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Pixolator
03-10-10, 11:57 AM
Hi:)

Since the early days of ZBrush, we at Pixologic, have been continuously looking for ways in which we can advance ZBrush-features to a state which enables us, and you, to achieve new and previously-unattainable goals . In order to identify the features that need to be updated or invented, we use ZBrush the same way that you do, we use it to create art. These art-creation session are short, but yet, extremely effective. Occasionally we do get the opportunity to dedicate more time to a single project and see it through from concept-stage to final-stage. For myself, the past few days were one of these (eagerly awaited) occasions. During the previous week, ZBrush for Macintosh has entered its official beta-testings stages. I have taken this opportunity to spend time in ZBrush, more as an artist than a programmer. I am very pleased with the outcome of this session and would like to share with you a movie of the final ZBrush model. Images and details will be added at a later date.



<IFRAME src="http://www.pixologic.com/zbrush/promo/watch/index.html" frameBorder=0 width=800 height=635></IFRAME>





:b1: See Another Movie from Page 24. Updated April 27th 2010 (http://www.zbrushcentral.com/showthread.php?t=86043&page=24&pp=15)

<IFRAME src="http://www.pixologic.com/zbrush/features/morph/morph.html" frameBorder=0 width=610 height=455></IFRAME>



:
:b1: See Another Movie from Page 11. Updated April 22nd 2010 (http://www.zbrushcentral.com/showthread.php?t=86043&page=11&pp=15)
wicon.jpg[/ATN]] ([ATN=185029)
<IFRAME src="http://www.pixologic.com/zbrush/features/timeline/timeline.html" frameBorder=0 width=800 height=481></IFRAME>



:b1: See More Images @ Page 7. Updated March 12 2010 (http://www.zbrushcentral.com/showthread.php?t=86043&page=7&pp=15)
wicon.jpg[/ATN]] ([ATN=185029)



I would like to thank all artists, for breathing passion, creativity, and ingenuity into their ZBrush creations, helping mold ZBrush into what it is today and will be tomorrow.

-Pixolator
:

khalavi
03-10-10, 12:06 PM
WOA! The time was worth the effort. That slow reveal and animation were magnificent! Good show :tu: :tu: :tu: :tu: :tu:

Etcher
03-10-10, 12:42 PM
:eek: ! Beautiful work, beautifully presented! Pixologic should give this a Top Row... :D . :tu: :tu: :tu: :tu: :tu: !
I wonder how many subtools it has. Looking forward to seeing the images :cool: :tu: .

adam harnett
03-10-10, 12:44 PM
Impressive! :tu:

Shark2003
03-10-10, 12:51 PM
damn that's awesome :D
hope to see more soon

n' looking forward for more features :D

skullmonkey
03-10-10, 12:56 PM
Yeah ! Very impressive ! And very good news that we will have ZB 3.5 for Mac soon ! Is it a ZB render ? and if yes, does it means that there will be some kind of animation tool ?
Anyway I hope getting my grasp on the next version very soon !
Good job ! Congrats !

g.g.
03-10-10, 12:59 PM
very nice!! how was the animation rendered?

Trybal
03-10-10, 01:03 PM
Since the early days of ZBrush, we at Pixologic, have been continuously looking for ways in which we can advance ZBrush-features to a state which enables us, and you, to achieve new and previously-unattainable goals.

The only new thing I'm seeing here is animation. Does this video mean ZBrush will soon have animation features?

JoshuaMiller
03-10-10, 01:16 PM
The only new thing I'm seeing here is animation. Does this video mean ZBrush will soon have animation features?

Well, if he's talking about 3.5 for Mac, there will be a lot of new features that a lot of us have been waiting for for a long time.

I am assuming that this was created with the new hard surface modeling tools that are not in the Mac version yet.

sasquatchpoacher
03-10-10, 01:51 PM
Very impressive! Its really cool to know you guys use the software and produce art at that skill level. Many of us work in ZB 8+ hours a day so we know all the strengths and weaknesses very well. For a software developer to share the creation experience from the users point of view only means it going to keep getting better. ;)

Oh and please dont add animation. Leave that to the big bloated 3d packages. :D

zayacoon
03-10-10, 02:00 PM
I cant wait to see more.To see the evolution of zbrush is like watching
a good thriller.There are always unexpected cool things coming up.
Fantastic!For me the coolest software!!!

Moni-Poroni
03-10-10, 02:04 PM
That`s a spectacular model!! I`m very impressed. What about a Zbrush fanshop where we can buy this clock?? :D

:tu::tu::tu::tu::tu:

Magnus3D
03-10-10, 02:08 PM
That's one beautiful model, is this watch entirely sculpted in Zbrush ? if so it's pretty freakin impressive. The hardsurfaces looks great.

:tu:

/ Magnus

N8
03-10-10, 02:50 PM
looks great, when can i order one! :P

Super Glitcher
03-10-10, 02:52 PM
Bee-utiful model and explosion! + so great to hear about the beta. w00t!

SpiritDreamer
03-10-10, 02:54 PM
PURE MAGIC.:) :tu: :tu: :tu: :tu: :tu:

nerveink
03-10-10, 03:06 PM
very cool. i love the music too. ;)

TVeyes
03-10-10, 03:12 PM
That is a very impressive amount of detail ! Lovely looking watch as well. What does the inscription say?

Btw, what music is that? Sounds like an electronicafied Gymnopédie.

Gary Komar
03-10-10, 03:13 PM
pixolator i am sure your a busy guy but can you post more often !! i never miss seeing your stuff its magic !!! :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: ;)and top row and 5 stars :D

thedust
03-10-10, 03:15 PM
Very nice!
But... is the watch buyable in some store?
Won't be a some bad idea! :D

I like the overall project, but the mountains texture as reflection map for some parts is making me sobbing!
Pretty music as well.

plunq
03-10-10, 03:20 PM
It's great to see you find time to create more work Ofer! Great model you've made there, I can't wait to get more info on how you made it and what is coming out for the mac users out there.

Clappy71
03-10-10, 03:31 PM
The cynic in me say's "nice way of announcing that the MAC version is in beta and will be a short while longer before its release, so please don't buy Mudbox 2011."

The artist in me say's "nice job Pixolator".

Were you an industrial designer in another life?

Cheers,

MC

Frenchy Pilou
03-10-10, 03:43 PM
It's time to see a Zbrush Pixo time movie! :D

Cral
03-10-10, 04:02 PM
best hardsurface model I've ever seen in zbrush :eek:
can you tell us a little bit about your workflow? is it all done in zbrush? everything looks so clean and nice. all the edges are looking so perfect :o

EricShawn
03-10-10, 04:05 PM
I want that watch. I don't even care if it tells time.

nickz
03-10-10, 04:13 PM
Cool to see you making art again!! I miss that! :)

Thanks again, can't wait to see what all this leads to!

Peace-NickZ. :)

Kenshiro
03-10-10, 04:28 PM
Oh ouiii! :tu: So good, and the music waoh love it!
Tell me it was animated in ZBrush with a mystic Zplugin :cool::cool::cool:

Turchik
03-10-10, 04:28 PM
Is the mac version in beta equivalent to 3.5r3 or is it for 4? or like somewhere in between?

nstine
03-10-10, 04:52 PM
Is the mac version in beta equivalent to 3.5r3 or is it for 4? or like somewhere in between?

I think aurick made a post recently saying that they plan to release 3.5 for mac in the first quarter of 2010 so I'd assume this is for 3.5, thought I don't know what release version it will be.

tokio
03-10-10, 06:06 PM
very Coolll~~~~~!!!!!!:tu::tu::tu::tu::tu: i like your music too :):tu::tu::tu::tu::tu:

where we buy this clock ? :P

and i have some question ?
does this video mean zbrush will have animation feature+render short scene+edit , composition ?
in mac ver and pc ver too ?

( it's very cool if you do it . i think... it will be innovation for zb )

finally that ’s why i love zbrush :cool:thank for forward ,thank you for team developer , thank marketing team , thank you pixologic

TuSo
03-10-10, 06:12 PM
Ha Ha Ha. As I have said before, what next a cure for cancer? lol

Darukin
03-10-10, 06:17 PM
Wow amazing, especially to see this coming from the creator of Zbrush, you really are an innovator Pixologic!

The animation is interesting I wonder how you went about doing that?

In the meantim, for the others who were asking about the animation and who might be interested, I still have plans for my ZAnimator plugin and some of the animation in this clip seems possible with ZAnimator since you can keyframe any value with it till now

I've unfortunately put it on hold for a small while since I'm busy but this was the demo i posted a while back (it's improved since this demo's a little old):

<object height="385" width="480">





<embed src="http://www.youtube.com/v/nahq_EKxqAU&hl=en_US&fs=1&rel=0&color1=0xe1600f&color2=0xfebd01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="480"></object>

<object height="385" width="480"></object>
And also as linked from my signature


About the watch, I was thinking the exact same thing! I want to know where to get that watch lol

Well done Pixolator !!! You're an artist and a technician and an innovator all in one, keep going man!

