Kruzr
09-23-01, 12:30 PM
‘Afternoon all . . . :)
Well, I finally finished, ( as best as can be done ), my "PolyMesh Glasses" ZScript. :rolleyes:
There are still some bugs in the "ZScript" programming! Earlier today I found out that a "ZScript"will not record properly when using the Zoom feature, when creating this one I found out the "ZScripts" will also not record properly if you attempt to change the lighting from "Sun" to "Point", & adjust the brightness or positioning of the lights. :(
You can save this object, but when you reload it for use & redraw it on the screen, the transparency may not show up after deselecting "Render / Modifiers / Flatten Layers", so all you have to do is, while in "Edit Object" mode = "T", select the "Gel Shader A" Material & increase the transparency to between 75 & 85 to get your transparency back. Also, if you select "Material / Show Used" after drawing the object on the screen, you will see all the Materials that I used in the initial construction before converting to a "PolyMesh" object. You can then edit each Material used on the object to your own satisfaction. ;)
I hope some of you will get some kind of knowledge & enjoyment out of this, there are no royalty fees on the glasses object. Heheheh. At least I don't have to worry about Kat doing a choke job on me!!! :D
Have a good one & I'll talk to'ya later . . . :cool: Mark.
PolyMesh Glasses ZScript 2.txt (http://www2.zbrushcentral.com/zbc_uploads/user_file-1001894669sjz.txt)
http://www2.zbrushcentral.com/zbc_uploads0/user_image-1001273383sqh.jpg
Well, I finally finished, ( as best as can be done ), my "PolyMesh Glasses" ZScript. :rolleyes:
There are still some bugs in the "ZScript" programming! Earlier today I found out that a "ZScript"will not record properly when using the Zoom feature, when creating this one I found out the "ZScripts" will also not record properly if you attempt to change the lighting from "Sun" to "Point", & adjust the brightness or positioning of the lights. :(
You can save this object, but when you reload it for use & redraw it on the screen, the transparency may not show up after deselecting "Render / Modifiers / Flatten Layers", so all you have to do is, while in "Edit Object" mode = "T", select the "Gel Shader A" Material & increase the transparency to between 75 & 85 to get your transparency back. Also, if you select "Material / Show Used" after drawing the object on the screen, you will see all the Materials that I used in the initial construction before converting to a "PolyMesh" object. You can then edit each Material used on the object to your own satisfaction. ;)
I hope some of you will get some kind of knowledge & enjoyment out of this, there are no royalty fees on the glasses object. Heheheh. At least I don't have to worry about Kat doing a choke job on me!!! :D
Have a good one & I'll talk to'ya later . . . :cool: Mark.
PolyMesh Glasses ZScript 2.txt (http://www2.zbrushcentral.com/zbc_uploads/user_file-1001894669sjz.txt)
http://www2.zbrushcentral.com/zbc_uploads0/user_image-1001273383sqh.jpg