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Pixolator
08-28-09, 08:30 PM
banner.jpg (http://javascript%3cb%3e%3c/b%3E:zb_insimg%28%27155316%27,%27banner.jpg%27,1,0%29)

ZBrush 3.5
Features and News

We would like to share with you another glimpse at some of the powerful features that will be coming to ZBrush 3.5.

<IFRAME src="http://www.pixologic.com/zbrush/zbrush350/index.html" frameBorder=0 width=805 height=535></IFRAME>


ZBrush 3.5 for Windows systems is currently in final stages of beta testing.
We estimate testing will end shortly and ZBrush 3.5 will be available as a free update to all Windows registered users this coming week.
GoZ for Windows will be available by the end of September.

ZBrush 3.5 and the GoZ update for Mac systems will be available as a free update to all Mac registered users by the end of September.


PLEASE NOTE: The release schedule of 3.5 for windows and Mac systems has been modified. Updated release schedule will be posted when available.

CrazyMatt
08-28-09, 08:31 PM
WOOT!

Pixologic you guys ROCK!:D

jramauri
08-28-09, 08:32 PM
Amazing news!!!! It's a pitty that Goz will be delayed, but anyway the other tools are simply incredible. Keep it up, guys!

bilster666
08-28-09, 08:38 PM
Woooohooooooooooooooooooooooooooooooo :D

mykyl
08-28-09, 08:40 PM
Oh my... Wow. Looks stunning and really opens up the possibilities.

Cheers

Mike R

manzarek123
08-28-09, 08:42 PM
this is amazing!!!!!! the software of the year! thanks thanks thanks Pixologic!!

Moni-Poroni
08-28-09, 08:44 PM
Wow. Simply wow. I have to watch the video again! :) Looks like a lot of fun!
I`m so excited!
:tu::tu::tu::tu::tu:

sheb
08-28-09, 08:46 PM
Super lovely. :eek: Can't wait!

invertedNormal
08-28-09, 08:48 PM
hol-y crap... you guys... are uncanny!

beautiful work. thank you SO much =D

Jake!
08-28-09, 08:51 PM
Absolutely stunning! Nice one guys!

roger
08-28-09, 08:53 PM
Looking.........GOOD! :tu: :tu:

Evan Gaugh
08-28-09, 09:00 PM
Yup that'll do :cool:

oR_Creeper
08-28-09, 09:01 PM
SWEET! :cool:

Take that MudBox.:p

I think I'm just gonna get so drunk I'll sleep through the weekend and then wake up on Monday or Tuesday for Pixo's email. :lol:

cfree68
08-28-09, 09:01 PM
To quote Rhino...


"Let it begin!.. let it begin!"



I'm holding my breath. Please don't let me die.

spaz8
08-28-09, 09:01 PM
Awesome stuff. The new Zsphere's look better with every video. A concepts artists dream. Plus with the ability to do hard surface work quickly and easily. Zbrush is really gonna be "the" modeling app. Where people start there projects instead of just finish them.

womball
08-28-09, 09:03 PM
Ooh so you can make characters with tubes coming out of them a lot more easily. The noise would be great for rusty metal and creating wear and tear. Hows the hard surface brush different than the flatten brush? I guess I will find out in a hopefully less than a week.

I still hope the AO, 64 bit(please!?), faster memory, appear. I'd like to see how fast the AO is sometime. Its Sloooooooooooooooooooooow in practically every program I have used.

N8
08-28-09, 09:04 PM
i love you planer brush... i mean Pixologic

pOiNtPuShEr
08-28-09, 09:06 PM
This... looks.... amazingly fun!

SolidSnakexxx
08-28-09, 09:09 PM
Awesome and I will be awaiting great news :D

SixxPixels
08-28-09, 09:10 PM
I can't take it anymore I'm ready!
Stocking up on Pepsi, Energy drinks, Coffee, Donuts & Hot pockets.
Oh the madness!

Avan-AMS
08-28-09, 09:15 PM
Sweeeeeeeeeeeeeeeeeeet

Avan-AMS
08-28-09, 09:23 PM
Planar Brush looks amazing but how many ram youll need for something like that without ugly artifacts?? ps dont forget the render engine :p

Stephenrminkin
08-28-09, 09:29 PM
The new Zspheres look fantastic. I was kindah wondering how pixologic was going to compete with coat3d's voxel approach and here it is Zspheres 2. :D

hyper1
08-28-09, 09:32 PM
Pixologic,
Don't know whether to kneel or curse! This last couple of weeks have been pure torture!:D
Thanks for all of your hard work!
Gary

Xsmoke
08-28-09, 09:32 PM
Looks awesome...
Really wanted GoZ but i guess i can wait since the zspheres will
be fun to play with.

amphaze
08-28-09, 09:36 PM
yessssssssssssssssssssssssssss

PMRRRI
08-28-09, 09:41 PM
Dangit, I want the new Zspheres badly!:eek::o

Jynks
08-28-09, 09:42 PM
Amazing news!!!! It's a pitty that Goz will be delayed, but anyway the other tools are simply incredible. Keep it up, guys!isn't goz going to be in 3.5?

nicholasmarks
08-28-09, 09:44 PM
best video so far. I teared the first time i saw it....wow....i love u guys. Everything i have wanted and more.

jaystein777
08-28-09, 09:45 PM
:eek: JOY!!!! :D

CrazyMatt
08-28-09, 09:47 PM
isn't goz going to be in 3.5?"GoZ for Windows will be available by the end of September" :confused:

It sucks yeah, as it's the only dear thing i'm overly excited to get my hands on in the new Zbrush. But at least we'll have plenty of new things to explore :)

Btw, if this is 3.5..... what's in it for 4!?:idea:

maxgamer
08-28-09, 10:06 PM
Big, big steps forward.

I still don't see much in the way of layer painting. That's the one feature I do like in Mudbox.

BTW. Pixologic and ZBrush is starting to look like a viable replacement to my wife and kids.

jamespthornton
08-28-09, 10:16 PM
Was I hallucinating or did he just sculpt hard surfaces ONTO zspheres BEFORE creating a mesh? It's hard to tell if the ZSpheres got skinned. Maybe the new skinning method really holds the shape of the ZSpheres? I didn't notice that in other parts of the video, or in the first one. Either way, it doesn't really matter. Hello Freedom.

That just blew my freakin' mind. I'm done. I'm going into hibernation until the mac versions out. When it does, I'm going back into hibernation to ZBrush, and may never return. Good freakin' work. :tu: :cool: :tu:

MASTERSHOKHAN
08-28-09, 10:39 PM
I'm guessing they are adding code for Topogun.....( GOZ delay )

sirquadalot
08-28-09, 10:43 PM
I HOPE ...we will be able to use the new skinning method on what was demonstrated in the first part of the "More Features". That would be...AWESOME, AWESOME, AWESOME, AWESOME, AWESOME, AWESOME, AWESOME, AWESOME, and did I mention...REALLY AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

selahpoetic
08-28-09, 10:52 PM
I feel like I should have been the first to say how awesome these new features are.. PIXOLOGIC, I never doubted..thats all I can say... ON THE HARD SURFACE STUFF ALONE I NEVER DOUBTED YOU GUYS WOULD ADDRESS THAT ISSUE, YOU DEFINITELY KNOW WHAT THE USERS WANT MAN..

YOU GUYS ARE THE BOMB DIGGITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! EVERYONE NEEDS TO GIVE PIXOLOGIC THEIR PROPS. ALL THE COMPLAINTS I READ ON THIS FORUM SOMETIMES MAKES ME UPSET CAUSE THESE GUYS WORK HARD TO GIVE YOU WHAT YOU WANT.

KEEP IT UP PIXOLOGIC, YOU GOT A FAN IN ME. NO MATTER WHAT THE HATERS SAY.

Jynks
08-28-09, 11:10 PM
Big, big steps forward.

I still don't see much in the way of layer painting. That's the one feature I do like in Mudbox.

BTW. Pixologic and ZBrush is starting to look like a viable replacement to my wife and kids.Zbrush has layers in 3.1.. sculpting layers and painting layers

Vancross
08-28-09, 11:28 PM
That is simply outstanding!! The only bad thing is: that I will have to wait an entire month for the Mac version.

thedust
08-28-09, 11:28 PM
Pixologic, take note: on monday, I want my Zbrush 3.5 copy on my desk! :D

ArkadiusArt
08-28-09, 11:38 PM
God damn it The video wont load I'm gonna kill someone!

Vanrailey
08-28-09, 11:41 PM
Everytime I see a new image ontop of the forums relating to Zbrush new features, I get excited like a little kid on Christmas Eve.

vadozzer
08-28-09, 11:42 PM
Pixologic, do what you needed.

maxgamer
08-29-09, 12:01 AM
Zbrush has layers in 3.1.. sculpting layers and painting layers



The painting layers in 3.1 are extremely limited and are mainly used in 2.5d mode.

RubberMonster
08-29-09, 12:02 AM
TEASE:p

dk79
08-29-09, 12:16 AM
Looking good!
Can't wait to get my hand on it!

Lucky_1
08-29-09, 12:26 AM
Mind-blowing :eek::eek::eek::eek::eek:.

Madeleine
08-29-09, 12:33 AM
Can't wait! Pixilogic team, you've done an absoultely amazing job!

Scitalis
08-29-09, 01:08 AM
I am so HYPED right now!!!!!!!!!!!!

HYPER HYPER!

Give it to me!! Im refraining from starting a new Character sculpt as id rather use all these new features!

Cant wait..

INFINITE
08-29-09, 01:13 AM
Pixologic... thank you :D

fracture
08-29-09, 01:17 AM
OMFG please stop this madness !! i want to sleep at night :D

temper
08-29-09, 01:21 AM
wooow!!! its AMAAAAAAZING!!!

OOZZEE
08-29-09, 01:21 AM
I hardly post here, but that was insanely beautiful to see....I am forever a devoted follower of ZBrush !!! lol

cresshead
08-29-09, 01:29 AM
absolutley spiffing!;)

abe_Tamazir
08-29-09, 01:30 AM
those feature are fantastic (very much an answer to teh voxel texh of 3dCoat)
unless there are retopo features added but kept secret, im very disappointed not getting GOZB on monday :( i was waiting for that feature so badly as it is the most likely to speed up our workflow at work in those Crunch time periods :(
o well, guess i'll have to wait like everyone...

still exited about Zb3.5

spaceboy412
08-29-09, 01:38 AM
"expect coming week"
so what maybe next friday? ;)
i'm very excited about zifs2(shoutout to sloshy)
but i'm very worried about unified skinning, i really hope it got an overhaul and a higher poly limit for the initial skinning.

hobo
08-29-09, 02:01 AM
we used to say "far out" in the '70's,

far out !!

spaceboy412
08-29-09, 02:03 AM
also "DYNOMITE!!!" right hobo?

rolilli
08-29-09, 02:05 AM
Looks fantastic :eek: A big thank you to the Pixologic Team :tu:

Nattawat_OBBI
08-29-09, 02:10 AM
Pixologic thank you!cant wait...

loki_22
08-29-09, 02:14 AM
yall are just awesome. im getting jinned up the more i see! :cool:

majid_smiley
08-29-09, 02:23 AM
WOWOOWOWOOWOw...Wowow !.............wow! you are really amazing ! THANKS AGAAAAAIN Pixo)Ogic ! reallyUNIQUE !........how we can wait !?!

bogeywash
08-29-09, 02:39 AM
come on stop teasing the windows users and give us the bloody goz its the only thing out of all of the new features that you keep going on about that will actually make a difrence to the way i do my work and now ive got to wait yet another bloody month.
yes zsphers 2 cool but wont use em create my base meshes in maya and do the uv's in blender before zbrush is even thought of being used.
yes there is paintstop but i own photoshop (nuff said )
lightbox well everybody knows how to use the internet and by now im sure everyone has a few gig of texture and ref pics i know i do about 35 gig of em.
so at the moment all im going to get is the new noise feature that u have just realased the details for on yer vid, yes good but hardly going the change my workflow in any way shape or form.
so out of the new 3.5 features the ONLY thing thats making me bite my nail off in antisipation is the goz feature that we now aint getting that the macs are using.
feeling a bit under loved at this point.
come on pixilogic we know that its in beta testing so why dont you let us have a little beta test of that feature you did with the macs now its time for windows users to be graced with what looks to be the biggest change in workflow for quite a few years.
right rant over all of that being said keep up the good work :).

AgentEnigma
08-29-09, 02:44 AM
Wow...thats insane...:D

Arran J Lewis
08-29-09, 02:50 AM
This is a tremendous leap forward that is going to change the 3D artists choice of sculpting program to ZBrush if they are not already using it. Every additional sculpting feature that has popped in and out of my head as an idea of what would be useful has actually come into reality through ZBrush 3.5. I cant believe its just 3.5 and not 4. I look forward to using these tools, especially the plane sculpting on top of the spheres, maybe instead of re-topology tools as I can see a way to use them to quickly trace a new mesh around a shape which for me and some of my crazy high rez sculpts is a good thing. The fact that you can now make a loop using Spheres when constructing is amazing and for me is the most important change to the zsphere as that was its main restriction in the past. I look forward to the Mac release in time for some of the work I have on at the moment as it will really make a difference. Thanks

tez
08-29-09, 02:52 AM
I too was realy looking forward to GoZ, but hey if it aint ready, then id rather have it working, havent got time for playing beta, just need to use what works.

The other features will just help out which is what makes this release so great, it just keeps the flow going. More than anything, any feature, I want Zbrush to work better with its current features. Polished, refined, fixed!.

I think we can all relax as the message did say this coming week, not weekend. Enjoy your weekend, get on with your current projects, or take your family out for the day, be happy that when ever, and what ever comes, its free.

hobo
08-29-09, 03:02 AM
also "DYNOMITE!!!" right hobo?haha, that too, but for us long hairs, 'twas mostly far out depending on how high we got. This stuff hits some heights previously undiscovered ..

:cool:

Arran J Lewis
08-29-09, 03:04 AM
Is it possible to see some images of how the mesh looks on a model ones effected by the plane sculpting tool,... is it a part of the skining faze and so there for the final poly layout clean in relation to the shape of the sculpt?

How much RAM can this new version work with? although I am not sure how important this will be in the way that Z is always becoming better at using the RAM

Plakkie
08-29-09, 03:07 AM
Oof! I mean... Ooof!!!
Every video you guys put up here has the same "Wow I never thought of that but that's sooo practical think of all the possibilities"-feel to it.
Gripping my chair and holding on for dear artistic life.
:tu::tu::tu::tu:

Nemoid
08-29-09, 03:11 AM
Zspheres 2 are actually impressive and plane brush too. happy to see some attention to hard surface stuff in ZBrush. it is the starting point of another revolution.;)

sonder
08-29-09, 03:18 AM
Looks amazing, can't wait, all the modeling tools makes it amazingly simple to get forms made very quickly, so you get to the juicy sculpting parts quicker.......by the way does anyone know if there is going to be layers in paint mode?
And also if it would be possible to actually paint with textures rather than just apply a whole texture (similar to bodypaint)

Arvind!

rarukufan
08-29-09, 03:18 AM
SWEET! :cool:

Take that MudBox.:p

I think I'm just gonna get so drunk I'll sleep through the weekend and then wake up on Monday or Tuesday for Pixo's email. :lol:This is awesome guys!... Simply brilliant! I can't wait to get my hands on 3.5.

Now, not to take away your thunder or anything Pix' but this did bring one question to mind for me though. There still doesn't seem to be any accomodations for true volumetric operations. Having the ability to subtract to a greater degree to create cavities and holes within a mass instead of having to build up around them. I see independent ZSpheres can influence one another but it doesn't look like there are any operations that could be used to create severe cavities without stretching your mesh in the depression after skinning. If they can't, then perhaps that would be an aspect that's still missing from the new sculpting tools in ZB4. Let's say you want to model and light something like a wedge of Swiss cheese with interpenetrating holes. I mean, I haven't seen anyone actually attempt to sculpt a wedge of Swiss cheese, coz we're talking about overlapping cavity depressions which would be insane, but perhaps it is something to think about when considering acceptable limitations for ZB's sculpting tools. I modeled a photorealistic wedge of cheese like this for a job a few years ago and it would have gone a lot faster if I could have sculpted it. I just tested that now in 3D Coat and was able to do this easily using voxels.

It would also be cool if the surface noise feature could be applied as a volumetric hypertexture which would mean I could perhaps model something like this almost instantly. But in order to do that I guess it would have to be something like a voxel based sculpt or some sort of parametric object.

But yeah, I don't think it's going to be all that easy for the Mudbox crew to borrow from ZB anymore. Even Mudwalker falls way short of GoZ. I'm surprised they beat Pix' to Headus UV Layout though. My guess is AD will go with voxels instead which seams like an easier implementation.

Congratulations Pixologic! Never doubted you guys for a minute. :D

Intervain
08-29-09, 03:26 AM
Now I"m impressed - I love those free form zspheres in particular. The noise too - OMG it would have made my life so much easier lately. Bring it on <img src="http://www.zbrushcentral.com/upload/atn.gif"> (http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)<img src="http://www.zbrushcentral.com/upload/atn.gif"> (http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)

- FoOD -
08-29-09, 03:27 AM
:eek:

bogeywash
08-29-09, 03:30 AM
[QUOTE=Arran J Lewis]

How much RAM can this new version work with?


as far as im aware if its still only a 32 bit application the max memory ( on windows ) is capped at 4 gb, and the 64 bit is capped at 128 gb (with vista ultimate and business and probobly the same for windows 7 ) i have no idear what it is for the mac.

MotleyPete
08-29-09, 03:48 AM
Frankly, I'm speechless. It's just too much awesome to take in.

As a Mac user, I'll have to wait until the end of September, but It's gonna be worth it.

Avan-AMS
08-29-09, 03:50 AM
OK one more question, yeah like i have any other of my q answered... :p

How thin those new z spheres can be and how many can we get at once.
I wonder if this mean the end of Baldness??

khalavi
08-29-09, 04:01 AM
Rock N Roll.

brettSinclair
08-29-09, 04:21 AM
Now I"m impressed - I love those free form zspheres in particular. The noise too - OMG it would have made my life so much easier lately. Bring it on

Mag aren't you in the beta?

This update is looking better and better. Just wish goz was coming with it :(. I've been dying to try out goz.

undoz
08-29-09, 04:22 AM
mindblowing! the hard surface stuff looks amazing

Nemoid
08-29-09, 04:36 AM
This is awesome guys!... Simply brilliant! I can't wait to get my hands on 3.5.

Now, not to take away your thunder or anything Pix' but this did bring one question to mind for me though. There still doesn't seem to be any accomodations for true volumetric operations. Having the ability to subtract to a greater degree to create cavities and holes within a mass instead of having to build up around them. I see independent ZSpheres can influence one another but it doesn't look like there are any operations that could be used to create severe cavities without stretching your mesh in the depression after skinning. If they can't, then perhaps that would be an aspect that's still missing from the new sculpting tools in ZB4. Let's say you want to model and light something like a wedge of Swiss cheese with interpenetrating holes. I mean, I haven't seen anyone actually attempt to sculpt a wedge of Swiss cheese, coz we're talking about overlapping cavity depressions which would be insane, but perhaps it is something to think about when considering acceptable limitations for ZB's sculpting tools. I modeled a photorealistic wedge of cheese like this for a job a few years ago and it would have gone a lot faster if I could have sculpted it. I just tested that now in 3D Coat and was able to do this easily using voxels.

It would also be cool if the surface noise feature could be applied as a volumetric hypertexture which would mean I could perhaps model something like this almost instantly. But in order to do that I guess it would have to be something like a voxel based sculpt or some sort of parametric object.

But yeah, I don't think it's going to be all that easy for the Mudbox crew to borrow from ZB anymore. Even Mudwalker falls way short of GoZ. I'm surprised they beat Pix' to Headus UV Layout though. My guess is AD will go with voxels instead which seams like an easier implementation.

Congratulations Pixologic! Never doubted you guys for a minute. :Dvoxels would easily allow such operations as booleans and cutting the mesh as if it was made of clay. the only cheap app doing this now is 3D coat,which is voxel based sculpting. it allows to make things like these and also some more hard surface modelling but it isn't at the same level of Zbrush when sculpting, for now. Tho, it is more interesting in features than Mudbox. I think one could use both Zbrush and 3d coat together quite easily.

alexleia
08-29-09, 04:46 AM
Great updates!

Alex

gwainbarek
08-29-09, 04:52 AM
thats it,
i deinstall zbrush 3.2 untill 3.5 is released:D
you guys from pixologic are just amazing,
cant wait to get started with the new hard surface modeling tools.:tu:



ich glaube ich lasse mich wie eric cartman einfrieren bis Zbrush 3.5 kommt:idea::cool:

HaloAnimator
08-29-09, 04:53 AM
I really love the new noise function...I used to do this function in photoshop to get the look of skin but this just got easier to do. I also wonder if this will be able to be bake into my normal maps. And can we also do this with HD Geometry? And how will the baking of normal maps be handled?

I am just so psyched about the new ZB that i am planning on redoing my models just to take advantage of HD Modelling :)

Intervain
08-29-09, 04:54 AM
I spent some weekends walking inside Pixologic officer and trying some news beta features ,man ,believe , there are MORE to came !!, It's just a start.The Pixologic guys are crazy wizzards!

Alex Oliveryou're a sadist Alex.. hahaha

Brett... wish I could try it all out... at least my model had a go LOL

Schneidi
08-29-09, 04:55 AM
Oh guys, thank you. Thats exactly what I'm waiting for.

ZBrush is the perfekt tool, but you made this masterpiece every time much better than I would expect.

You guys are great.

Ich liebe ZBrush... ;)

TheGreenMachine
08-29-09, 05:14 AM
now I can't wait even more :lol: :lol:

just AMAZING stuff

Nemoid
08-29-09, 05:16 AM
I spent some weekends walking inside Pixologic officer and trying some news beta features ,man ,believe , there are MORE to came !!, It's just a start.The Pixologic guys are crazy wizzards!

Alex OliverThat's great to know !

Those presented, are magic features yet, can't imagine what they can add more to this wonderful app... maybe layers for painting and possibility to have/work with more maps at the same time per object, some enhanced retopology tools, but who knows...;)

Antropus
08-29-09, 05:24 AM
I spent some weekends walking inside Pixologic officer and trying some news beta features ,man ,believe , there are MORE to came !!, It's just a start.The Pixologic guys are crazy wizzards!

Alex Oliver
Alex, this is not Brazil! Here you can get in trouble if you spend a mere second inside of an officer!!! :lol:

Awesome stuff. Waiting for the release!

-Kris

Clappy71
08-29-09, 05:26 AM
:DI was hoping to use GoZ on my final portfolio pieces which have hard surface components. But those hardsurface brushes and Zspheres may do the trick. I may even be able to save Maya just for rendering and retopology.

Sweet!

MC

jonnyd'artiste
08-29-09, 05:33 AM
zbrush eats muddy 4 breakfast!!!!!!!!!:lol:
i love u pixologic!
will u marry me???

Cezar Souza
08-29-09, 05:34 AM
...such a tease :(

Now the only thing they really should make better is their ability to estimate time:

"We estimate testing will end shortly and ZBrush 3.5 will be available ... this coming week."

What happened to "...The Windows version of 3.5 will be released by the end of August..."??

:(

scottleroc
08-29-09, 05:35 AM
Fantastic new features guys. Zbrush 3.5 is probably the best thing that will happen for me this year, is that sad :D

elektro
08-29-09, 05:38 AM
just for the info:

https://support.pixologic.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=16

bye e

roger_01
08-29-09, 05:40 AM
Simply amazing!!! Looking forward to the new release!:D:tu:

shunkof
08-29-09, 05:54 AM
amazing!!!!!!Can't wait to see the release~~~~:eek:

m0delista
08-29-09, 06:07 AM
Fantastic news tools ! i cant wait for test this !!! ;)

NoWayOut
08-29-09, 06:13 AM
Looks awesome! But take the time to make it stable.

Now it just needs to support 64bit and I´m more than happy.
ZBrush definitely is the most amazing piece of software I´ve ever used :tu:

hobo
08-29-09, 06:22 AM
just for the info:

https://support.pixologic.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=16

bye eso now we've just got to check our emails every 5 mins instead ... :)

ministerart@hotmail.co.uk
08-29-09, 06:22 AM
Am i correct in thinking that Go Z is included in the Zbrush 4 update?...not this interim update?.


Still cant wait though........zbrush does wipe the floor with the competition. We should all be grateful for such a whopping free upgrade. look at mudbox 2009...they simply gold plated a turd with that one....and expected owners to pay as well.

Bingo_Jackson
08-29-09, 06:30 AM
Planar brushes...finally....yes!!

Bingo_Jackson
08-29-09, 06:32 AM
so now we've just got to check our emails every 5 mins instead ... :)Nobody releases anything over a weekend. You can wait until monday to start refreshing your inbox ;)

Bingo_Jackson
08-29-09, 06:35 AM
Am i correct in thinking that Go Z is included in the Zbrush 4 update?...not this interim update?.
.
We estimate testing will end shortly and ZBrush 3.5 will be available as a free update to all Windows registered users this coming week.
GoZ for Windows will be available by the end of September.

RawSunlight
08-29-09, 07:00 AM
I think I wet myself a little...
Never mind dry trousers, I'll just sit here waiting in a puddle of wee till you up it!!!!
OH MY GOOOOOOOOOOOOOOOOOD!!!!

Looks absolutely amazing guys, congrats in advance, love you, kisses!!! :lol:

pisso
08-29-09, 07:24 AM
It is 30 now! Still no sign of zbrush 3.5 yet!:evil:

Sickness
08-29-09, 07:25 AM
Ah well ... I don't care if I sound repetetive.
AWESOME!!!!!

Can't wait for the Mac release!
Is it there yet? ... No? ... How bout now? ... no? ... Damnit! :D

Burchigb
08-29-09, 07:25 AM
very nice, like the hard surface, noise, ah heck I like it all

Nice promo by the way, well done.

Looking forward to the email.

Now if I could only stop using the paintstop plugin I can start getting some work done. :D

hobo
08-29-09, 07:49 AM
Nobody releases anything over a weekend. You can wait until monday to start refreshing your inbox ;)yes, I know, and it's mostly of a Tuesday. But I'm just trying to up the temperature a tad :)

asecbrush
08-29-09, 08:00 AM
AWESOME ! :tu:

Can't wait ... Please give us 3.5 NOW ! ;)

SquidWatch
08-29-09, 08:10 AM
Wow. :eek:

Kerwin
08-29-09, 08:16 AM
Very impressive stuff. The planer brushes and noise are great ideas and continue to put ZB ahead of any other product out there. I can't wait to get my hands on Zsphere II tech.

-K

Sebcesoir
08-29-09, 08:31 AM
Waw....!:p

markkens
08-29-09, 08:41 AM
"...Ive fallen...and I can't get up."

And me with a verified registration.:D:D:D:D:D:D:D:D:D:D

LeoAMD
08-29-09, 08:41 AM
ARRRRRRRRR I WANT IT NOW! NOW NOW NOW NOW NOW. HAHAHAHA
ahhhh i feel much better now that i have got that out of my system.<img src="http://www.zbrushcentral.com/upload/atn.gif"> (http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)

wisdomknight
08-29-09, 08:44 AM
Wow amazing new features!

HaloAnimator
08-29-09, 08:46 AM
While all of this is fantastic...i still wish they have features like channel painting so i don't have to use bodypaint or Mudbox. But I am anxiously awaiting for 3.5 :D

jamespthornton
08-29-09, 08:54 AM
Did anyone else notice that the ZSphere model DID NOT look skinned when he began using the planar brushes??? Can you use them ON ZSpheres??? Am I seeing things??? :eek:

LordSteebu
08-29-09, 08:56 AM
Amazing. Great work guys.

wisdomknight
08-29-09, 08:58 AM
Im wondering the same thing myself.
Is it just for display/modeling purposes? Or will the color be transfered over to the skinned mesh?

jamespthornton
08-29-09, 09:03 AM
Im wondering the same thing myself.
Is it just for display/modeling purposes? Or will the color be transfered over to the skinned mesh?
No, I mean it looked like he used the planar (hard surface) sculpting brushes on the Zspheres without making a mesh. He did change the material, but the sphere chains were in tact when he began demonstrating hard surface sculpting. I have yet to see the chains stay visible in any other skinning demonstration.

However, the color information definitely looks transferrable to the skinned mesh, which is just awesome!

Codeman
08-29-09, 09:05 AM
Holy ZSpheres Batman! Phenomenal!

Mahlikus The Black
08-29-09, 09:17 AM
A dream come true really. Well, one of many Z dreams anyway. :D
I used to live here at ZBC, long ago, back since the 1.55b days. Now with Z's enhanced features, it just might make me live here again. Its been a long time but C'est La Vie hu. Can't wait to get my hands on Z3.5 and the new Zif-II workflow.

I too have to admit that I have really never liked unified skinning and hope that Ofer and the Zcrew have come up with a hybrid of Uni and Adaptive skinning for this new Zif II style modeling/sculpting. I am pretty sure I won't be disappointing though. Thinking of not only the new Z3.5 adaptive algorithm as well as what they have acomplished with Decimation Master, I feel pretty hopeful for the new mesh generation.

As for Boolean functionality, that is something we Gray Ghosts have been talking and thinking about since 2001. Knowing now what I know about Pixologic, just give them time. One thing to learn about these laudable guys is, though they take their time with features and updates, they always amaze and revolutionize. It takes a long time to make good, clean, smooth, fresh orange juice...lol...and, for Ofer and the gang...the juice is worth the squeeze. No matter how long that may be to get a savory glass full.

Keep at it yall! I'm like a kid at Christmas again.

Bravo.

~MAH~

Mr.Storm
08-29-09, 09:21 AM
I wish they would put their brains on matte painting.
But this is really good stuff. I don't under stand the 3.5 and 4.0 stuff tho
Is 4.0 pushed back now?

NM

I don't want to know
great job guys.

-peace

RAMWolff
08-29-09, 09:44 AM
Not much to say... but WOW!! :eek: 3 new features that just blow my mind. I love the noise ability. I think that will really come in handy for those of us that like using the poly painting tools!! WOOT!! :D

vedanta
08-29-09, 09:47 AM
you guys have the MAGIC

skullbeast
08-29-09, 10:01 AM
Wow
:D

Leshiy3d
08-29-09, 10:13 AM
whoa! :D

Santis
08-29-09, 10:31 AM
WOW!
The noise feature will just make things too easy :P

Mikeporetti
08-29-09, 10:50 AM
wow i see where this noise thing is going, procedural texturing integrated with masking abilities omg!! Next thing we need for this is a hypershade to control the procedural textures!

This is fantastic guys, i love it!

Mudbox would be a lot better if it was zbrush.

JiggyBeatz
08-29-09, 11:01 AM
This is just crazy! Love it!
Wonder if they change or add more Render-Abilities. Like V-ray or whatever.

themightyflog
08-29-09, 11:18 AM
I hope it comes out with a grouping tool so I can name groups effectively and export them. That is one thing that would help me in Poser character creation. Any ideas on this?

eldee.s
08-29-09, 11:24 AM
man these videos are always just dripping with cheese...

hearing about a GoZ delay two days before it was supposed to come out is not something i wanted to hear.

marklee1
08-29-09, 11:27 AM
well now can mudbox top that hehe:D btw love the new zsphere keep it up guys it rocks:cool:

metalliandy
08-29-09, 11:41 AM
Great job Pixologic :D

Im really looking forward to the update...the new stuff looks amazing!

Keep up the good work chaps...a few more features videos wouldn't go a miss either :P

smeagol
08-29-09, 11:53 AM
wow ! :eek:

pixologic , you rock ! :tu: :tu: :tu:

n-drew
08-29-09, 12:02 PM
a griiid, a griiiiiiiiid...G...R....I....D...WHOOAAA :P

rarukufan
08-29-09, 12:10 PM
Am i correct in thinking that Go Z is included in the Zbrush 4 update?...not this interim update?.


Still cant wait though........zbrush does wipe the floor with the competition. We should all be grateful for such a whopping free upgrade. look at mudbox 2009...they simply gold plated a turd with that one....and expected owners to pay as well.It sounds to me like Windows will get 3.5 soon and GoZ will follow a few weeks later perhaps as a plugin separate from 4. I'm really not expect to see 4 'til the very end of this year or perhaps January. I hope they can stay on schedule but it's better to be 'stable' than sorry.

Ping-Pong
08-29-09, 12:23 PM
The more I love Zbrush. the only problem is my skills need some upgrade.
Great job Pixologic, can't wait to play with the real program.

cgicore
08-29-09, 12:39 PM
Insane!

rarukufan
08-29-09, 12:51 PM
voxels would easily allow such operations as booleans and cutting the mesh as if it was made of clay. the only cheap app doing this now is 3D coat,which is voxel based sculpting. it allows to make things like these and also some more hard surface modelling but it isn't at the same level of Zbrush when sculpting, for now. Tho, it is more interesting in features than Mudbox. I think one could use both Zbrush and 3d coat together quite easily.That's exactly right, Nemoid. I was simply thinking about the Z4's sculpting tools that we've been able to observe so far and how they relate to what you can do with real clay. The new workflow makes use of tools that truly better mimics how one builds up and manipulates real clay to achieve the final sculpt. That was when the whole 'hole' thing came to mind. I reattached those examples for those that don't get what we're talking about that was slapped together in 3D Coat using voxels and the sphere brush. So far, it seems there's no way to directly subtract from a mass in Z4 to this degree. Definitely, NOT a deal breaker though. I pretty much agree with your assessment of 3D Coat, ZBrush and Mudbox.

What's really gets me excited about Z4 is that every time we're introduced to a new feature, someone replies, "Pix' is just getting started, you haven't seen anything yet". If that's the case, then Z4 will be a stellar release.
It would really make up for that lame @ss Maya release.
Oops!...Did that just slip out.
_

Daemon3d
08-29-09, 12:58 PM
omsg :eek: :tu:

kevphil
08-29-09, 12:59 PM
This is just what I was hoping for! (I wrote a post to that effect just a couple weeks ago.) It will be really interesting to see if Decimator can make a hard-surface mesh that's friendly enough for use in other programs.

Of course, soon we won't NEED anything else! What amazing new features!

Now, as soon as I get my new Mac...

THANKS!

rarukufan
08-29-09, 01:00 PM
No, I mean it looked like he used the planar (hard surface) sculpting brushes on the Zspheres without making a mesh. He did change the material, but the sphere chains were in tact when he began demonstrating hard surface sculpting. I have yet to see the chains stay visible in any other skinning demonstration.

However, the color information definitely looks transferrable to the skinned mesh, which is just awesome!
Yeah, I noticed that too. Will wonders never cease.

cooly08
08-29-09, 01:21 PM
Awesome stuff. I can't wait ! :D
Pixologic is the best innovative company !

agazone
08-29-09, 02:05 PM
OMG :eek: :tu:

ashwin baluja
08-29-09, 02:21 PM
Gonna Commit suicide out of happiness...love u pixologic...bravo.

TVeyes
08-29-09, 02:30 PM
Oh come on !! Another brush type with modifiers ! You are really pushing an old timer from giving up his trusted Standard, Smooth and Move brushes ;) Flatten brush looks incredibly cool. EDIT: Sorry, Planar brush.

Must spend more time ZBrushing. Must spend more time ZBrushing.....

I wish you all the best for a successful launch and big thumbs up for the new ZSpheres II :tu:

nicholasmarks
08-29-09, 03:09 PM
okay so the intitial wow of the video is still buzzing but thinking a bit more clearly about the features...

I think something like a dirty reyes approach is way possible now in zbrush...

mask by caviity...invert mask.....blur mask....

apply procedural noise dirt to all your nooks and crannys.

that is going to make doing environmental art alot of fun.

Also...i have worked quite a bit with procedural textures. I beleive the video just touched on it but using procedural polypainting to texture will be big. coul

...

I am just keeping my fingers crossed that the zpheres stay intacked even after skinning. So that the skinned model is already rigged.

What u guys think?

wisdomknight
08-29-09, 03:15 PM
Yeah it definitely appears Pixo has given us an advanced 21st century version of MetaReyes with ZSpheres and a advanced type DirtyReyes with noise procedurals. Though the Reyes plugins are really old scholl, back in the early 3dsmax days :) But what great stuff those plugins were!

sonn
08-29-09, 03:27 PM
Hehehe, I was thinking yesterday that I should post something about some kind of planar brush in the wishlist thread. This is freaking great :D

remcv8
08-29-09, 03:30 PM
Incredible!!!

More Intuitive than ever!!!

I'm curious to know if any or all of the recent Plug-ins will be integrated into the 3.5 or 4 update and if there will be improvements to those Plug-ins???

I'm kinda hoping for Layer improvements in Paint-Stop as well as Symmetry and Radial Paint features to boot. Also wondering if Paint-Stop will be our Z-App Link solution at some point.

Will Decimation Master be integrated as well as Sub-Tool Master???

Will there be improvements to the rendering engine or possibly an outside renderer???

Are the new updates going to cost us more memory to run??? I know that Pixologic has mastered the ability to conserve memory and still function in high resolution.

I'm seeing that with Go-Z, there might not be a reason to retopologize your high res meshes. That, when you transfer them over to your 3D app via Go-Z, it's automatic.

Am I Dreaming???

I can't wait to play!!!


:D

sasquatchpoacher
08-29-09, 03:54 PM
Nice work guys! Wish the UI got some love. Oh well cant have it all. :D

ambient-whisper
08-29-09, 04:25 PM
hearing about a GoZ delay two days before it was supposed to come out is not something i wanted to hear.

Theres only so many Hours in the day, and when you need to work with developers to help you test/develop support for their apps, it takes time.

jamespthornton
08-29-09, 04:35 PM
I am just keeping my fingers crossed that the zpheres stay intacked even after skinning. So that the skinned model is already rigged.

Well, it seems that there are two kinds of Zspheres now: bones and then the mass you build around them. Since you can already build a ZSphere rig, it only makes sense that the bones stay linked to the skinned model for posing. I'm sure you can adjust the rig on the fly.

This is exciting stuff! Volumetric ZSphere sculpting! I'm amazed at how they freely connect, allowing you to create amazing forms before ever creating a mesh.

I'm still baffled about one thing though. It clearly looks like the guy straight broke out the hard surface brushes on the ZSpheres without skinning. I need answers here! Can you do that :qu:

nicholasmarks
08-29-09, 04:57 PM
yah that makes sense james. I would hope they keep the rig. Even though rigging is so easy in zbrush already...i am just lazy. I wish it was always just there.

As far as the harsurface rock sculpt. There is a a definate edit in the video. Look at the right side and u can see a UI pop. I am sure he converts to skin.

Alot of people on the boards have been talking about booleans. I am almost positive they are in. They would have to be with all these new tools. Remember all the info they gave on the 3.5 posts. It said that you would be able to merge subtools together and weld seams. This is a HUGE statment. That to me says that you could plop holes in objects. I perhaps with a fliped faces sub tool? That would be tedious as hell. But I am hoping for someway to boolean.

eldee.s
08-29-09, 05:02 PM
Theres only so many Hours in the day, and when you need to work with developers to help you test/develop support for their apps, it takes time.Oh, trust me I know. But I'd be lying if I said I was happy to hear GoZ was delayed wouldn't I? :)

wasn't trying to be snarky or anything, just that GoZ is pretty much the one feature I'm looking forward to in Z3.5 and now it's pushed back. Sucks, but that's life I guess.

edit: and I was being snarky about the videos being cheesy. sounds like they're directed and written by self-help authors heheh :)

Frenchy Pilou
08-29-09, 05:14 PM
...bad ;) :eek: :cool: :tu:

jamespthornton
08-29-09, 05:16 PM
...i am just lazy.
Aren't we all! :lol:


As far as the harsurface rock sculpt. There is a a definate edit in the video. Look at the right side and u can see a UI pop. I am sure he converts to skin.

Ah yes, the rock sculpt is definitely skinned. I'm referring to the first one, the space ship or whatever. You can clearly see the ZSphere chains when he starts using the hard surface planar brushes. In the rock sculpt, when it is skinned, you cannot see the chains, it's smooth. I've also yet to see a skinning demonstration where the chains of spheres are still visible. Plus, you only see him change the material, there is no UI pop on the right during the ship demo.

I mean, how much more awesome can you get? Could it be? Volumetric Zsphere hard surface sculpting prior to skinning?!? I seriously doubt that's the case, but it just caught my attention as different than the skinning. Either way, it looks damn cool!

sowrdfish
08-29-09, 05:47 PM
those guys have brains out of this universe .....lucky for us hehehehe

daugaard47
08-29-09, 06:22 PM
I have a feeling sometime soon, Zbrush will be the only 3dapp you will need.
I could definitely see some sort of animations tools coming. Maybe not in Z4, but that would be great if it was. You would think they could get some better render engine such as Mental Ray or is that exclusive to Autodesk?
FYI: the hard surface tools look awesome.:tu:

Clappy71
08-29-09, 06:59 PM
Holy crap. If you can use the planer brushes on the Zspheres and retain the rig after skinning than we don't need to go back and forth between apps anymore until its time for retopology. Organic forms, clothes, armor, weapons, and vehicles, all in Zbrush. That folks is a game changer.

:o

jamespthornton
08-29-09, 07:45 PM
I have a feeling sometime soon, Zbrush will be the only 3dapp you will need.
I could definitely see some sort of animations tools coming. Maybe not in Z4, but that would be great if it was. You would think they could get some better render engine such as Mental Ray or is that exclusive to Autodesk?
FYI: the hard surface tools look awesome.:tu:

I used to think that, but once you dig in to some other 3d apps, you quickly realize that ZBrush is a completely different approach. This is a very good thing for artists and for Pixologic. However, I don't foresee ZBrush pursuing full blown rendering, physics simulation, or animation anytime soon. Why reinvent the wheel? ZBrush is 2.5d, not a 3d world space, which is why it rocks. Think of it as a canvas. Some improvements to the renderer would be great for illustrational art, but I don't think a complete overhaul will be a priority.

One day, sure, but I would rather them focus on their unique artistic approach, while making it easy to work together with those types of apps. (hint: GoZ) :tu:

I don't think that's a weak point either. It's a good thing when apps work together. It's kind of like Painter and Photoshop. One without the other just isn't nearly as fun.

Vancross
08-29-09, 08:04 PM
I really don't care if zbrush will ever have a full character animation toolset. I think it would be neat if it could do stop animation type work somehow. I think it would stick with the idea of what zbrush is meant to be but still offer motion options.

I think that it is really going in the right direction and the only thing I would say it lacks is a detailed UV toolset for workable and friendly UVs that you can paint easily in photoshop for instance and a nice set of topology tools or someway to easily crunch down the pollies into something efficient and usable. Improved rendering would also be appreciated although it really can do a good job now if you know what you are doing. And then there is 64bit support which is really something that is hopefully implemented soon.

nandlaskar
08-29-09, 09:17 PM
Just Amazzzzzzzzing :cool::cool:

PolygonMaster
08-29-09, 11:27 PM
je peux pas le traduire en anglais alors je le dis dans ma langue natale !

pfff! nan mais c'est bon la arretez tout, c'est un truc de fou furieux !!!
j'ai qu'une hate maintenant c'est de m'eclater dessus !!

faut pas nous mettre l'eau a la bouche comme ca, c'est pas bien, le taux d'adrenaline commence a monter !

bon, quand est ce qu'il sort ???

congratulations !

sammy2
08-29-09, 11:49 PM
Does the ZSphere rig remain intact if you use GoZ to send to another app, then return to ZBrush ?

Sammy!!

CowboyBunny
08-30-09, 12:36 AM
I can't see how it' could Sammy. Unless maybe they appeared as say dummy nodes in the 3d file?...

Zspheres look a whole lot better in this video than the last. I said before, I could not see myself using them, but now they look so damn seductive.
The Hardcurve will come i really handy.

slashpot
08-30-09, 01:05 AM
Holy snapping ar$eholes Margaret! It's all too much! I was just saying that I couldn’t think of much more I needed ZB to be able to do except perhaps make hard surface modelling a bit easier, and BANG! There it is!
The question with all this new incredible functionality is how hard is it all going to be to get used to? If it's as easy as the original Zspheres it will be a monstrous leap for us average schmos, we'll be able to make anything. It really looks a lot more like the process we'd use with clay where you slap a chunk of clay on your model and then proceed to amalgamate and shape it.

Its kinda fun watching everyone wonder whether you'll be able to do this or that. I can't WAIT to see all the new functionality, but having been part of the beta process with Pixo I know how they work and the manic drive to get the product shipped versus the drive to include all the amazing ideas that keep flying out of the brilliant minds they have. Its gotta be so tough making the decision whether to go live or just spend one more day working on a new breakthrough - of course if you take the extra day someone will find a new bug or think of a clever tweak. It could go on forever.

Give 'em a break kids, I'm hanging out to see the new goodies too, but I can promise they're not sitting around talking about bottom lines and marketing strategies, they are frantically trying to pack as much sweet, 3D goodness into the final product as humanly possible.

Now hurry the f%%$# up guys!!!!! ;)

Buckie
08-30-09, 02:46 AM
Oh, I think I may cry... ;)

Max the Artist
08-30-09, 04:22 AM
Anyone got this new sweet baby already ? i wanna hear some words of mouth :)

/ Magnus

willp
08-30-09, 04:26 AM
this thread should have Lux Aeterna (music from Requiem for a dream) piped in.

n-drew
08-30-09, 04:34 AM
do ya really think they releasing it on sunday???

metamesh
08-30-09, 04:56 AM
spear me, that looks awesome!!! WOOHOO!! :)

phionix
08-30-09, 05:39 AM
What, no count down clock?

Nemoid
08-30-09, 06:00 AM
I used to think that, but once you dig in to some other 3d apps, you quickly realize that ZBrush is a completely different approach. This is a very good thing for artists and for Pixologic. However, I don't foresee ZBrush pursuing full blown rendering, physics simulation, or animation anytime soon. Why reinvent the wheel? ZBrush is 2.5d, not a 3d world space, which is why it rocks. Think of it as a canvas. Some improvements to the renderer would be great for illustrational art, but I don't think a complete overhaul will be a priority.

One day, sure, but I would rather them focus on their unique artistic approach, while making it easy to work together with those types of apps. (hint: GoZ) :tu:

I don't think that's a weak point either. It's a good thing when apps work together. It's kind of like Painter and Photoshop. One without the other just isn't nearly as fun.Yeah i tend to agree somewhat.
Even if certain things within Zbrush make me dream of other possibilities that the app could offer.
For example poseable models make me think about the possibility to do at least stop motion kind of animation.

However, right now, the DCC world is made from what i'd call traditional 3D applications, basically using techniques elaborated since when 3D graphics started off: so , elements lke points, edges and polygons in 3D space, algorithms to give models a smooth appearence, maps, and so on.

And using what i'd call a technical workflow, because there was no other possibility at the time,, and programmers have not always an artistic mindset. Artistic workflow was also not exactly required, because 3D graphics were experimental, niche technologies to do sfx in big productions.

BTW, all expanded, grew, and more and more artists accessed to this world of 3D graphics: quality had to improve, for always more believable effects, creatures,and more things.

Technology evolved a bit and came sculpting, though subdivision of models in millions of polygons, bump maps, displacement maps and normal maps. This allows a more quality in organic 3D models.
The sculpting approach allows artist to better think about the shape they create, and also the amount of details you can create through displacement/micropolygon displacement at render time, gives that needed extra bit of believability, very difficult to acheve with traditional techniques in small amount of time.

The approach Zbrush uses is way more artistic that traditional 3D applications, but obviously, it does, very very well only a small part of what would be required to do a complete 3d animation.
It is a specialized wonderful app, for sculpting, creating maquettes from scratch, painting, drawing , and more. ;)

As for the future who knows. Pixologic will apply their approach, they have great ideas and all what counts is results.

If for example in the future they'll offer a new workflow to do hard surface modelling, better than what you could achieve into a traditional 3D app in less time, it will not be a problem at all. Because results count.

Right now tho, the best thing to do is working with Zbrush AND traditional 3D apps. with GoZ you can get the best of both worlds exploiting advantages of the 2 approaches: technical, and artistic, and this is VERY good

Clappy71
08-30-09, 06:15 AM
One day I could see a suite of products, Zbrush and Zmotion. I don't think they will stop with Zbrush, they are a business at the end of the day.

sonn
08-30-09, 06:27 AM
For example poseable models make me think about the possibility to do at least stop motion kind of animation.
Oooh, I like that. or some kind of animation that doesn't rely on old way of rigging thing. So it's more interactive, kind of like modeling in zbrush vs other programs :D

Xsmoke
08-30-09, 06:38 AM
Does anyone know how to make Windows Mail Send/Receive every .02 seconds?

amolpatil
08-30-09, 06:55 AM
Great ........

slipdiegoknot
08-30-09, 07:58 AM
this software is just the best!!!! please never sell it

Daveed_HaGolehm
08-30-09, 08:48 AM
...My head just spontaneously combusted after watching this video!!:-)
.. And Ive now attached a digital sculpt print of my noggin' to my afore mentioned headless body..
:D
Big up yourselfs to Jaime, Ofer, and the whole Pixologic crew!! The new version is just amazing!!!
-D:)

manzarek123
08-30-09, 10:27 AM
stunning! really zbrush is gonna be the software of the year! that noise function is awesome! and well, another thing! what's the name of the song in the video! it's so cool!!, Pixolator uses! so cool songs in his features videos!

mikzoom33
08-30-09, 10:36 AM
the sky is the limit.......

policarpo
08-30-09, 11:13 AM
So glad I stuck with zB. You guys totally get the artists need to flow during creation. :tu:

Darukin
08-30-09, 11:19 AM
Thats brilliant, you managed to do it again Pixo! This process looks so creative and intuitive and less technical, it's amazing, you really revamped Zspheres!
Can't wait!

elfufu
08-30-09, 12:21 PM
thats fantastic...

if you give us real tiff support, multiple uv tile texture export, and fix the flipped texture map problem, i will give you my first born, im sold.

this kicks ass
very impressive :tu: :tu: :tu:

Sigmund Hentze
08-30-09, 12:27 PM
This is totally a mass hysteria situation, so much excite many from so many in such a short time, all these replies on such a great video...

Please don't let us down...

Waiting.....

Thanks...

mdale13
08-30-09, 02:30 PM
I just cried a little bit. Thank you Pixologic!

-WOODY-
08-30-09, 02:50 PM
Fascinating! I can't wait to get my hands on this bad baby. Great job Pixologic and thanks again for the free update. As far as your company goes, you are the best by far for what you have to offer to your customers. This goes for price, updates, development, customer service, and the great help we receive here on the forums.

Darukin
08-30-09, 04:10 PM
Watched it again, like many others said, this does make you tear up lol, really amazing, truly a concept artist's dream like others said also. You guys are truly unique with your software and innovation!

I'm really happy because I had doubts a few months ago about how much more Zbrush would advance with Zbrush 3.5 and 4 as I thought Zbrush 3 itself was really the peak, but with this, you blew my mind and revolutionized again, it's like magic, all the ZSphere stuff, it's exactly what Zbrush needed for the next big step! Love also the planar brush and noise feature, really great, people will be concept-modeling hardsurface stuff now too on Zbrush!

Awesome, counting down now!

ghib
08-30-09, 04:50 PM
I'm not impressed, it'll be clunky and buggy. Like everything else in zbrush.

5x speed videos with funky soundtrack don't do anything for me anymore.

n-drew
08-30-09, 05:02 PM
ghib, do u complain about every app or just zbrush and silo?!?!

bisenberger
08-30-09, 05:44 PM
can't wait:tu: hope ZB has their servers super charged:D

HaloAnimator
08-30-09, 06:01 PM
I feel like a football player ready to tackle the **** out of someone waiting for this program...

wayniac
08-30-09, 07:34 PM
As with most others in this thread I'm super excited to get using 3.5. The hard surface brushes look faaaantastic! I really can't wait for the zsphere stuff as well. Seems like it will be more akin to the whole adding clay/sculpey to an armature type workflow used by traditional sculptors.

I'm sure the hold up on GoZ is to make sure it's rock solid and works with Max/XSI so no worries Pixologic team!

One thing though, the user base could REALLY use layered psd support!!!

ZApplink......GREAT stuff!!!.....but the output is flattened!! What happens if the art director loves everything BUT the spots on the character and wants those removed/hue changed/wtfever? It's this sort of stuff that really hurts the workflow. As something that has been requested going on a few years now can we please have layered PSD support.

I am VERY appreciative of all the hard work you folks at Pixologic put in each and every day. I mean, you have single handedly been one of the most vital parts of a massive Digital Renaissance Period in the art world. This is no small feat! You have made my life MUCH easier and my work MUCH more enjoyable every single day. For that I am very, very thankful.

Again, thanks for such a great app and looking forward to seeing where you guys take ZB in the future!

woop woop
08-30-09, 07:49 PM
amazing new features, really inspiring to see such creativity put into the tools. can't wait to use these new features myself!

wikid
08-30-09, 09:06 PM
YAY HARD SURFACE BRUSHES FINALLYYYY!!!!!!!! cant wait

sahil_raptor
08-30-09, 10:11 PM
i am speechless...if i say its the next big step it would make perfect sense..wow..!!

toddrkeller
08-30-09, 10:26 PM
Truly awesome...... Still can't wait for goZ though ;)

RyanMTaylor
08-30-09, 11:42 PM
hollllyyyyyy ****. *jizz*

Jaxx
08-30-09, 11:59 PM
I'm not impressed, it'll be clunky and buggy. Like everything else in zbrush.

5x speed videos with funky soundtrack don't do anything for me anymore....
(I guess we should just let these kind of comments slide by and move on but I didn't this time)

Everyone's got their preference in what they want from an app ofcourse but you statement implying that it's basically useless can be called bold.

Other people are showing magic with it every day.. if you are not able to, does that say something about the app being clunky and buggy or possibly yourself?..


Great work PixoCrew! Shine on you crazy diamond! :D

asecbrush
08-31-09, 01:55 AM
Jaxx said : "Other people are showing magic with it every day.. if you are not able to, does that say something about the app being clunky and buggy or possibly yourself?.." I completely agree ...

Hehe, I've often been frustrated with different 3D packages and then it's easy to blame it on the software ... : no software is perfect !
But when you see what a lot of artists are able to do then ultimately it's all about your own attitude.

I'm loving ZBrush more and more and 3.5 shows a lot of promise ...

Go Zbrush ! :tu:

EDIT : Now where the h*ck is 3.5 ? I want it NOW ! :lol:

Smoluck
08-31-09, 02:06 AM
INCREDIBLE ! That's aboslutely Stuning

Disco Stu
08-31-09, 02:52 AM
suprisssseee!
http://www.youtube.com/watch?v=QKwCQWjTyI0&feature=related
delayed!

Sergio Santos
08-31-09, 03:15 AM
Will it be GoZ for Max when 3.5 finally comes out?

Disco Stu
08-31-09, 03:35 AM
maybe nao?

haamu
08-31-09, 04:32 AM
I find the lack of critical inquiry on these boards disturbing. After the overhyped fiasko that was ZB3.0 (well not fiasko exactly, but on the scale between what it was and what it was said to be, it ranked quite low) I can't quite get excited before actually trying the new stuff.

The "freedon to explore and create at the speed of imagination" has been, and likely will be dramatically crippled by the usual mesh problems and having to remesh after big changes. People seem to regard this as necessary evil, quite like manual unwrapping in the past, so there's no pressure for innovation or development. Hopefully I'm wrong and this is being addressed, but not holding my breath over it.

I was actually quite delighted by the new zspheres. Though not entirely unique system, the implementation seems fairly fluent and functional together with mesh sculpting. There are couple of problematic areas that I can think of that weren't shown in either demo, so won't be singing praises just yet.

...
(I guess we should just let these kind of comments slide by and move on but I didn't this time)
Everyone's got their preference in what they want from an app ofcourse but you statement implying that it's basically useless can be called bold.
Other people are showing magic with it every day.. if you are not able to, does that say something about the app being clunky and buggy or possibly yourself?..
You can also paint with a brick or texture with MSpaint and do photoreal work, but I can't see why you'd want to do that. You kinda misinterpreted him though, he's just saying the same as I, that pixologic has a history of doing a bit sloppy/half hearted job at implementing new things and hyping them well in advance.

ZB is a good program and probably the best one available. I'm just saying that it might be a whole lot better if people stopped praising all the good things and started criticising the bad things.

TezZy
08-31-09, 04:40 AM
honestly....singing praises has happened quite a lot but is justified. Think back just a while back and you will remember that pixologic was getting the major bashing and lots of people were very critical, which was also justified to some degree

nothing wrong with excitement :D

vanden
08-31-09, 04:54 AM
3.5 arrive to leave someday???

Disco Stu
08-31-09, 04:56 AM
grouch! :D

spaceboy412
08-31-09, 05:03 AM
in both videos i didn't see any zsphere deleting which is worrisome.

anyway.
"almost there..."

MotleyPete
08-31-09, 05:13 AM
I find the lack of critical inquiry on these boards disturbing.

"I find your lack of faith disturbing" - Lord Vader

e1
08-31-09, 05:53 AM
I too am excited about zbrush 3.5. I loved zspheres from the word go and thought they were an excellent prototyping/concept modeling tool.

However I also could not shake the feeling that the tool was only half finished. The fact that there is now a zspheres 2 does prove a point.

I think that is what people mean when they refer to half finished ideas.
I will wait to see how these new zsphere tools translate into polygon models, before singing zbrush praises.

We have now gone from a zbrush 4 release in august to a zbrush 3.5 with goZ and an xtra feature, to a zbrush 3.5 with only the xtra feature and even that is now delayed another week. It is a dangerous game to promise things and only half deliver.

Having less features but having them on time is more important to me than having lots of new features, that only half work or are only half finished.

That said I will be eagerly awaiting my email to try out the amazing new zspheres.

e1

Giantsun
08-31-09, 06:00 AM
Come on Z dudes! Post another video, this one is wearing off!!!

fuss
08-31-09, 06:05 AM
super awesome!!

phionix
08-31-09, 06:15 AM
Don't fret Haamu, you don't have to download it when it comes out.
Personally, I'm not in praise, I'm in pants wetting, mouthwatering, can't think about anything else, anticipation for the update.

Don't know if it will be buggy, but as long as it doesn't crash every other minute, I'll be fine.

I don't own any other software that gives me free updates to full versions of itself YEARS later. I started a 2.0. What other software company does that? Can you name 2? I think everyone that has owned the software for more than a year (even 3 months) and downloads a free upgrade with new features should give them a thumbs up!

If it's buggy, they'll fix it. If the new features suck b@!!z, then don't use'm. Alll the other featues are tried and true.

I for one would like to say ....Bravo Pixologic, Bravo.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1Now where's the update!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Hansi256
08-31-09, 06:18 AM
However I also could not shake the feeling that the tool was only half finished. The fact that there is now a zspheres 2 does prove a point.

As long as these 'half finished' features are implemented later on, I thinks it's not that bad. Many companies release software that isn't even half finished an far from stable. Instead of bugfixing features, they implement new ones wich are unusable, because of newly introduced bugs. If these updates cost you money - it's even more sad.

I didn't have this experience with ZBrush yet - so keep on the good work.
I'm awaiting the free upgrade-release ;)

Dman3d
08-31-09, 06:56 AM
Bravo, pixologic never ceases to amaze me.

Thanks so much for these tools.:tu:

Wyatt
08-31-09, 07:08 AM
ZB is a good program and probably the best one available. I'm just saying that it might be a whole lot better if people stopped praising all the good things and started criticising the bad things.I would if there were any bad things to criticize. Seriously, one of the few programs where I am totally satisfied with my purchase. Once I finally learned all of the tools and techniques I find the only limitation is myself. By that I don't mean it in a buzzword way but by laziness. I should be putting out twice the amount of content but that's not ZBrush's fault.

Okay, there's a point I could criticize. ZBrush's documentation sucks. It's gotten much better over the years with the wiki and other elements but I would really love something like an official manual.

Edit:
Forgot to ask, anyone gotten an email yet? :D

Xsmoke
08-31-09, 07:33 AM
I enjoy creating scenes in Maya and get a great feeling of accomplishment
when i finally render out the scene. I also enjoy the Adobe CS4 Master Appz.
I use many,many different appz for my pleasure but never have used any
software that compares to the magical Zbrush. It's far and above any other
app i have seen. When i complete a model in Zbrush, i always find myself
saying, "Now that's why i started in the 3d art world to begin with."

Just my opinion

Erklaerbar
08-31-09, 07:51 AM
go out and enjoy the sun, from support center:


UPDATE 8/31:

The release MAY be delayed by as much as a few days. We will update this announcement the moment that the release has happend and upgrade links have started going out. Thank you for your patience and understanding as we work to bring you the best version 3.5 possible. While waiting, please check out the newest preview video: http://www.zbrushcentral.com/zbc/showthread.php?t=074539 (http://www.zbrushcentral.com/zbc/showthread.php?t=074539)

Disco Stu
08-31-09, 07:52 AM
:( thanks anyways

Pixote_Mushi
08-31-09, 08:01 AM
wowwwwww....

Thanx pixologic Thanx.fantastic!

Al.Tintop
08-31-09, 08:05 AM
yesterday was boring, all the time i thought:

I’m sitting here in a boring room,
it’s just another rainy sunday afternoon,
I’m waisting my time, I got nothing to do,
I’m hanging around, I’m waiting for you,
but nothing ever happens and I wonder...

Bingo_Jackson
08-31-09, 08:35 AM
ZB is a good program and probably the best one available. I'm just saying that it might be a whole lot better if people stopped praising all the good things and started criticising the bad things. :rolleyes:

So ZB is the best program available, and yet still not worthy of praise by your enlightened estimation.

Your opinions are silly.

abe_Tamazir
08-31-09, 08:37 AM
go out and enjoy the sun, from support center:


UPDATE 8/31:

The release MAY be delayed by as much as a few days. We will update this announcement the moment that the release has happend and upgrade links have started going out. Thank you for your patience and understanding as we work to bring you the best version 3.5 possible. While waiting, please check out the newest preview video: http://www.zbrushcentral.com/zbc/showthread.php?t=074539 (http://www.zbrushcentral.com/zbc/showthread.php?t=074539)funny, didnt receave anything from support center, and the main page hasn't been updated with this info (in the support center)
has anybody else appart from Erklaerbar recieved anything?

Bingo_Jackson
08-31-09, 08:38 AM
funny, didnt receave anything from support center, and the main page hasn't been updated with this info (in the support center)
has anybody else appart from Erklaerbar recieved anything?It wasn't sent out, it's posted as an addendum to the 8/28 article on the support page.

calmasacow
08-31-09, 08:48 AM
Wow,.... I think I need to go change my shorts.

Awesome work guys.

abe_Tamazir
08-31-09, 08:54 AM
Bingo_Jackson:
cant see any "addendum" to the 8/28 article on the support page?
am i looking at teh wrong place?...

Bingo_Jackson
08-31-09, 08:55 AM
Bingo_Jackson:
cant see any "addendum" to the 8/28 article on the support page?
am i looking at teh wrong place?...https://support.pixologic.com/index.php?_m=news&_a=viewnews&newsid=10

abe_Tamazir
08-31-09, 08:58 AM
o man, found it...was looking directly at the post, that sucks :(
Althought there is a big "MAY be a delayed"
ill just stop checking my mails and the forums for now...:)
laters peeps!

Nemoid
08-31-09, 09:07 AM
I find the lack of critical inquiry on these boards disturbing. After the overhyped fiasko that was ZB3.0 (well not fiasko exactly, but on the scale between what it was and what it was said to be, it ranked quite low) I can't quite get excited before actually trying the new stuff.

The "freedon to explore and create at the speed of imagination" has been, and likely will be dramatically crippled by the usual mesh problems and having to remesh after big changes. People seem to regard this as necessary evil, quite like manual unwrapping in the past, so there's no pressure for innovation or development. Hopefully I'm wrong and this is being addressed, but not holding my breath over it.
Well, my opinion is Pixologic does huge efforts to truely innovate in the field of DCC, differently from other companies which add some kinda feature, without actually thinking how can we project a better way to solve this problem?
This is what Pixologic wants to prove when projecting new tools.

This being said, there are surely things i would like to see happen within ZB hich I still don't see, like

layers for painting with polypaint,
layered PSD support connected to polypaint
multiple texture per object support,
better retopology toolset

things which are IMO, needed,
But, this doesn't mean Pixologic sucks.

The new tools are highly welcome, If they will work as shown, they are excellent stuff for sure.
So, some level of excitement is justified and logic.;)

ministerart@hotmail.co.uk
08-31-09, 09:18 AM
To all the good people at pixologic....


Please...take all the time you need...get it right...decide amongst yourselves if 3.5 is ready yet...if it is, go to the pub and celebrate...drink too much...have some fast food on the way home...then sleep like angels.

Then...and ONLY then...go back to work refreshed and inspired....look at the update and all sit in a room and vote if its ready....THEN....think about telling us when it will be released.

I love you guys so much but your driving me crazzzzzyyyyyyyyyyyy.

Sincerely,

Peter Minister

AVBN5000
08-31-09, 09:22 AM
I have just recently purchased Zbrush already loving the application from using the trail and I must say the cost of this program is well worth the money hands down. What made me pull the trigger on purchasing the app was the GoZ add on. Absolutely one of the best ideas on the market for productivity and workflow. And then they surprise us with something like this. I think this is the best invested piece of software I have ever purchased. This is one of the first applications that allowed me to express my idea very quickly and at a high quality result. I am definitely a fan for life!

Pixologic,

Your team behind this software is just brilliant. I am so impressed with every little detail the program has to offer its mind blowing and yet you always find ways to make the next step just that much more awe inspiring. I think your company has a firm footprint in the Digital Media industry and its getting bigger! If I ever get a chance to start a small studio, I'm calling you guys first because this is a must have app. I recommend it to all my fellow modelers. The community surrounding this company is amazing as well and I tip my hat to all of you! As much as it seems small coming from one person, I think we all can say "Thank you.":D

KrakenCMT
08-31-09, 09:30 AM
Wow! Awesome new features shown which aren't just clutter and window trim features. These are mind blowing enhancements to already successful tools. Pixo must have been built around a fountain of Mojo which brings out the best of creativity and innovation in them.

mykyl
08-31-09, 09:35 AM
Keep in mind when mentioning what is not there that 3.5 is an interim version. Zbrush 4 is still to come... Who knows what goodies are in that.

Cheers

Mike R

chemkid
08-31-09, 10:06 AM
hope the mudguys will get an interface-fix soon! a NICE z-gui-tweak, right!! that's what they're wishing fore... but can't admit... hahahahaaaaaa!


chem!

RawSunlight
08-31-09, 10:10 AM
Grown man crying.........

... well at least it's worth the wait! :)

CyberSpawn2100
08-31-09, 10:32 AM
How can you properly describe a program so full of potential for expressing one imagination... its feels surrenderingly calm and overwhelming at the same time. My sincerest appreciation to you wonderful humans @ Pixologic.

Pixolopocalypse!

dirtbox
08-31-09, 10:40 AM
See you all next Monday then.

All together now, AAAARGHGGGGHH

:)

Der_Crow
08-31-09, 10:46 AM
I am speechless.
I'm weeping! I've been wanting good Hard surface tools for so long!

Vanrailey
08-31-09, 10:56 AM
The last day of this month.... Should I pull an all-nighter?:D

Erik Heyninck
08-31-09, 11:00 AM
I guess this was the last time I defended you, as now I have to apologize to the whiners because they were right: it is not on time.
Which I cannot do wholeheartedly.

I agree with Peter Minister. First no GoZB, now this.
Send e-mails when it's ready, but make no promises you cannot keep.

spaceboy412
08-31-09, 11:11 AM
.... (http://www.youtube.com/watch?v=-cd5HuKBJmM)

CyberSpawn2100
08-31-09, 11:13 AM
I guess this was the last time I defended you, as now I have to apologize to the whiners because they were right: it is not on time.
Which I cannot do wholeheartedly.

I agree with Peter Minister. First no GoZB, now this.
Send e-mails when it's ready, but make no promises you cannot keep.OMG you deserve to be flamed to no end! fixed tall glass of Haterade over there?

sure I want now but I'm happy i can wait

GunSmoke
08-31-09, 11:32 AM
i am speechless

metalliandy
08-31-09, 11:35 AM
Better perfect than on time :)

Horrus
08-31-09, 11:35 AM
Come on....postponed???:cry:

ezekiel6
08-31-09, 11:47 AM
This looks so incredible, just can't wait!

Tatanka_Nui
08-31-09, 11:47 AM
So will there be rebates for the underwear you guys have cost me with these videos? :eek:
This stuff is amazing! I can't wait to get my hands on it!

Chamelion
08-31-09, 12:00 PM
AmaziNG!!!