JVIikel
03-10-10, 06:28 PM
oh my dear god that is incredible!

samuraiwu
03-10-10, 07:12 PM
:tu: WOW***65292;it is awesome***65281;I want to buy this wonderful watch***65281;***65281;***65281;:D

Jerick
03-10-10, 07:13 PM
I want one!

loki_22
03-10-10, 08:12 PM
Wow That Was Really Impressive!!

SolidSnakexxx
03-10-10, 08:30 PM
Another impressive vid! Thank you for shairng!

zhangzhongxia
03-10-10, 09:02 PM
:d

Beneto
03-10-10, 09:13 PM
pretty slick presentation! It is always nice to how efficient ZBrush can be with hard surface modeling.

dread_companion
03-10-10, 09:16 PM
but Zbrush on a Mac can only mean one thing... Hipster Zbrush Artists!! :p

Ctrl+S B4 U Save
03-10-10, 09:37 PM
Ok first off I WANT THAT WATCH!!!! Please make it happen!!!

Also can you give us the file to the song in the demo too? I like it!

omnilight
03-10-10, 09:44 PM
:tu: great sneak peek, can't wait for the full announcement :D

manzarek123
03-10-10, 09:45 PM
Gosh!!!!!! wooooooooow!!! ..... what can i say.... this is one of the most incredible things that ive ever seen created in ZBrush!!! created by the creator of ZBrush!!:tu::tu::tu:

chemkid
03-10-10, 11:01 PM
that's some awesome "timetelling-machine" you got there, pixolator! i am sure - the fanboys would share a leg to get their hands on a replica! thanks for sharing!

...just had a retro-weekend with my son playing sonic on genesis and thought about you... (...i know you didn't... but it won't stop me thinking... right?!)


cheers and all the best!


chem!

MotleyPete
03-10-10, 11:33 PM
Lovely stuff! Can't wait for the new Mac version, it's gonna rock.

pimeto
03-10-10, 11:46 PM
The only thing i see in this movie are high poly planes cut out with alfas and extruded... ?! ...... very impresive, cant speak....

dannepop
03-10-10, 11:50 PM
Great work all you a Pixologic!
Waiting for the beta invitation!
Great plugin the zAnimator, drop all other things you have and go on and make it final! I´m willing to pay for a thing like this. Hopefully with an exportable animation format as well!

Danne/

digital_3d
03-11-10, 01:12 AM
I want this watch on my wrist.

AVTPro
03-11-10, 01:13 AM
"During the previous week, ZBrush for Macintosh has entered its official beta-testings stages."

Supercalifragilisticexpialidous!!! Sorry I just opened my mouth and it was the first thing that came out.


Thank you so much for the status report. I so eagerly await the arrival of ZB3.5 OSX.

Plakkie
03-11-10, 01:28 AM
nicccccccce! :tu: :tu: :tu:

MotleyPete
03-11-10, 02:30 AM
Supercalifragilisticexpialidous!!! Sorry I just opened my mouth and it was the first thing that came out.

Even though the sound of it is something quite atrocious.

mariofurtado
03-11-10, 04:15 AM
Superb,
The presentation
and the news about
Zbrush 3.5 for Mac.

Avan-AMS
03-11-10, 04:26 AM
So there's a new Rendering engine or not?
is that a turntable master or Movie / Animation Plug-in?
zb4 pushed back again?

Fernando Kuhlmann
03-11-10, 04:33 AM
Cannot get better then this,
Jaw dropping,
Congratulations
Cheers

aurick
03-11-10, 07:07 AM
The only thing i see in this movie are high poly planes cut out with alfas and extruded... ?! ...... very impresive, cant speak....

Actually, that's not what you're seeing. But I can't tell you what you ARE seeing. ;)

nickz
03-11-10, 07:13 AM
Ok, I will ask! What is it that we ARE seeing? :)

jamespthornton
03-11-10, 07:27 AM
By far the best mechanical ZBrush design I've seen :) Not only in complexity, the design is also striking. Very creative presentation of the dials. So when can I order one :qu:

/\ngry\/itamin
03-11-10, 07:34 AM
Fantastic stuff!

Clappy71
03-11-10, 07:36 AM
Looks like there are some new ways to create base shapes. But I am often wrong.

SixxPixels
03-11-10, 07:41 AM
Great Vids - Looking forward to the release.

Dhyego
03-11-10, 08:02 AM
I want Zbrush 4 with a Hair System, it would be great... and maybe a little update in the current render engine.

Mahlikus The Black
03-11-10, 08:07 AM
Beautiful! Just...breathtaking!
GOD I miss having those free time days....
I have greatly missed ZBrush and especially posts from you as well!
Back in days past, we old Zvets couldn't wait to see what you
would post so we can then try to crack Z open and figure out
how you do what it is that you do. Remember that 'Distressed Look'
thread Lonnie started? We all just about lived in that thread. Cracking
that technique was one of my most cherished Zmoments. Wonderful times man...wonderful times.

This post not only brings me back but takes that magic out of the past and shoves it right back in my chest. Ah, the warmth and mystery of Z.
I've missed it more then I can express.

Thank you Pix.

~MAH~

P.S. - So, what is the ETA on the ZWatch production? I would buy that watch in a heartbeat! ;)

KrakenCMT
03-11-10, 08:27 AM
Awesome model and vid! Does the animation have anything to do with ZBrush's morphing tools?

gelfy
03-11-10, 08:48 AM
wow amazing video... pretty surreal. great choice of music as well!:cool:


-gelfy

Mahlikus The Black
03-11-10, 09:33 AM
I'll tell you what I think you are seeing. It's seems (to me) kind of obvious. You are seeing a Zmovie of some sort. Notice the reflections (Texture 01). Oh, its in ZBrush alright. I am thinking it is a new explode/expand plugin or option available in ZBrush. Something that allows for X,Y, and Z expansion tweaks it seems. What I would like to see with this new feature: Keyframing/timeline abilities and Easing (the transition at 0:00:57 is a bit abrupt).

I am also seeing routered edges. This makes me wanna open Z and figure out if that can be done easily in the current version.

Nemoid
03-11-10, 10:42 AM
yup it seems like thay're going to introduce some sort of simple animation, maybe for small animations/showcase purposes. i doubt if there's more, like CA animation. Would be a real dream and 3d revolution. but, who knows...

Imagineer
03-11-10, 10:44 AM
Whenever you get around to making them. Also Zspherical harmonic lighting, Zcomposite, and Zeffects. Oh and while you're at it, Zthought-project. I want to just think a whole blockbuster movie and have Zbrush pull it out of my head with no effort. Please get on that one right now. Cheers!

n-drew
03-11-10, 10:52 AM
how did you do the animation in zbrush? :p

Vancross
03-11-10, 11:23 AM
Yeah, that looks really cool! I like how it has so much detail and with so many moving objects! Makes me excited thinking of what you all our doing over there. Hopefully we will get to mess with it ourselves soon!

KrakenCMT
03-11-10, 11:27 AM
Actually after thinking about it some more, you could do the animation right now in ZB3. For each subtool you can create a new layer then move the subtool into it's exploded position. Do that for each subtool. In the Turntable Plus settings, just use the layer intensity options and to animate the movement.

But it would be pretty cool if that is automated.

nitro777
03-11-10, 11:41 AM
Pixolator,
Im very grateful for all the work you and team have done on this software. Your artwork is very interesting, I would like to learn zbrush at the level you have attained.
-God Bless

Darukin
03-11-10, 11:56 AM
Hey KrackenCMT, did you read my post?

I am already working on a plugin that automates just that already, it is the claymation feature of Zanimator, check my signature for a video demo or the video I linked on page 3 of this thread. In claymation everthing is automated with as many keyframes as you want and there is even a timeline where you can key things and camera etc.

But it would be lovely of course if Pixologic made a nice feature like that themselves which would be more professional.

Tatge
03-11-10, 12:20 PM
During the previous week, ZBrush for Macintosh has entered its official beta-testings stages. Best news I've heard all day.

policarpo
03-11-10, 12:44 PM
Beautiful work and wonderful news! ZBrush is the best thing going since I can remember!!!

We're here to use it in so many imaginative ways! Thanks for the continued passion and willingness to dream! :lol:

invertedNormal
03-11-10, 01:08 PM
a moving picture speaks innumerable words. phenomenal craftsmanship, Pixolator!

cheers

brian

bignewf
03-11-10, 01:50 PM
Does anyone know if the Mac version of 3.5 is built from the ground up for Mac or is it "ported" over. A PC friend of mine likes to complain that the Mac version of ZBrush is crap because it is "ported" over. Help me set him straight.
Thanks

vedanta
03-11-10, 02:29 PM
You are truly an Artist and added to the fact that you can do magic with code.... WOW.... the best of both worlds.. congrats :D

anasasis
03-11-10, 02:59 PM
You dont want a full animation system in zbrush, a simple tool for allowing a better showcase of your work maybe but otherwise itll just end up like maya you dont want everything in one program. My dream for zbrush would simply be a better way navigating the space true 3d its been said 100 times and i know it will never happen because its not the way zbrush is designed

goktugg
03-11-10, 03:12 PM
wow! that's fantastic...

