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View Full Version : 3D Jam #4 -- ICONOCLASTIC BUST -- KONGNI



kongni
02-10-10, 12:36 PM
So I thought I would get in on the action here :)

Here is my first SKETCH -- This is NOT my final but just an exploration...

Here is a link to a video of me sculpting it...
-+-+-LINK-+-+- (http://www.youtube.com/watch?v=piwvCXOSCq8)

tiehead_final_02.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27180462%27,%27tiehead_final_02. jpg%27,1,0%29)

Moni-Poroni
02-10-10, 02:29 PM
Cool that you entered the contest. Your exploration is looking great!
Don`t forget to post a thread on CGHub too. :)

O/MI
02-10-10, 02:52 PM
haha...cool man! :tu:

kongni
02-11-10, 06:00 PM
moni-paroni and om/mi -- Thanks!


Here's another sketch. I think I'm getting somewhere with the lighting....

lightbulb_head_final_01web.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27180704%27,%27lightbulb_head_fi nal_01web.jpg%27,1,0%29)

And here's how I lit it. I think I need to learn Nuke or Smoke to composite and light. Can you place point light equivalents in Nuke, Smoke, or Aftereffects? Anyone?

lighttest_3web.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27180705%27,%27lighttest_3web.jp g%27,1,0%29)

dustinbrown
02-11-10, 07:36 PM
What's wrong with your current method? I think it looks really cool.

gpepper
02-12-10, 12:27 AM
YOu can relight a scene in many compositing software; Nuke, Fusion, Shake, Toxik and I think there are many plugs to do it in after effects to, like ZbornToy (http://www.taronites.com/) and many others...