View Full Version : 3DCopy ignoring masking
Jason Bartel
08-04-03, 09:51 AM
I was wondering if anybody else has run into a problem in ZBrush 1.55b with he 3DCopy command ignoring the masking applied to an imported mesh?
Jason Bartel
08-04-03, 10:21 AM
Hmmm, looks as though I may have stumbled onto the solution myself... I clicked on the "Make unifed skin" button under Tool>Inventory and it seemed to "fixed" the mesh. I don't know how it'll affect the mesh if I ever want to re-export it, but since I'm just texturing it in ZBrush, it doesn't matter in this case.
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