Dmacary
03-11-10, 03:29 PM
Ooooooooooo!! That's a BINGO!!!!

Mahlikus The Black
03-11-10, 03:43 PM
You dont want a full animation system in zbrush, a simple tool for allowing a better showcase of your work...Spot on! Tools and functions to showcase your work.

Skos
03-11-10, 04:23 PM
beautiful mate, you must be and should be proud

bogeywash
03-11-10, 05:15 PM
No i think Zbrush could have proper animation type thing but just do it like lightwave does do a seperate prog for it' with full intigration of tools and subtools, but def not as part of the programe as we know it, that would be perfect.
But whatever this vid IS showing us it does look so nicely done.

Gary Komar
03-11-10, 06:10 PM
hey pix can we get some stills - wires ??? :tu: :tu: :tu: :tu:

fidget
03-11-10, 06:14 PM
freaking dope! nice work

MSMBrush
03-11-10, 09:55 PM
Bee-utiful model and explosion! i like the slow motion animation :tu: :tu: :tu: :tu:

spaceboy412
03-12-10, 02:45 AM
that was some amazing craftsmanship, lovely.
the only question now is it able to tell us when zb4 is going to be released?

Metamorph
03-12-10, 03:26 AM
Simply Amazing, Mr Pixo !:)

... Just one question : could tell me what is this music... I would like buy the track. I love it !

Thx a lot !

Each time, your videos are great for your notion of rythm and music. A real pleasure.

bicc39
03-12-10, 04:54 AM
Welcome back, glad to see you are still active..

Would be very interested in purchasing and/or obtaining the soundtrack.
(sorry, have a watch:D )

Antimorph
03-12-10, 07:08 AM
I'm a fan :D

masterchief
03-12-10, 09:45 AM
No i think Zbrush could have proper animation type thing but just do it like lightwave does do a seperate prog for it' with full intigration of tools and subtools, but def not as part of the programe as we know it, that would be perfect.
But whatever this vid IS showing us it does look so nicely done.forget lightwave... ZBrush is in class of its own for sure!

sculptor.zb
03-12-10, 10:16 AM
wow...........Awesome........work......... :tu: :D



I LOVE U PIXOLOGIC............. ;) :D U ROCKS

ochabrand
03-12-10, 12:22 PM
It is sooo good to hear that 3.5 for mac is in it's final stages... I can't wait...

Zoid
03-12-10, 01:33 PM
Hi Pixolator - It's always a thrill to see your artwork and to know that yet another amazing feature is headed our way. Thanks!

Pixolator
03-12-10, 05:39 PM
Hi:)

Thank you for your enthusiastic posts, and for demonstrating that you are as passionate about art, and the process of creating it as we are!

In the upcoming week(s), I will post details in this thread about the features which have allowed me to fully create this model within ZBrush.

Meanwhile, here are some stills...

TimeForArt07.jpg
sliver.jpg
TimeForArt03small.jpg (http://www.zbrushcentral.com/attachment.php?attachmentid= 185403)TimeForArt11small.jpg (http://www.zbrushcentral.com/attachment.php?attachmentid= 185405)
TimeForArt09.jpg
-Pixolator
TimeForArt03.jpg[/ATT]] ([ATT=185403)
TimeForArt11.jpg[/ATT]] ([ATT=185405)

Zipil
03-12-10, 05:49 PM
WOW thats amazing so is it all done in zbrush? every bit because if it was that would make it even more amazing. Can you tell us a date for 3.5 mac i have been waiting for it for agggggeeeees and i am hoping this month ( or tomorrow)

Mike Rhodes
03-12-10, 05:51 PM
Great images, Pix. Can't wait to see the process graphics!

PROJEKT26
03-12-10, 05:52 PM
awesome job. this should be made as an actual watch as a special edition for zbrush users and fanatics..I WILL LOVE TO HAVE ONE ON MY WRIST

manzarek123
03-12-10, 06:01 PM
Absolutely!! OUTSTANDING. aaaa wow!!!! aaaaaa!! IT'S SOO PERFECT!.

Trybal
03-12-10, 06:04 PM
Some of the model looks like it was created with a boolean subtraction style method. Most notably the housing around the front rim of the watch. Looks like you arrayed cylinders along the ring and then subtracted their form from it.

meletis
03-12-10, 06:07 PM
This is awesome! Cant wait for the Mac version! I WANT TO CREATE SOME HARDSURFACE STUFF!!! :P

Btw the hour counter doesnt make much sense since its 0 the three counters and then 3 instead of 4 o.O haha just an observation i made...

Vancross
03-12-10, 07:18 PM
Thank you very much I will greatly enjoy seeing these updates!

Super Glitcher
03-12-10, 07:33 PM
I like it more every time I look at it. Really impressive. :tu::tu:
Like everyone else, I want one too... prefer the steel version myself ;)

Gary Komar
03-12-10, 08:07 PM
:eek: :eek: thnx for the stills :tu: :tu:

Sebcesoir
03-12-10, 08:13 PM
Thats really impressive... So clean!

It looks like having a local radial symmetry that allows you to paint gears in masks and extrude clean shapes out of it.

I don't know lol


The silver version is gorgeous....

SolidSnakexxx
03-12-10, 11:26 PM
I WANT this Watch.

Mahlikus The Black
03-12-10, 11:36 PM
The vector outlines in the background REALLY intrigues me. I know how to do that in post but....to think of those objects as pre-production splines and think of them as Z imports to create new tools really gets the imagination..and hopes....running!

Very very nice!!
I'm glad I am on vacation for two weeks...
It truly is time for art.

Tartan
03-13-10, 12:27 AM
Its Great to see you back Pix! :) I never thought I would have a wallpaper of a watch on my computer :rolleyes: Oh well :D :tu:

bicc39
03-13-10, 05:10 AM
FANTASTIC!!!!

What program was used to make the watch?

Is soundtrack available?

Darukin
03-13-10, 05:12 AM
Love the stills, really brilliant hard-surface work and I'm excited now to hear of these new features

@bicc39:

Pixolator made this, what else would be used ;) It's 100% Zbrush, that's the great part!

wallasaurus
03-13-10, 08:02 AM
fully create this model within ZBrush.Ok now you got me. I'm intrigued!

pimeto
03-13-10, 08:31 AM
Actually, that's not what you're seeing. But I can't tell you what you ARE seeing. ;)
En-light me! What are you seeing that i cant see ?!
Animation in Zbrush ?!

jmenna
03-13-10, 08:58 AM
Poetry...from a watch!
Fantastic.

vedanta
03-13-10, 09:17 AM
great stills but what about the animation portion , done within Zb?

polyxo
03-13-10, 10:41 AM
I bought Zbrush just recently with the release of 3.5R3.
While I was interested in this App from beginning on I found it too specialized in Character creation in earlier releases to make sense for my personal needs. Now it were mainly the Hard-Surface-Tools which made me start exploring Zbrush's usability as a conceptual tool in Industrial Design. What gets shown in this awesome Watch-Video demonstrates that you even took some further steps from 3.5.
I am very curious what else you have to reveal!

markkens
03-13-10, 11:17 AM
I p'd myself...and I'm not ashamed to say so. To be able to apply planar moves to layers in animation is what I think I see.

I see so many other things that represent evolutionary jumps in Zbrush.

Mac users will forget their frustration quickly, and the PC side will very soon see that version.

hawktime2010
03-13-10, 12:39 PM
that was amazing especially when the watch went back together so many pieces great work :tu:

RobotailorS
03-13-10, 01:38 PM
Since everybody is piching in, here is what I think I see...
I see TEXT, vectors maybe? vector masks? groups loops? huh? mmm? :D
Well this IS my first post, I had to "say" something!
AWESOME work Pixolator!

I have been lurking 'round for long, I hardly ever have the opportunity to work in Zb, but every time I do there is something new and awesome, can't wait to see what's in for us mac guys!

Great art you all!

Frenchy Pilou
03-13-10, 04:16 PM
...over it? ;)

Kanga
03-13-10, 06:03 PM
A classic bit of product design as well as showing off the machined look capabilities in the current version of a kick ass app :)

Well done man!

M i c h e l
03-13-10, 07:26 PM
Bloody aurick. You have a skill ! Put the fire on something and then not providing the Fireextinguisher ..... I hate you :)
:lol:

upham
03-13-10, 11:24 PM
I've been wondering when animation was going to be intergrated with ZBrush. Ever since .... 2003 .... ZBrush 1.55b .... when you gave us a sneak peak with your ZScript for your dino mesh walkcycle test!! (http://www.zbrushcentral.com/showthread.php?t=2484) - Any chance you where going to finish that script?? It's so cool! :cool:

I like how the dino blinks it's eyes!

