PDA

View Full Version : painting on a model object



d1820
07-31-03, 10:53 AM
I want to paint on a bump map to my object that will look like wrinkles in a fabric. My question is when i export this bak out to an OBJ file wht does the bump map i just painted come out as? Is it saved off as a bmp file or is the bump map info stored in the OBJ file so as when i load it into my rendering engine and add a texture to it the bump map i drew on will show up without having to load a bump map image?

Any insight on this would help so much thanks

aurick
07-31-03, 12:33 PM
The best way to export it once painted is to make sure that it's the texture that's currently wrapped onto the model and the press Tool>Export to export the model. The current texture will receive several adjustments for better cross-application compatibility, and will be saved as a BMP of the same name as the model.

You can then take the BMP into your application and apply it to the model there using its methods for adding a bump map to a material.

There is no way to simply load the model back into your app and have all textures applied automatically. That's because all programs handle material channels differently.