View Full Version : **** ZBrush 3.5 R3 for Windows Released
Pixologic should just discontinue the 'Mac' version and require that everyone on a Mac run Bootcamp and Windows. I did this back when ZB Mac 3.12 was so inept and bug infested that it simply didn't work at all. I would be running 3.5 on Windows now except that Pixologic has stopped offering cross platform upgrades to compensate for their ineptitude.
Do us all a favor Pixo, admit that you don't have the wherewithal to support both Mac and PC versions, offer PC licenses to all Mac users, and kill the imaginary Mac version of this program. You obviously just can't manage it.No way should they do this All my other apps are mac based and I dont want to have to save and import and all the rest of the hassle of moving files between windows and osx to progress a scene. Also things like GOz would be of no use to people like me as my other 3d apps are all mac based.
I own a pc license as well but I just dont use it as its more trouble than its worth having windows suck up half my ram just to play around.
Im better off doing actual work in 3.2 for now.
It is frustrating and annoying waiting but well nobody died so its no big deal.
Mike R
backusstudio
01-03-10, 07:34 AM
I agree that it's a bit of a pain in the ass going back and forth between OSX and Windows. Not terrible like it used to be, but not seamless like having two Macs networked either.
Windows sucks up half of your ram? Are you running Parallels or Boot Camp? I've been running WinXP through Boot Camp and it works great. As great as Windows works anyway. The difference between Mac 3.12 and Win 3.1 was night and day. 3.12 was worthless and 3.1 actually worked. The differences between OSX and Windows were subtle by comparison.
You're probably right that Pixologic serves most Mac people best by offering something rather than nothing. For those of us in a competitive environment (like work or school) being months behind the development curve is a huge problem. If Pixo would develop the Mac and PC versions together and release at the same time it wouldn't hobble the Mac users. But they won't. They're obviously only looking at being as advanced as possible in the PC arena where the majority of their sales are.
True enough, nobody died. I'll use that line the next time I'm asked to do something that 3.5 will do and 3.2 won't.
bLawless
01-03-10, 08:01 AM
I agree that it's a bit of a pain in the ass going back and forth between OSX and Windows. Not terrible like it used to be, but not seamless like having two Macs networked either.
Windows sucks up half of your ram? Are you running Parallels or Boot Camp? I've been running WinXP through Boot Camp and it works great. As great as Windows works anyway. The difference between Mac 3.12 and Win 3.1 was night and day. 3.12 was worthless and 3.1 actually worked. The differences between OSX and Windows were subtle by comparison.
You're probably right that Pixologic serves most Mac people best by offering something rather than nothing. For those of us in a competitive environment (like work or school) being months behind the development curve is a huge problem. If Pixo would develop the Mac and PC versions together and release at the same time it wouldn't hobble the Mac users. But they won't. They're obviously only looking at being as advanced as possible in the PC arena where the majority of their sales are.
True enough, nobody died. I'll use that line the next time I'm asked to do something that 3.5 will do and 3.2 won't.
3.2 is stable, runs fantastic, has GoZ. This is probably why, when making your argument, you referred to 3.12. I am not going to reboot my computer to Windows. I know how to, I used to do it, I have been on Windows PC's most my life, I am experienced, I am a professional artist, I don't need you to explain things to me. I have beta tested Zbrush, I speak with Pixologic weekly. You, on the other hand, are making statements that are simply flawed. GoZ is on the Mac, for instance, so one could argue that 'They're obviously only looking at being as advanced as possible in the MAC arena', but you state the contrary.
This must be a troll. Why in the world would you try to make a reasonable argument for Mac users to simply stop using their OS. Why not just live in your world, happy with Zbrush 3.5R3. Why step outside of it to burn down the land of your neighbor? Please take this literally - This is none of your business. I work with 3.2 for my business. If you are using 3.5R3 for your business then BE HAPPY.
Webhead
01-03-10, 08:13 AM
Pixologic should just discontinue the 'Mac' version and require that everyone on a Mac run Bootcamp and Windows.
You're depressing the crap out of me! I love ZBrush, and I love my Mac! Don't make me have to choose between the two!
I worry about such a thing happening all the time now, but would never openly suggest it! (Quick, edit your post before Pixo can read it!!)
That would add insult to injury after all this wait. I'm so frustrated, and anxious waiting for 3.5 R3 to come out on the Mac. It just looks so amazing, like just about every thing I could ask for, except maybe better retopology and UV Mapping tools, but still, absolutely amazing just the same!
I can only imagine what Z4 will bring! Maybe, they'll be the telepathy brush, where you can move pixols just by mere thoughts. Or, perhaps, the holographic brush. Pixols that float in front of your eyes that you can almost touch! Incredible!
Unfortunately, it's become painfully obvious to me that the Mac versions will always be on the back burner. That Mac users will always be the crazy relative that lives in the attic that no one likes to talk about. I don't know why Pixo seems to have such a hard time porting ZBrush to the Mac platform, but they obviously do. 3D Coat's developer doesn't seem to have the same problem at all, even though, he must have much less resources than Pixologic does. I know of one developer that charges Mac users a little bit more for development costs. As much as I wouldn't want to pay more, if it meant getting a great piece of software in a reasonable timeframe, I would do it.
Either way, I'm fervently praying that we get a Mac version long before the spring flowers start poking their smelly little heads out of the ground, but I don't dare to get my hopes up. :cry:
tapihritsa
01-03-10, 09:06 AM
Pixologic should just discontinue the 'Mac' version and require that everyone on a Mac run Bootcamp and Windows.
Yeah, I wouldn't equate that with marketing genius :D
I'm sure that they're working on the mac version and just trying to make it stable enough so that they don't get bad feedback, and judging by all the new features in ZB 4, givem' a break. (not saying that impatient and inflammatory post are bad though, it's just the cracking of a whip and some personal opinions) but that said, it'll be done when it's done. Just be grateful that mac users have GoZ and the promise of ZSpheres 2, Spotlight, and whatever else is in version 4.
