View Full Version : tablet over worked
drjjwow
04-28-02, 01:41 PM
just messing around with vector art and zbrush...a very fun process that everybody should try.. enjoy http://www2.zbrushcentral.com/zbc_uploads/user_image-1020026483grb.jpg
Ron Harris
04-28-02, 01:46 PM
now my question, embarrassingly, is what is vector art..I have heard the term used often...what is it and how do we implement it into the Z....you know I am always up to a new challenge....thnx....
:b4: Love the pad....mine is not melting yet, but it does have cigarette ashes and the graphite impression of a leaf I tried to trace on it though.....very nice rendering JJ... :tu: :tu: :tu: :tu:
thelonious
04-28-02, 02:26 PM
Ron,
vector is graphics where the lines are described as mathematical equations rather than drawing them as pixels. Being mathematical they can be scaled to any size and they don't pixelate.
Lines are controlled by bezier handles which are used to control the angle of the curve.
How you would use this with ZBrush would be to draw a very precise shapes which could then be used as a basis for an alpha. This would have to be done in another program as ZBrush does not do vector yet. Although I wouldn't be surprise if version 2.0 has vector typefaces.
Someone did that recently in the picture of stones in a japanese garden with raked sand.
the sand had concentric circular shapes. These shapes were drawn in a vector program and then they were used to then create a very accurate alpha mask which was imported into ZBrush and used to deform the sand into concentric circular hills and vallies.
Typefaces are mostly vector which is why they are so sharp at any size.
Ron Harris
04-28-02, 02:33 PM
thnx T, that helps to clear that enigma up with me a bit more now...so if vectoring were possible in the creation of zbrush images then resolution woulndt matter when working due ot the fact the end product could be produced to anysize without it pixelating? thnx
ron
The problem with vectors vs. raster images is that while vectors allow for extremely scalable images and great precision, they also don't allow for the chaos that breathes life into an image.
Vectors can blend colors together as gradients, for example, but they can't say "let this dot be red, this one a little lighter, this a little more orange, this one back to red, and oh, what the heck let's make this one more orange again." Vector graphics can ONLY do what the mathematics tell them to do.
Each truly has its place -- and as this piece by DJ and WingedOne's (?) sand designs show, vectors are usually the most effective in art when they are used as a starting point and then converted to a raster form to be incorporated into the final piece. I did the same kind of thing with my armor, building the fanciest parts of the design in Flash (another vector program), then using it as a mask in ZBrush to breathe life into it.
DJ -- you've done a great job here, mixing the two! It looks like you've had a lot of fun! :) And it's good to see your "bike" again.
this is a very cool image! I already new what vector art is, but i didnt understand how to make it. Are there any ways i can learn?
PS: love that drip effect. awesome looking tablet as well.
Caliban Tiresias Darklock
04-29-02, 12:55 PM
This image is seriously cool doc ;) Fantastic stuff!
WingedOne
04-29-02, 01:15 PM
I didn't do the sand designs. It was Kaz. :)
http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=004914
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