uzer
07-25-03, 02:14 PM
Export Zsphere-Skin as OBJ, and load it in other 3d ( Poser, C4D, Maya, Bryce..). most end up with two issues :
*Size too big.
*Rotate in axes( so it is not upright).
Size too big is easy, but the skin model always lies down or sideward ( Rot/XYZ is not set to 0-0-0), so i have to adjust it in Deformation>Rotate before exporting.
This can be treated with a ZSC, right ?
*Size too big.
*Rotate in axes( so it is not upright).
Size too big is easy, but the skin model always lies down or sideward ( Rot/XYZ is not set to 0-0-0), so i have to adjust it in Deformation>Rotate before exporting.
This can be treated with a ZSC, right ?