View Full Version : an utter failier!!!!!!!!!!!
09-02-10, 05:28 AM
i feel like im doing something wrong with my model when i ask people what they think i get something like what is it meant to be....... so i was wondering if could ask for your opinion and what i can do to fix it.................
09-02-10, 08:29 AM
practise practise makes perfect :)
looks abit devil'ish. but try sculpting on a lower subd before going higher. Looks like you're trying too hard.
it'll come :)
09-02-10, 08:51 AM
did a bald head goofy character for ya showing some of the basics...my head sux for sure but hope it might help ya....practice practice and dont be afraid to experiment with the massive toolset zbrush has....this script I am giving you was done in z3.5r2 hope it works....(i havent downloaded my z4 yet) this little example took just about two minutes or so. So its really rough
EDIT omg I ran my script and it looked like Jeff Goldblum in the Fly at the end of the movie....the script was a total failure....sorry....but like was said in the post above....start at a low poly count and as you model and go as far as possible before you increase the polycounts. and use the Move tool more than zadd tool. You model will have a less clay look. hmmmmmmm good luck
09-02-10, 09:39 AM
thanks i keep that in mind, and i have been doing for while and the problem i found is i never no what to model/sculpt but yer like you said practice makes perfect ;), aannndd i do have a spot of bother trying to do lips sooo if you have any thing you can share about doing lips thanks in advance :cool:
failier?...If I may ask how old are you?
Also, what IS your work supposed to be?
09-02-10, 10:18 AM
i dunno what its meant to be, its a doodle and i miss spelled failure hmmm not like it really matters dose it????? :/
09-02-10, 11:04 AM
09-02-10, 11:32 AM
the problem i found is i never no what to model/sculpt
Maybe you should do some sketches first and flesh out a concept before you try to sculpt it.
Being able to see it more clearly in your mind first, will make it easier to then sculpt it in zbrush.
I also find it helps to brush up on my anatomy before I try to create something.
Once you have basic human anatomy down, you can be very creative, and take it in all kinds of directions.
09-02-10, 12:21 PM
i would definitely suggest scott spencers books. great for learning how to really push up the level of your work. cheers:D
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.