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murray
11-02-02, 11:01 AM
So that's what zmode does with shadows.Thanks
http://www2.zbrushcentral.com/zbc_uploads/user_image-1036263659akb.jpg

<font color="#949494" size="1"> November 02, 2002 Message edited by: murray </font>

<font color="#949494" size="1"> November 02, 2002 Message edited by: murray </font>

Fouad B.
11-02-02, 11:29 AM
better !!
nice work and good idea to modelise that! :) :tu:

Mahlikus The Black
11-02-02, 12:28 PM
Thats some great modeling murry!
Really cool! :cool: :tu:

drjjwow
11-02-02, 12:30 PM
wowzer.. this is awesome.. could you share some of your tips for all of us..

murray
11-02-02, 02:36 PM
Well here goes.. The rims are spheres that
are masked with rows first and then inflated.
Clear mask and mask with columns and inflate.
Use gyro to scale into a disc.Choose material
To get wireframe go to preferences and press
"quick 3d edit" and "draw polygon".Position your object on the cavas and use the camera
to snapshot and the wireframe stays.
The tires are just 3d rings deformed with
Rflatten to a negative number on z axis.Mask
rows &inflate,inverse mask, mask columns and inflate. I hope this helps.Feel free to contact me. M.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1036276596zcj.jpg

<font color="#949494" size="1"> November 02, 2002 Message edited by: murray </font>

<font color="#949494" size="1"> November 03, 2002 Message edited by: murray </font>

Jaycephus
11-02-02, 02:56 PM
Pretty cool! :) :tu:

Fouad B.
11-02-02, 04:05 PM
nice step by step pict :) thx

KenH
11-02-02, 05:12 PM
Very helpful/ingenius...thanks!

S'cuse my ignorance, but I can find that Z mode you're talking about. Where's it at?

<font color="#949494" size="1"> November 02, 2002 Message edited by: KenH </font>

wenna
11-02-02, 05:14 PM
nice job on the model and thanks so much for the walk thru.. didn't know you could actually snapshot the polyframe like that.. cool!

murray
11-03-02, 12:26 AM
zmode is in the expanded lighting options
You will find the shadow parmeters there