View Full Version : *** Introducing GoZ ...
If I had panties on, they would be wet.Explains best how I feel at this moment.
Cheerio Chris
Well done pixologic.
Hope for a Max connection as soon as posible. Thanks Pixo!
Sounds great and thanks...any chance it will come out for a minor app like 3DS Max?
3Drealmer858
06-01-09, 07:34 PM
:tu::tu:Very Cool! What a huge time saver! Can't wait!!
wooooow! that's awsome and it can save a lot of time
therasoft
06-01-09, 11:46 PM
I must get down on my knees and beg though.
I am an XSI customer. Please I beg of you develop for xsi!!!!
Pigumon
06-02-09, 12:07 AM
I guess it wasn't so much that I or other read that the mac version of ZB4 would come out later, just that we've been conditioned that the mac versions of zbrush come YEARS later. But you're right, I do remember reading that Zbrush 4 is slated for simultaneous release on both systems. Your guess about the core features being in 3.12b might be right, or maybe Pixo is just preempting us whiney Mac uses, so we can't say "macs are always last!"
Regardless, to all those screaming MAX, GO-Z for other apps is up to the individual developers, not pixologic!
If you want your favorite 3D app to have this feature, you need to contact that company and point them to GOZBRUSH.COM and ask them to download the SDK and to hurry it up!
I dont get where folks are reading that Zbrush 4 will be released for the pc first in August and then the mac at a later date.
They have stated that as of Zbrush 4 both mac and pc versions would be released at the same time. There will be no waiting around twiddling thumbs anymore.
I guess goz is coming in June to the mac first due to the fact that some of the core features that are in Zbrush 4 are already built into Zbrush 3.12. These core features are not present in the pc version of Zbrush 3.
Roll on August when we all have Zbrush 4.
Mike R
metamesh
06-02-09, 03:05 AM
AWESOME!! that's gonna make zbrush so much cooler!!!! that's just what we needed!!!!
I am hoping that this will be the case.
From this:
1. Create a complicated model made up of multiple objects within C4D.
2. Export each object individually
3. Import each object as a subtool.
4. Sub Divide and Sculpt.
5. Save displacement maps (After hours of trial and error).
6. Import all objects, maps and set up materials.
7. Render and hope I have set all the displacement settings correctly.
To this:
1. Create model in C4D
2. Press GoZ button.
3. Sculpt in ZBrush.
4. Press GoZ button.
5. Render in Cinema 4D.
I'm hoping GoZ imports all objects in a scene as subtools and doesn't combine them all into one mesh.
nexusbird
06-02-09, 05:33 AM
Zbrush was 9/10 from perfection, now its +10000000 perfection, this is what was missing from zbrush, i bought zbrush last year, i got into it i started sculpting and loved it, i thought right, good a cool model, i want to render it in 3d s max.....right how do i do this, i know bump slot!, er no, no way the quality of detail in zbrush, but now its a simple 1 button click and its all set up for you which could take you 30 minutes to an hour, wish i could give back to the pixologic team because your giving us so much and for free, name me a company that builds things to help the customers and gives it to them for free? with decimation, 3d print, and now go zbrush, feels like im dreaming. all 3 great plugins which will change the cg pipeline for ever. and all thanks to you! all hear PIXOLOGIC TEAM
fireclay
06-02-09, 05:47 AM
why not for 3ds max!!!!???
killtheanimator
06-02-09, 11:37 AM
holy ****balls. This is the best invention since birth control
LightWave! LightWave! LightWave!
We want Lightwave! It was one of the first 3D programs for the Mac. ;)
C'mon baby, Mama wants some LW.
I wonder if the reason for not mentioning the 3ds max plugin, is the infamous vertex-reorder issue ... x]
Anyways, that are really good news!
damn... cant find my flux capacitor (edit: compensator for germans) mad.gif
delorean_.gif
johnfreefly
06-02-09, 12:45 PM
When is GoZ going to be available?
Does anyone knows this?
DimitrisLiatsos
06-02-09, 12:55 PM
:D I think i am in Heaven!. Didn't read all thread, but are you Z-Guys gonna make connection with XSI too.