Thanks to everyone at pixo for the great app, now get to work and give us all the new goodness fast ;) …but above all make it stable.
perpetumdesign
01-03-10, 12:49 PM
I agree that it's a bit of a pain in the ass going back and forth between OSX and Windows. Not terrible like it used to be, but not seamless like having two Macs networked either.
Windows sucks up half of your ram? Are you running Parallels or Boot Camp? I've been running WinXP through Boot Camp and it works great. As great as Windows works anyway. The difference between Mac 3.12 and Win 3.1 was night and day. 3.12 was worthless and 3.1 actually worked. The differences between OSX and Windows were subtle by comparison.
You're probably right that Pixologic serves most Mac people best by offering something rather than nothing. For those of us in a competitive environment (like work or school) being months behind the development curve is a huge problem. If Pixo would develop the Mac and PC versions together and release at the same time it wouldn't hobble the Mac users. But they won't. They're obviously only looking at being as advanced as possible in the PC arena where the majority of their sales are.
True enough, nobody died. I'll use that line the next time I'm asked to do something that 3.5 will do and 3.2 won't.
I just noticed that Pixo offer cross-platform license at the half price, i.e. for 1,5 x price you get two licenses. This is a move in good direction, I'd say they are halfway through. If they offer the cross-platform license for free for the inter-rim period when there is Windows next version available and Mac is stuck at previous version (or vice versa, once Mac market share surpasses Windows) and once the versions are on par, you either pay that half extra price to keep both active or choose one you like better. That would be fair value for the price, but now, for same amount of money, Mac users get the short end of the deal. Hope we'll see 3.5 Mac announcement soon.
skullbeast
01-03-10, 02:28 PM
I check every day for.... you guessed it! unicorns, I hear unicorns are going to be available in september. I cant wait to see unicorns. oh wait.... they don't exist..... nor does 3.5 3.7 3.8 3.9 4.0 for mac. ahh....... unicorns ;)
backusstudio
01-04-10, 09:49 AM
I'm glad you guys are happy with the Mac support you're getting from Pixologic on ZBrush. I'm not trying to convince you to be dissatisfied, only venting my personal frustration.
I love my Macs as well. I've always had good luck with both the software and hardware. In the gaming, CAD/CAM, and much of the 3D modeling and animation world Macs are unfortunately the red-haired stepchild.
I'm not advocating abandoning ZBrush for another modeling app (as many other people in many threads on this forum have) so my goals as a potential troll are pretty non-existent. In fact I will probably buy an additional PC license as a solution. When the Mac version is up to speed I'll no doubt use that. This game of development leap frog will almost certainly continue with the Mac version lagging six months or so behind. For some of you that doesn't seem to be a problem. For me it really is.
Happy modeling.
backusstudio
01-04-10, 09:54 AM
I just noticed that Pixo offer cross-platform license at the half price, i.e. for 1,5 x price you get two licenses.
Thanks for the heads up on this. This is the right thing for Pixologic to do. I'll check it out.
bLawless
01-04-10, 10:04 AM
the Mac version lagging six months or so behind.
GoZ
backusstudio
01-04-10, 10:25 AM
GoZ
Thanks for pointing me towards another expansion for 3.2. At this point GoZ doesn't support my 3D apps (Carrara and Lightwave). It looks like it will really speed up workflow when I can use it.
Do you know of a way to make Image Plane work in Projection Master on Mac 3.2? That is something I really need and I get a "for technical reasons this version of Image Plane can not be used with Projection Master" message. Is there a Mac version it WILL work with?
ZSpheres2 is what I'm really rabid to get my hands on.
Thanks for your help Mr. Lawless.
bLawless
01-04-10, 10:40 AM
Thanks for pointing me towards another expansion for 3.2. At this point GoZ doesn't support my 3D apps (Carrara and Lightwave). It looks like it will really speed up workflow when I can use it.
Do you know of a way to make Image Plane work in Projection Master on Mac 3.2? That is something I really need and I get a "for technical reasons this version of Image Plane can not be used with Projection Master" message. Is there a Mac version it WILL work with?
I don't know sorry to say. I hope they get out the mac 3.5 version soon. I can see how the industry would need ALL the facets of Zbrush; image plane for projecting, Rendering for Bas Mazur, more GoZ supported apps, etc. But 3.2 fits my specific work flow very well and I hope they keep supporting the mac.
jamespthornton
01-04-10, 10:45 AM
Thanks for the heads up on this. This is the right thing for Pixologic to do. I'll check it out.
Simply contact support :) The 50% Windows discount may be temporary, until the release.
A good thing about the Intel Macs is you can build a dual platform machine for just the cost of Windows and some hard drive space. Bootcamp works perfect, but if you have enough ram, Parallels 5 runs like a charm. Haven't used it with 3.5, but I've tested it with modo and Moi. Works perfect with no rebooting. :tu:
Richard Marklew
01-04-10, 11:03 AM
Simply contact support :) The 50% Windows discount may be temporary, until the release.
Hasn't this always been their policy, even before 3.5 for windows was released.
Richard
backusstudio
01-04-10, 11:35 AM
Hasn't this always been their policy, even before 3.5 for windows was released.
Richard
At one point when Pixologic realized how flawed 3.12 was and people were demanding their money back Pixo provided free cross platform licenses to put the fire out. I bought WinXP and was very happy with the performance of 3.1. And then 3.5 came out and they stopped offering cross platform upgrades... *SIGH*
I'm mildly annoyed to have to pay 50% for the PC version but only mildly. To be fair I have to admit that a lot of the other 3D prima donna publishers would just expect us to buy the new version every year. $250 is chump change in this game.
Thanks for letting me vent. Sorry if I pissed anyone off along the way. I'll just get the VISA out and go learn my new software.
Derek Frenzo
01-04-10, 01:49 PM
I'm glad you guys are happy with the Mac support you're getting from Pixologic on ZBrush. I'm not trying to convince you to be dissatisfied, only venting my personal frustration...
