View Full Version : Still at it...
vincentducos
09-21-03, 04:12 AM
Another head model... I'll keep trying until i get them bones where they should be...
121 welcome (advices to do it right ?)
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1064142732isq.jpg
andreseloy
09-21-03, 05:09 AM
Hi Vicentducos
I reallu like this head model¡¡¡ and the lighting setup is very nice to me.¡¡
Congratulations
Extra Dimensional
09-21-03, 07:42 AM
Hi Vincent,
I think you have the placement of the "parts" of the head pretty much where they should be, and nice subtle sculpting...it's easy to go "over the top" with head modeling. One thing I would give advice on is this, to be careful and observe more closely the Eyebrow Ridge. Especially where it connects to the forehead. If you feel your own features, you will not notice such a pronounced ridge, but only a "terminus" to the forehead plane. At no place does the ridge actually "protrude" from the face, it is only the surrounding areas like the eye sockets and the temples that are "sunken". So, maybe make a more gentle translation from forehead to eyebrow ridge and you will notice an improvement in your attempts at realism. Have fun, the joy is in the journey.
OpusKroakus
09-21-03, 10:25 AM
Hi Vincent. You know what could really help you in bone structure. get some pix and do afew basic skulls. After afew times do the head again and you'll see a difference. But remember what Dimensional said, subtelty is key.
Peace,Opus :cool:
vincentducos
09-21-03, 03:13 PM
Got it. I was unable to see it, but i now find it rally obvious that there is no reason to have such a depression in the forehead area. Thanks for pointing. :tu:
I'll try to enhance this asap.
Then, after the bones, i'll have to master the flesh stuffs... like lips. :D
Best regards.
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