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Kruzr
09-23-01, 12:30 PM
‘Afternoon all . . . :)

Well, I finally finished, ( as best as can be done ), my "PolyMesh Glasses" ZScript. :rolleyes:

There are still some bugs in the "ZScript" programming! Earlier today I found out that a "ZScript"will not record properly when using the Zoom feature, when creating this one I found out the "ZScripts" will also not record properly if you attempt to change the lighting from "Sun" to "Point", & adjust the brightness or positioning of the lights. :(

You can save this object, but when you reload it for use & redraw it on the screen, the transparency may not show up after deselecting "Render / Modifiers / Flatten Layers", so all you have to do is, while in "Edit Object" mode = "T", select the "Gel Shader A" Material & increase the transparency to between 75 & 85 to get your transparency back. Also, if you select "Material / Show Used" after drawing the object on the screen, you will see all the Materials that I used in the initial construction before converting to a "PolyMesh" object. You can then edit each Material used on the object to your own satisfaction. ;)

I hope some of you will get some kind of knowledge & enjoyment out of this, there are no royalty fees on the glasses object. Heheheh. At least I don't have to worry about Kat doing a choke job on me!!! :D

Have a good one & I'll talk to'ya later . . . :cool: Mark.

PolyMesh Glasses ZScript 2.txt (http://www2.zbrushcentral.com/zbc_uploads/user_file-1001894669sjz.txt)

http://www2.zbrushcentral.com/zbc_uploads0/user_image-1001273383sqh.jpg

aurick
09-23-01, 12:44 PM
Very nice! There were still a couple of hiccoughs in the playback, but not so that I won't be able to figure out everything that you did when I go back to play it slower. It looks like it will be very informative. Thank you so much for all of your effort. I'm glad that you didn't let the frustrations keep this fine contribution from completion! :tu: :tu: :tu:

Kathy
09-23-01, 02:32 PM
Thanks Mark.

Guess I'll put that Heimlich back in the closet. ;)

Muvlo
09-23-01, 04:30 PM
Nice Script Kruzr, thanks for putting all the time into it that you did. :tu:
For me, the only problem with the Script was that the poly mesh object generated at the end put moel really small and far away from the rotation center, but the Offset deformer fixed that. :) Again, thanks!

Nikko
09-23-01, 04:41 PM
Quite awesome script, Kruzr! aI had the same thing happen as Muvlo, very small and very far from the rotation center.

Very nice work!

cneofotistos
09-25-01, 01:28 AM
thanx kruzr. beautiful. it should be of great use when one of us wants to model greta garbo in poser ;)

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