...I'm not advocating abandoning ZBrush for another modeling app (as many other people in many threads on this forum have)...the Mac version lagging six months or so behind. For some of you that doesn't seem to be a problem. For me it really is.
Oh, I wouldn't say I'm happy with the Mac support, or that it's not a problem. Not at all. It's a very frustrating problem. Just that right now, I don't have any really good alternatives. Or at least, none I'm ready to take just yet. However, I do regularly consider my options.
chocotrucco
01-07-10, 11:48 AM
Cool!!!!!
I can't wait to see it on my mac OSX, do you have an aprox date for that realese?
thanks!
Cool!!!!!
I can't wait to see it on my mac OSX, do you have an aprox date for that realese?
thanks!
It was due by the end of September but has been delayed slightly, should be here before ZB4 though! :)
daytona
01-08-10, 03:40 AM
I've said it before and I'll say it again as BazC points out. We will forever be playing catchup. If we get 3.5 just before 4 comes out on Windows we are just going to start moaning all over again.
I hope we skip 3.5 and move straight to 4 with a simultaneous multi platform release. I hope Pixo are listening, love you guys, honest!
Derek Frenzo
01-08-10, 08:49 AM
I hope we skip 3.5 and move straight to 4 with a simultaneous multi platform release. I hope Pixo are listening, love you guys, honest!
I don't know if that is a practical solution. Version 4 will be a paid upgrade, while 3.5R3 is a free upgrade. Pixo implied that these huge gaps between releasing the PC and Mac versions would be eradicated after the last huge delay, but it didn't happen. A simultaneous release of both the Mac and PC versions seems like way too much to imagine at this point, even in my wildest dreams. :cry:
invertedNormal
01-08-10, 08:51 AM
I don't know if that is a practical solution. Version 4 will be a paid upgrade, while 3.5R is a free upgrade. Pixo implied that these huge gaps between releasing the PC and Mac versions would be eradicated after the last huge delay, but it didn't happen. A simultaneous release of both the Mac and PC versions seems like way too much to imagine at this point, even in my wildest dreams. :cry:
where did you get the information that v4 will be a paid upgrade?
Derek Frenzo
01-08-10, 08:52 AM
Did you hear different? If so, please correct me.
It has always been referred to as a free upgrade by Pixo for v 4.
3.5 was an interim release to allow them the time to do whatever 4 has in it.
Mike R
Derek Frenzo
01-08-10, 09:17 AM
Really? Good news. It's been so long between upgrades, I actually lost track. I stand corrected.
daytona
01-08-10, 01:19 PM
Really? Good news. It's been so long between upgrades, I actually lost track. I stand corrected.
Right then, good news indeed. Now we've ironed out any potential problems, simultaneous platform release for 4 it is then!
:D
Here is the quote and link to what they said.
"In order to continue refining GoZ and other ZBrush4 features, we have decided to postpone the release of ZBrush 4 and instead release an interim ZBrush 3.5 for Windows and Mac users. Version 3.5 will have all the features of ZBrush 3.2 (zbc/showthread.php?t=072584) -- including GoZ (zbc/showthread.php?t=072510) -- as well as additional refinements.
ZBrush 3.5 and ZBrush 4 will be released as free upgrades to all registered users."
http://www.zbrushcentral.com/showthread.php?t=73517&highlight=zbrush
Cheers
Mike R
Derek Frenzo
01-08-10, 01:42 PM
Yes, well unfortunately, things don't always work out exactly as stated in the announcements. As far as I know, 3.5 still doesn't have GoZ. Are they still planning to include it in 3.5, or will they wait until version 4?
Mayavee
01-09-10, 09:33 PM
The cost factor seems to be a bit high, considering the features that is packs, it is cool to work with.
Richard Marklew
01-10-10, 02:57 PM
Yes, well unfortunately, things don't always work out exactly as stated in the announcements. As far as I know, 3.5 still doesn't have GoZ. Are they still planning to include it in 3.5, or will they wait until version 4?
From the Support Center Knowlegebase:https://support.pixologic.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=18&nav=0,13
GoZ has not yet been released for ZBrush 3.5 and is currently only available for Mac users with version 3.2.
It will be made available for all artists -- PC and Mac -- at the time that ZBrush 3.5 is released for the Mac. We do not currently have a release date for these, but can promise that it will be no longer than absolutely necessary to deliver a quality, feature-rich product.
Richard
AVBN5000
01-10-10, 02:58 PM
They stated at some point either in a thread or a support ticket i read that when they release zbrush 3.5 for Mac the PC version will get GoZ
AngellDude
01-25-10, 07:22 AM
so...we are almost through January of 2010. Any more that Pixologic can tell us on the coming of Z 4.0? I was just curious if there is any update as to how long? 6 months to a year? Or when we might hear an update? I love what i got so far so no complaints. 3.5R3 is awesome as is, just nice to know when MORE is coming.
The last official thing I read was the end of 4th quarter 2009. Not sure if I missed something somewhere though....
Well I guess you have to be happy you have 3.5. Mac users don't even have that...
It's been promised like a year now??
I just lost track.
RedRowan
02-03-10, 12:02 PM
Shame the license is not cross platform so you could use the version that suited you best when needed. As a Mac user GoZ is really useful but I would love to have access to ZSpheres II.
Paint Guy
02-03-10, 01:06 PM
What makes me laugh is all the hooplah Pixologic makes when it releases a new feature, but then they fail to meet their promised release dates and people just get all frustrated all over again.
For a few weeks last fall when ZSpheres II was released Pixologic was communicating with its customers and things were looking hopeful, but now we seem to be hearing nothing but silence again from ZHusssssh! and no communication.
I just wish Pixologic would get some consistency. :confused:
Mac users have been waiting since October for 3.5 and here it's February. We were all told ZBrush 4 would be released in January.
