Chaos IIID
06-22-04, 10:09 AM
if i had modeled a head in zbrush and modeled a body say in 3dsmax then imported it into zbrush and then added the head to the body,
would the polygons that overlap between the two be seamless ?
I mean would those interconnecting polygons still be there or would they be seamed together automatically ?
sorry if that sounds like a stupid question but its somthing thats been playing on my mind for a while.
thx in advance :)
would the polygons that overlap between the two be seamless ?
I mean would those interconnecting polygons still be there or would they be seamed together automatically ?
sorry if that sounds like a stupid question but its somthing thats been playing on my mind for a while.
thx in advance :)