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View Full Version : Wicked dog alien (update)



loqutos
10-18-02, 02:18 AM
Here is a new picture...with an environment and some textures.

as always, critique and comment welcome

Loqutos http://www2.zbrushcentral.com/zbc_uploads/user_image-1034932703sme.jpg

Fouad B.
10-18-02, 02:49 AM
all is right !!
nice work...
only.. one stuff.. :tu:

but a posing doesn't appear realistic and terrific

loqutos
10-18-02, 03:00 AM
This is the pose I modeled from.

Loqutos http://www2.zbrushcentral.com/zbc_uploads/user_image-1034935246hzj.jpg

The Namek
10-18-02, 03:05 AM
critique:
maybe it's a little late for that , but it would have been nice if your creature's pose wasnt symmetric.
Maybe you can add rotten flesh textures and bring some depth with bump maps.
Some drewl (dunno if it's written like that , I mean the fluid that comes out of the mouth) would be cool.
The scene would be great with some rust.
And for the lighting : I saw a cool movie about some game named splinter cell , it has really nice lighting effects and 1 of them showed a shadowdrop on a creature from a fan in a side-wall. maybe that would look nice here too.

I'm sorry if it all sounds a bit confusing , but sometimes my english doesnt let me explain what I really want to ;p

macord
10-18-02, 04:26 AM
How you make that closer light spot? could you tich?

Fouad B.
10-18-02, 11:33 AM
if you look at your model on the photograph, you will see that the front "hands" are upwards, and for the legs it is on the point of the feet... this small difference is primodiale on the pose.

but I repeat, this is a nice work !! :tu:

loqutos
10-18-02, 11:38 AM
True, but...if you are familiar with setting up models for use in animation, you use a "neutral" pose to set up your bone structure...then the model can be posed anyway you want.
Thanks for your comments, though

Loqutos

Aztec...soljA
10-04-03, 12:02 AM
that shi's scarry :D :D :D :D

Frenchy Pilou
10-04-03, 01:28 AM
Hi Loqutos
Is not a "Giger" Photo inspiration ? :cool:
Have happy terrific Zbrushing!
Pilou