Oh well I'll check in here in another couple of months. lol :D
Aberrant
02-06-10, 10:46 AM
Im sure many people will not agree, but Zbrush is such an awesome program and so widely used, that if they took another year and released it in 2011 people would still want to get their hands on it. In fact, if it did cost money and was delayed till 2011, people would STILL want to get their hands on it. So I think that given the fact that it will be a free upgrade, people should be patient and wait to see what happens. This app is above and beyond any other 3D app(unless you are only doing low poly hard surface modeling), and in its current state can do just about anything.
backusstudio
02-06-10, 11:12 AM
I'm trying to keep all of this in perspective. While it is frustrating that Pixologic treats Mac users as second class citizens, and their communication to the public is worse than that of the Bush Administration, they offer a monster value that is pretty unique in the industry. Even if one has to buy Windows and a cross platform license to run the latest version of ZBush (Hah! That was a typo but I'm totally leaving it!) it's a cheap ticket.
Personally I've just back burnered ZBrush and I'm working on Rhino, 3D printing and other things that won't make me crazy. I check ZBrush Central every couple of weeks to see if Pixo has come even close to getting their sh*t together. No dice so far.
Happy modeling!
Morbius
02-06-10, 11:33 AM
Self-deleted post.
Avan-AMS
02-06-10, 11:36 AM
ZBrush 4...ever
AVBN5000
02-06-10, 11:45 AM
Hopefully it doesnt turn into 4 never...just like a certain PC game that was never completed....:o
manzarek123
02-06-10, 12:18 PM
Like duke nukem forever....:cry: NO!, i think right now all in Pixologic are working so hard making the update for the mac users and the develop of ZBrush 4, just we need a little patience. all the best things in life takes his time.
Paint Guy
02-06-10, 09:52 PM
No don't get me wrong. Im chilled out until it is released but it just makes it harder when I could be using those awesome ZSpheres II on a project I'm working on right now. But like I don't have enough to do already. lol. and I am learning a new 3D app so all is good. :)
This is very sad... no info at all.. cause they know they can't handle it
They know they can't handle it?
Dude what are you talking about...
They should ban you and not give the free update to you!
bLawless
02-08-10, 12:54 PM
They know they can't handle it?
Dude what are you talking about...
They should ban you and not give the free update to you!
You said it I totally agree with you.
Zbrush has no competition. Transpose, polygroups, creasing, subtools, on and on and on, and it's never enough. You know what it's like? It's like a Edison inventing the lightbulb, but his hair is messy, and a very few vocal people just can't get over his hair. Hey - he invented light. Who cares how long Pixologic takes for the update, who cares what date they gave, or if they are ambiguous, or if they babble like lunatics over in the Pixologic labs. If you don't like the software - just don't use it. I have a lot of software I end up not using, I don't hang out on their forums taking jabs at them.
The reality is the few-loud-complaining people love the software and are simply habitual complainers.
Pixologic don't give us release date, cause they know they can't be in time..
Yes, ban me..
Good Soft and Good Management is different things
You said it I totally agree with you.
Zbrush has no competition. Transpose, polygroups, creasing, subtools, on and on and on, and it's never enough. You know what it's like? It's like a Edison inventing the lightbulb, but his hair is messy, and a very few vocal people just can't get over his hair. Hey - he invented light. Who cares how long Pixologic takes for the update, who cares what date they gave, or if they are ambiguous, or if they babble like lunatics over in the Pixologic labs. If you don't like the software - just don't use it. I have a lot of software I end up not using, I don't hang out on their forums taking jabs at them.
The reality is the few-loud-complaining people love the software and are simply habitual complainers.
yep, just saint :)
michalis
02-09-10, 03:11 AM
"They should ban you and not give the free update to you!"
That's a bad joke, isn't it?
I gave my 500 euros alright, as a mac user I even hadn't the opportunity to test this app. I feel like banned already.
BTW what I expect is Pixologic to have a look at all these issues about memory (can't render in a more than 1200x1000 res on a new mac pro- 16 threads machine, the lazy mouse issue, etc ).
Please don't misunderstand me, I like this app, I'm using it, just had to write these thoughts. :confused:
Paint Guy
02-09-10, 08:57 AM
Zbrush has no competition. Transpose, polygroups, creasing, subtools, on and on and on, and it's never enough. You know what it's like? It's like a Edison inventing the lightbulb, but his hair is messy, and a very few vocal people just can't get over his hair. Hey - he invented light. Who cares how long Pixologic takes for the update, who cares what date they gave, or if they are ambiguous, or if they babble like lunatics over in the Pixologic labs. If you don't like the software - just don't use it. I have a lot of software I end up not using, I don't hang out on their forums taking jabs at them. The reality is the few-loud-complaining people love the software and are simply habitual complainers.
bLawless, I agree with most of what you're saying dude, but saying ZBrush has no competition is just false information. Have you forgot about 3DCoat (http://www.3dcoat.com/). 3DCoat is a VERY good package and if you haven't tried it I would. I have both and nothing I've seen compares to 3DCoat's retopology and unwrapping features.
Sure, ZBrush is ahead in the sculpting department, but 3DCoat was only started less than 2 years ago. I love ZBrush but I also use 3DCoat and I think competition is good for all of us because we'll see 3DCoat and ZBrush adding innovative new features! :D
bLawless
02-09-10, 09:36 AM
bLawless, I agree with most of what you're saying dude, but saying ZBrush has no competition is just false information. Have you forgot about 3DCoat (http://www.3dcoat.com/). 3DCoat is a VERY good package and if you haven't tried it I would. I have both and nothing I've seen compares to 3DCoat's retopology and unwrapping features.
Sure, ZBrush is ahead in the sculpting department, but 3DCoat was only started less than 2 years ago. I love ZBrush but I also use 3DCoat and I think competition is good for all of us because we'll see 3DCoat and ZBrush adding innovative new features! :D
3DCoat - I have it, I use it. Yes it the best retopology tools.
Thanks.
Derek Frenzo
02-09-10, 10:12 AM
3DCoat is a VERY good package and if you haven't tried it I would. I have both and nothing I've seen compares to 3DCoat's retopology and unwrapping features.