Awesomeness....Bravo to Pixologic...the dream button is coming..GoZ
Derek Frenzo
06-02-09, 01:29 PM
im guessing you shouldnt think about how good you can retopologize outside zbrush you should think about inside.
Retopo in zbrush 3.1 is more like a first try... a beta.
Nothing the coders would brag with at a dinner party im guessing.
...Think about the possibilities. Just drawing some lines on your model
and letting zbrush calcute a flow... man thatd be nice.
I would love a retop feature that easy to use! Man, would that be a time saver.
nexusbird
06-02-09, 03:18 PM
i dont see why they wouldnt do it for 3dsmax, i mean it is widely used in the industry still and pixologic is all for making it easier for us :) so im sure in time they will release it for max
punchatz
06-02-09, 06:21 PM
screaming MAX, GO-Z for other apps is up to the individual developers, not pixologic!
If you want your favorite 3D app to have this feature, you need to contact that company and point them to GOZBRUSH.COM and ask them to download the SDK and to hurry it up!
Are you sure? I dont see anything like that on the page you linked to, nor anything like an sdk. If there is an sdk we could have acsess to one of our td's might be able to code an XSI (ooops sorry softimage;) I just have a feeling getting this done by autodesk is highly unlikey....but maybe I am wrong.
eldee.s
06-02-09, 06:38 PM
Are you sure? I dont see anything like that on the page you linked to, nor anything like an sdk. If there is an sdk we could have acsess to one of our td's might be able to code an XSI (ooops sorry softimage;) I just have a feeling getting this done by autodesk is highly unlikey....but maybe I am wrong.I actually already asked this, and got a response from aurick:
http://www.zbrushcentral.com/zbc/showthread.php?t=71500
SquidWatch
06-02-09, 06:47 PM
59 days, 2 hours, 42 minutes, 50 seconds, and 42 milliseconds untill
ZB4's Release.
I'd like to make it clear that
It is impossible to wait.
I'm rather surprised Maya is in the mix already.
With Mudbox being part of the Autodesk empire and Zbrush is the competition and all. The usual behavior is to make it difficult for a person to use anything but an Autodesk product with another Autodesk product.
Just a thought.
ambient-whisper
06-02-09, 09:18 PM
Are you sure? I dont see anything like that on the page you linked to, nor anything like an sdk. If there is an sdk we could have acsess to one of our td's might be able to code an XSI (ooops sorry softimage;) I just have a feeling getting this done by autodesk is highly unlikey....but maybe I am wrong.
even with an sdk, people will most likely have to wait until zbrush 4 is released ( windows side ). since this is comming out for osx first, and considering how different 3.12 is from 3.1 i would guess that the plugin just wont work with 3.1, so people will have to wait a bit. my guess.
jdgayan
06-02-09, 09:54 PM
:D :D :D :D :D :D :D :D :D :D :D :D :D
Lucida Console]cant wait dat long PPL,
u ppl ar damn crazy [/SIZE]
:cool: :cool: :cool:
bLawless
06-03-09, 10:41 AM
I'm not a programmer or anything, but Maya allows scripts and such. So ... I would think this would allow someone to create that shortcut/button 'GoZBrush' for Maya. As comparted to other programs that are more closed - application permission is needed to allow the integration of GoZbrush. But I'm no programmer and this is just a thought.
Navstar
06-03-09, 11:54 AM
Thanks for supporting C4D and Modo from the get go!! Really looks amazing! :cool:
Now get that Mac version of v4 finished! (will you ever have a synchronized released?) ;)
d2008riddle
06-03-09, 12:53 PM
This sounds incredible I can't wait.
Pigumon
06-03-09, 02:45 PM
Are you sure? I dont see anything like that on the page you linked to, nor anything like an sdk. If there is an sdk we could have acsess to one of our td's might be able to code an XSI (ooops sorry softimage;) I just have a feeling getting this done by autodesk is highly unlikey....but maybe I am wrong.From the top of this thread from Pixologic:
"A detailed GoZBrush communication protocol and software development kit (sdk) will be made available at GoZBrush.com (http://www.gozbrush.com/) following the relase of GoZ.