Upham :)

Mahlikus The Black
03-14-10, 12:07 AM
My personal opinion is that ZBrush doesn't need much by way of full studio animation abilities. Just a thing or two that showcases the model which, as I said earlier, is one of the things that might be seen in the video. This, I feel, is one of many other new goodies that they have been tackling over there at at PHQ. ZBrush has also gone through some major rewrites under the hood since 1.55b. In tracking the advancements, I think showcase animation is coming though I am not sure how soon and that's fine by me. I am guessing ZSpheres were the start of, and even the core of, a Z boning system (as we can already see with binding zskiffs). One thing I believe people take for granted is the time it takes to make all the elements harmonize in the Z Environment. And I just don't mean making it work on a coding level like other software. Pixologic doesn't think that simple. I mean something that not only works as we saw 7 years ago, but something that blows back the heads of everyone in the industry, redefining what we know about 3d art and how we create such art.
And as for animation, I think Pix is looking beyond simple motion mechanics of our 3D models. Pix's post, though incredibly technical in its subject, still resides in the realm of art. Hence the projects title 'Time For Art'. In making it easier for us to create such amazing works so intuitively, without technical bounds, and with great fun; Pixologic has also open the doors for the rest of the industry to utilize this artistically based workflow to their advantage.

So, the main question is: Z for work or Z for Art?
Even though it is heaven for both, I graciously choose the latter.

But, once again, this is merely my opinion.

KittyLover
03-14-10, 01:40 PM
Very beautiful piece of design, as many other people have already said, I would love to have it around my wrist :)
I started using zbrush not long ago, but I already know it's only the beginning of a very long love story with this software and what you show here only reinforce that idea, thank you for the passion you and the pixologic team put in your work. You are one of the very rare company who really give me the feeling to be more interested in my satisfaction and my pleasure than in my money and every feature you add demonstrate that even more,

As a sienote, I would also really love to know about this music, it reminds me a bit of Eric Satie (I know it's not him obviously, but it has the same kind of "feeling".

Dave Meraggio
03-14-10, 03:35 PM
I can read a date on the clock...

BTW, amazing model, congratulations, Pixolator. Congratulations, Pixologic.

markkens
03-14-10, 04:55 PM
Nice use of the "drawing" matcaps and render modes to simulate vector art for the backgrounds. Of course. I could (hopefully?) be wrong. ;)

Ofer maybe reminding us that there's more to Z than sculpting?

Sebcesoir
03-14-10, 05:19 PM
Using photoshop layers to create multiple layered shapes out of a plane?

Tatge
03-14-10, 07:51 PM
I saw a really cool video for ZBrush 4 God.....when was that? Oh I remember it was a long, long, time ago. It still has yet to materialize for PC or MAC. No 3.5 MAC. Maya and video editing can do some cool stuff. I have seen cool stuff before Please Please prove me wrong.

markkens
03-14-10, 08:03 PM
Sebcesoir, I think we may be seeing individual subtools on their layers moving in X, Y, or Z along with the POV move in Z or rotation on the master layer?

I'd like to see some better renderer linking than animation, IMO...

willbrown1
03-14-10, 10:48 PM
So, the main question is: Z for work or Z for Art?
Even though it is heaven for both, I graciously choose the latter.

I say it's built for play. Work…Art…yeah it's built for those, too, and each is more fun, though, if you consider them PLAY! :D :D :D

Thanks, Pixolater!

Brilliant as ever! May your evolution always manifest perpetually!

andy_chris02
03-15-10, 12:13 AM
Brilliant piece of work, absolutely amazing. I'm just getting into this whole 3D / ZBrush thing and this just inspires me more. Thank you.

Just have to wait for 3.5 for the Mac now, something I'm looking forward to.

Thanks again.

criteriasystems
03-15-10, 06:20 AM
Beautiful work. I can't wait to see the process images!

Hunter Palermo
03-16-10, 05:21 AM
Awesome! Thanks for that.

For Mac users: Is it ZBrush 3.5 or are we going straight to 4?

Spiritkeeper
03-16-10, 08:34 AM
Outstanding video and stills Pixolator!! Woah!!!

Waiting to see the process of creation as well :)

P.S. Sign me up for a watch as well if you decide on creating this one ;)

DarkSun
03-16-10, 06:49 PM
Very cool, job well done

Fouad B.
03-17-10, 04:22 AM
Oh my god!

Pixolator, you are a dream maker.
I'm not gay,
but regardless, would you marry me?

:lol:

invertedNormal
03-17-10, 11:23 AM
Thursday, April 15, 4:45pm Pacific?

Iezho
03-17-10, 11:26 AM
On a serious note. this watch doesnt need to tell time or work I would like to wear it. Pixolator when can we start buying?

brettSinclair
03-17-10, 01:23 PM
Precision modeling tools? Move, rotate and scale subtools,faces,verts,edges by a local axis?

Nice work by the way ;)

markkens
03-17-10, 03:47 PM
Thursday, April 15, 4:45pm Pacific?Go file your taxes! :D

invertedNormal
03-17-10, 08:08 PM
Go file your taxes! :D

done and done ;)

coolkonrad
03-18-10, 01:21 PM
It was a long time since I posted here but I liked the watch design a lot.
Great software!
Peter

tez
03-18-10, 02:04 PM
What more can be said? Not only does Zbrush keep getting new unseen features in a ever growing advancement in digital art, but the guys that make it also use it as artest, not just programers. Wonderfull art.

ravioli_rancher
03-18-10, 11:23 PM
Nice James Bond Batman Terminator hybrid time machine. If only we could turn the dials to the Z4 release date. [/url][url="http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_image s"] (http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_image s)

bogeywash
03-20-10, 02:18 AM
so erm how be the mac beta testing going? i do hope its going well.

Skias Onar
03-21-10, 10:43 AM
Great :tu: :tu: :tu: :tu:

Tallooriravi
03-22-10, 07:15 PM
Amazing !!!!!! :rolleyes::rolleyes::rolleyes:

lemonnado
03-22-10, 07:24 PM
What a melancholic watch....
WhySoSad.jpg
Rainer

Nemoid
03-25-10, 03:07 AM
Really great, Pixo !! But now, we wanna know more !!!! we courious heheheheh !!!:D

markkens
03-25-10, 09:08 AM
Whoa, lemo, what did you do--blow the watch up and make a poster to find that??? :D

Zak_Keen
03-26-10, 11:45 AM
Really good work, must have taken a long time + the music goes well with the slow movement of the camera. :D:tu::tu:

booska
03-27-10, 05:00 PM
Wow! Totally amazing!! How do you even begin to get your head around such a project?

zbsolomon
04-03-10, 01:46 AM
Hi Pixolator,

I can't keep drooling over windows monkeys munching zB3.5 and now you too are time dancing with mac Beta ;-(.
Please could you post zBrush 3.5 mac Beta for mac owners like me :-(

waiting...
zBsolomon.

TheSnap
04-06-10, 11:12 AM
...now, after a while, I think it would be fine to have a closer look to all us Mac-users. Please not again the loooong-lasting version from ZB2 to ZB3...

Stephan

Antimorph
04-07-10, 02:12 PM
Inchworm inchworm
Measuring the marigolds
Seems to me you'd stop and see
How beautiful they are

GraphiteSamurai
04-08-10, 05:03 AM
..Beta Testing volunteer here for ZB 3.5 Mac version. I too drool at the wondrous creations of our fellow PC users and long for the day of hard edge sculpting and polishing on my trusty Mac .

@ Antimorph, your song makes me nostalgic....eyes welling up.

Be strong brothers our day will come.

Likesyrup
04-08-10, 11:57 AM
actually really digg the render that zbrush has anyone thought about writing a plugin that brings in cameras from other apps?

DEEhunter
04-14-10, 10:46 PM
Can we PLEASE get the name of the song?

majid_smiley
04-18-10, 02:30 AM
really awesome ! can`t wait to see these new features ! and yes, that`s the secret of Pixo)ogic...from Artists to Artists :)

Pixolator
04-22-10, 01:45 AM
Hi:)

It's time for another glimpse of the ZBrush beta. As was the case with Time For Art (http://www.zbrushcentral.com/showthread.php?t=83512) at the top of this thread, I have created the following movie in order to test and refine some of the new features.

The features that I have utilized during the creation of this movie, will enable you to showcase your art in ways not previously available in ZBrush. At a later date, I will post information about these tools.

Enjoy this preview,



<IFRAME src="http://www.pixologic.com/zbrush/features/timeline/timeline.html" frameBorder=0 width=800 height=481></IFRAME>

-Pixolator

ior-calin
04-22-10, 01:49 AM
Very cool stuff.Thanks :tu:

loki_22
04-22-10, 01:58 AM
Awesome, Awesome, Awesome Cant Wait!!!

sahil_raptor
04-22-10, 02:05 AM
oh man i cant wait for this...wow!! superb..this is gonna b a big celebration!!!