Sure, ZBrush is ahead in the sculpting department, but 3DCoat was only started less than 2 years ago. I love ZBrush but I also use 3DCoat and I think competition is good for all of us because we'll see 3DCoat and ZBrush adding innovative new features! :D
The topology tools in 3D Coat keep tempting me to run out and buy a copy.
3D Coat has made speedy progress in those short 2 years since it began.
The other thing that impresses me, if I'm not mistaken, is that it's all developed by just one guy, and he has regular updates for both mac and pc.
I also understand he is good at communication with his customers. I just can't understand why Pixologic can't even come close this guy when it comes to mac support. If 3D Coat ever catches up to ZBrush in the sculpting department, then I will just have to make the plunge.
I hesitate to get 3D Coat because maybe ZBrush 4 will have improved the retopology tools, but, at this rate, that could be 4th quarter of this year just for the pc guys, never mind the mac guys.
Don't get me wrong, ZBrush is a great tool, and I love using it. I just wish the mac updates weren't so long in coming. It's frustrating.
Paint Guy
02-09-10, 11:50 AM
3DCoat - I have it, I use it. Yes it the best retopology tools. Thanks.
Cool! :D
The topology tools in 3D Coat keep tempting me to run out and buy a copy.
3D Coat has made speedy progress in those short 2 years since it began.
The other thing that impresses me, if I'm not mistaken, is that it's all developed by just one guy, and he has regular updates for both mac and pc.
I also understand he is good at communication with his customers. I just can't understand why Pixologic can't even come close this guy when it comes to mac support. If 3D Coat ever catches up to ZBrush in the sculpting department, then I will just have to make the plunge.
I hesitate to get 3D Coat because maybe ZBrush 4 will have improved the retopology tools, but, at this rate, that could be 4th quarter of this year just for the pc guys, never mind the mac guys.
Don't get me wrong, ZBrush is a great tool, and I love using it. I just wish the mac updates weren't so long in coming. It's frustrating.
I first bought 3DCoat because I wanted a good package to unwrap my models with. I prefer to sculpt with Poly's over Voxels (probably because I 'm not good at retop yet) but sculpting with voxels is like a dream to use. It's so smooth so if I ever get around to learning proper retop I may do more voxel sculpting.
But yes, users have total input as to the development of 3DCoat. There's even some features in there that I suggested would be helpful and Andrew put them in. Pretty Cool! :D If you want to get into 3D Coat then waiting for the next update (New Point Versions Come Weekly or Bi-Weekly!) you will get even more bang for your buck because of the fast development. And to think this is 1 guy doing all this!
I do think that there will be a tipping point for Pixologic though. It will come when 3DCoat reaches a certain user base and it's features are rivaling what ZBrush offers. I think then Pixologic will have to REALLY treat it's mac users better or risk losing them altogether! :D
bLawless
02-09-10, 12:02 PM
For mac users 3DCoat's voxel sculpting doesn't even come close to Zbrush. No cuda technology, and cuda takes Nvidia, and Nvidia drivers on the mac are subpar. The voxels are too slow and brushes not nearly as good as in Zbrush. 3DCoat is not 64bit on the mac and from reading Andrew's posts there is no sign it ever will be. And because voxel sculpting relies on good hardware and 64 bit, 3DCoat is a 'no go' in that respect. $235 (w/coupon) for a retopology app is too much. Again, I am speaking to the Mac users only (on PC 3DCoat is much more powerful/usable).
A picture is worth a thousand words. Take a look at the Gallery on the Pixologic site, then take a look at the Gallery on 3DCoat's site. And the 3DCoat images are likely made with PC's ... what does that tell you? The Pixologic galleries are made with both Mac and PC artists.
On the other hand there's Zbrush. No graphics card needed, 64bit not needed. As an artist you rarely need over 3 million polygons per subtool when busting out a project. Pores and fine lines come in quick and easy. Brushes are all fantastic, transpose lines for posing, etc, etc, etc.
Just wanted to make sure people have a complete picture with different opinions. *tip*
ej guys what are you talking about ... zbrush is outstanding in everyway...and the performance of zbrush is unreached...i tested 3dcoat on my macbook and nothing reached the performance zbrush did...
thanks bLawless...you were faster :D
Derek Frenzo
02-09-10, 12:09 PM
Cool! :D
I think then Pixologic will have to REALLY treat it's mac users better or risk losing them altogether!:D
I'm not so sure that they'd consider that such a big loss.
zbrush is outstanding in everyway...and the performance of zbrush is unreached...
yes.. unreached.. as ZBrush itself.. unreached.. for MAC/OS Users..
policarpo
02-11-10, 11:08 AM
Hey, Macworld is going on right now...any chance we can see the release of 4.0 for Windows and OSX this week. :)
michalis
02-12-10, 11:32 AM
bLawless wrote:
"For mac users 3DCoat's voxel sculpting doesn't even come close to Zbrush. No cuda technology, and cuda takes Nvidia, and Nvidia drivers on the mac are subpar. The voxels are too slow and brushes not nearly as good as in Zbrush. 3DCoat is not 64bit on the mac and from reading Andrew's posts there is no sign it ever will be. And because voxel sculpting relies on good hardware and 64 bit, 3DCoat is a 'no go' in that respect. $235 (w/coupon) for a retopology app is too much. Again, I am speaking to the Mac users only (on PC 3DCoat is much more powerful/usable)."
1. Voxels sculpture is the first and closer to real sculpture app I've seen.
Sculpture is not about details (here ZB is the best), its about topology (here 3d coat is superb).
2. About cuda. If you have an i7 or nehalem CPU, please read carefully what the developer of 3d coat has to say. A dual hehalem or i7 are much faster than cuda, please read benchmarks.
3. About 3d coat gallery.
So use 3dmax and zbrush only. (best galleries)
Don't think this way, please. Have a closer look first.
I bought a license of 3d coat yestarday, ZB details with voxels and retopology together. Super! Much better than these stupid ZBv3.5 worms (if I called this stupid then how I may call ZB retopology tools?). I know how to work on real clay, its the first time that I have what I need. My thoughts about sculpture and my feelings in front of my eyes in 15 minutes. Details and pores comes next, and I dont have such interests these days. Sorry for my english.
bLawless
02-12-10, 12:06 PM
Don't think this way, please. Have a closer look first.
