View Full Version : 1st attempt
I was always impressed about ZBrush works, then I read about Sculptris on a blog and decided to try it, just for fun. Very nice and easy to use!
Here's my first model. Next step is to learn how to paint it.
08-15-10, 08:58 PM
Oooo, nice. Haven't seen a shark on here yet. I like it.
I've attempted a shark myself but I prefer yours - mine looked like a fat tuna. :D
I look forward to seeing what you come up with. If you don't know already, there are two excellent videos by 3dioot in the forum covering everything including painting.
08-15-10, 09:23 PM
I just wish they weren't videos. All videos are blocked on my work network.
Don't they know I'm trying to sculpt here? These people and "THEIR network".... they think they can do whatever they want with it. Blocking "non work related" sites? Psh. Apparently they never sculpted. It can definitely be like work.
Thanks for the encouragement and tips, folks! :D
I'll check the videos and see what I can do about it. :p
08-17-10, 06:52 PM
My school board also blocks most video sites. The work around is Firefox app that captures streamed flash movies. If I navigate to Youtude or Vimeo through the the app they are not blocked. Don't ask me why. You can bet I'll not be bringing this loophole to attendion of our IT guys :p
Your Great White's looking mighty fine with the paint job. No teeth? Are they not visible until a shark opens its mouth? Hmmmm, must check that. :tu:
I'm working on it, making a version of my shark with opened mouth. :)
08-18-10, 09:15 AM
It's a great, great white ! :)
and it will be fantastic if you give it a dynamic pose and seen from bottom angle ...
My work on mouth so far... :confused:
Need help and sugestions. Is it possible to sculpt one tooth and replicate it through its mouth? Which one would be easier or bring a better result, sculpt tooth by tooth or replicate it?
08-18-10, 09:05 PM
I did that with my "collective" sculpture. I made one arm one leg and one head then imported them into the sculpture and modified them. I think copy and paste might also work ... not sure though. A shark has hundreds of teeth :eek: so you might consider working on the jaw as a separate object using the grab tool and import it into your sculpt.
Decided to sculpt the jaws apart. Used the copy&paste tip, thanks.
Is there some feature like group/ungroup objects? Thanks.
08-22-10, 07:51 AM
No grouping, but if you have "few" versus "many" objects and you want to select "many", you can press Ctrl+D to deselect, then select the "few" and hit Ctrl+I to invert your selection.
With teeth and jaw, you'd press Ctrl+D, click the jaw to select it, then press Ctrl+I to select everything but the jaw (which is the teeth).
With teeth now. :D
I'm really impressed with the shark jaw you made. The teeth look great and your shark is tremendous. I'm not sure what a shark's texture looks like but I'd love to see some battle scars on him. Any chance of a side view of the beast?
08-23-10, 12:47 PM
This is my attempt at a shark. I wanted to model a Great White but it looks more like a Mako! Yours is lookin cool. I wonder which one would win in a fight?:D
Gee, thanks, Dreamz. I liked the sugestion of scars.
Great job too, Minds! I really liked your painting work on the mouth, the colors and textures. I still have to learn a lot on painting.
08-23-10, 06:19 PM
:eek: :eek: :eek: That is impressive! :cool: :cool: :cool:
use the grab tool to make a few adjustment to the head and it will look like that fish means business.
Start working on a seal or a penguin that looks like its about to have a really bad day. :p
dawdump dawdump dawdump dent dent dent dent ...... :mad:
A quick paint job just for fun. I really don't have skills. :confused:
A seal? Interesting idea... :D
The background looks great, it really gives your shark an effective context. :tu:
I noticed that the colour of the shark doesn't seem to be influenced by the light around it, so I did a quick colour job on him just to satisfy my own curiosity and give him a bit of a Jaws by moonlight atmosphere.I hope you don't mind.
:eek: :eek: :eek: :eek: :eek: WOW!!! :eek: :eek: :eek: :eek: :eek:
Amazing!!! Loved!! That's professional!! :D
I picked the background on google image search, it's not mine. I also found an image to use as a reflexion brush, but I didn't know if it would work.
Feel free to retouch my images. :D
:o Embarrassed now. Glad you like. The background image you chose is perfect, and the reflections expertly done. I tried adding that kind of reflection to a shark I was doing, and failed miserably, so top marks to you. :tu:
Great job Wshark! With realistic lighting/shaders this could become an awesome piece! Nice modeling/painting. :tu:
And Dreamz great touch up on the colours :tu:
Thanks, but all credits go to Dreamz, he gave life to my shark! :D
After painting, can't I go back to modelling?
After painting, can't I go back to modelling?
I think it's not possible unfortunately :confused:
Behave yourself wshark! :D Your shark is superb, I just tweaked the render a little. Hey, what happened to the scars you promised me? OK, you didn't promise me. :D
When will you stop flattering each other?
Good work, fellas.
But it is an awesome tweak, I just can't stop admiring it! :eek: :D
And I feel honoured to have contributed to this piece of art. :D
Hope we continue with this kind of collaboration. ;)
Errr, mmmm, thanks for that Serek! :confused: Anyhow....
My re-rendering services are very reasonably priced. Discounts available for coach parties. :D
Just a quick re-render here. My final one. Some people are beginning to talk. :D
jaws2 re rend.jpg
No comment necessary. Lol.
Finally scars, cool :D
Tried an asymmetric pose, but the program is closed with error when I try to paint :confused:
I think you captured the essene of the shark here. The gills may need some work but I like this. The second picture the body and gills look bettr and the body tighter. May just be the mat but the model looks cleaner:) :tu:
08-27-10, 06:26 AM
Look at you go! That's a very noice shark!
Indeed. On the first one, I drew the gills before the grabbing job to open its mouth, so they were deformed with time.
But on both I did them with rush, don't have much patience for final art or painting. :o
Your shark is looking fierce. I love the light on his back. And top marks again for the background. :D:tu:
I would have removed the diver from the background and improved the image if I could enter the paint feature, but the program is aborting. So I just posted a quick image to show the new pose. :p
But enough of sharks, must move on. I'll think about a new project. :)
I'm attaching the buggy shark if anyone wants to give a try to fix it. Had to split it because of the attachment size limitation. ;)
Turning off symmetry is tough, didn't like it, it's hard to worry about both sides and grabbing doesn't behave as expected. :mad:
So, I've improved mostly the right side of the shark, that I intended to show in the scene. Don't bother noticing flaws on its left side. :o
Starting my new model, a T-Rex. The skull is only a warm up, but I won't sculpt a skeleton, not crazy. ;)
Like the jaws of my shark, hope this skull guide me to model the head of the tyrannosaurus. :p trexskull.jpg
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