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Chaos IIID
06-22-04, 10:09 AM
if i had modeled a head in zbrush and modeled a body say in 3dsmax then imported it into zbrush and then added the head to the body,

would the polygons that overlap between the two be seamless ?

I mean would those interconnecting polygons still be there or would they be seamed together automatically ?

sorry if that sounds like a stupid question but its somthing thats been playing on my mind for a while.

thx in advance :)