Dmonk
04-22-10, 02:07 AM
Wait! What just happened? That was awesome!!!!!!

gwainbarek
04-22-10, 02:08 AM
:eek:
you guys are insane,
in a very good way :tu:

phrenzy84
04-22-10, 02:16 AM
This is something i don't think i could have predicted. I doubt you are building this for production right? But for testing purposes? Either way its very welcomed.

mutte696
04-22-10, 02:19 AM
euh... what just happend here!!! Awesome, this will change the future for turntables or sculpt presentation. You guys ROCK big time, so show the stuff and bye bye social life for us....

tapihritsa
04-22-10, 02:26 AM
Looking great! Animation in ZB4! :D
You made my day.
Now howz' that 3.5 for mac shaping up? ;)
Thanx pixo, I definitely like the direction ZB is going.

Stellios
04-22-10, 02:33 AM
lol good stuff i dont see a need for animation to be honest tho.

Bring me, vector displacement generation, better paint tools and then we have a deal :P

SolidSnakexxx
04-22-10, 02:40 AM
Way...cool ;) as usual....they are the aliens creating ZBrush tools.

Daemon3d
04-22-10, 02:57 AM
Cool :lol:

skullmonkey
04-22-10, 03:09 AM
Looks great !
But what about the long awaited 3.5 Mac update ?

KittyLover
04-22-10, 03:14 AM
Okay, enough is enough !!! :) From now on, every license of ZBrush has to come with a little "Jaw-dropping protection" cushion to place on the keyboard before watching any post by you, Sir Pixolator
Looks REALLY awesome :)

schiefer
04-22-10, 03:15 AM
Jesus!!!

bicc39
04-22-10, 03:20 AM
Good movie.
Cute guy.
Shame about the music, guess you did not like all the compliments
about the previous soundtrack.

bogeywash
04-22-10, 03:28 AM
wow is this it then does this mean that the peeps like me that do most of their work in zbrush but have to go to maya to do the finnishing off of projects is going to be simpler. i.e. start in zbrush end in zbrush, bliss throw my maya dvd out the window.
the rigging is allready there all we need now is particle simulation for water and gases, proper camera tools and we are there .
god that would be soooooooooooooooo good cause i HATE working in other apps maya, max, lightwave all arse compared to zbrush because they are all far to tecnical for their own good where as zbrush is fer artists and artists do want to animate well this one does anyway.
so nice vid a BIG step in the right direction cant wait for it to kill off the compertition (bye bye autodesk you tight fisted *****) so many question i want to ask but for today im not going to im gonna wait for a change and see whats what.
keep up the good work :)

upham
04-22-10, 03:29 AM
Wow! I'm seriously impressed! The face animation has really grown since your walking dino!!! Good stuff! - I'm especially impressed with the jiggle in the back and chest as he taps his foot!

Didn't Pixologic start in 1999? I remember turning on my computer on the 1st January 2000 and the only thing that didn't work was my demo of ZBrush! It turned out the demo license had expired and no Y2K bug. :rolleyes:

Bring back the zebra-shader!

Upham :)

ministerart@hotmail.co.uk
04-22-10, 03:42 AM
Oh my word!..

I wouldnt have dared put animation on my zbrush wish list...but it looks like its happening....so impressive..and such a complete software.

Would write more but im busy shredding my maya tutorials....

boozy floozie
04-22-10, 03:46 AM
Funky features indeed!!
Love the confidence and humor in the presentation:D

Great fun and always inspiring.

willog
04-22-10, 03:52 AM
Pretty cool to say the least, looks like it's heading towards the complete 3d package.

Darukin
04-22-10, 04:10 AM
Brilliant!

You guys said you never planned animation in near future but I guess you're full of surprises, I think character animation like this can grow to great levels in the new direction of Zbrush, given a bit of time. For enhanced turntables and demos for now, but in the future even for more if you ask me, imagine animated displacement maps, exported fbx, claymation mixed with bone animation, a Zbrush kind of muscle system etc (for the years to come) so I wouldn't discourage this direction.


You're finally setting foot in new territory, this was something I was attempting in my ZAnimator script to show its potential.

I guess I can finally scrap ZAnimator now, and for good. This is looking much better!

I'm really excited for this guys, can't wait for release, it's 2010 right?

Once again thank you for my favorite 3d app

Nemoid
04-22-10, 04:12 AM
uh-oh ! Character and facial animation?

Possible in ZB ?

whooooooooooooohooooooooooooooooooo !!!!!

Nemoid
04-22-10, 04:14 AM
Brilliant!

You guys said you never planned animation in near future but I guess you're full of surprises, I think character animation like this can grow to great levels in the new direction of Zbrush, given a bit of time. For enhanced turntables and demos for now, but in the future even for more if you ask me, imagine animated displacement maps, exported fbx, claymation mixed with bone animation, a Zbrush kind of muscle system etc (for the years to come) so I wouldn't discourage this direction.


You're finally setting foot in new territory, this was something I was attempting in my ZAnimator script to show its potential.

I guess I can finally scrap ZAnimator now, and for good. This is looking much better!

I'm really excited for this guys, can't wait for release, it's 2010 right?

Once again thank you for my favorite 3d app

hey Darukin i wouldn't scrap the plugin unless pixologic provides us with a comprehensive animation toolset. Maybe ZB 4 will offer some new possibilities to develop ZAnimator even further?

shoaib
04-22-10, 04:24 AM
Oh wow man! You guys at pixologic just simply rock!!!
Animations within Zbrush are gonna the the whole thing to a new level and open the new areas of growth for such a wonderful app..

Keep it up guys.. I am really excited abt this new update.. and so must be thousands of members..

Darukin
04-22-10, 04:26 AM
hey Darukin i wouldn't scrap the plugin unless pixologic provides us with a comprehensive animation toolset. Maybe ZB 4 will offer some new possibilities to develop ZAnimator even further?Hey man I'm looking forward to just that, it's a win-win either way hopefully as I had many ideas e.g. exports and stuff as well as other things!
<input id="gwProxy" type="hidden"><!--Session data--><input onclick="jsCall();" id="jsProxy" type="hidden">

McJak
04-22-10, 04:59 AM
Great teaser - just when I was thinking of concentraiting on the sculpting side of character art you bring animation back into my world - looking forward to seeing more.

davidness
04-22-10, 05:04 AM
wow!! Damn this is exciting!

Jester
04-22-10, 05:36 AM
Oh my...

Amazing. How long it took to make the video?

wayniac
04-22-10, 05:43 AM
Really looking forward to seeing all the new tools in v4 revealed. Keep up the great work guys.

Dman3d
04-22-10, 06:22 AM
well in a word, eeeeeeeeeeee!!!!! /end freak out:tu: :tu: :tu:

kanegt
04-22-10, 06:45 AM
WOW Awesome !!!!:tu::tu::tu::tu::tu:

Santis
04-22-10, 06:52 AM
Ooh my... I'm so excited about this!
GoZ on it's own be absolutely great, but something tells me that there will be things exciting enough in Zbrush 4 to almost forget about Goz :lol:

Jek-Spb
04-22-10, 07:02 AM
How happy I am that a new version of the program!
Long wait)

You are gorgeous)

caccipergolo
04-22-10, 07:11 AM
True 3D Paint system with layers/channels/blending modes etc???? Scale bug fixed??? Easier methodology for baking out matcaps aside from the zapplink trick that often times produces artifacts/smears?? Standardized UI that doesn't take over the whole screen including toolbar or doesn't force you to have to resize it every time upon restart even after having saved the startup doc/config file? ZappLink not broken any more when saving a startup doc??

I'm hoping these are some of the goodies we will see as well upon the release of v4. Sorry, just totally not happy with the way dev resources are being focused at this point. Seems to be aimed more at the hobbyist that frequents zbc rather than the professionals who are out here in the field actually dealing with the aforementioned issues on a daily basis.

Don't get me wrong, you guys have totally changed the entire CG world. Respect! REALLY appreciative of the free updates every single year!! Just somewhat bummed as the animation stuff seems more like a gee-whiz feature that no studio I know of is going to use as a replacement for their invested pipelines.Quote for agreement

Intervain
04-22-10, 07:22 AM
well can't really say what it's about but it looks fun hehe - might be of great use for blend shape creation. I agree that some things about the texturing would be particularly welcome [well there will be a new texturing system [if anybody remembers the video from some months ago] so maybe there's more in the works than we know :)]. I definitely can't wait to find out!

Maya4fun
04-22-10, 07:43 AM
Great to see some animation in zbrush. Question : no IK/FK for walk or run a character ? Anyway this is exciting work. Keep it up !!


Emmanuel.

chindian
04-22-10, 07:45 AM
Animation in zbrush is a novel idea, but honestly it's not what I look to zbrush for as an artist... I can see it maybe having some uses in creating blendshapes - but I just hope that's not a new focus of this program because I think it's real strength remains as a sculpting/modeling/texturing program. Pixologic needs to continue refining those tools and fixing the little bugs... I hope that this new animation thing doesn't distract from that.

I would have rather seen some new poly tools, like some real modeling tools introduced, extrude, poly cut, etc that could really improve the modeling experience in zbrush. And maybe some better interface clean up...

But overall - I've been pretty happy with zbrush updates, and look forward to seeing what 4 brings to the table. Definitely looking forward to the other features such as full GoZ integration and Lightbox, etc...

