7
08-25-03, 06:00 PM
That is a very nice dragon zif Sarabel! Nice and clean.....ooooo I could go wild working on something like that! :D

Grub
08-25-03, 07:09 PM
This thread took some getting through... Some good n crazy stuff on it. :D I'll rustle up something soon, fingers crossed. :)

Twiggy
02-03-05, 05:10 PM
Here's my best attempt so far. this is my 3rd zsphere thing.
AWESOMEDRAGON.jpg
AWESOMEDRAGON2.jpg
AWESOMEDRAGON3.jpg

Twiggy
02-04-05, 03:52 PM
This is i think my 4th zsphere project. plz rate it. i think it is about 8/10.
This was all ZSpheres no modeling.


Robot2.jpg

Twiggy
02-04-05, 05:08 PM
Look at ma dragon. I like it. I know, I know triple post.
Smaoug2.jpg

jotajota
02-04-05, 08:39 PM
:rolleyes:
moska.JPG

andreseloy
02-04-05, 09:17 PM
:tu:
Andreseloy

kelvin273
07-22-05, 04:10 AM
050722_Formicula_ZBrushii_1024.jpg
2 days for modeling, creasing and lots of learning by trial and error. ;)

Hope u like it
kelvin273

Psygnosis
07-25-05, 06:52 PM
Hi everyone, i know this Challenge is finished and i'm trying to look at most of this work and get inspiration to do my first Zsphere made character, its very hard at first..

one thing i noticed for say a character with wings, i see people just drew 2 Zspheres apart from each other, and something forms them together to form a whole rather than just 2 Zsphere lines pulled, can someone please teach me how this is done?

abe_Tamazir
12-20-05, 03:46 AM
amazing!
Mentat7, your're a Zif god! please do a tut or zscript....
i still dont know how those bloody attract sphere are done :(

SNARK
12-27-05, 04:17 AM
Terrific set of ZSphere examples. Thanks, Mahlikus. The movie links in Mentat's 'BodyWorks' thread leads to a 'Forbidden Access' page now.

~S.~