This will enable you to easily customize GoZ to fit your existing pipeline."
So there's no link yet, but it'll be there soon. I'd assume and SDK would be available for both OS's.
Freerunner
06-03-09, 04:57 PM
My little bro has a complaint about your releasing this GoZ for mac 2 months before you release it for windows.....
he is now going to have to fight tooth and claw to keep his mac away from me for 2 months just like he used to have to defend the crispy bacon he kept for last on the side of his plate when we were kids lol.
Go Pixologic!! This is awesome news I get to feed my zbrush addiction even further ;)
Freerunner
eldee.s
06-03-09, 10:49 PM
59 days, 2 hours, 42 minutes, 50 seconds, and 42 milliseconds untill
ZB4's Release.
I'd like to make it clear that
It is impossible to wait.
You'd better try hard, because I've got money that says it's not going to ship by the end of August ;)
prove me wrong pixologic! :D
Hopely they won't forget Max.Since 3ds Max is the most known 3d application.Can't wait to see this stuff working with Max,and improve my pipeline.Congratulations to Pixologic for their awesome software,it is very good to see how it is growing.Keep it up!
willymonster
06-04-09, 07:11 AM
Maya got this thing call MELScript which few know how to use.
http://www.youtube.com/watch?v=kR7UWImpG54
From 2:40LOL, great video... so true
ZBrush 4 and GoZ should be awesome.
cheungshore
06-05-09, 12:44 AM
Yes, I was waiting for it, I hope that!!!:lol:
bogeywash
06-05-09, 06:26 AM
im so happy im learning maya, in fact i think a little bit of wee just came out:D:D
When does it support Softimage???!!!
DEEhunter
06-05-09, 05:28 PM
3ds max support soon?
WKTURNER
06-06-09, 11:23 AM
WOW, my goodness, first digimation now GOZ, especially for the much loved Maya, you guys are making history (more like have already made it), thanks Pixologic, and ...
GOOOOO.......ZBRUSH!!!
WKTURNER
06-06-09, 11:29 AM
where do we download this, or do we have to wait for it in zbrush 4???:cry:
AmrThabet
06-10-09, 04:10 AM
is the link work fine
I test it but no responce
Rastaman
06-10-09, 09:27 AM
Awesome.
I was waiting for that.
Fantastic. Especially for C4D-Guys like me. :D :tu:
Kamakazzi
06-10-09, 09:48 AM
they should definitely make a GoZ exporting avenue for Lightwave over 3D Max. Who still uses Max anyway besides Crytek...hahahaha.
Yes Lightwave before 3D Max, hehehe, I am sure Pixologic will release versions for both, they are too incredible.
Awesome! Awesome! Awesome!
Finotti
06-10-09, 12:04 PM
amazing solution
neilford
06-10-09, 06:59 PM
When I first got into zbrush, it wasn't just amazing, it changed my life. Each time they have come out with a new version, I was amazed. First, by the level of innovation in the product and two, because if this were Autodesk or AliasWavefront (yes, I know they are owned by autodesk) , I would have paid each time they came out with a new version ( if it were aliaswavefront, I would have to pay for the bug fixes) and I have not had to pay for a single upgrade after 2.0, so far. This is amazing to me! And I am extremely grateful for this. A lot of people bash on Pixologic for many different things and I feel, especially as a mac owner, some of the frustration as we waited for a mac version of 3.x. It was well worth the long wait. And I love that GoZ is coming out for macs this month and before the PC version. I think, for Mac owners, it shows that they ARE concerned with macs.
Anyway, Pixologic, you ROCK!!!
Kamakazzi
06-11-09, 12:59 AM
NeilFord, I have to totally agree, Pixologic is outstanding for having registered users since the 2nd ZB version to upgrade for free. This is astonishing to me too. Every package requires more financial commodity to obtain newer version or third party plugins to fix problems, Zbrush is so dynamic with their clients. MudBox cant push it like Zbrush, they love their registered users and these actions Pixologic shows is total commitment to artists like us! For once I feel I come first everytime ZBrush updates.
