View Full Version : 3d smoke demo
Inspired by Skaven's question about smoke in the "Pixols--no opacity?" (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=4&t=000478) thread in the Feedback forum:
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1052037750gdj.jpg
filament9
05-04-03, 08:55 AM
I think you are onto something with this. Keep exploring the idea :tu:
Thank you! I thought so too at 4 a.m. :D
Discussion of methods is in the thread linked in the first message -- the main thing is to take advantage of the Material's Transparency setting and graph (see manual v1.55b, pp. 57-59)
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1052068257ucw.jpg
+Don't forget you can paint with variations of the same material, you can make some areas more visible and others less visible. :)
Ack, this reminds me to finish reading the manual. :)
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