Neox
04-22-10, 07:58 AM
can you use it with rigs from real animation packages? because if not, what is really the use of it? I mean if you could use it to create corrective blendshapes or something like that, it would be really, really helpfull but the way it is right now, seems a bit like out of focus for what i think zbrush is used for mostly. But maybe i just don't see the big picture, then forgive me :)

slickytom
04-22-10, 08:01 AM
I must have watched this video 30 times... im simple amazed and just can't figure it out... what is James Brown saying?:D Oh yah, and my head exploded when I saw the animation & lip synch. Zbrush setting bar high. Truly awesome stuff.

Mahlikus The Black
04-22-10, 08:02 AM
Wonderful!
Absolutely wonderful!

Love the material morphs, using timing to audio, and the addition of mass dynamics is really exciting! Awesome preview, can't wait for more!

Also, Happy 10th! Man that's awesome! Remember when we all here would faint and drool about Alpha Centauri. Now look at where you all have gone. Its so wonderful and, well, I'm choked up...so proud to have been here for over eight of those ten years. Can't wait to see the next 10!

~MAH~

phrenzy84
04-22-10, 08:16 AM
oh yea and

Please dont forget Ptex! :)

and some more robust texturing tools :)

meletis
04-22-10, 08:17 AM
I want Zbrush for my Maaaacc!!!!!!!!

Awesome vid btw.. :)

sclptr
04-22-10, 08:26 AM
This very promising and all but zbrush is in need a of a better final renderer.

Zedeeyen
04-22-10, 08:27 AM
True 3D Paint system with layers/channels/blending modes etc???? Scale bug fixed??? Easier methodology for baking out matcaps aside from the zapplink trick that often times produces artifacts/smears?? Standardized UI that doesn't take over the whole screen including toolbar or doesn't force you to have to resize it every time upon restart even after having saved the startup doc/config file? ZappLink not broken any more when saving a startup doc??

I'm hoping these are some of the goodies we will see as well upon the release of v4. Sorry, just totally not happy with the way dev resources are being focused at this point. Seems to be aimed more at the hobbyist that frequents zbc rather than the professionals who are out here in the field actually dealing with the aforementioned issues on a daily basis.

Don't get me wrong, you guys have totally changed the entire CG world. Respect! REALLY appreciative of the free updates every single year!! Just somewhat bummed as the animation stuff seems more like a gee-whiz feature that no studio I know of is going to use as a replacement for their invested pipelines.QFT

Morbius
04-22-10, 08:35 AM
Looks just awesome!! Animation is the last thing I would have guessed coming down the pike!

Can't wait to find out how that was done!

Congrats, Pixo!

nerveink
04-22-10, 08:43 AM
if zbrush came out with poly modeling tools. zbrush would simply be unstoppable. like edgeloops, extrude. you know the good stuff. thats what we need pixolator!!

ZWolf
04-22-10, 08:46 AM
That is simply awesome! From what I saw, that is exactly what I was hoping you could do with this feature. I had discover a claymation, blendshape ability in ZBrush 3.2 for MAC, but this obviously takes things much further!

Check out me little samples here: http://www.zbrushcentral.com/showthread.php?t=85712

The only real way I can be excited about this is if ZBrush 4 will be available for MAC at the same as PC.

Thanks to ALL at Pixologic!
Dave Wolf

MSMBrush
04-22-10, 08:48 AM
IMPRESSIVE UPDATE :) :D :b4: :b4: :tu: :tu: :tu: :tu:

mantisman
04-22-10, 09:11 AM
Zbrush - Pixologic - Superb as ever - Fantastic looking app' to look forward to in R4 - can't wait (^_^)

RuneRask
04-22-10, 09:27 AM
Insane! :d

anigroove
04-22-10, 09:30 AM
Keep it up!

Disco Stu
04-22-10, 09:47 AM
Not in the we need rigs for our super serious game productions way,
but in this way!
http://www.meindbender.com/work.html
http://vimeo.com/2274969
A way to do anisculpt like animations.
Abstract Animations!

sarxan_hamidov
04-22-10, 09:50 AM
Wow super ,congratulations... :tu: :tu:

dustinbrown
04-22-10, 09:58 AM
I've never had a need to do animation in ZBrush. That's what Max, Maya, and XSI are for. I would rather see bugs fixed, sculpting tools continually improved, and some poly tools implemented.

mxhaunted
04-22-10, 10:09 AM
Guys!!! Would you really expect Pixologic to show a video of bug fixes ... or interesting new features?!

I'm sure they are working away behind the scenes sorting out all the little bugs that effect you and I.

MX

Clappy71
04-22-10, 10:13 AM
I've never had a need to do animation in ZBrush. That's what Max, Maya, and XSI are for. I would rather see bugs fixed, sculpting tools continually improved, and some poly tools implemented.Agreed. A better organized ui would be awesome as well.

zbk
04-22-10, 10:21 AM
Great stuff, I must admit. Really cool.

But yet another slap in the face of all Mac users waiting for 3.5 since September 2009.

I don't care about new features anymore. I feel totally stupid reloading zbrushcentral twice a day to hopefully see an icon saying "Zbrush 3.5 or 4 or 5 or whatever for Mac released!"

I feel totally stupid being disappointed by a software developer.
Go play, have fun with your animation stuff, I don't care anymore.

Why don't you just stop showing new features when it still takes ages to get them to the people?? What about smaller iterations? 3.6, 3.8, 3.9? One feature at a time? You could also give a glimpse at Zbrush 10 in 2030, because hey! - why release 3.5 or 4 when we just invented something new that's worth a new version number - and a new delay?

I don't get it. One of the best products on earth and such a poor support.

JohnYip
04-22-10, 10:22 AM
JEEEEEEEEZZZZZ I WANT ZBRUSH4 :evil:

Ardox
04-22-10, 10:48 AM
Oh my GODZ!!!! :tu::tu::tu::tu::tu:
Zbrush kick Ass again!

Pedro Toledo
04-22-10, 10:50 AM
Hehe, this is really cool :)

jamespthornton
04-22-10, 11:00 AM
:lol: Poor guy busted his toe! :eek:

gelfy
04-22-10, 11:00 AM
hahah wait, now zbrush has a new "pop n lock" breakdance feature?:cool:

Paint Guy
04-22-10, 11:11 AM
:confused:


I'm confused about the decision to add animation in ZBrush. Making ZBrush more standardized like other 3D apps or improving the sculpting would seem to be a lot more important IMO. IMO, ZBrush is becoming bloated with features that are not really needed in a sculpting app. IMO ZBrush shouldn't try to be a Maya or Max, just like Maya or Max are better off leaving the Sculpting to 3DCaot, ZBrush or Mudbox.

For example adding the Painting option wasn't needed IMO, I have Photoshop and Painter for that, now they've added animation. What's next a particle system?

I may be in the minority, but I was hoping ZBrush would have stayed strictly a sculpting application, with more improvements to help us speed up the sculpting process like better retopology tools and other more important things than animation.

IMO there are a whole host of other features that need to be implemented instead of animation. Such as:

• Improving the Topoloy Tools
• Allowing users to import meshes without having to append every object as a .ztl
• Improved layer functionality
• PTex implementation
• Allowing us to import .obj meshes into layers and save them as a single .zbr file without having to save as .ztl.
• being able to paint on textures in different layers to the same tool (freckles on one layer and skin on another for e.g.)
• Separate the 2D and 3D elements of ZBrush. Allow us to go into Preferences and select whether we want to work in 2D or 3D mode.
• Standardize the rotation/zoom and move key commands.
• Being able to save alpha masks to layers for reuse.
• Ability to import .obj objects into separate layers without having to go through the (append as Subtool routine).
• An X,Y, Z Gizmo so you know what axis you're in.
• Position, Rotation Panel so you can manually type in an X. Y, or Z position or rotation value.
• Multiple viewports with the option to show side, front, back, top, bottom, perspective & ortho views.



pg
:confused:

wolf57
04-22-10, 11:33 AM
Im not sure what to think of it I dont think its neccessary at all. Although when you think about it more and more maybe it could serve as something. I dont think it will ever replace Maya or Max animation. Rendering in zbrush does not compare to the quality that maya and max have. The frames in zbrush look slow or was that a prievew? Basicaly animation in zbrush should be dead last, what they should be focusing on is better texturing and projection tools. Im not impressed with texturing process in zbrush 3.5, I think they need to spend more time on making it better for zbrush 4.

montyband
04-22-10, 11:47 AM
It would be unfair to say that this new features are not going to be useful especially for previewing blend shapes but i think what we need even more than this is solid texturing tools with layers, like mudbox or 3d coat have.

ZWolf
04-22-10, 11:54 AM
I really am not trying to start a heated debate, but I just want to add this one point.

If you have no interest in animation for ZBrush, the beauty is you don't have to use it! I personally know exactly how I can use this in my particular business, so I am very interested in this feature. ZBrush started as an Illustration program that only had 2.5D abilities, so should they have just stuck with that? No!

