View Full Version : Qustions about zbrush
04-27-01, 10:57 AM
Hi! The things I was currius about are ( and they are dumb qustions) 1.how to make realistic looking skin. 2. Let's say I am adding eyeballs. When I add them to the immage there is no way to work with them as 3rd objects. 3. And I guess the last one is what is the most efficient way to possition 3D objects for them to be on the same deph?
4: Can two different marerials be sucesfuly blended in the program? Here is the Thing I did but I wait for ur replyies guys http://www2.zbrushcentral.com/zbc_uploads0/user_image-988394458fgm.jpg
04-27-01, 01:52 PM
That looks great! :) Did you do that strictly in ZBrush, or did you use another app for thins like the flare? Looks really good. Currently, after you finish editing and drop a 3D object into ZBrush you can not return to it. So the trick is to do as much modeling details as you can while in edit mode and then only exit edit mode, when you have little or no more physical modifications left to do. I'm still a beginner myself, but I've learned that ZBrush is like digital clay. You have to mold each part into the shape you want first, then piece by piece assemble the parts into a creation. :) I hope this helps some. If you haven't read them already, I'd recommend downloading the manuals from Pixologic's site and reviewing the tutorials here, and at other sites (including mine ;) ).
There is no such thing as a dumb question!!!
Those are very valid questions that obviously show you are skilled and have an idea as to where you want to go in your work.
I think your piece is beautiful (purple is my favorite color)
I think I can help you but first it would help me if you told us how you made this piece, what steps and other apps did you use?
04-27-01, 11:21 PM
:eek: Wow I am surprised that any one liked it. Thanks it is realy easy actualy. In my case I had old head I did in the Corel Dream 3D. So I saved it in .OBJ format and imported it in the Zbrush then using M Trarnsform move I played with expresion and so on. I desided to use simple white as material. Becouse I still have not figured out material mofifiers for human skin like effect. Well anyhow after I rendered it I took it photoshop and first of all placed head on the different level (by select collor black with fuzz. set to 30. The rest is easy. I slected head and copied it to clip board, then converted immage to dutone between dark purple-blue collor and white, then when it was done I converted it back to RGB and pasted my coolor head. Adjusting the opasity I got desired sepia like effect. Flare is basicly KPT6 plugin, but the same efect can be achived without any filter by making path in illustrator which would be adequate to your case and then brought into photoshop filled with gradient and based on the opasity values u can change brightness of your new flare.......... :cool: Here is the old version of the immage http://www2.zbrushcentral.com/zbc_uploads0/user_image-988438748oqs.jpg
Wow! What a contrast, BRAVA!! Outstanding.
Beautiful Goth pic, Abadona. You should take a look at a friend of mine's site,Monolith Graphics (http://www.monolithgraphics.com). I'm doing a little sculpting(real clay)for him.
04-28-01, 10:37 AM
Nice transition. :) I like the new version much better.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.