JUSTNPROUD
11-25-03, 05:22 AM
Hi! i asked this before , but somehow i got a reply that belongs to another topic.hers the question again.i simply want to know if a high resolution(high polygon)mesh can have its complexity reduced after importation to zbrush whithout affecting its appearance?in other words i make a very high polygon model in say cinema 4d then import it into ZBRUSH and somehow fix it so that later when i take it back to Cinema 4d it doesnt use as much computing power.