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ed the blah blah
06-07-02, 06:47 PM
Thanks for all the greetings and comments in the last post folks........good to see everyone still about.

I will be going back to my old nick...when I can remember which email address I used.

This is my last unfinished 2d...in zbrush..
It is a the best program I have encountered for 2d work.

However should anybody wish to 2d...I have discovered........

The default canvas size is not big enough, go bigger, as any highlights or colour nuances in the default size tend to be only a few pixels wide and are lost in the blending stage.

Work big.......cos proportions (on a head) tend to look awry.......seem to come right at the larger size.

Jpgs destroy 2d blended works.

Colour differences between how programmes read the images are disheartening.......what looks good in zbrush....can look horrible in corel.......even after adjustments.

One could get a good photographic look to images........if one is prepared to spend the time.

hERE IS ME LAST 2D.....

One at an expanded size 150% ....highlighting pixel problems....the other smaller highlighting proportional problems....although I could be going blind. The colour in both got destroyed in the conversion process.

http://www2.zbrushcentral.com/zbc_uploads/user_image-1023500716jjx.jpg

http://www2.zbrushcentral.com/zbc_uploads/user_image-1023500802nyi.jpg

Ron Harris
06-07-02, 06:51 PM
I agree on that stuff Ed....I had that problem with MS Image Composer and Zbrush...but I have really had any problems with using Zbrush and Jasc PaintShop Pro7.....it's been good to me so far...Yer works still rules :tu: :tu: :tu: :tu: great to have you back :D :D :D :D

DeeVee
06-07-02, 07:44 PM
Ed I am so pleased to sit here and see you explain the benifits of working large.

Daniel Sandner
06-08-02, 06:31 PM
There are always problems with rendered pictures in pre-press programs. Seems to me the photo color management generally doeś not like syntetic colors :). But seriously, you must pay attention on which color management system your program use. The possible solution is to change colors to CMYK in some specialized program (like Photoshop), especially if you do intend to print your work. In RGB (every rendering software I know creates images in RGB) are certain colors which are impossible to print and program like Corel tries to achieve the best possible match, which explains the color shift in rendered(ZBrush) images.
In fact, you will NEVER see real color on computer screen.

The image you posted is interesting. Seems to me you have some classic(REAL) painting background :)

thelonious
06-08-02, 11:29 PM
Welcome to the nightmare that is ICC profiling.

BTW Ed, I wheeled out your old skull4 to use as a bone structure reference recently. I hope it was accurate. I assume you made it from anatomical drawings ;)

ed the blah blah
06-09-02, 03:59 AM
Info....gratefully accepted.

Thelonious.......skull as anatomically correct as possible......however I was new at Zbrush then and basically destroyed the teeth.