View Full Version : ZScript loading Time?! (never mind solved)
Darukin
09-16-09, 09:41 AM
Some of my ZScripts which used to load instantly in Zbrush 3.1 are now taking very large loading times like 2 minutes to load otherwise crash if u click while loading in Zbrush 3.5??
Also certain things make it crash in 3.5 which never crashed in 3.1
Why is this, could it be my specific script?
What must I change in the old scripts to optimize for Z3.5?
Also whenever I press Escape to cancel an operation key during a script it just exits all of Zbrush!
Thanks!
Darukin
09-16-09, 10:46 AM
I think I found it, I have a few variables which I assign as a double array (workaround) as this for instance:
[Vardef, ZSphereX (500 * 100), 0]
etc
This is what takes so much time it seems
which is weird because I had many of these in Zbrush 3.1 and they calculated instantly and worked fluidly in fact (i'm running both side by side and comparing on both PCs, one takes a fraction of a second, the other takes an entire minute to load the script and define these kinds of large arrays).
Why in 3.5 is it slow?
Darukin
09-16-09, 10:54 AM
Never Mind I fouind the problem now!
It must have been a bug in Z3.1 where even i u write
[Vardef, ZSphereX (500 * 100), 0]
it doesnt initialize everything to 0 coz that wud take naturally a very long time
I changed it to
[Vardef, ZSphereX (500 * 100)]
without initializing anything, and it worked in 3.5!
But still when I press escape key to cancel an operation such as preview scene and goes through timeline, it exits entire program =( unlike in 3.1
Cheers
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