Their mission is to break down the technical barriers that get in the way of pure creativity, and make them easier for the artist to create! I, for one, am glad they keep thinking outside of the box. Anyway, this is my opinion, and you all have yours, so I'm going to leave it at that. :cool:

Spiritkeeper
04-22-10, 11:58 AM
Happy 10th anniv. there!! Very nice vid ;)

I wish those people having Mac would calm it down one bit. I know thy have been waiting for long but firstly they dont know if this version is for Mac as well. Secondly they may not have some tools like hardsurface etc but have GoZ enabled already something PC users dont have yet. So would it be fair too for PC users to shout where is our GoZ? Just chill out, Pixo will sort it out..

cheers :)

Deim
04-22-10, 12:04 PM
True 3D Paint system with layers/channels/blending modes etc???? Scale bug fixed??? Easier methodology for baking out matcaps aside from the zapplink trick that often times produces artifacts/smears?? Standardized UI that doesn't take over the whole screen including toolbar or doesn't force you to have to resize it every time upon restart even after having saved the startup doc/config file? ZappLink not broken any more when saving a startup doc??

I'm hoping these are some of the goodies we will see as well upon the release of v4. Sorry, just totally not happy with the way dev resources are being focused at this point. Seems to be aimed more at the hobbyist that frequents zbc rather than the professionals who are out here in the field actually dealing with the aforementioned issues on a daily basis.

Don't get me wrong, you guys have totally changed the entire CG world. Respect! REALLY appreciative of the free updates every single year!! Just somewhat bummed as the animation stuff seems more like a gee-whiz feature that no studio I know of is going to use as a replacement for their invested pipelines.
I would have to agree with wayniac here. This feels a lot to me like the path Maya has gone down in that they have beefed up some of their fancy features like water effects but they have neglected the basic tools that still need loving. For Zbrush, having some animation is nice, but production studios use other programs that have had years to perfect their animation systems. We have pipelines for that and we don't plan to switch them out.

I do appreciate being updated on developments, so thank you for that. It would be nice to see a video showing off any developments to the core of what Zbrush is, such as those wayniac listed here. Mari is on the horizon as a nice texture painting program for cheap; I would much prefer knowing that Zb4 is going to satisfy all of our needs for painting instead of having to learn a new program. :(

Mahlikus The Black
04-22-10, 12:12 PM
I really am not trying to start a heated debate, but I just want to add this one point.

If you have no interest in animation for ZBrush, the beauty is you don't have to use it! I personally know exactly how I can use this in my particular business, so I am very interested in this feature. ZBrush started as an Illustration program that only had 2.5D abilities, so should they have just stuck with that? No!

Their mission is to break down the technical barriers that get in the way of pure creativity, and make them easier for the artist to create! I, for one, am glad they keep thinking outside of the box. Anyway, this is my opinion, and you all have yours, so I'm going to leave it at that. :cool:
Happy 10th anniv. there!! Very nice vid ;)

I wish those people having Mac would calm it down one bit. I know thy have been waiting for long but firstly they dont know if this version is for Mac as well. Secondly they may not have some tools like hardsurface etc but have GoZ enabled already something PC users dont have yet. So would it be fair too for PC users to shout where is our GoZ? Just chill out, Pixo will sort it out..

cheers :)Amen to you both.
Its funny how the older I get, the more perspective I get. There would have been a time when I would go off on my opinions in a thread like this; defending ZBrush and Pixologic and tell people this and that and using at least a 2 dozen posts to do so...lol. Now, I abide in silence and just let it all ride. I will say this though. Those who know get it, those who don't absently sink their stand.
Thing that does pop into my head is an old saying. If you don't have anything good to say, then do not say anything at all. If it isn't positive, don't say a thing. Nobody truly cares about soapbox bitching. I'm glad 'letting them have it' or 'giving them 2cents' makes you feel a little better though. :tu: :D
See? Positive...

aiman
04-22-10, 12:13 PM
To add in a few words -

Modo did the same thing, Modo is an amazing subdivision modeling tool and their lighting and texturing is great too. Then they chose to add animation and fur and it just doesn't cut it! The Animation is extremely tedious and the fur looks like straw. Fact is, Modo would do better to stick to its guns and make subdivision modeling and texturing better.

Animation is not an addon it requires a lot of effort and lot of work to do right! You have to start from the ground up and make a whole new software, not just add it on as a feature.

Same with Zbrush, To me Zbrush is an amazing modeler and sculptor and texturing and painting tool. I would much rather prefer they stick to that and devote their resources to making that stuff better.


That said, if anyone can integrate Animation into Zbrush its you guys at Pixologic, You have blown my mind repeatedly and proven me wrong before. I Like change, I just don't want you to take energy away from your modeling developers and give it to animation developers.

Said my part, thanks.

wolf57
04-22-10, 12:17 PM
Exactly mari is beating zbrush in texturing at this point. How will zbrush combat Mari? Mari has texuring tools far superior then zbrush. I want to know what they will do about it. Zbrush was supposed to be king of scuplting and texturing. I say forget animation focus on texturing, so I dont have to switch between multi appilcations to do texturing anymore.

phrenzy84
04-22-10, 12:30 PM
wolf57: If you can export that animation, think about how useful the character designing process could be?

Plus if you could export.... we might see an imported for animated geometry. Mari has the same thing, texture for a given frame. But i expect Mari to cakewalk that experience.

But at the moment, MAri is beating no one since it isnt out. But i think it will gather the bodypaint crowd and a few z users... for texturing that is :).

I hope z4 will have Ptex though.

wolf57
04-22-10, 12:40 PM
My only hope is that zbrush learns of Mari fast and takes those exact features and throws it into zbrush. The idea of animation is nice, but they did not show what was truely needed, and Mari is what we need when it comes to texturing. Do we really need to switch between more applications for scuplting and texuring when it comes highest quality?

Deim
04-22-10, 12:50 PM
wolf57: If you can export that animation, think about how useful the character designing process could be?

I don't see the relationship here. The animation system in Zbrush would have a LOT of catching up to do in order to come anywhere close to being useful for more than slight movements on a turntable. As a modeler, I certainly take into account the needed movements of a character when creating it in Zbrush but I have never once wished for the ability to animate that character. The extent of my wishes for it would be an easier ability to pose characters so I can get into places like armpits or whatever, but in the grand scheme of things I vote a proper texture layer system as far and above a more desired addition to animation keyframing. Might just be me.

sasquatchpoacher
04-22-10, 12:50 PM
Ok so I'm not the only one here! You hit the nail on the head wayniac. I'll reserve judgment till the release, but Pixo has a long history of just adding more gee-whiz than fixing/improving tools that professionals use. :confused:



True 3D Paint system with layers/channels/blending modes etc???? Scale bug fixed??? Easier methodology for baking out matcaps aside from the zapplink trick that often times produces artifacts/smears?? Standardized UI that doesn't take over the whole screen including toolbar or doesn't force you to have to resize it every time upon restart even after having saved the startup doc/config file? ZappLink not broken any more when saving a startup doc??

I'm hoping these are some of the goodies we will see as well upon the release of v4. Sorry, just totally not happy with the way dev resources are being focused at this point. Seems to be aimed more at the hobbyist that frequents zbc rather than the professionals who are out here in the field actually dealing with the aforementioned issues on a daily basis.

Don't get me wrong, you guys have totally changed the entire CG world. Respect! REALLY appreciative of the free updates every single year!! Just somewhat bummed as the animation stuff seems more like a gee-whiz feature that no studio I know of is going to use as a replacement for their invested pipelines.

phrenzy84
04-22-10, 01:01 PM
Demi: I mean in the sense of adding life to the character for directors/producers. A quick idea of what to expect latter in the production.

Zbrush beats clay in the speed department. (in most cases). But even clay sculptors cant bring motion to their concepts.

And if you could export it, then you could light it with a more advanced renderer.
It makes things quicker. But for full scale production, i don't see this being an option, and i think it was probably designed that way.

Btw im talking about character designers that dont even work on the production or even postproduction.


I also agree with the texturing etc but should we expect this release to only be this feature? My guess is there are lots of features but chances are if they haven't implemented them then we will have to wait till 4.1 or 4.5 because my guess is they are now testing and bug fixing . Maybe... of course.

Teyon
04-22-10, 01:02 PM
So texture layers (was I the only one who noticed the color cycling?) in ZB4. That alone is awesome but then we have the possibility of other features hinted at in the video. I can hardly wait!

Crazy Horse
04-22-10, 01:03 PM
Look just great to me! I'm an illustrator and the whole rigging function i Zbrush seams to be fixed, a big plus for me. Keep it up!:tu:

Peace!

jramauri
04-22-10, 01:05 PM
True 3D Paint system with layers/channels/blending modes etc???? Scale bug fixed??? Easier methodology for baking out matcaps aside from the zapplink trick that often times produces artifacts/smears?? Standardized UI that doesn't take over the whole screen including toolbar or doesn't force you to have to resize it every time upon restart even after having saved the startup doc/config file? ZappLink not broken any more when saving a startup doc??

