s o u t h e r n
01-05-03, 04:05 AM
Hi all,
Just wanted to share a work in progress with the ZBrush 1.5
The Z A N E S H A model is primarily made of body parts created with ZSpheres. The head was modelled from a high resolution sphere and the arms from an old ZSphere model that I had saved in ZSphere mode (a useful tip for all Z artists, keep your ZPhere models as well as the finished meshes)
I used only four layers in this image, the body on one, metal/rings/snakes on the next, the back drop shape on the third and a 3D plane on another in the far background. Fog has been applied but only to hide the distance. The document size was 2000x2000 (small for me). I took the test render and changed it to 200 ppi giving me a print size of 10 inches x 10 inches which turned out quite well at output.
The base render was done with only two lights, both suns, with GI Shadows and high ray counts and a low apature size in best render.
The colour version is a COLOR-TEST only and a lot of the post work was done in Photoshop. I am going to go back and spend time on the image to complete it in ZBrush now I have a good idea of colour preference.
Best regards,
Glen
http://www2.zbrushcentral.com/zbc_uploads/user_image-1041768200kmy.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1041768241buw.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1041768261qbo.jpg
http://www.southerngfx.co.uk/uploads/sig.jpg
<A HREF="http://www.southerngfx.co.uk" TARGET=_blank>
W W W . S O U T H E R N G F X . C O . U K </A>
Just wanted to share a work in progress with the ZBrush 1.5
The Z A N E S H A model is primarily made of body parts created with ZSpheres. The head was modelled from a high resolution sphere and the arms from an old ZSphere model that I had saved in ZSphere mode (a useful tip for all Z artists, keep your ZPhere models as well as the finished meshes)
I used only four layers in this image, the body on one, metal/rings/snakes on the next, the back drop shape on the third and a 3D plane on another in the far background. Fog has been applied but only to hide the distance. The document size was 2000x2000 (small for me). I took the test render and changed it to 200 ppi giving me a print size of 10 inches x 10 inches which turned out quite well at output.
The base render was done with only two lights, both suns, with GI Shadows and high ray counts and a low apature size in best render.
The colour version is a COLOR-TEST only and a lot of the post work was done in Photoshop. I am going to go back and spend time on the image to complete it in ZBrush now I have a good idea of colour preference.
Best regards,
Glen
http://www2.zbrushcentral.com/zbc_uploads/user_image-1041768200kmy.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1041768241buw.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1041768261qbo.jpg
http://www.southerngfx.co.uk/uploads/sig.jpg
<A HREF="http://www.southerngfx.co.uk" TARGET=_blank>
W W W . S O U T H E R N G F X . C O . U K </A>