Washington
11-24-03, 03:38 PM
I read most of ZSphere posts. (no email notifications for replied users or subscribers). I did not find very many tips for ZSphere.
I need to know where to set sphere skin into high resoultion (more quads or polygons) and tips how to avoid spike in skin (preview mode after you edit on skin several times) and how to avoid skin wrapping (it occurs when joint is rotated wrong way)
About the skin wrapping problem. The first grey sphere next to white zsphere joint is supposed to keep it intact when it is rotated. Is there tips to avoid this problem?
I need to know where to set sphere skin into high resoultion (more quads or polygons) and tips how to avoid spike in skin (preview mode after you edit on skin several times) and how to avoid skin wrapping (it occurs when joint is rotated wrong way)
About the skin wrapping problem. The first grey sphere next to white zsphere joint is supposed to keep it intact when it is rotated. Is there tips to avoid this problem?