I bought a license of 3d coat yestarday
Hello Michalis,
I stand by my opinion that voxel's can't compete with Zbrush sculpting. I like that theory of voxel sculpting where the mesh changes as you build, just like clay. I was just voicing my thoughts about present day. Who knows where 3DCoat will be in the future, or where Zbrush will go.
michalis
02-12-10, 12:46 PM
Right, I like these apps anyway.
jamespthornton
02-12-10, 03:08 PM
My two pennies - ZBrush FTW :)
However, they both have their own features that are unique to anything else out there. While it's easy to think of them as two similar approaches to one goal, they are actually fairly different toolsets capable of much more than general sculpting. You can't just scratch the surface in this case. They can easily be used together within the same workflow, or for many 2d/3d graphics other than sculpting.
Paint Guy
02-12-10, 04:06 PM
Although some people prefer ZBrush over 3DCoat or 3DCoat over ZBrush I think we can all agree that more competition will benefit us all in that both companies will most likely not want their competitors to get the upper hand meaning constant innovation.
I imagine in 10 years the way we do things now will look very archaic and tedious. :)
1st April 2010 ZBrush 4 will be released.
AVBN5000
02-13-10, 01:26 PM
Is this for real or is that a joke? Similar to how it was promised last year?
I'm not bitter, its a fair question because I might of missed something somewhere in the announcements or im just oblivious to sarcasm on the internet.
Avan-AMS
02-13-10, 01:29 PM
naw just google april 1st :rolleyes:
AVBN5000
02-13-10, 03:21 PM
Sigh.....
brianlife
02-20-10, 03:50 PM
Lol!
Derek Frenzo
02-23-10, 09:55 AM
I'm really hoping we see something before April 1st, but I'm not very optimistic about the chances. Here's hoping Pixologic proves me wrong!
I would say - lets hope for this year Siggraph :tu:
Derek Frenzo
02-23-10, 10:03 AM
I would say - lets hope for this year Siggraph :tu:
Siggraph! That's in 152 days, isn't it? That seems like a really long time from now. :(
yeah but you know what? I was before waiting like crazy for new releases as well while not doing much. I know you could hear that many, many times before but it works - concentrate on work, art, explore what we have right now. And it is a LOT.
Zbrush 4 will show up sooner or later. And then 4.5 or whatever will be its number. And then next one. There is really no sense in passive waiting because there will be always something to wait for :D Get to work man - time will go faster this way.
dustbin1_uk
02-24-10, 12:42 AM
yeah but you know what? I was before waiting like crazy for new releases as well while not doing much. I know you could hear that many, many times before but it works - concentrate on work, art, explore what we have right now. And it is a LOT.
Zbrush 4 will show up sooner or later. And then 4.5 or whatever will be its number. And then next one. There is really no sense in passive waiting because there will be always something to wait for :D Get to work man - time will go faster this way.Man is this conversation STILL going!
nezumi, you just spoke the biggest amount of sense I've seen on this thread yet.
Webhead
02-24-10, 09:59 AM
There is really no sense in passive waiting because there will be always something to wait for :D Get to work man - time will go faster this way.
Yes, but I could get so much more work done with 3.5 or 4. ;)
Soup.jpg
Still watching the pot...Is it soup yet?
jamesleaburn
02-24-10, 10:07 AM
I tried that. I sat with a pot for three weeks. nothing. Then finally thought I'd buy a cooker it boiled so much quicker. I forgot to put the veg in though. ;)
chris-carter
05-01-10, 05:02 AM
thread5 here above seems to be a spammer. hmmm. moderators? Can you look into this?
Richard Marklew
05-01-10, 05:25 AM
You should use the report function (the red triangle at the bottom of each post) like I did rather than post a message that just bumps the thread giving the spammer even more publicity, just what they want. Just
what I have done in telling you
marcus_civis
05-01-10, 05:43 AM
Done, thanks.
chris-carter
05-01-10, 05:53 AM
You should use the report function (the red triangle at the bottom of each post) like I did rather than post a message that just bumps the thread giving the spammer even more publicity, just what they want. Just
what I have done in telling you
Thanks. Didn't know about that. I'll do that next time. I guess it's been handled this time.
markkens
05-03-10, 02:12 PM
Is best for spammers...(as Messr Pilou would say) :D
backusstudio
05-03-10, 02:51 PM
It cracks me up that the PC guys are crying that they don't have ZB4 yet. Try being on the Mac side and still having to live with 3.2. The new ZSpheres tools? The new planing tools? Fergedaboudit.
By the way, why is the Pixologic store still selling 3.12 for Mac?
Derek Frenzo
05-20-10, 07:43 AM
Well, I believe we're approaching the 6 months mark since ZBrush 3.5 for windows was released, in case no one is counting. As if... :(
backusstudio
05-20-10, 07:57 AM
I can't belive it's only been six months since PC 3.5 came out. Aren't we six months past the delay Mac release date?
Paint Guy
05-20-10, 08:14 AM
Hey Pixologic! "COMMUNICATION with CUSTOMERS". It isn't that scary really! I think you're the "ONLY" company that doesn't do it. lol. :)
Hey Pixo, how about throwing us Mac users a bone (Re: 3.5) on your Twitter page! :)
http://twitter.com/pixologic
pg
Regardless of whether or not 3.5 for mac is released this summer I'm going to buy a windows version and run it on bootcamp. As great as a 50% off might sound for cross-platform users, in my case I see it as just more money I have to throw at Pixo just to be able to use Zbrush at its full potential. If I could find a better program I would definitely stop using Zbrush, but Zbrush is the cutting edge for 3D modeling and imaging. It still boggles my mind how the company that makes the most sophisticated software of it's kind can't support Macs to the same degree it does PCs. I have come to suspect that they may have red ink on their books and can't afford to develop both platforms. It's either that or they just find developing for Mac an annoyance or not profitable. In a way, I feel like the 3.5 version is owed to Mac users even though Pixo offers us so many things for "free". I bought this software at the same price Windows users did but for a lesser product. I don't really consider my comments "whining", I think its are more like asking for my money's worth. Just because I get stuff for "free" from Pixo that doesn't mean I don't have the right to complain. After all I did have to buy the product first before having access to all this "free" content. I sort of feel like I paid the same buffet ticket as everyone else but I only have access to certain foods whereas others for the same price get to enjoy the whole buffet. Like I said before, just tell us something, Pixo! For now we know Pixo is in Beta phase with the Mac version but not much news since then.