I'm hoping these are some of the goodies we will see as well upon the release of v4. Sorry, just totally not happy with the way dev resources are being focused at this point. Seems to be aimed more at the hobbyist that frequents zbc rather than the professionals who are out here in the field actually dealing with the aforementioned issues on a daily basis.

Don't get me wrong, you guys have totally changed the entire CG world. Respect! REALLY appreciative of the free updates every single year!! Just somewhat bummed as the animation stuff seems more like a gee-whiz feature that no studio I know of is going to use as a replacement for their invested pipelines.Agreed. First, Pixologic has forgot the main focus of this software - illustration. And turned into a sculpt software. Ok, it's great. But now it seems they have intention to focus on animation, something that a lot of other apps make perfectly over the years... I'd prefer that the tools that stopped working, like some 2.5 brushes could come back to use, and to see bugs from previous versions fixed... But it's just my opinion, I believe most people here are so much charmed with the video to think that my point make some sense.

arthurduque
04-22-10, 01:07 PM
ahahaha!!
I dont belive!!!
this new video is amazzing!!!
Let´s to Z4!!!

Disco Stu
04-22-10, 01:16 PM
jramauri dont you think its being steadily enhanced?

Deim
04-22-10, 01:19 PM
I also agree with the texturing etc but should we expect this release to only be this feature? My guess is there are lots of features but chances are if they haven't implemented them then we will have to wait till 4.1 or 4.5 because my guess is they are now testing and bug fixing . Maybe... of course.
I certainly am not expecting that any animation systems are the only thing in Zb4, I guess I just agree more that I think we'd all wet our pants more if we saw the things we've been clamouring for in video form. :)

Waiting for ZB 4."x > 0" means waiting until well after Mari is out. As it is 4.0 was supposed to be out in August and now it's been 8 months. I'm ok with waiting, but I don't want ZB to lose market ground the way Mudbox did, especially with Mari quickly on the horizon.

Teyon, you bring up a good point. Was that texture swapping that we saw part of the texture layer system that we all want so badly, or was it something to do with the animation system.... hmm... gotta go back and rewatch the clip now. ;)

Extra Dimensional
04-22-10, 02:11 PM
If I take anything from this it will be the simple supposition from watching the video that using Transpose to pose our zbrush creations will be more feature rich.

That's enough for me right there as it's in an improvement to a set of features (Transposing) that is already in the software, that in all honesty, needed some big improvements. Looks like something to look forward for me personally. Setting up a rig from the looks of it using zsphere bones might becoming a little easier and robust, allowing for faster work setting up poses than what we already have.

Bring it on I say.

Last note, don't forget they're not abandoning things to bring this to us. They're adding it on top of all the other things that are coming. It's pretty widely assumed here via reading all the comments that Pixologic is abandoning all focus on texturing and bug fixing to solely implement this idea for some crazy reason, which is just hyprebole and everyone here knows that is not the case, or should know that, being reasonable people/artists/aspiring artists I would hope or at least would expect better. Most of the people I know in my life are artists and they're all very perceptive if a bit eccentric. Perception is actuall a common trait among artists, how can you not percieve obvious things is beyond me. They're not going to abandon anything to provide this feature. It's on top of what was already shown, it's as plain as daylight, so don't panic.

I hear alot of "but they're going to neglect the texturing aspect to focus on animation! The sky is falling!" Where exactly did you see that? Did you just simply imply that and make a correlation? Because they're working on one thing means they're excluding another? Why do things have to be so black and white...mutually exclusive and whatnot? Have you not seen the videos showing us all the vast improvements and fundamental changes to texturing that are coming with this iteration? Perhaps they've found they wanted to provide us with even more value on top of that.

But of course, they must have totally abandoned the 3d and 2.5d and 2d focus so they can turn this into an animation app right. Please, without sounding rude, get a hold of yourselves, calm down, appreciate this for what it is. Nothing more than a teaser video showing us some more cool things coming down the pipe later. If you don't like it, simply don't use it. That's all you have to do! I tried not to be rude during that post so if you take offense to those words, it's on you entirely as they're transmitted in a rational fashion with no offense intended.

bicc39
04-22-10, 02:17 PM
"They're not going to abandon anything to provide this feature."



While they are working on this they are not working on...........

If you can use the new feature(s), you are a lottery winner.
If not.......

Music isn't as good either.

Figure they are saving money this year since Siggraph will be across town.
Maybe we will see something then, after all 2010 was mentioned.

Deim
04-22-10, 02:18 PM
Last note, don't forget they're not abandoning things to bring this to us. They're adding it on top of all the other things that are coming. It's pretty widely assumed here via reading all the comments that Pixologic is abandoning all focus on texturing and bug fixing to solely implement this idea for some crazy reason, which is just hyprebole and everyone here knows that is not the case, or should know that, being reasonable people/artists/aspiring artists I would hope or at least would expect better. Most of the people I know in my life are artists and they're all very perceptive if a bit eccentric. Perception is actuall a common trait among artists, how can you not percieve obvious things is beyond me. They're not going to abandon anything to provide this feature. It's on top of what was already shown, it's as plain as daylight, so don't panic.

I hear alot of "but they're going to neglect the texturing aspect to focus on animation! The sky is falling!" Where exactly did you see that? Did you just simply imply that and make a correlation? Because they're working on one thing means they're excluding another? Why do things have to be so black and white...mutually exclusive and whatnot? Have you not seen the videos showing us all the vast improvements and fundamental changes to texturing that are coming with this iteration? Perhaps they've found they wanted to provide us with even more value on top of that.

But of course, they must have totally abandoned the 3d and 2.5d and 2d focus so they can turn this into an animation app right. Please, without sounding rude, get a hold of yourselves, calm down, appreciate this for what it is. Nothing more than a teaser video showing us some more cool things coming down the pipe later. If you don't like it, simply don't use it. That's all you have to do! I tried not to be rude during that post so if you take offense to those words, it's on you entirely as they're transmitted in a rational fashion with no offense intended.
First of all, I don't think anyone is saying that the sky is falling. None of the posts I've read implied that anyone was freaking out.

Secondly, things ARE that black and white sometimes. Pixologic has a set number of people and a set timeframe with which to produce an update (I say that the timeframe is set because they can't just sit around coding things without ever releasing them - some day they have to actually have a product to sell with the fancy new things in it). Given that they have a set number of people to code things, for every new feature that goes into the program that is time taken away from XYZ other things. Does that mean that XYZ don't get any attention? No, of course not, but in the real world that's how things work. Any time spent on one part of a project is less time spent on other aspects of the project. The key is to balancing that time so that the appropriate things get their share of time. So the comments people are making are basically "ok, an animation system is nice, but given that we don't want ZB4 to come out in another two years, is it the right thing to dedicate time to when so many other things such as texture layers and fixing long-outstanding bugs seem more important to the end users?"

Certainly only pixologic and the beta testers know what's really down the pipe, and that's why no one is as doom and gloom as you claim they are. They're simply saying that it would be nice to hear that some of these other features are addressed as well since to many people those issues are more important than animation.

Disco Stu
04-22-10, 02:27 PM
I bet they will and hopefully also timely for mac users.
The texture morphs in this video already look like layer blending?
No ps blend modes to see yet but it looks like theres something to come.

carlos.anderson
04-22-10, 02:50 PM
This was an awesome display of what makes Zbrush the tool of choice by all 3D artist.

theMARK
04-22-10, 03:09 PM
I've been reading this post with interest and it sounds so much like previous posts discussing pixo's product development.

Why are pixo developing an animation feature? because someone mentioned how nice it would be to have an animation feature in a previous post.

This applies to so many other features that have been suggested since the birth of ZBrush by the very people that use it. The same people that complain when pixo miss a release date.

Why do pixo post release dates but always miss them by months. Because the customer wants more features and pixo investigate the possibilities.

It seems to me that pixo are not to blame but rather we are. We're so demanding but yet soon complain when we don't get what we want.

Imagine taking you car to the garage and asking for a new noisy exhaust, then phoning them and asking for a set of alloys. Then your girlfriend calls them and asks for bucket seats for your Birthday. Then you call and ask if it's ready. Then your Brother asks for a new sound system for your Birthday. Then you call to complain it's not ready. Poor guys at the garage don't know which way their heads are screwed on.

I think we need to be less demanding and just let pixo finish what they've got. Then we can bombard them with features for ZBrush 5.

How frustrating must it be for the pixo team to listen to what the customer wants and then be damned by the same customer for not releasing a product without the features the customer wanted.

I know my little theory will fall on deaf ears and these posts will continue. It's human nature. I'm sure the pixo team will ensure current features are improved and any new features will only be included if they deem them necessary.

Finally - How can you improve such a brilliant App, frightening isn't it...

prosthetix
04-22-10, 03:33 PM
wow !!!! cant wait,
tried mudbox, pathetic by comparison,
maya, designed by loonies.....
zbrush, well what can i say .....loooooovvvvvveeeeee it !!!!! :D

ylimani
04-22-10, 03:41 PM
i like the demo