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JackMcRip
06-23-04, 04:30 PM
I love everthing in A:M from www.hash.com (http://www.hash.com) !!!

But I hate the way and the result of import from other 3D Apllications.
The Best results I get from export by ZBrush ...

ZBrush is the best modeling tool I known.

I read in this and german ZBrush forum about trouble with Maya, Lightwave and other 3D Applications.

My Question is: Is there a 3D-Application that can import the obj file that exported from ZBrush with displacement and texture maps? I mean import without trouble and some works steps bevore ???
ZBrush:Export a obj-file Low-Polyresolution with displacemant and texture maps. 3D-Application import the obj-file. Ready!


Here are my first Test result from modeling:
http://www2.zbrushcentral.com/uploaded_from_zbc/200406/user_image-1088034643hpd.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200406/user_image-1088033625qey.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200406/user_image-1088033640bcm.jpg


This models I create after heavy export/import tests.
To relaxation I model 1-2 hours at the models.

ZBrush is a great investment !!!
Easy and lovely modeling ...

Jason Belec
06-24-04, 12:52 PM
Almost any high end app can handle what you want, assuming the graphic card is upto it. Usually displacement is put on at time of rendering so as not to weight down the application. In early testing for Pixolator as a group we covered off just about every app on the market, for the most part with exceptional results.

Zbrush (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=015212)

zbrush2 (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=015376)