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View Full Version : Making a Texture Template?



Bouguereau
12-02-03, 09:20 AM
I was running the Texture Master Demo "Rhino"..and was intrigued by the..texture map template that was made when "Layer/Fill" was used...I tried it with a Bowl import..texture that was created in ZBrush...I didn't get the squashed Bowl/steamroller effect..that happened with the Rhino..it looks like a piece of material with a border design..I want to create a texture template that I can export out of ZBrush..into PhotoShop to add Photo porcelain designs onto..and then import the texture back into Zbrush..I see peoples shares that they intertwine both of these Software when refining textures..How do they do it? http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1070385285lac.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1070385422pcs.jpg[/IM
G] [img]http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1070385558gqa.jpg

aurick
12-02-03, 11:17 AM
You will find a UV Mapping tutorial in the version 1.55b section of the QuickLinks.