Derek Frenzo
05-21-10, 12:48 PM
I sort of feel like I paid the same buffet ticket as everyone else but I only have access to certain foods whereas others for the same price get to enjoy the whole buffet.
Good analogy.
I am a Mac / PC user as well and own both due to the necessity of having the best product I can get, but I would much prefer to work on a Mac always if I could.
With that said, I am amazed at the restraint that Pixo has shown about not charging for upgrades. All other software packagse I own (3ds Max, Maya, Adobe Master Collection, etc.) all charge an annual fee to keep up to date or even charge huge fees for upgrades, depending upon the company.
I know it will be coming, but I am enjoying not paying for upgrades in the time being.
I would like having the Mac version released at the same time as well, but for now it is much cheaper to just pay the $300 or so for the Windows version than paying for incremental upgrades.
I can't belive it's only been six months since PC 3.5 came out. Aren't we six months past the delay Mac release date?
It hasn't, 3.5 for Windows came out in early September so it's coming up to 9 months. The Mac version was supposed to be released by the end of September.
Considering Pix have just released a 3.2 to 3.5 converter I can't see 3.5 for Mac being released any time soon.
3.2 to 3.5R3 file converter (http://pixolator.com/showthread.php?t=87159)
Webhead
05-23-10, 06:50 AM
Considering Pix have just released a 3.2 to 3.5 converter I can't see 3.5 for Mac being released any time soon.
Quoting every STAR WARS film ever made, "I've got a bad feeling about this..."
Although, I must admit, I've not been holding my breath waiting for the next release.
Derek Frenzo
05-24-10, 08:22 AM
It hasn't, 3.5 for Windows came out in early September so it's coming up to 9 months. The Mac version was supposed to be released by the end of September.
Man! 9 months! I guess I was actually counting from the update for 3.5 to 3.5 R3 then, and not the initial release. 9 months! Boy, time sure flies when you're checking this forum every single day praying for a miracle. It's so absurd. At what point is "whining" officially acceptable? 5 years? Anyway, let me know when we hit the one year anniversary. We'll all have a good cry to commemorate it.
Peter Folke
05-24-10, 09:19 AM
well that should be in about 3 months ;)
neilford
05-28-10, 11:11 AM
Noticed they stopped advertising a Mac version of 3.5 :cry:
markkens
05-28-10, 11:59 AM
No tears... I think they alternate platforms on big releases.
They've implied that 4 will be a simultaneous release, finally unifying the release cycle. So based on having seen the beta vids and such lately, perhaps Mac skips over 3.5 and goes straight to 4, when windows finally gets goZ and projection master and startup doc bugs fixed;)
We can only hope!
Derek Frenzo
06-17-10, 09:34 AM
Still no word? For crying out loud. They'll have the oil spill in the gulf plugged up, and the ocean sparkling clean well before 3.5 for mac comes out.
jingyantao
06-17-10, 07:49 PM
Hope to do with you with friend:tu:
they also inmplied "goz" for zb (win) and zbrush 4 release in december last year :lol:
Avan-AMS
06-18-10, 05:43 PM
thank god the world cup is here, time goes faster
M i c h e l
06-18-10, 06:52 PM
We don't even have that in France. Our Soccer Team is working for Pixologic as well.:td:
perpetumdesign
06-20-10, 11:50 PM
They've implied that 4 will be a simultaneous release, finally unifying the release cycle. So based on having seen the beta vids and such lately, perhaps Mac skips over 3.5 and goes straight to 4, when windows finally gets goZ and projection master and startup doc bugs fixed;)
3.5 for Mac is in beta testing. Hope it is out soon.
stuart1983
06-21-10, 07:16 AM
3.5 for Mac is in beta testing. Hope it is out soon.
It's in beta testing for months with no word. ;)
perpetumdesign
06-21-10, 07:27 AM
At least this means this that 3.5 won't be skipped for 4. Speaking of version 4, they still aim for release in 2010, so hopefully 3.5 will be out before end of the year.
Webhead
06-23-10, 06:20 AM
3.5 for Mac is in beta testing. Hope it is out soon. I'm reluctant to believe anything at this point. After waiting interminably for this thing with no word, as usual, I'm pretty miffed right now. Maybe, they are putting the finishing touches on it now, or maybe, it will be several more months. Maybe, they are killing themselves to get it done, or, maybe, there is only one tired, old, semi-retired programmer named Ned, who shuffles in twice a week to work on the mac version for two hours a day, then sleeps in his chair the rest of the time. Who knows? Right now, I'm just sick and tired of waiting here, checking the forums regularly looking for some little bone to be tossed my way, while trying to guess what's going on. Would someone please give Ned a nudge!
Bas Mazur
06-23-10, 07:04 AM
:tu: :td: :tu: :td: :) :mad: :) :mad:
another user
Paint Guy
06-23-10, 08:14 AM
It's unfortunate how Pixologic treats it's customers and I am 99% done with the roller coaster. I prefer companies that are a little more predictable and I've found there are lot's of those out there.
ZBrush may have been the "Top Dog" in sculpting but now with other players such as: Mudbox, Blender, 3DCoat, and Sculptris just to name a few ZBrush is not the only game in town. If Pixologic thought they could treat their customers like crap and still keep them as customers then they were wrong at least in my case.
Due to the long wait I've found alternative Sculpting software that works just as well as ZBrush (maybe better) and I've learned it to the point that I don't use ZBrush much at all any more. I don't think I'll stick with ZBrush much longer as I can now sculpt, model and create my UV maps all in one package.
