dkynha
08-06-03, 05:58 PM
Iīve been trying to work with zbrush1.51 and maya 5 together, but the resolution of the objects when I import them in maya is terrible and heavy! Iīve tried to convert from polygons to subdivision surfaces but there are too much subdivisions and it doesnīt accept it......... and Iīve tried to do a smooth too, ,but it doesnīt change the resolution so much and gets really really really heavy! I think we have to do something in zbrush, before exporting to maya, but I donīt know what and how.... is there any way to export light and well defined shapes to maya??? if there is.... wha can I do???? :eek: