View Full Version : ***Announcing ZBrush 3.5 and GoZ for Windows and MacOSX
How about John Carmack of id Software's motto...
"It will be released... when it's done" :lol:Haha, yeah that's another good one.
abe_Tamazir
08-28-09, 05:22 AM
calm down peaple, still three days left till this month is over...i bet on a monday morning release ;)
could have been nice to get it today, for a weekend of ZBrush crasyness lol
coalmarchtom
08-28-09, 02:28 PM
Beware of Snow Leopard as it appears to break at least the connection from Modo -> Zbrush using GoZ.
8/28/09 4:24:04 PM [0x0-0x83083].com.luxology.modo[2202] FSPathMakeRef(/APPLICATIONS/ZBRUSHOSX 3.2/ZBrushOSX.app) failed with error -43.
FreddyFish
08-28-09, 02:29 PM
Just happened to go check the Support Center and found that this was posted this morning:
ZBrush 3.5 for the PC is scheduled to be released before the end of August, 2009. (The Mac version is to be released sometime in September.) It is our great pleasure to be able to provide this new version as a free upgrade for all existing customers. Please keep in mind that because this is a free ugprade for everyone, there will be tremendous demand for it. Your patience will be greatly appreciated as we get the upgrade distributed to everyone. Additionally, there are a couple things that you can do to help ensure that the process goes smoothly.
As soon as the new version has been released, Cleverbridge will begin sending emails to all users of ZBrush 3 for the PC. These emails will go out in batches, based upon Cleverbridge's server capacity. This means that it may take one or two days for all upgrade emails to be sent.
If your email address has not changed since purchasing or upgrading to ZBrush 3, there is nothing that you need to do. Your instructions will be sent automatically to the address on record. Please simply ensure that your spam filter is set to allow emails from cleverbridge.com.
If your email address has changed since purchasing, please submit a support ticket to let us know. We will update your records for you. Alternatively, you can contact Cleverbridge directly to update your email address. They can be reached at cs@cleverbridge.com or by phone at 312-922-8693 (United States) and +49 221 222 45 0 (Germany).
If you do not receive your upgrade instructions by Thursday, September 3 please submit a support ticket to let us know. We will be able to look into the matter and get your upgrade instructions sent to you. Please do not submit a ticket before then, as we will not be able to assist until after all upgrade emails have been sent by Cleverbridge. Any support tickets requesting upgrade instructions that are sent prior to September 3 will be closed without a response.
Thank you for your ongoing support of Pixologic and enthusiasm for ZBrush! We are looking forward to seeing what you can do with the new features.
Happy ZBrushing!
So... it's happening. Finally. Everyone can relax.
Now we just wait for an email over the weekend.
Party on Pixologic!!!!! :D
manzarek123
08-28-09, 02:39 PM
It's happening!!! it's real! oh my god haha!! finally!
Calling Cleverbridge now. There was an email debacle last time and I didn't get 3.1 till a week later.
Just got off the phone. I am ready baby. BRING IT ON!
maxmax20093d
08-28-09, 02:53 PM
OMG - I'm going to check my email every 2 mins :)
CrazyMatt
08-28-09, 02:58 PM
Yeppie Ki Yay!
I'm sure they've been prepping up their servers for massive distribution :)
so no one yet received an e-mail form clev? I just hope that I didn't accidentally cleaned it from spam box.
Bingo_Jackson
08-28-09, 03:12 PM
I've never known any software company ever, to release anything over a weekend, when support staff is not generally keeping office hours. So I think this will be more of a monday thing.
Avan-AMS
08-28-09, 03:16 PM
oh who cares, at least we know there wont be any more drama than that
Erik Heyninck
08-28-09, 03:50 PM
If there were any honesty in this sublunar world, the winers and pessimists would have to wait 'till last.
Thanks Pixologic!
wisdomknight
08-28-09, 05:08 PM
Now if Pixo doesnt give out the emails this weekend...everyones weekend will be spent refreshing
GregStrangis
08-28-09, 06:17 PM
:D
XxDarkMessiahxX
08-28-09, 06:23 PM
I find it interesting how excited people are getting over this piece of software. Don't get me wrong, ZBrush is awesome. This whole thing just seems comparable to how 14 year old kids rant on video game blogs about how pissed they are when the game they want gets delayed.
Even more interesting is how you never really see people doing this over the latest release of Maya or 3D Studio Max. Guess it shows you how much ZBrush has to offer.
bisenberger
08-28-09, 07:32 PM
XxDarkMessiahxX....grow up;)
:cool:ZBRUSH HAS REVOLUTIONIZED THE WAY 3D IS DONE MAN:D
plus ZB is one million times more innovative than Maya or Max and don't break the bank for upgrades:tu::tu::tu::tu:
HaloAnimator
08-28-09, 08:00 PM
Now my weekend truly begins... :)
MASTERSHOKHAN
08-28-09, 10:12 PM
I meant to say earlier.....they always release a video before they release the new program, which we got tonight.
Reaversword
08-29-09, 05:49 AM
Ey people!, please, report when you get the new Zbrush. It perhaps may give us an idea of how much we still need to wait. And well, would be great to know if all this is starting this weekend or will do it this monday, although surely we gonna spend all weekend checking the mail, and its spam box xD...
Cheers for Pixologic, cheers for/from everyone! Awesome!.
I check my email every minute.......
:lol::D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D
pluMmet
08-29-09, 07:48 PM
"We estimate testing will end shortly and ZBrush 3.5 will be available as a free update to all Windows registered users this coming week."
They said they will begin sending emails next week so I'm guessing Wednesday or Thursday?
danko75
08-30-09, 12:58 AM
i can't wait to put my hands on it:p
phionix
08-30-09, 06:41 AM
Next week?? I thought we were looking at the end of Aug. Monday Monday Monday.................
Next week?? I thought we were looking at the end of Aug. Monday Monday Monday.................
So you may be looking at latest Wednesday for some.
CrazyMatt
08-30-09, 09:22 AM
<OBJECT width="425" height="344">http://www.youtube.com/watch?v=RIBItIyO5BQ</OBJECT>
</:OBJECT>
nicholasmarks
08-30-09, 04:04 PM
i too am checking my e-mail every few minutes....PLEASE ZBRUSH....PLEASE....I need to to bad
toonafish
08-30-09, 04:15 PM
<object width="425" height="344">http://www.youtube.com/watch?v=RIBItIyO5BQ</object>
<!--:OBJECT-->hahaha! Good one.
sudajinshui
08-30-09, 11:00 PM
its sepember.
wisdomknight
08-31-09, 12:31 AM
its sepember.
What calendar do you use?
sudajinshui
08-31-09, 12:38 AM
im sorry .its my mistake.
phionix
08-31-09, 04:18 AM
I've got the shakes............, waiting for the....... update....must check.....zbrush...............every.............. .....fi...ve.........minutes..........
Vancross
08-31-09, 05:27 AM
Wait for it... wait for it...
:D
poster55
08-31-09, 03:48 PM
Guess it will be later in the week... too bad was really looking forward to this today >.< Ah well.. have waited months I suppose a few days isn't so bad..
wisdomknight
08-31-09, 03:58 PM
I knew they wouldn't make the release date!
That's one thing you can count on with Pixologic ;)
romeo11
08-31-09, 04:12 PM
Just wait a nother 6 or so hours, keep in mind that it`s still monday in the US ;)
HaloAnimator
08-31-09, 04:14 PM
Yup...i'll be happy at 8am EST tomorrow when i wake up... isn't cleverbridge in Germany?
InkySpot
08-31-09, 10:12 PM
I can wait, but just like everyone else, I am eagerly waiting to try out the new stuff, so much so, that I wish I could sleep and then wake up when it's ready and it's here waiting for me.
I would do that if I didn't have to work. Zbrush is worth all the hair I'm losing. :D
This is out of love Pixologic, not hate.
aleron_212
08-31-09, 10:16 PM
I can wait, but just like everyone else, I am eagerly waiting to try out the new stuff, so much so, that I wish I could sleep and then wake up when it's ready and it's here waiting for me.
I would do that if I didn't have to work. Zbrush is worth all the hair I'm losing. :D
This is out of love Pixologic, not hate.no s*it... i'm getting lose hair too... (WTF i'm only 26!!!!)
phionix
09-01-09, 12:03 AM
It's 2:03am Tuesday the 1st.... I'm waiting Pixo!
Yeah... They are starting to remind me of another sh!ty company that I have to deal with called newtek. :td:
Richard Marklew
09-01-09, 01:35 AM
From an update in the Support Centre news page:
https://support.pixologic.com/index.php?_m=news&_a=viewnews&newsid=10
UPDATE 8/31:
The release MAY be delayed by as much as a few days. We will update this announcement the moment that the release has happend and upgrade links have started going out. Thank you for your patience and understanding as we work to bring you the best version 3.5 possible. While waiting, please check out the newest preview video: http://www.zbrushcentral.com/zbc/showthread.php?t=074539
Richard
AgentSmith
09-01-09, 03:15 AM
Yup, that's a delay of a few days, and then a few days on top of that to spread out the update emails. I would suggest getting some sleep, lol. I don't think users will start downloading ZB3.5 until near this coming weekend.
(but, I've been wrong before...)
LOL..:D It will be here when its here, in the mean time get sculpting, learn some anatomy, refine your skills. GoZ is what I was mainly waiting for, and I dont mind waiting a month, so a few days in comparison is nothink.
Mid week/ weekend sounds good to me.
It's a pretty neck and neck race between the two threads.
I wonder which one is going to win with the most mails before the 3.5 release
http://www.zbrushcentral.com/zbc/showthread.php?t=73517
http://www.zbrushcentral.com/zbc/showthread.php?t=74539
e1
artistheat
09-02-09, 12:45 PM
Still Waiting:(
jamesleaburn
09-02-09, 02:13 PM
It's a pretty neck and neck race between the two threads.
I wonder which one is going to win with the most mails before the 3.5 release
http://www.zbrushcentral.com/zbc/showthread.php?t=73517
http://www.zbrushcentral.com/zbc/showthread.php?t=74539
e1We realy are getting a little bored twiddling our thumbs waiting for 3.5.;) Don't tell the bookmakers or they will only cash in on this race.
I'm just chilling, just chilling....., just chilling................ARGHHHHH!!! Wheres my 3.5? :mad: Ooops!. Just chilling, just chilling.....
dudiedood
09-03-09, 01:14 AM
Hi
I too am eager to try out the new features in 3.5. But even though it's late it is also free, just show a little gratitude that Pixologic don't have us paying for every tiny little upgrade, unlike a lot other companies out there ?
danko75
09-03-09, 01:57 AM
WOOOW, after all this waiting the link mail arrived! i finished few minutes ago installing it and trying the new features....WONDERFUL WORK PIXOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!
the new ZSpheres are incredible, the hard surface brushes amazing, find incredible the addon of a timeline and the possibility to key rigs and shapes, and the goZ now supports lot of other packages, including 3dstudio, xsi, autocad and photoshop!.....a pity that didn't include windows paint and word on the list, but we can't pretend everything
.....
.....
.....
Just kidding, cause this long list of people complaining and keeping asking when it comes out is just becoming kinda repetitive, hope this joke didn't offend anybody or cause people to commit suicide as they didn't get the link:lol: :lol: :lol:
dudiedood
09-03-09, 02:00 AM
Excellent !! very funny:D
oh man! you got me there for a sec :)
maxinkuk
09-03-09, 04:19 AM
You got me in full.
Reading it I was fuming because I have two working deadlines in a row and even if I had it now I couldn't use it until tomorrow.
Vanrailey
09-03-09, 02:24 PM
Man... you got me good.... When you mentioned key rigs and shapes.... and GoZ with Photoshop and AutoCad... xD.. On the inside I just wanted it to be true that it was already coming out.
nicholasmarks
09-03-09, 02:30 PM
ahh u are such a dick! :) haha
My heart jumped for a second...i was starting to put a " hooray " before i even read your post and then i saw the guy above's post.
I feel like the first time someone told me santa isn't real.
shrug" ... going back to refreshing my gmail
dustbin1_uk
09-04-09, 02:05 AM
Hahaha!!! yep that let out some of the pressure!!! You REALLY had me going there.
I too was getting tense, but this has cheered me up.
BUT DON'T DO IT AGAIN!!! My heart can't take it! :D;)
pitchepuck
09-04-09, 09:44 AM
ruhig brauner !!! :D
RRRRRUUUUUHHIG BRRRRRAUNÄÄÄÄÄÄÄÄÄÄÄÄ .... :o
sudajinshui
09-04-09, 10:25 AM
im sorry.
im sorry too.
im sorry three.
what are you sorry for?
im sorry five.
danko75
09-04-09, 10:58 AM
i'm sorry six, seven, eight, nine...
ok you are sorry, then?
i'm sorry eleven
Timur.A
09-08-09, 07:29 AM
Tired to wait...
wisdomknight
09-08-09, 01:17 PM
WOW, its quiet here today.
Anything yet? Are they going to announce another delay today or tomorrow?
wisdomknight
09-08-09, 07:47 PM
WOW I wonder what (if anything) they are going to say tomorrow?
pwr2cr8
09-08-09, 10:53 PM
As much great work that has been created without 3.5, I think we can wait a bit longer. I am sure we all know that our patience will pay off in the end. What if someone started a post of things created while waiting for 3.5, make something productive of the time.
Don't get me wrong I am looking forward to it as much as anyone else. As some have mentioned, it is a free update..... so I'm just going to keep :D ing!!!
wisdomknight
09-08-09, 10:55 PM
:rolleyes:
Apologies for this, but as I continually check this thread, this is all I hear in my head:
http://www.youtube.com/v/IrCEhRNgGHY&hl=en&border=1&color1=0x3a3a3a&color2=0x999999&feature=player_embedded&fs=1
RawSunlight
09-09-09, 12:31 AM
Am happy enough to wait, but it seems unprofessional not to have announced where we're at. I say we, because the great nation of Pixologia is holding its collective breath!
Would just like to know...
RawSunlight
09-09-09, 12:36 AM
btw, Wasco, that was the -perfect- clip!!! :lol:
chris-carter
09-09-09, 12:37 AM
Am happy enough to wait, but it seems unprofessional not to have announced where we're at. I say we, because the great nation of Pixologia is holding its collective breath!
Would just like to know...
They updated the info today. Check it out:
https://support.pixologic.com/index.php?_m=news&_a=viewnews&newsid=10
nicholasmarks
09-09-09, 12:49 AM
ahh well...can go to bed now. Gonna be a few more days it looks like from that post
RawSunlight
09-09-09, 01:00 AM
Thanks Chris :)
Well, we'll just have to wait for that email then...
It would be nice if all the delay was caused because they want to release the windows AAAAaaaannnnndd the mac version together !!! :cool:
Allready mentioned but I thought to post the contents of the news update so people don't 'read over' it so easily.
_ _ _ _ _ _ _ _ _ _ _ _ _
UPDATE 9/8:
We are working to release 3.5 for the PC as quickly as possible. Last minute issues arose which forced the delay, and we are working overtime to correct this.
Once the launch has taken place, please wait two business days before contacting Pixologic to inquire about not having received an upgrade link. As stated below, links will be sent out in batches and it may take a couple days for them all to be sent. We have updated the instructions below to reflect the new schedule. Please do not follow the original schedule to contact Pixologic regarding your upgrade status! Inquiring before the launch has happened, or within two business days of launch will not speed anything up. It will in fact slow us down.
We appreciate your support of Pixologic, and ask for just a bit more patience while we work to provide you with the most polished ZBrush 3.5 possible. :)
@ https://support.pixologic.com/index.php?_m=news&_a=viewnews&newsid=10&group=default
_ _ _ _ _ _ _ _ _ _ _ _ _
Pharion
09-09-09, 06:23 AM
I think they are waiting for the 9th of the 9th 2009, at 09:09pm + 9 sec's 09:09:09/09:09.09 :D
iLLinCruX
09-15-09, 11:42 PM
Is GoZ a modified version of the FBX plugin?
varek3d
09-19-09, 08:31 PM
Anyone have any idea of HOW LONG this delay will be? I'm not B--ching and moaning. Like everyone else I was VERY interested in this plug and would REALLY like to try it.
So ANY info about a release even a rough one would be nice!
(Praying to the makers of Zbrush)
V
jmarcus0117
10-04-09, 08:13 AM
Why does Pixologic always mess up something? With the GoZ app for 3.5 if it does not automatically install in your Maya directory then you have to download the file and place it somewhere but where. No info on this is provided with the download from Pixologic. I am getting tired of Pixologic and their usability issues, if only someone with the company realized this and maybe corrected it. Beside the GoZ issue there are many others but I am not going to rant. I just want GoZ to work for now and I can deal with the other idiotic problems with the software.
Richard Marklew
10-04-09, 09:02 AM
Why does Pixologic always mess up something? With the GoZ app for 3.5 if it does not automatically install in your Maya directory then you have to download the file and place it somewhere but where. No info on this is provided with the download from Pixologic. I am getting tired of Pixologic and their usability issues, if only someone with the company realized this and maybe corrected it. Beside the GoZ issue there are many others but I am not going to rant. I just want GoZ to work for now and I can deal with the other idiotic problems with the software.
Have you watched the GoZ setup videos for each application? There is a link here:http://www.pixologic.com/zbrush/features/GoZBrush/
Richard
jmarcus0117
10-04-09, 03:35 PM
Have you watched the GoZ setup videos for each application? There is a link here:http://www.pixologic.com/zbrush/features/GoZBrush/
Richard
yes, I have check out the videos and there is nothing showing where to drop the install files for GoZ. I have 3.5V2 which is supposed to already have GoZ if I am correct. Does anyone out there have 3.5V2 for PC and has GoZ working for Maya?
I don't believe GOZ for PC is available yet. I know it is on the Mac but I'm pretty sure it's not on the PC yet.
Just double checked. It says it should be released. So I guess I'm wrong. Haven't tried to use it myself.
Edit again:
Upon reading further, I discovered this:
Improved export/import options with the capability to import and export Maya .ma file format with automatic setup of shading network for Texture, Displacement and Normal mapping (This feature is a part of the GoZ system. The full GoZ implementation will be included in the next update )
So not there in fact.
Last edit. I promise:
The export option in the Tools menu will export to Maya format. There's nothing else you need to do.
MASTERSHOKHAN
10-04-09, 11:08 PM
It's not out for PC! I know because I check this site twice a day looking for it.:cool:
jmarcus0117
10-05-09, 10:05 AM
if it is not out then why would ZBrush post that it would be available with the new 3.5V2 update? I checked out the import/export options and GoZ was there but the app for Maya is not? Whay the hell.
MASTERSHOKHAN
10-05-09, 11:50 PM
This is purely a guess, J, but I think they are adding support for 3d max and topogun. Polyboost and Topogun are huge topo weapons and it would make sense to add those to the line-up. They were supposed to release it last week but, perfection takes time.:D Big up to the pix
Just to confirm here - You did try exporting via the Tools menu as a Maya file and it didn't work?
I dream ZSphere2 & C. every night!:confused:
Kenji87
10-14-09, 01:28 AM
is GoZ going to support 3DsMax in this 3.5 release? PLEASE PLEASE PLEASE I NEED IT!!!!!yes please there are a lot of people using 3D studio max, please make a GOZ for 3Ds Max! :cry:
triplej96
10-14-09, 07:04 PM
Is their a street date yet for GoZ on the PC? I'm brand new to Zbrush and I just bought 3.5 and according to the website it says GoZ for PC by September.
-Josh
AVBN5000
10-15-09, 10:26 AM
I think you have to download the plugin for which app you would like to use with GoZ in the contact support page. I havent done this yet so if I am mistaken then I apologize.
https://support.pixologic.com/
Richard Marklew
10-15-09, 10:35 AM
Is their a street date yet for GoZ on the PC? I'm brand new to Zbrush and I just bought 3.5 and according to the website it says GoZ for PC by September.
-Josh
GoZ has not yet been released for ZBrush 3.5 and is currently only available for Mac users with version 3.2.
It will be made available for all artists -- PC and Mac -- at the time that ZBrush 3.5 is released for the Mac. We do not currently have a release date for these, but can promise that it will be no longer than absolutely necessary to deliver a quality, feature-rich product.
https://support.pixologic.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=18&nav=0,13
Richard
Universable
10-16-09, 11:51 PM
Awesome news and once again I'm hoping and praying that GoZ could be made available for Maya 8.5 ... I'd love to hone my workflow with it. I think all in favour need to start saying "I" so Pixologic know!
"i"
Universable
10-17-09, 01:08 AM
I emailed Autodesk about giving Pixologic access to 8.5.
Jason1222
12-10-09, 12:22 PM
3 weeks left in Q4 2009.
Do we have any news on the release of ZB4?
Or any updates on an upcoming x64 release in the 3.5 versions?
Thanks.
3 weeks left in Q4 2009.
Do we have any news on the release of ZB4?
Or any updates on an upcoming x64 release in the 3.5 versions?
Thanks.
If there is any news your see it in the Top Row gallery. being they have just gave us r3 update, I highly doubt we will see v4 till next year, also taking into account there are still bugs and issues to be dealt with.
I hope they take as long as needed to get it 95% right with V4, so we dont need updates to get it to even barly functional. One thing that I cant stand, and thats when the idear is bigger than the reality, i.e half baked features.
Bas Mazur
12-11-09, 04:27 AM
One thing that I cant stand, and thats when the idear is bigger than the reality, i.e half baked features.
Agree :evil:
jamesleaburn
12-11-09, 10:30 AM
Right on, Tez.
iatriki
12-11-09, 01:48 PM
zb4 will come in may 2010
XxDarkMessiahxX
12-11-09, 04:38 PM
zb4 will come in may 2010You do realize this comment with no proof backing it is about to come with a ton of people ripping on you, right? :lol:
You should know better than that.
iatriki
12-11-09, 05:00 PM
can't a man dream in peace?
jamesleaburn
12-11-09, 05:01 PM
zb4 will come in may 2010It's obviously not, because it's coming in Julember the twentyseventyfourth. Can't wait.:D
Helixdnb
12-11-09, 05:18 PM
Am I right in thinking that ZB3.5 is Now available for mac? :D
Bas Mazur
12-11-09, 05:29 PM
.... and we get a new SnailBrush :lol:
edit: if it's in time...
Is 3.5 for OS X out?
I want to buy a license ( today ) but would I be stuck with 3.2 on OS X? I don't want to buy a Windows license.
I wish Pixologic had a different licensing model. Take Luxology for example. You get a license for both OS for your purchase.
Richard Marklew
12-30-09, 10:52 AM
Is 3.5 for OS X out?
No
I want to buy a license ( today ) but would I be stuck with 3.2 on OS X? I don't want to buy a Windows license.
It's a free update to 3.5 when it comes out so what's the problem.
Richard
Paint Guy
12-30-09, 10:54 AM
Is 3.5 for OS X out?
I want to buy a license ( today ) but would I be stuck with 3.2 on OS X? I don't want to buy a Windows license.
I wish Pixologic had a different licensing model. Take Luxology for example. You get a license for both OS for your purchase.
Yes, unfortunately, you would be stuck with 3.2 like the rest of us mac users, until something newer was made available :)
It's a free update to 3.5 when it comes out so what's the problem.
If it's free then thats great and there is no problem at all. :tu:
3.2 on OS X includes Go Z correct?
Vancross
12-30-09, 01:07 PM
3.2 is pretty rock solid for me so I think it is worth it. If you are new to zbrush you could spend the time learning the application while you wait for 3.5 or 4 to hit whichever comes first lol.
The only thing that I wish they did for 3.2 was to least update the zsphere functionality. If you are using another application like Maya or Modo to model your base mesh then you should be fine. But it is still a pain in ZB3.2 to do hands or articulated detail like that.
Done!
Is it normal for 3.2 to default to a scene with a sphere?
Richard Marklew
12-30-09, 02:08 PM
Done!
Is it normal for 3.2 to default to a scene with a sphere?
Yes
Richard
abe2mir
01-05-10, 08:15 PM
when is the mac osx version due?
BUMP!
7th month from ZBrush 3.5 Windows Released )
still no MAC version..
:lol:
Derek Frenzo
01-07-10, 08:09 AM
BUMP!
7th month from ZBrush 3.5 Windows Released )
still no MAC version..
:lol:
7 months already! Next thing you know, it will be 8 months, then 10 months, then a year. Then, before you know it, ZBrush 4 for windows will be released. I'm going back into hyper-sleep. Wake me when it's time.
:(
No where near 7 months. I received my email to upgrade my windows license on 11th September. So it will be 4 months on the 11th of January.
Of course I did read that they reckon it would take around 30 days between the release of Zbrush 3.5 for windows and mac according to someone who reported they spoke to the folks at Pixologic. So bearing in mind the holiday season It COULD be any day as 25th November is when I was emailed about Zbrush 3.5 r3.
Who knows. I am just looking forward to it.
Mike
Derek Frenzo
01-07-10, 09:33 AM
I guess it just seems that long. Let's all just hope it doesn't take 7 months or more. Back to hyper-sleep!(snore)
Dave Meraggio
01-07-10, 01:01 PM
Where can I find one of those hyper-sleep devices? Or should I consider cryogenics?
I'm hoping they'll knock us out with more amazing developements, this is taking unfairly long...
Derek Frenzo
01-07-10, 02:05 PM
(Yawn)...Is it time?!! What? Oh, expletive!!! Okay, going back to hyper-sleep now... Keep me... posted... snooze...
alien-hypersleep1.jpg.jpeg
Marc_el.nl
01-11-10, 11:11 AM
HI
Somewhere in this thread I did read a reply from support that goz for windows is already functional from within zb3.5r3 Like export in*.ma format with disp settings and texture applied for use in Maya (that's easy). but has it more functionality in the pipeline?
Are there tutorials or helpfiles somewhere that explain how to make optimal use of this function between Maya and ZB? How is it best used in the pipeline between the two applications. I would like to know all there is to know about this function and what information there is and where I can find it.
HI
Somewhere in this thread I did read a reply from support that goz for windows is already functional from within zb3.5r3 Like export in*.ma format with disp settings and texture applied for use in Maya (that's easy). but has it more functionality in the pipeline?
Are there tutorials or helpfiles somewhere that explain how to make optimal use of this function between Maya and ZB? How is it best used in the pipeline between the two applications. I would like to know all there is to know about this function and what information there is and where I can find it.
GoZBrush
GoZ is composed of two parts, one is within ZBrush, the other is within the target application. ZBrush 3.5R3 already contains the ZBrush side of GoZ which allows you to...
Export/Import the GoZ file format. This is faster, smaller file size, more reliable and contains much more ZBrush data than OBJ format. So whenever you need to export a file with the intention of importing it back to ZBrush, use GoZ.
GoZ introduced a more reliable way of transferring high res details to an imported mesh, even if the imported mesh has new topology. You can already make use of this in R3. Export a low res of your sculpted mesh , import it in another application, modify the topology and import it back into the same ZBrush tool. You'll be asked if you want to transfer the details to the new mesh, click yes and you'll have your high res details (including PolyPaint) transferred to a new mesh.
Import/export templates. Almost any text-file format can be created with the GoZ import/export templates. See the ZStartup ExportImport templates for examples.
To conclude, GoZ in ZBrush 3.5R3 for Windows and 3.2 for MacOSX are fully functional. What will be added in the future is the part that is associated with each target application. In fact, there is already a Maya part that is included in R3. You can export/import .ma files directly. This allows you to export from ZBrush one .ma file which will include any displacement, texture and normal map that you have assigned to the mesh and when you load this into Maya, the shading network will already be set, including displacement scale and offset, so all you need to do is render it.
You export the low res, modify the low res, import back the low res and ZBrush will auto-subdivide and project your sculpted details. Issues with this may be due to a too-small scan distance value. You need to increase the scan distance (try max dist for a test).
Here is how...
If you mesh has only one sub tool, temporarily append another.
Now you have the "Project Allist" enabled, set it to Max
Hide or delete the temporary tool.
Test it.
CrazyMatt
01-11-10, 02:32 PM
Aurick, according to what you have written.
Am I to understand that one can export their geometry as the ".goz" file format, and still use it like an ".obj" format in an application like 3ds Max/Maya?
Or in the case of exporting the ".goz" file. Would I need to just rename it to a ".obj" then edit it, export back out of 3ds Max. Then rename it from ".obj > .goz" and re-import into zbrush?
Help me out with this, because the GoZ description you have written doesn't really state a step by step when mentioning the ".goz" file. I would really like to take more advantage of GoZ as it exists.;)
Aurick, according to what you have written.
Am I to understand that one can export their geometry as the ".goz" file format, and still use it like an ".obj" format in an application like 3ds Max/Maya?
Or in the case of exporting the ".goz" file. Would I need to just rename it to a ".obj" then edit it, export back out of 3ds Max. Then rename it from ".obj > .goz" and re-import into zbrush?
Help me out with this, because the GoZ description you have written doesn't really state a step by step when mentioning the ".goz" file. I would really like to take more advantage of GoZ as it exists.;)
No, the .goz format is only for use with GoZBrush. Use the OBJ format, which will permit the functionality described in my previous post.
CrazyMatt
01-11-10, 04:35 PM
Ah sounds good. I thought for a moment there, that there was something more of use when selecting the .goz when exporting the low-resolution mesh :)
Carsten Lind
02-03-10, 03:36 PM
is it possible to use GoZ to Maya with only the geometry, and just the default shader, no mentalray settings etc?.. it would be nice to be able to just send the geometry, since it polutes the Maya scene with MentalRay data, that is obsolete if you render in vray or Maxwell or what not.
MichaelMaehring
02-09-10, 04:10 AM
it´s really a pity that goZ for pc users is still not available
ZB 3.5 is not avaible for Mac user and GoZ is not avaible for Win user.
Mac and Win user hope in a new release for both. :D
Vancross
02-09-10, 11:49 AM
I can not believe how long this is taking and with no word on whats going on about it either.
Paint Guy
02-09-10, 12:55 PM
I can not believe how long this is taking and with no word on whats going on about it either.
jamesleaburn
02-09-10, 12:57 PM
Educated guess. They are still working on it and it will be ready when it's ready.:idea:
RyDarling
02-09-10, 05:37 PM
Has anyone had any luck with getting the ".ma" aspect to work for GoZ when going from ZB3.5r3 to FULLY work within Maya? <img src="http://www.zbrushcentral.com/pixo/atn.gif"> (http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_image s)
Also why is there a .goz file format as an option in the PC version of ZB3.5r3. What purpose does this serve?
gabo1991
02-10-10, 03:11 PM
Has anyone had any luck with getting the ".ma" aspect to work for GoZ when going from ZB3.5r3 to FULLY work within Maya? <img src="http://www.zbrushcentral.com/pixo/atn.gif"> (http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_image s)
Also why is there a .goz file format as an option in the PC version of ZB3.5r3. What purpose does this serve?Yes the .ma works fine for me in Maya 2009 and Maya 2010. What are the exact steps you are doing?
Paul
RyDarling
02-10-10, 05:56 PM
Zbrush questions
Hey Paul!!!! I'm still doing this just like I thought you had shown me a few weeks ago.
1. At the lowest subdiv lvl (highest only for the texture map), I create all he maps putting them in all in their thumbnail windows.
2. I then export the lowest subdiv lvl of my ztool to a .ma format into an empty directory. This creates for me four files: a .ma, m. Normal map, my texture map, and my displacement map.*
3. In Maya 2010, I "open" my .ma file and an error message. It says "errors have occured while reading this scene that may result in data loss. Please check the script editor for details. I hit "ok" and get a wire frame of my object with no shader applied to it. Refering to the hypershade window, I can see the three textures (displ, norm, and texture) under the texture tab; but nothing is created in the materials tab, accept there is a displacement node with the displacement map pluged in. Under utilities the node for the normal map is shown with the normal map pluged in. Looking under the shading groups tab I can see a shading group called "baby_37_GoZ_testing_blinnSG. I then access its' attributes and can't find any of the previous node plugged in.*
I watched you do this, with this same file, without even openning the hypershade window. I can't understand what I'm doing wrong.*
However, I have been able to get the process to work. It's just not 100% of the time for me though. I did the exact same thing for a demo. It too was Maya>ZBrush>Maya, and it worked? **
*
Plus there where a couple of times where I wasn't able to save.
---
Also btw, what is the "GoZ complete binary *.GoZ" and the "GoZ Binary*.GoZ" used for on a PC? * ****
gabo1991
02-15-10, 01:23 PM
Ryan
There has to be something going on with your Maya. It works fine for me everytime.
Do not worry about the GoZ files. They are there when GoZ is completely rolled out into the PC.
Paul
MichaelMaehring
02-23-10, 02:41 AM
"Following the release of 3.5, we will continue to refine ZBrush 4 and its features (such as LightBoxand Spotlight) for release in the 4th Quarter of 2009."
Have I missed something? :rolleyes:
No you didn't miss anything.
Pixologic missed the press of the return key when posting the updated news that superseded the original announcement. That's what I heard anyway. :D
Perhaps we can band together and purchase Mavis Beacon teaches typing tutor for them to see if that helps in future.
Just trying to keep things lighthearted.
Mike
sketchbookinc
02-23-10, 04:46 PM
Anyone notice the ad on the back of POST magazine? Zbrush 3.5 "available now for PC and Mac"
Did I miss something or is this false advertising?
Vancross
02-23-10, 05:10 PM
I hope it means that they are finally planning on releasing it soon for the mac; that would be complete awesomeness!!
Avan-AMS
02-23-10, 05:21 PM
Anyone notice the ad on the back of POST magazine? Zbrush 3.5 "available now for PC and Mac"
Did I miss something or is this false advertising?
do you have a scan of it? it would be a good news for everybody
Richard Marklew
03-06-10, 01:31 PM
Well a kind of release date for a mac version of 3.5
We are working to release 3.5 for Mac during this first quarter of 2010
http://www.zbrushcentral.com/showpost.php?p=665246&postcount=2
Richard
sketchbookinc
03-06-10, 02:06 PM
Would be good news if true...
photo[1].jpg
Vancross
03-06-10, 05:12 PM
That could have been a miss labeling on their part, seeing as zbrush is available for both platforms; just not 3.5 lol.
What I would like to hope is that it was just a timing issue and that they posted that add to come out around the time that they would release 3.5 for the Mac. If that is the case—as it well may be given the recent post that Aurick made—then it very well may be out soon.
I really hope so as it has been long over due.
tapihritsa
03-09-10, 07:24 AM
Anyone notice the ad on the back of POST magazine? Zbrush 3.5 "available now for PC and Mac"
Did I miss something or is this false advertising?
Depending on the date of the publication... then this may or may not be false advertising :lol:
...I think that we can expect to see the 3.5 mac release this month! :D
Thank You Pixologic.
Vancross
03-09-10, 10:38 AM
Depending on the date of the publication... then this may or may not be false advertising :lol:
...I think that we can expect to see the 3.5 mac release this month! :D
Thank You Pixologic.That's precisely what I'm hoping for! :D
Derek Frenzo
03-09-10, 01:39 PM
...I think that we can expect to see the 3.5 mac release this month! :D
Yawn! What you say? Oh, if only you're right! If it is released this month, please, someone wake me from my hibernation! Okay, it's back to my hyper-sleep chamber. Snore!
ilmostrog
03-09-10, 09:52 PM
I attended a Zbrush User Group meeting this past sunday (march 7th) and Paul seemed to hint that 3.5 for Mac was imminent. He didn't say those words but that was what I took away from how he said "3.5 for mac is really soon". Hopefully that is the case.
jbartley
03-10-10, 07:43 AM
"really soon".
It is a relative term.
Webhead
03-10-10, 09:49 AM
[really soon] It is a relative term.
In the Bible 2 Peter 3:8 reads, "...with the Lord one day is as a thousand years, and a thousand years are as one day."
Who's calendar is Pixo going by? I'm praying it's not God's! :D
tapihritsa
03-12-10, 05:48 PM
My presumptions of a ZBrush 3.5 Mac release this month are:
1. the ad on the back of POST magazine saying Zbrush 3.5 "available now for PC and Mac" ...given that it's the current issue.
2. aurick's post saying: "We are working to release 3.5 for Mac during this first quarter of 2010."
3. it's long overdue ;)
So Derek, I hope you wake to a pleasant surprise from your hyper-sleep chamber. ;)
...and we can congratulate pixo for walking their talk. :D
Avan-AMS
03-12-10, 06:07 PM
In the Bible 2 Peter 3:8 reads, "...with the Lord one day is as a thousand years, and a thousand years are as one day."
Who's calendar is Pixo going by? I'm praying it's not God's! :DMark 13:35
Watch you therefore: for you know not when the master of the house comes
Webhead
03-12-10, 07:34 PM
Mark 13:35
Watch you therefore: for you know not when the master of the house comes
LOL True, we don't know the day or the hour when ZBrush 3.5 for Mac will arrive. But, you won't catch me sleeping when it does. :D
I will be very happy, but very surprised if it comes out this month, as some people are guessing. I expect all the beta-testing to take a while yet.
Chrisky
03-13-10, 01:03 AM
Hey there, just checked back after a while (last time I checked was September '09) and it has been saying GoZ for PC will be "coming soon" since sometime in August last year.
Pixo are going a great job with everything they do, but making GoZ happen on the PC seems harder than they originally thought - so why not put a "ready when it's ready" or "we're working on it but don't know when" there?
I mean, 6+ months is not really "soon".
Ah, it's probably just the sadness in me of not seeing it work yet speaking. It'll probably be out on time for me switching to a i7 MacBook Pro... which is probably "coming soon" too.
;)
Get in line. Mac users are still waiting for Zapplink....
But to be honest there are more chances for GoZ to be released for windows than Zapplink showing up for macs at all...
sterling
03-15-10, 03:58 PM
Can anyone tell me why, after GoZing from ZB to Maya ver9, my HUD displays the poly count at what my highest subdivision level was in ZB yet my mesh is clearly the lowest rez version? In addition, my interface lags slightly as if it is actually dealing with the hiRez mesh?
The reason I ask is that I'd like to use GoZ as a means to export my final ZB version back into Maya for animation, but if GoZ is actually sending the hiRez information into Maya it won't be practical to use GoZ as a final export means.
I hope all this made sense. I'd love to figure this out and use GoZ for final export as it's sooooo friggin' simple and cool.
gabo1991
03-15-10, 05:18 PM
Can anyone tell me why, after GoZing from ZB to Maya ver9, my HUD displays the poly count at what my highest subdivision level was in ZB yet my mesh is clearly the lowest rez version? In addition, my interface lags slightly as if it is actually dealing with the hiRez mesh?
The reason I ask is that I'd like to use GoZ as a means to export my final ZB version back into Maya for animation, but if GoZ is actually sending the hiRez information into Maya it won't be practical to use GoZ as a final export means.
I hope all this made sense. I'd love to figure this out and use GoZ for final export as it's sooooo friggin' simple and cool.Hello Sterling
ZBrush is sending over the lowest version but is putting the mesh in the smooth mode ( number 3 key ) click the Number 1 key and it should look like the lowest level in ZB.
Paul
RyDarling
03-16-10, 01:28 AM
I've been working with the GoZ export in ZB3.5r3. I'm curious if anyone has been experiencing anything like what I keep running into:
My results are always hit or miss.
:: An error message pops up when you "open" your .ma file created in ZB3.5r3 It says,
"Errors have occured while reading this scene that may result in data loss. Please check the Script editor for details."
:: No Shader Network is built into the hypershade window. Nor is there anything assigned to my object.
:: My object imports as a "Smoothed version" of your object (which can be changed by hitting 1,2, or 3)
:: An invisible object that is only selectable by the outliner or by dragging a selection over the whole work space.
I'd love for someone to walk me over the phone that can do this.
Anyone?
Ryan Darling
sterling
03-16-10, 01:40 AM
Hello Sterling
ZBrush is sending over the lowest version but is putting the mesh in the smooth mode ( number 3 key ) click the Number 1 key and it should look like the lowest level in ZB.
Paul:lol: Thanks. Despite that fact that I feel like an idiot :o this really helped.
RyDarling
03-16-10, 02:45 PM
Are these the right settings for exporting an object from Maya to ZBrush?
Groups - on?
Point Groups - on?
Materials - on?
Smoothing - on?
Normals - on?
Does it matter what the scaling is set to? Can an object be too big? Is there another plug-in that must be turned on for this to export properly?
sterling
03-16-10, 10:18 PM
How do you REMOVE a GoZbursh i.d. from an object?
ilmostrog
03-16-10, 10:29 PM
what I have done is to delete the files where Zbrush stores them. On my machine it stores them under users/shared/pixologic/goZbrushprojects/Default
I believe after I did that Zbrush treated an imported mesh (from Maya) as a new object.
sterling
03-17-10, 02:23 AM
I did that and ZB STILL says the file doesn't match the ID it has for it and asks if I want to link it to the old ID. It's infuriating.
I've gone in and renamed every object, renamed and created new paths for the maps, deleted the old versions of everything.
I just don't get what ZB is referencing.
sketchbookinc
03-18-10, 03:15 PM
Mac version please.
sterling
03-18-10, 05:05 PM
Mac version please.Assuming you're talking to me...
Mac Pro, OS 10.5.8, dual 3.2ghz.
RyDarling
03-19-10, 01:58 AM
Has anyone here used the Acsii exporting option or no?
did I miss the first-quarter release of 3.5 for OSX?
I cant wait to get my hands on the new hard surface brushes and ZSpheres2, new selection tools, etc etc, please Pixologic, please....
Derek Frenzo
04-01-10, 12:10 PM
I think if you see an announcement that ZBrush 3.5 for mac is released today, it's likely just an April Fools prank. :cry:
tapihritsa
04-01-10, 12:19 PM
Anyone notice the ad on the back of POST magazine? Zbrush 3.5 "available now for PC and Mac"
Did I miss something or is this false advertising?
Yeah, I think this would be false advertising. ;)
...but they also said that they, (pixo), were trying for a first qtr release...
as of today that didn't happen either, oh well, old habits die hard huh? :lol:
Well I hope it's a rock solid release with all the time they've taken.
All the best to pixo... and yes, still working with V.3.2 & waiting for V.3.5. :rolleyes:
jbartley
04-01-10, 12:22 PM
Wouldn't be true irony if it WAS released today. Instant Karma for all.
Past experience states that they always mention a specific date when its finalized.
Otherwise first quarter etc should just be ignored. When they say April 5th then you know that it will come at about 1am on the 6th but it will come. ;)
I have never seen a date slip when they specify an actual day. (Or not that I remember.)
Cheers
Mike R
I know that I(and many others) will be very EAGERLY awaiting the new OSX release by PIXO. Thanks PIXOLOGIC for all your hard work!
watching the minutes tick by for the new release(hoping for a few certain os specific features ;-)
Vancross
04-01-10, 08:00 PM
Well, I am pretty sure that it won't be released today; as hell hasn't even begun to freeze over yet. :D
Does anyone know if there is a way to get into the 3.5 beta testing for OSX? I Bought 3.2 because I saw advertisements for 3.5 being available now. Then read that it would be available in Q1, And now we're past Q1. I held out on purchasing ZB due to the lack of 3.5 being available, I went with ZB instead of MB2011; I could only choose one due to my budget limitations. And I far prefer 3.5 ZB than any of the competition.
I need the features in 3.5 now, and bought the app because I saw that I would finally be able to use 3.5 in OSX. I really need some key features in 3.5 badly for a current project, any help is appreciated. Thanks.
Richard Marklew
04-08-10, 09:06 AM
Does anyone know if there is a way to get into the 3.5 beta testing for OSX?Have you an established track record with using zbrush? Thought not. You'll have to waiit like everyone else for 3.5 for OSX to be released.
Have you an established track record with using zbrush? Thought not. You'll have to waiit like everyone else for 3.5 for OSX to be released.
Ouch ;-), but thanks for the reply. :-)
masterchief
04-08-10, 10:26 AM
What is current status of releasing GoZ technology for the PC version of ZBrush??
regards,
William
Derek Frenzo
04-08-10, 01:35 PM
Still waiting on 3.5 for mac. I think we we will always be at least a year behind the windows users. I wouldn't be surprised if 4.0 for windows is released almost immediately after the 3.5 version for mac. :cry:
Paint Guy
04-08-10, 01:54 PM
Still waiting on 3.5 for mac. I think we we will always be at least a year behind the windows users. I wouldn't be surprised if 4.0 for windows is released almost immediately after the 3.5 version for mac. :cry:
I'd rather forget about 3.5 and just have ZBrush 4.0 for mac at the same time as the PC users get 4.0, otherwise we might be waiting till at least Christmas or early 2011 to get 4 for mac.
pg
brettSinclair
04-08-10, 01:58 PM
Isn't zbrush 4 mac in the beta stage? I could have sworn it was in pixolators post with the watch.
Richard Marklew
04-08-10, 02:13 PM
Isn't zbrush 4 mac in the beta stage? I could have sworn it was in pixolators post with the watch.
It just mentioned Zbrush for Mac, not the version number. As 3.5 for mac was previously referenced, assume it is that version.
Richard
brettSinclair
04-08-10, 02:40 PM
Ah ok. Well at least its being worked on. Whether its a z4 dual release or not an update is on the way. My money is on a dual release. But I'm not a lucky guy. hahaha
pleeeease let the osx version have a dual release with windows. parity is a good thing IMO. OR whatever gets us at least 3.5 soon... i'm aching to use the hard surface brushes and ZSpheres2
I'd rather forget about 3.5 and just have ZBrush 4.0 for mac at the same time as the PC users get 4.0, otherwise we might be waiting till at least Christmas or early 2011 to get 4 for mac.
pg
That early? :D
Dmacary
04-16-10, 09:16 AM
Everytime there's a new image on the site, I think, "THIS IS IT!!!!". Nope, not today
:(
3.5 on mac time?.... uh not yet, close but not quite here yet...
As a Mac user I've been feeling sort of conflicted. We get all plugins, scripts, alpha libraries, mat cap libraries and updates for free: does that mean we can rightfully demand to be en par with PC users? Can beggars be choosers in this case? I want to be stoic and reasonable towards Pixologic because I love their program and appreciate greatly the community they have built around such a program but I can't help but feel awfully denied and neglected each time I see so many PC users taking full advantage of the new Zbrush features while Mac users still don't have access to them. If PC users feel the same way about GoZ then rightfully so. I don't think I have the moral right to demand for both platforms to be simultaneously up to date since so much has been given to me for free by the hard work of the Pixologic developers but something that would calm many Mac users, including myself, is to at least be kept informed as to why Mac hasn't been updated. If you give Mac users an up-to-date sort of newsletter or an information thread regarding to the work-in-progress of the developers it would sooth our impatience greatly and we would cheer you on all the way. In my opinion I wouldn't even care if you didn't give us a release date; I would want the developers take their time. I think that I speak for many Mac users when I say that if there is anything we want second to the release of Zbrush 3.5 for Mac it's to here more from the developers about it.
AVBN5000
04-16-10, 10:03 PM
+1 Pyapor, 2nd that. Very well said sir. I am a PC user but feel that knowing what is up as opposed to a surprise is much more enjoyable and easier on the nerves.:cool:
marcotronic
04-17-10, 05:51 AM
Pyapor, you are totally right. I´m a Mac user, too and I feel exactly like you´ve described.
Marco
Bas Mazur
04-17-10, 02:30 PM
@Payapor, this becomes a long thread when all Mac-users send a post to show they agree with you :rolleyes:
brianlife
04-18-10, 10:54 PM
I agree! lol! Just fill us in on the current situation with the Mac release. Thats all... Please at least communicate pixo...it would help us and show respect to all the patiently waiting mac heads...waiting for quite some time now,...at least, the current status would be considerate....Please...
That's what I mostly hate about the current situation.
Their lack of respect to their customers. Their lack of communication is childish behaviour to say the least.
Love the product hate the company.
Morph Division
04-18-10, 11:05 PM
you choose mac, suffer the consequences! :lol:
gabo1991
04-18-10, 11:55 PM
Communicated this a few weeks ago at this post:http://www.zbrushcentral.com/showthread.php?t=083512
During the previous week, ZBrush for Macintosh has entered its official beta-testings stages.
@morph division : thats really kind of you to say. ugh
IMO this is about paying customers being left in the dark(with regard to the Q1 release that was stated). If it wont be out till Q2, or say, another update in a few weeks, that would feel better than silence.
Bas Mazur
04-19-10, 01:42 AM
@Morph Division
Don't try to put oil on a fire, there is no fire.
If you like to morph, morph yourself.
Shadowdagger
04-19-10, 10:15 AM
Last year, in October, I believe, I posted, "see you in a year". Of course everyone yelled at me. But I remember the last update for Mac took 15 months. Soooo I called Pixo and they told me this in December:
"The Mac version update is always around 30 days after the PC version."
I said, "The last time it took 15 months."
He said (annoyed at me this time), "As I said, 30 days." He then hung up the phone.
So I ask you, my dear Mac brethren, is Pixologic using the Mayan calendar? Does 30 days to them mean 1.5 years to us? I say yes. We will get our update in 2012 and then the world will crumble into fairy dust.
PC users tell us to "get over it." Pixo tells us some 30 day schedule that exists in an alternate dimension. Yay!
brettSinclair
04-19-10, 10:40 AM
What are the differences between the two? I know zspheres 2 and GOz are different. But other than that? I'm not trying too start up a war here. Just curious. As I haven't been bothered too actually look further than that.
What are the differences between the two? I know zspheres 2 and GOz are different. But other than that? I'm not trying too start up a war here. Just curious. As I haven't been bothered too actually look further than that.
For me, ZS2(with zsketch) would be great, but I most importantly NEED the "group loops" feature for tuning the edges of my grouped loops for medium to high res models. This is a superb tool, that I find myself wishing I had many times over :-(
The other feature I could use big time is the surface noise feature, again I need that badly on a current project i'm working on, and a few more coming soon in my pipeline, but alas
The new Booleans (!!!!!)
And of course finally the hard surface tools, nuf said there.
Its the features for the basic workflow that I really need most right now, the group loops and the surface noise would be saving me many hours already. Of course everything else that comes with 3.5x would be great too, but its the "little things" I most need now. Of course I have found ways around using the valuable tools in 3.5x, its far from impossible to achieve what I need to do without these tools, but its the amount of time it takes to perform a task that in 3.5x would be mere seconds(as opposed to what is sometimes a few hours without it)
brettSinclair
04-19-10, 12:24 PM
Group loops? But you have Goz. Can't you just add loops in an external app and import it again? I can't say I've really used it. The hard surface tools are cool. But nothing the older zbrush can't do really, I don't know. I just fail too see the complaining.
I'm not trying too defend pixologic at all.I just don't see a massive difference between the two. Pc hasn't had a proper GoZ and mac is missing small things. Honestly, GoZ is a faster pipeline production tool, The rest are nice additions but its not like it will make a major difference in life. They both reach the same poly counts(I assume).
I understand the frustration though. Its never cool having a lesser action figure than the kid next door when you paid the same price. But I guess thats where the imagination comes in too play..
All I can say is relax:)
Group loops? But you have Goz. Can't you just add loops in an external app and import it again?
I use blender and lightwave, about 99% blender and 1% lightwave(no longer using maya and other 3d apps, about to end my use of lightwave soon too). So GoZ does nothing for me, and the reorganization of edgeloops that GroupLoops does is VERY DIFFERENT from just adding an edge loop, especially on high-res meshes or unified skins.
All i can say is relax
I'm not stressed, so relaxation is not an issue here. A lack of transparency is the issue here IMO.
brettSinclair
04-19-10, 01:09 PM
Ah ok. I see your point. Meh sorry to hear man. Good luck is all I can say i'm afraid.
Cassandra Helm
04-19-10, 01:22 PM
It is true Shadow dagger, but when the update comes it is pretty much bug free and beautiful. Before the last windows update we got an update first. I also use a mac and would never use anything else. It is difficult to put a sophisticated program like this across two such different platforms. I am very grateful they support both. and willing to put up with the delays because the product is always worth it.
Plus I have never seen a company reward loyalty the way that this one does. When was the last time you paid for an upgrade? I started with ZBrush 123b and I have never paid. Every time I get an upgrade it feels like Christmas has come. Not just because it is free, but because I know it will work and I will love it more than any previous version.
Bas Mazur
04-19-10, 01:25 PM
Brett, I have GoZ... you can have it. It's not the perfect tool in combination with C4D.
brianlife
04-19-10, 01:28 PM
...its not so much complaining, as it is we are seeking info! We are left hanging and clueless to when 3.5 for mac will be released. A product that we all paid for, the same amount either mac or PC. I do use my imagination with my current version of ZB but, there are many valuable enhancements in 3.5 that can be of great use to all users! They created these enhancements for that reason, to Enhance your tools set, to increase your abilities to work faster, smoother, smarted with projects. I dont feel im complaining really, (and even if i am.lol) it's not fair to release a PC version first and no Mac, when we all paid the same price. Period! It's a teaze and causes conflict. I think its not fair thats all... and if anything at lease respect that, and give us updated info on what to expect for Mac... gossshhhh. i think its simple really, so we can get on to an fair, equally happy community in ZB land!
Richard Marklew
04-19-10, 01:54 PM
...its not so much complaining, as it is we are seeking info! We are left hanging and clueless to when 3.5 for mac will be released. A product that we all paid for, the same amount either mac or PC.
You didn't pay for zbrush 3.5, it's a free upgrade for existing license holders. There is no guarantee that future updates after v3.5/v4 will be free.
Richard
I DID pay for ZB 3.2 AFTER I saw the print advertisement for 3.5 already being available for MAC, and then saw confirmation on this forum that 3.5 would be released in Q1. So I come from a position that I purchased ZB 3.2 because I was explicitly told 3.5 would be out by Q1.
I am not a veteran user, but a new pixologic user who bought 3.2-Mac BECAUSE they advertised that 3.5 was "available for mac" in print ads, and then that it would be "out in Q1 2010" for Mac, neither of which have been even PARTIALLY TRUE. So I do feel like i've been mislead. After using ZB, I enjoy it and have been far more productive in it than any other sculpting app i've used to date, so I wouldn't even dream of not using ZB from here on out. 3.2 is still a very good app when compared to 3.5 :-)
Had I known 3.5 would not be released as Pixologic stated AND ADVERTISED IN PUBLICATIONS, I would likely have put more thought into waiting for MB2011 and possibly not have purchased 3.2 if I was going to be left in the dark(and technically its likely worse than just misled) like I "feel" I have been.
I completely enjoy ZBrush now that I have had a good amount of time to get into it, its a work of technical art IMO. ZBrush is hands down the finest sculpting tool I've ever used(MudBox/3DCoat/Blender). However, I strongly feel I was totally misled(or worse) into making my purchase of 3.2 for Mac as I purchased in late Q1 because I was told 3.5 would be out or was already out in Q1.
EDIT: I understand that by stating this I might incite some defensive posturing, but I'm just being honest, my apologies if I have offended anyone. ZB is an amazing tool.
Shadowdagger
04-19-10, 02:24 PM
What drives us crazy is that here we are again. Literally. No communication, no nothing. The last time this happened this forum was in an uproar and the news even made it's way into 3D magazines and other forums across the Web.
Imagine you're about to get a new raise or promotion at your job after another department did; say the accounting dept. And now your boss tells you that you will be getting a raise and promotion too. But he just keeps telling you "soon." And days pass, and weeks pass, and you keep asking and he keeps saying "soon."
The people with the raises and promotions are enjoying life, have more money for their bills, are going out more and you and your department can only look at them and dream. Then your boss stops talking to you. Period. No news, no clue, no hints. And then you see ads that say it's out, and you get into the bad habit of checking the website every day like a Pavlov dog.
That's what this is like and we are going through this AGAIN. I never, in a million years, would have guessed Mac users would be put through this again...yay...
brianlife
04-19-10, 02:30 PM
I understand oh wise one, Yes, it is a free upgrade. That is not what i stated. I said I "paid" for ZB, the same price as PC users. I am stating that its not fair to release one platform and neglect the others since we all paid for this software. You know, I give up. I'll just have more patients. this back and forth riff raff, is just making it worse, I only asked for info/ communication form Pixo, not some PC user rubbing it in or trying to challenge everything I say. Look i love pixo, Im Amazed by this program and its power. Im not bashing pixo, not hating at all. I only requested communication from them on exactly when 3.5 will be released. As I stated, if they where fair to all users and released all platforms at once, there would be no negative posts. ...You cant expect us Mac users to sit well with these delays and lead onnnn's. Regardless i love ZB and will wait...in silence with positive hope. :b4:
Clappy71
04-19-10, 05:20 PM
Keep in mind that Pixologic probably has about 5-6 employee's. So these types of issues are not going to go away anytime soon. This is the price we pay for supporting the little guy. But all in all it is worth it imho.
Ironically, if they grow and hire professional PR people and project managers, we will all complain when they become too corporate.
whoa, only 5-6 on staff. I will keep my comments down, as I thought they were a larger company. My apologies to what must be the EXTREMELY overworked Pixologic staff, and my sincere thanks for creating a Mac version of your AMAZING TOOLSET!!! It would still be great if we could have at least a quick update telling us a month from now, or a week, or 6 months, or whatever. Its always nice to get the release earlier than expected, but definitely not many months/years later.
I have to say that 3.2 on Mac is absurdly stable, as long as I'm not using the morph brush on a layer that I deleted after I stored the MorphTarget. Looking forward to a stable 3.5/4 on Mac as soon as its available, cant wait to test out the new skinning algorithms.
Richard Marklew
04-19-10, 05:56 PM
As a Mac user myself, I'm also in the same boat waiting for the v3.5 update like everyone else. Moaning about it is not going to make it appear any sooner. It's not always PC ahead of Mac, version 3.2 for Mac with a lot of the benefits that are in 3.5 came out months ahead of any PC update. When v3.5 is ready, and hopefully sufficiently tested to iron out any bugs, it will be released. What does it matter if Pixo announce a date now or in 2 weeks time, you'll still get the update on the same date. I bet you'd also complain if they announce a date and then fail to hit it, which has happened many many times, and they get loads of flack for, so If I were them I'd only announce something when I know for definite I can release it.
Richard
Guys and Gals - we went through that before many times, didn't we? It will change absolutely nothing to whine here about new version. You hear me? NOTHING. And here's the best part - you already know that.
Lets see calendar... What do we have here... Aaaaa... Siggraph! Ok then, lets try to wait until Siggraph then, shall we?
What? You say is in 3 months? So what? I mean doesn't matter how many times you will write this and that about Pixologic - the end of it will be exactly same as every time. Now let me tell you the future, ok?
- First will be whining. Always is.
- Then part of hardcore fans will tell you to shut up because its a free update anyways (I guess they are those kind of people that word FREE is giving them a stiffy, but hey - there are different fetishes around).
- then will be more whining. Someone will get thread closed, someone else post deleted and some other person will get this funny ban, that allows you to say ANYTHING, but only you can see it (and wonder why you never get answer - does not matter how provocative was what you just said. :D)
- then many days after all of sudden some little movie will be posted, presenting new, mindblowing options that will send poor mudbox back to dark ages. And most of us will immediately forget about all that waiting, starting to post such elaborate things as "OMG! I LOVE YOU PIXOLOGIC!", "AWESOME JOB PIXOLOGIC!", "WORK OF A GENIUS!" and so on.
- Then again will be a little delay and finally, 3 days after release date new Zbrush will be released.
And here we come to the best part. Months after that release, when we all got our hands on all that new features, those who were whining constantly, screaming in every post about update - all those will do absolutely nothing worth of taking look at.
Have fun. See you around Siggraph.
I personally am not so interested in a release date (of course I am, I'm just not "demanding" it I want them to take their time and release as good a version as possible). What I would like is, like I said before, to hear from the developers a little bit more. A simple heads up would be nice.
Considering that they are a smaller company they should be more in touch with there customers since a lot of small businesses are known for being closer to those that buy their products. It's not like they are withholding any information on the 3.5 vers. for Mac for the sake of protecting proprietary information either. I mean, we are talking about an update that features the same thing PC users have been using for months so there is no risk in "leaking" anything.
The very fact that Zbrush Central is always well maintained constantly with new content, interviews, etc. is pretty much proof that Pixologic is able to, despite being a small company, throw enough ongoing content at their community. They're just not willing to talk about the next Mac update.
I wish that the Mac update were the only issue though, when it comes to Pixologic. Zapplink is still not available for Mac, a plugin that was released quite a while ago and that is also a very important part of the texturing workflow in Zbrush. So important actually, that books on Zbrush dedicate quite a lot to this feature to which Mac users still don't have access. Even trial versions of Zbrush are off limits to Mac users! That's almost as if Pixologic were trying to fend off "those pesky whining Mac users" in the first place.
Yes, when the update does come out I will rejoice. Yes, I will praise Pixologic. But no, this is not whining. Both PC and Mac users paid equal amounts of money, they should have equal treatment. This is a standard among multiple platform software users. Sure, with a lot of programs, one platform can have certain advantages when it comes to bugs, specific plugins (Zapplink is too essencial and even a trademark plugin of Zbrush to be left out of the Mac version) or even release dates but the treatment for both is always expected to be equal. The reality is that Pixologic demonstrates a neglect and lack of attention to their Mac users, even though they paid for the program just like PC users did. This isn't about hating on Pixologic, this is about setting a standard that most of us set on most other software companies, whether they be big or small companies, whether the content be free or not.
Finally, this forum's purpose is for Pixologic to be able to communicate and be aware of the thoughts and opinions of their users. I do not feel like I'm "whining" when I post this.
Cheers to nezumi!.
Love the post:tu: :tu:
sketchbookinc
04-19-10, 09:14 PM
well put.
brettSinclair
04-20-10, 10:00 AM
nezumi= :tu:
RyDarling
04-21-10, 11:17 AM
Lets just hope Christmas comes early this year! I'm thinking August.
Bas Mazur
04-21-10, 11:53 AM
Absolutely time to whine!
I bought my copy of ZBrush for Mac just after it came out in Nov 08, promised a free upgrade to 3.5 till end of year, which from then on promised simultaneously to all platforms.
What I receive was the cripple brother of ZBrush for PC, missing many features, never got ZMapper, have a ZTL-format only readable by Mac-Users(until 3.5 came out), Plugins coming very,very late, ImagePlane arrived last summer, and not working with Projection Master- ZApplink is coming soon(not coming) for 18months now!!!!
ZBrush for Mac is really unstable, crashing a lot, so to work you really have to save often. I tested it in Instruments, which came with XCode, and it has serious memory leaks(3.2 more than 3.12B). I tested other apps and no other has memleaks.
and we have problems with disappering meshes, which also (to me?) happens quite often.
Its not made with same care as their PC-releases. just press help --Intoduction to ZBrush - there you can read: "Welcome to ZBrush 2"!!!!!!!!!!!!! press list of contents ---- Error: ZScript Note : specified execute file could not be found.....
After some trouble with Mac-users last year Pixo called it transitional(but transition never happens).
I know there are bugs in ZBrush 3.1PC too(and never been solved), but at least ZBrush on PC was a full working enviroment.
just look at following link
http://www.zbrushcentral.com/showthread.php?t=80185&highlight=OSX
After not releasing in 4Qu.08 there are many announcements: revolution in August, which was taken back for announcing release of 3.5 PC in August followed by Mac in September. 1st release for PC is now nearly 8 months away, last 3rd final 5 months, September release date for Mac is now 7 months gone,last I read was that ZBrush 3.5 Mac + GoZ PC will be next, but next was UVMaster, and then release 1.Quarter 10, broken promise after promise...
In 4 months Pixologic put out 3 releases for PC, refining and bugfixing ZBrush for PC. They just finished PC version and then begun working(?) on a Mac release. But I don´t know, after waiting so long(expecting to came out), I devinitily lost hope.
for us trying to do professional work, this is absolutely a nightmare. What many of us Mac-users are forced to do is buying a second licence(for half what we already paid) for PC, buying some Windows and run it in bootcamp.
When I know all that before I definitly didn´t buy ZBrush for Mac.
Its not that I´m hating ZBrush, it can be my favourite app, but (Mac-release) its lacking a lot(), and it have to be made with the same care, same feature list, and releasing at same time as PC.
I tried out last year version of mudbox/Mac, and to be polite, its not very responsive !(no rival to ZBrush, even on Mac side).
I tried out Maxywell for Mac 2,5 years ago and its simply not working on OSX. Last year I tried out V1.7 and it worked now, they announced V2 coming soon, I bought it in summer and they released it within 3months of announcement. Its 64bit and since then I received 3 upgrades of Main Application (simultaneous PC and Mac, I even can use it with same license on bootcamp I even can use the PlugIns in every app they support), and some PlugIn Upgrades. Every time I got a notification via email.
Most annoying for me(and other customes?) is Pixologic not talking to their customers even when such a big delay happens and lack of reliable information(release dates). just a little example
http://www.zbrushcentral.com/showthread.php?t=79173
Every time in office my colleages catched me looking for ZBrush they are laughing out loud.
I had to apologize my bad english and for writing down this post, because its obviously unnecessary(because of Pixologic not responding), but after such a long time I had to write down my frustration once. End up dreaming!!
Happy ZBrushing
p.s.@ nezumi : are you working on PC or Mac?
@mensch.mueller, slowly we learn to wait
:rolleyes:
Webhead
04-21-10, 05:09 PM
Anyway, you're so right about "whining" being a complete waste of one's time here, nezumi?
Some of us have had to learn it the hard way.
Everybody seems to agree with the anti-whining post....while I am totally with Pyapor on all counts... we are not whining....we are just wishing aloud...and also to have a sculpt and texture paint application with the Zapplink plugin.... I love zBrush and my version 3.2. It is a brilliant application for any digital artist. I can easily wait for 3.5 or skip to 4...but zapplink is really a very unpleasant missing link in the Mac version........makes perfection incomplete...
Webhead
04-21-10, 07:21 PM
Complaints, or legitimate requests for information regarding delays in upgrades for Mac users have always been labeled in these forums as just "whining" and an annoyance.
As a frustrated, but dedicated ZBrush/Mac user myself, I've done my share of "whining" over the years. Took me a while to learn that nobody cares, and that no one wants to hear about it. We are the "crazy uncle" living in the attic no one wants to talk about. Unfortunately, that's just how it is. So, I'm just sitting here, quietly, patiently, waiting for Pixo to toss me a bone. :(
RyDarling
04-21-10, 08:42 PM
Complaints, or legitimate requests for information regarding delays in upgrades for Mac users have always been labeled in these forums as just "whining" and an annoyance.
As a frustrated, but dedicated ZBrush/Mac user myself, I've done my share of "whining" over the years. Took me a while to learn that nobody cares, and that no one wants to hear about it. We are the "crazy uncle" living in the attic no one wants to talk about. Unfortunately, that's just how it is. So, I'm just sitting here, quietly, patiently, waiting for Pixo to toss me a bone. :(Pixo toss me a few! Let me just step out of the box for a min. Today I got pulled aside for someone who needs a "favor" for a cub scout troop logo design for his kid. So, this being a favor with no intentions of compensation, I was reluctant to say yes. So what happened? I'm opening illustrator as we speak! :confused: Knowing how busy I am to make a deadline/rent, I simply should have said "sorry but, I can't". Like pixologic I have a problem saying "No!"
Pixologic strikes me as a company that can't say no either. These forums are flooded with "whines" of frustration from everyone - myself included. At some point we need to step back and ask ourselves should we just shut up for a bit and let the team work some things out? If we keep sending them back with demands of more, then of course we'll get the result of something rushed. We've been spoiled!
We get ZBrush 4 for free. We're given free assets left and right in their downloads section. We've been getting free upgrades for the last three rev's. This for a program standard in most studios. Oh yeah, let us not for get all for less than $1000.00. In this economy, you have to admit that takes some skill and strategy. For now, be patient and keep working with your current pipeline.
We are the "Crazy Uncle!" We're the crazy uncle who assumes we are always owed something for nothing. I hate that guy!
The point is fairness isn't given out for free; yet that's what we've been taking for the past couple years now. Are we going to keep feeling good about that? Just trust that there is method to the madness.... and relax!
:cool:
MASTERSHOKHAN
04-21-10, 09:19 PM
Guys and Gals - we went through that before many times, didn't we? It will change absolutely nothing to whine here about new version. You hear me? NOTHING. And here's the best part - you already know that.
Lets see calendar... What do we have here... Aaaaa... Siggraph! Ok then, lets try to wait until Siggraph then, shall we?
What? You say is in 3 months? So what? I mean doesn't matter how many times you will write this and that about Pixologic - the end of it will be exactly same as every time. Now let me tell you the future, ok?
- First will be whining. Always is.
- Then part of hardcore fans will tell you to shut up because its a free update anyways (I guess they are those kind of people that word FREE is giving them a stiffy, but hey - there are different fetishes around).
- then will be more whining. Someone will get thread closed, someone else post deleted and some other person will get this funny ban, that allows you to say ANYTHING, but only you can see it (and wonder why you never get answer - does not matter how provocative was what you just said. :D)
- then many days after all of sudden some little movie will be posted, presenting new, mindblowing options that will send poor mudbox back to dark ages. And most of us will immediately forget about all that waiting, starting to post such elaborate things as "OMG! I LOVE YOU PIXOLOGIC!", "AWESOME JOB PIXOLOGIC!", "WORK OF A GENIUS!" and so on.
- Then again will be a little delay and finally, 3 days after release date new Zbrush will be released.
And here we come to the best part. Months after that release, when we all got our hands on all that new features, those who were whining constantly, screaming in every post about update - all those will do absolutely nothing worth of taking look at.
Have fun. See you around Siggraph.I love you and my Mac bros!:D
Guys and Gals - we went through that before many times, didn't we? It will change absolutely nothing to whine here about new version. You hear me? NOTHING. And here's the best part - you already know that.
Lets see calendar... What do we have here... Aaaaa... Siggraph! Ok then, lets try to wait until Siggraph then, shall we?
What? You say is in 3 months? So what? I mean doesn't matter how many times you will write this and that about Pixologic - the end of it will be exactly same as every time. Now let me tell you the future, ok?
- First will be whining. Always is.
- Then part of hardcore fans will tell you to shut up because its a free update anyways (I guess they are those kind of people that word FREE is giving them a stiffy, but hey - there are different fetishes around).
- then will be more whining. Someone will get thread closed, someone else post deleted and some other person will get this funny ban, that allows you to say ANYTHING, but only you can see it (and wonder why you never get answer - does not matter how provocative was what you just said. :D)
- then many days after all of sudden some little movie will be posted, presenting new, mindblowing options that will send poor mudbox back to dark ages. And most of us will immediately forget about all that waiting, starting to post such elaborate things as "OMG! I LOVE YOU PIXOLOGIC!", "AWESOME JOB PIXOLOGIC!", "WORK OF A GENIUS!" and so on.
- Then again will be a little delay and finally, 3 days after release date new Zbrush will be released.
