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rtyer
11-25-03, 01:01 PM
I am counting to 10.This hurts.
Modelling head, all is well.(really!!)
Create spheres for eyes.
Drop spheres in eye sockets.
Open Texture Master press drop.
I am left with one eye,everything is gone.
I will not go into how long this took before it happened.
Is it possible the head saw me and ran?

Ron Harris
11-25-03, 01:05 PM
is your head tool still in the tool pallette? Sounds almost like you deselcted and hid the layer..Look in your layers pallette also to see what is activated/highlighted...if it doesnt have that little orange box around it then you click it again to make the layer show back up. Let us know if that works

rtyer
11-25-03, 01:13 PM
Every thing gone except one eyeball.
Got P.O. shut down everything,went for walk before I took an axe to this ****.
PS
R.H.: was following your tutorial,at least it's starting to come.

rtyer
11-25-03, 01:14 PM
Apologies for ****!!!

Ron Harris
11-25-03, 01:16 PM
no apologies needed...feces occurs....but always at the most inopportune times. Looking forward to seeing how your work comes out. :tu:

Kitty
11-25-03, 01:49 PM
Rtyer, I know exactly how you feel.

It makes ya paranoid doesn't it. It does me.

Read my post that I am about to put up with subject line "Prayers are needed"

Many Blessings

Jaycephus
11-25-03, 02:01 PM
Rtyer, you were OK...

When you place the head and eyes, press M (mark) for each one. If you try to use TM on the last one that you place, the others will disappear. That is OK. They ARE still in your tool palette. Go ahead and texture the object you are editing now. Pick it, rotate it if desired, and texture it some more until satisfied. Go out of Edit mode, save the tool with the texture, and then clear the canvas. Now go to the Tool palette and pick one of the other tools. Click exactly on the marker for that tool to redraw it exactly where it was, go into edit mode, and use TM to texture it. Repeat for the third tool. Finally select each tool and use each tool's marker to redraw each tool in its place. Switch to 2.5D tools for final details if necessary, and do a final render. You are done.

Alternately, place and mark each tool where desired. Texture each object seperately if desired. Clear the canvas. Select the Multi-markers tool and draw it on the screen, without clicking on any existing marker. Create a polymesh of your assembly of tools. Clear the canvas. Select and draw the polymesh, and use TM to further texture it.

aurick
11-25-03, 04:19 PM
The problem that you are encountering is that TextureMaster only allows you to texture the currently-selected model. Anything else will be cleared from the canvas. So you can texture the head, or an eye, but not both at once.

Jaycephus' post will help you if you wish to combine the head with the eyes to create a single composite mesh that you can then texture. However, you will never be able to draw the head and eyes separately anymore (for example, if you want to place the eyes on a separate layer from the head). It's a matter of personal preference for which way you go.

rtyer
11-25-03, 04:25 PM
My thanks,I retraced my steps and that is what I did wrong.
I had done the head first,continued without saving or marking,open the sphere for the eye and then everything disappears.
It's like the fisherman's story of the one that got away.
But in this case the fish took about 3 hours of playing around with( I was trying to look at a tutorial on one computer while working on another)This would be a better story with violin music playing in the background.
Thanks everybody!!!

Kitty
11-26-03, 06:07 AM
Hi Ryter

Something I do (besides losing my heads), is that when I am trying something new, I dont do all that modeling.

I basically do the man in the moon tut thing, or something even easier. Say I am trying to put eyeballs in. I just make the 3DSphere, push and pull for shape in front only, and maybe put a kind of nose on it. Then I put the sockets in, and then I try to do the eyeballs and then try to put them in. When doing something new I try to NOT do all that modeling so I am not so frustrated when I lose my head.

But there does come a time when ya have to put it altogether, and ya can still lose your head learning how to do THAT :D

Sorry bud, but I am sort of relieved that I am not the only one who loses their heads, but I can really empathize with you.

Many Blessings All

KingSalami
11-26-03, 08:10 AM
I hear your pain.

The Multimarker system is probably my least favorite feature of ZBrush.

It is very easy to have more Multimarkers than you expect or forget to mark something.

The inability to select objects still in their 3D state (ie not 2.5d) has left many baffled and confused.

Your best bet is to save each 3D object as you make it as a tool, so you have it if everything goes tits up.

Because even if you do have a Multimarker object, your editing of that object in the Multimarker state is limited.