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el_pix
12-31-01, 04:52 PM
well, ok, i know it's not Z, but i guess there's a certain interest in the general approach to texturmapping your models, especially those that weren't done in Z.
so here's a link to the best tutorial i've ever seen on that topic:
uv mapping in max (http://submatrix.org/betlog/TUTORIALS/UVWmapping&unwrapping/index.html)

this is quite close to my own procedure in max, but about the same rules and techniques apply to any other 3d package, except poser, i guess :)

Kathy
12-31-01, 05:17 PM
Most excellent!

Thanks El_pix

upham
12-31-01, 05:54 PM
Ahhh ... Thank you so much for passing on this link el_pix! I spent most of yesterday looking for a page like this! Brilliant.
Thanks bud.
Upham :)