And here we come to the best part. Months after that release, when we all got our hands on all that new features, those who were whining constantly, screaming in every post about update - all those will do absolutely nothing worth of taking look at.
Have fun. See you around Siggraph.
:tu:
Webhead
04-22-10, 06:49 PM
So, if we can't whine here anymore, what else we gonna talk about? :D
AVBN5000
04-23-10, 09:09 AM
Some of us whinners have a business to run though, and sometimes waiting isnt an option depending on the situation! I know the company i work for was very interested in zbrush until the features they were interested in never showed up when they were expected so we ended up going a different route. I am in the works in starting a studio soon and am holding on as long as i can to zbrush.
You are right though, I myself may never do anything at the level of expertise as the zbrush veterans anytime soon...so I agree with you there. However making the tools easier to use is definitely a key element that i am looking for for that very reason. I didnt have a lot of time to really focus on a lot of the techniques used when i first started learning zbrush. (This is nothing to do with modeling--mostly just uv mapping, texturing, and the technical sides of things.) All those things are becoming as easy as a click of a button to go from app to app (GoZ as we all know). Thats critical in a business sense if its truely saving hours of tedious work over the course of a project which could make or break some companies under the gun. There just isnt enough time. This is totally up for discussion considering there are many sides to this argument. I am all ears!!
I still think they should keep us informed though, considering if we had a better estimate of when these new features were going to come out, my company would of reworked their budgets to move forward on zbrush. :(
That isnt to say we wouldnt get it eventually, but still I'd like be able to take advantage of it at all.....now we are stuck with lightwave!:evil::mad::cry:
Are you LOSING money because ZB v.4 isn't out yet?
Is your business model dependent on the release of v.4?
Are you unable to complete your projects without v.4?
If you answered yes to any of these questions you probably have bigger things to worry about than the next release date.
bbuxton
04-23-10, 01:40 PM
If you are a freelancer or temp out to larger shops the platform gap can be a little unsettling. If you have platform envy twitch and lets face it when it comes to ZBrush it's serious. Those hiring spot it immediately and show you the door, you have no idea how hard it is out there for us Mac users.
BB
Bas Mazur
04-23-10, 03:55 PM
Mac, PC, Mac, PC, nooooh Mac, pffff PC Naamloos-1.jpg
AVBN5000
04-23-10, 07:19 PM
Dmonk No, answered no to all those questions. However, our production level was not what we wanted it to be for the year even though we did well....the issue is we had an opportunity to purchase software which would of greatly improved our production process but it never came out and the money was used for another department instead..so we are stuck with lightwave now for who knows when. Thats all we have to work with for 3D...unless we wanna go to like blender which has a great pricetag:confused:
It would of been nice to of been able to have something for high poly modeling period.
I've used LW since v.4, Blender PWNS it hands down for myself and everyone in the pipelines I contribute to. I dont know anyone in any of the teams I'm in that still uses LW. Some of us still pay to maintain our licenses(though not jumping to core for another subscription-style app). For me, a 10+year LW-veteran, I would now always choose Blender over LW. But thats just me and everyone I work with/for. ;-) In many studios I've worked with, it's usually Maya/SI/Max, but Blender is beginning to creep into these pipelines for good reason(no disrespect to SI/Maya/Max). Plus Blender and ZBrush play very well together for me and others(aside from the usual occasional scale issue, as with most every other package and ZBrush).
I hope that Pixologic will consider adding GoZ support for Blender at some point, because its not so much a joy to maintain a license to another package just to use GoZ(which I no longer do because of my "joy" for autodesk licenses ;-).
AVBN5000
04-23-10, 09:04 PM
My team is pretty much been trained in Maya from the get go and one lightwave enthusiast.
I myself was trainined in Maya and had a lot of issues with the workflow change to Lightwave, but i see some value in it and I looked into alternatives. Now I am pretty much happy with Modo which I feel took the best of both Maya and Lightwave for modeling. Havent done to much animation with it yet but what I have done has been pretty straight forward.
I would rather use Maya for animation and some tools seem to work better (or at least the concept of it). I am happy with Modo though and Zbrush is bridging many of the gaps that were there over the years between programs.
I suppose an argument would be "A true artist can use any tool to create art." however, when it comes to weapons of choice I would vote Maya,Modo,Zbrush mix. Seems to do the trick for me, I just need to find Maya for cheaper then 3500 bucks for a single user license. :cry:
gallant77
04-25-10, 01:38 AM
hi guys, i have been wondering is GoZ out for windows yet? if not when will it be available for windows? thanks in advance =)
Richard Marklew
04-25-10, 03:19 AM
hi guys, i have been wondering is GoZ out for windows yet? if not when will it be available for windows? thanks in advance =)
https://support.pixologic.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=18&nav=0,13
No other announcements. There may be updates when 3.5 for OSX is released or for v4. Dates not been announced.
I have not read all the comments here but If there isn't any plans for a PC version of GoZ. Then could some kind person please think about making a Go-Maya for PC version of Maya 2011. :)
Thanks,
Richard Marklew
04-25-10, 10:19 AM
I have not read all the comments here but If there isn't any plans for a PC version of GoZ. Then could some kind person please think about making a Go-Maya for PC version of Maya 2011. :)
Thanks,
Of course a pc version of GoZ will be released. Did you read the link in my previous post.
A couple of other quotes
A detailed GoZBrush communication protocol and software development kit (sdk) will be made available at GoZBrush.com following the release of GoZ.
This will enable you to easily customize GoZ to fit your existing pipeline.
Between now and the release of Z4, we will continue to refine GoZ and add support for additional applications.
The updated GoZ be included with ZBrush 4 and will be a free upgrade for all registered users of ZBrush on Windows and Mac systems.
it should have been already released...
EricShawn
04-25-10, 11:50 AM
I have looked at all the mentions of GoZ for PC in the entire ZBrushCentral forum in order to find out whether GoZ for PC for Modo is available as of today, 4/25/2010, and I'm confused (and I'm a Mensa).
Can I just get a yes or a no? It is available and I just need to get it, or no, it is not out yet and I should wait?
Thanks everyone, and sorry if this is asked a lot on the forums, I see a lot of irritation about it but not a real answer anywhere to be found.
:confused:
bLawless
04-27-10, 01:34 PM
I have looked at all the mentions of GoZ for PC in the entire ZBrushCentral forum in order to find out whether GoZ for PC for Modo is available as of today, 4/25/2010, and I'm confused (and I'm a Mensa).
Can I just get a yes or a no? It is available and I just need to get it, or no, it is not out yet and I should wait?
Thanks everyone, and sorry if this is asked a lot on the forums, I see a lot of irritation about it but not a real answer anywhere to be found.
:confused:
GoZ is not available for PC yet. GoZ is only on the Mac right now.
on the website www.cgcoach.com they are having some kind of competition and one of the awards is zbrush 4.0 so it will have to be out by june 16th (the end date of the competition) thought you might be interested
spaceboy412
04-28-10, 06:11 PM
um, no it won't. most likely they'll give the winner zb3.5 which comes with a free z4 upgrade.
draftbeer80
05-29-10, 06:03 PM
Has Zbrush 3.5 for OSX been released yet? If not, what's the possible date of release? And I heard that ZBrush 4 would be released around 2nd week of june, will ZBrush 4.0 for both OSX and windows be released at the same time or will the windows version be released first then the OSX version?
Thanks!
Kenji87
05-30-10, 01:21 AM
and it's 11months that the pc version of GOZ is "coming soon" :confused:
Vancross
05-30-10, 08:30 AM
It feels like 3.5 for the Mac has been coming soon forever also.
Richard Marklew
05-30-10, 11:18 AM
It feels like 3.5 for the Mac has been coming soon forever also.Wasn't 3.5 originaly due for release in the 4th quarter of 2008 (http://www.zbrushcentral.com/showpost.php?p=555952&postcount=172).
I'm getting more of a horrible feeling, given how long this has gone on, now that 3.5 for mac will get bumped and we'll have to wait for v4, given that this will be released (supposedly given Pixolators video (http://www.zbrushcentral.com/showpost.php?p=680439&postcount=162)) later this year (if v4 is not released then their supposedly 10th anniversary celebration will go down like a damp squib)
Richard
Webhead
05-31-10, 12:15 PM
I really wouldn't put any faith in release dates for ZBrush 3.5/4 for Mac at this point. They've proven to be about as reliable as a wet paper bag for holding a large jar of pickles. I don't get excited when I hear, "coming soon", or if they say, "The Mac version is now in the beta stage." It doesn't mean a thing to me.
I'll only believe it when it's installed on my hard drive. Until then, I remain unconvinced. :(
Cassandra Helm
05-31-10, 01:53 PM
I am willing to wait. When you have a product this good that keeps getting unimaginably better - it is worth it to me.
I understand also about timing. I always think things will take less time than they do, so I understand when I see it in someone else. Other companies release on time and their products are full of bugs - who needs a product that crashes?
I remember when it first came out. There was nothing like it!
I also remember that I paid for 1.23b and haven't paid since.
If the quality stays this good I hope they keep their small team approach.
It is an outstanding product.
wood_kay
06-01-10, 08:51 PM
was just wondering if you had any luck finding out if this goz works with 3ds max
Richard Marklew
06-02-10, 03:58 AM
was just wondering if you had any luck finding out if this goz works with 3ds maxHave you tried GoMax? http://www.zbrushcentral.com/showthread.php?t=81506&highlight=gomax
Richard
chocotrucco
06-03-10, 11:09 AM
Mac Osx Version Please!!!!! :d :d :d
brianlife
06-18-10, 06:20 PM
...sssshhhucks! ...was it real...or a dream... maybe it was a fell a figment of my imagination...;) ..Come on buddy Pixo,please Just let us know whassup?
PhotoKev
06-19-10, 01:15 AM
I have not been in the forums for a year or so, can someone please tell me what is the current Mac version? I assume it's 3.5x? I tried to download the demo to see what the latest version is but there is no longer a Mac demo available. What's the deal with that?
Richard Marklew
06-19-10, 03:21 AM
I have not been in the forums for a year or so, can someone please tell me what is the current Mac version? I assume it's 3.5x? I tried to download the demo to see what the latest version is but there is no longer a Mac demo available. What's the deal with that?
Latest Mac version is 3.2, there is no demo available.
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