So I'll take my free upgrade to 4, but I don't know if I'll even be using it.
There's no excuse for the lack of communication IMO. I mean how much work is it to keep mac users informed of the progress. A bi-monthly or monthly update of a sentence or two to let mac customers know where they're at would have kept me interested a few months ago but no longer.
Pixologic's lack of communication speaks volumes about how they feel about their customers. Their silence is perceived as a lack of respect for their customers and they've been told this countless times over the last 2-3 years but still no change in their communication methods.
I'm not mad at Pixo just indifferent and disappointed. For the most part I have moved on.
pg
ghostfx
06-23-10, 08:35 AM
It's very Sad to see Pixologic " removed " my post in which i mentioned 3DCOAT
So you guys (Pix) read every post but choose not to communicate
just " sensor "
I love ZBrush and I respect the innovation side but I can't help but wonder who or what is in charge of your costumer service / PR Dep. !
check the difference in the level of communication
http://twitter.com/AndrewShpagin
cheers
3DCOAT
Anyone who has been waiting endlessly should give 3DCoat a try due to the fact that Voxels (blows away poly sculpting), better topology tools, better UVs so on, not to mention (most important) that Andrew the developer of 3DC actually " communicates" with the users, how about that ! and is constantly fixing bugs & adding features on weekly builds that you can download for free
So if you are frustrated with how Pixologic is treating us ( lack of respect) I strongly encourage you guys to give 3DC a try
Perhaps if enough of us migrate (mac & win), Pixologic will realize that they are not the only game in town and change the way they do business
check it out:
http://www.3d-coat.com/
3DC is ok, but I have yet to see any convincing work done with it. The best 3DC work is nowhere near the best ZB work that I have seen.
Voxels do not (yet) "blow polys away", they are just different, at times better, at times inferior.
3DC does seem to be building itself as a better more rubust production tool, while ZB seems to add wacky, random features that artists later have to coerse into compliance with production.
ZB is still miraculously the better product. If 3D coat cleans up it's UI, adresses some performance issues, and gets some talent producing art to attract users, well... it would be a whole new ballgame.
maxgamer
06-23-10, 10:43 AM
I too am getting tired of Pixologic's inability to stick to its word. Fortunately I get to influence our company to which software package we choose to use for sculpting and I am truly thinking we should make the switch to the main competitor.
The biggest disappointment in all of this is that the Mac version of 3.5 will come out with a few extra bits in it only to see that version 4 for the PC will come out a month or so later with major upgrades. The Mac users will then have to wait and wait and wait and wait and beg and beg and beg for version 4.
This is one big WAG OF MY FINGER to Pixologic.
XxDarkMessiahxX
06-23-10, 08:18 PM
3DC is ok, but I have yet to see any convincing work done with it. The best 3DC work is nowhere near the best ZB work that I have seen.
Voxels do not (yet) "blow polys away", they are just different, at times better, at times inferior.
3DC does seem to be building itself as a better more rubust production tool, while ZB seems to add wacky, random features that artists later have to coerse into compliance with production.
ZB is still miraculously the better product. If 3D coat cleans up it's UI, adresses some performance issues, and gets some talent producing art to attract users, well... it would be a whole new ballgame.I just stumbled upon 3D Coat this weekend. I have to say, it has a ways to go with getting up to ZBrush's level, but I was quite impressed with the retop & UV tools.
I think I'll be ditching Maya for my UV editing now, as 3DC is much faster, has similar features to UV layout with a more user friendly interface.
Retopping is a bit easier as well, as it "sticks" to your mesh better when drawing polygons. The spline feature is also quite nice.
A couple areas to step up your game Pixologic... You guys are still hands down the best when it comes to sculpting though.
When Z4 is released, it will drop jaws and it will bring
you guys back. Any customers that walked away,
will come running back.
The Pixologic Team knows all about the competition,
and they also knew that Z4 was not ready.
But you people know just as well as I, when
Pixologic launches a new version, it's a version
well worth the wait! Z4 will boost Pixologic well above the competition.
The silence from Pixologic, i do not agree with simply because it brings
this wonderful community down.
I think they are just doing as requested by so many users, that replied
they should not give a release date they can not meet.
Hope i'm not wrong! :lol:
tapihritsa
06-26-10, 10:49 AM
THE FUTURE BEGINS 3rd Qtr 2009
Hell yeah! :D
…er… oh wait, … :confused:
Following the release of 3.5, we will continue to refine ZBrush 4 and its features (such as LightBoxand Spotlight) for release in the 4th Quarter of 2009.
…hmm, somethings not right here... wait, a new update...
The Windows version of 3.5 will be released by the end of August, followed by a release of the OSX version in September.
Oh, maybe they meant 2010? ;)
Seriously though I hope it works out (at least a lil') by Siggraph 2010.
Sigmund Hentze
06-26-10, 03:24 PM
Pixologic does not care about his customers. I bought Zbrush a while ago and I must say that I don´t use it any more. Instead I bougt 3d-Coat, which has a much better performance (64bit), Cuda support, the best Retopo-System- I know and much better support for his customers.
Does anybody wants to buy my licence for Zbrush 3.5? Special Offer!!!You'll be sorry, I to get upset at times, but I really won't sell my ZBrush... who says version 4 is not the last freebie and what are you going to pay then....?
Sigmund Hentze
06-26-10, 03:33 PM
I have just done a quick browse a few links up.... 100% negative reports, go to so said users gallery, nothing to view... what are you complaining about? Use it our loose it...
We know ZBrush is going to deliver, better late than never...
Ziggy
Here is a novel :idea: ... count on the delivery date being December 31st ... guaranteed to be pleasantly surprised that way as they have all but guaranteed a delivery date that is within the 2010 calendar year ... :lol:
Ok Maybe a long shot and I'm not even sure way I'm thinking it. But does anyone know of any benchmarks on running ZB3.5 windows on an Intel mac?
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