VISEone
03-17-10, 06:03 PM
I hope this is the right section to post my question.
I'm searching for quite a while now and I just can't either find a documentation nor any helpful thread.
So I made screenshots to explain what drives me nuts:
I made a character with several subtools.
I followed a tutorial how to apply different material on each subtool:
So I start with the first two subtools - everything else is not visible (EYE disabled)
I select my material (MRGB on) - go to SUBTOOL MASTER and hit FILL (Material & Color)
1.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186104%27,%271.jpg%27,1,0%29)
fine - worked
so I disable Tool 1 + 2 and make tool 3 visible
Select a material - go to SUB TOOLMASTER ...etc.
2.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186107%27,%272.jpg%27,1,0%29)
This worked as well - it shows the different materials in the Subtool-Palette
so I move on with tool 4,5,6 and do the same as before
3.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186108%27,%273.jpg%27,1,0%29)
The tools show the different material - but now there goes the issue:
When I make tool 1 visible again - it got the material of tool 3.
Tool 2 still shows my selected material until I'll make it visible...
4.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186111%27,%274.jpg%27,1,0%29)
5.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186113%27,%275.jpg%27,1,0%29)
I really tried everything and I don't know what those icons (BRUSHES) stand for - any link to a documentation??? Do I have to disable them as well in any way (I actually tried all kinds of enable/disable)
6.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186116%27,%276.jpg%27,1,0%29)
I searched through the forum and couldn't find any solution for this - is it a bug - or is it me doing some basic stuff wrong?
Also there's another thing: When I selected TOYPLASTIC (for my EYES subtoo)l of the standard materials - after all subtools went to another material - the MatCap TOYPLASTIC disappeared from my MatCap library...how's that?
When I start ZBrush again - all standard materials are there again...
Well after hours of getting frustrated about that - any help is welcome!!!
thanks...
I'm searching for quite a while now and I just can't either find a documentation nor any helpful thread.
So I made screenshots to explain what drives me nuts:
I made a character with several subtools.
I followed a tutorial how to apply different material on each subtool:
So I start with the first two subtools - everything else is not visible (EYE disabled)
I select my material (MRGB on) - go to SUBTOOL MASTER and hit FILL (Material & Color)
1.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186104%27,%271.jpg%27,1,0%29)
fine - worked
so I disable Tool 1 + 2 and make tool 3 visible
Select a material - go to SUB TOOLMASTER ...etc.
2.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186107%27,%272.jpg%27,1,0%29)
This worked as well - it shows the different materials in the Subtool-Palette
so I move on with tool 4,5,6 and do the same as before
3.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186108%27,%273.jpg%27,1,0%29)
The tools show the different material - but now there goes the issue:
When I make tool 1 visible again - it got the material of tool 3.
Tool 2 still shows my selected material until I'll make it visible...
4.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186111%27,%274.jpg%27,1,0%29)
5.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186113%27,%275.jpg%27,1,0%29)
I really tried everything and I don't know what those icons (BRUSHES) stand for - any link to a documentation??? Do I have to disable them as well in any way (I actually tried all kinds of enable/disable)
6.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27186116%27,%276.jpg%27,1,0%29)
I searched through the forum and couldn't find any solution for this - is it a bug - or is it me doing some basic stuff wrong?
Also there's another thing: When I selected TOYPLASTIC (for my EYES subtoo)l of the standard materials - after all subtools went to another material - the MatCap TOYPLASTIC disappeared from my MatCap library...how's that?
When I start ZBrush again - all standard materials are there again...
Well after hours of getting frustrated about that - any help is welcome!!!
thanks...