Pixologic, your my number ONE guy!
You have many as well as myself, forever!
Thank you Pixologic for doing what you do, its a life changer for sure.
-Cyph
Is that what was going on? Adding loops in Maya and in Zbrush the models SubD levels are then updated? Sure looked like it but I could'nt tell for sure...
Really hope so :tu:
Great tool!
Carl Douglas
06-11-09, 11:47 AM
Just purchased ZBrush 3.12 for Mac and wow.........GoZ is the biz,since i use Maya
Bring it on
overd21
06-11-09, 06:19 PM
XSI please !!
I love Zbrush & XSI
***12622;***12622;***12622;
AmrThabet
06-12-09, 07:09 AM
hey how I can get GoZ now
can I get the link
plz help
bLawless
06-12-09, 07:12 AM
hey how I can get GoZ now
can I get the link
plz help
Read the initial post ... it is not released yet.
Pigumon
06-12-09, 11:17 AM
hey how I can get GoZ now
can I get the link
plz helpHeheh I think the golden age of the Zbrush Forums are over. Now people just show up and post questions without reading... :confused:
moffatif
06-12-09, 04:10 PM
Was the GoZ feature included in the latest mac update?
I canīt find it!
Or have I missed some announcement in this thread?
Do I have to wait for zbrush 4?
AmrThabet
06-13-09, 07:05 AM
I'm sorry but I mean :
when I will get the link ?
:D
The softwares Pixologic picks for GoZ tie-in will enjoy increased sales.
At this time we will be releasing the first version of GoZ with the next Mac OSX update in June, Windows users will be able to take advantage of GoZ along with all of the new features that have been added to ZBrush 4 when it is released this August.
Mac users should get it sometime in the next couple of weeks.
Pigumon
06-13-09, 11:19 AM
Well, when the thread span beyond 5 pages, few wanna go through the old stuffs.
It`ll be available with ZBrush4, which should be available in August.(But it's the initial post that usually explains everything...)
Anyway, make sure you've set up your "support account", I guess it's a new way of getting upgrades that makes it easier for everyone.
Go to this address:
https://support.pixologic.com/ (https://support.pixologic.com/)
Register there and enter all your info, it should speed up getting the new GoLive version for Mac, and then Zbrush 4 for Mac and PC in august.
ProfMarks
06-13-09, 12:21 PM
Interested in the groups opinion.
I'm an XSI user for modelling and usually rendering, and pretty much Zbrush for detail work and texturing. I'm hunkering down with XSI 7 so I didn't get the new UV features included in 7.5.
Now to the point. I was just about to push buy on Headus UV Layout for my UV work, but looking at Zbrush Go and the potential of 4 on the horizon, does the group think that's a value added purchase or will the UV work be effective in Zbrush natively?
Thanks for anyone suggestions.
Disco Stu
06-13-09, 12:28 PM
I guess you wont get an answer on that in here.
If a new uv tool is included theyll announce it sometime in the next weeks
or maybe keep it as a secret untill its almost released.
I personally expect that it will have a new uv tool included
i can even imagine that it will be very similar to headus.
If u cant wait i can highly recommend headus... its like the zbrush of
uv layout programms. Very intuitive and straight forward with awesome results.
In the meantime, if u want to wait and see what it will have to offer
you could check out blenders uv editing tools.
So far ive only heard good things about it especially for pelt mapping
and u dont have any investement at risk as its free :D :tu:
bLawless
06-14-09, 08:19 AM
That's why silo would be great with GoZ. A pure modeling program that is like maya modeling with nex (without 10 years of bloat) that can also UV map. The interface is totally customizable so you can make it look and feel like zbrush. AND its on sale now, three seats (mac or pc) for 129 dollars (from 159). Mmmm, yeah.
This means Zbrush and the selected apps will be able to get "cozy with GoZ".
pciccone
06-14-09, 10:45 AM
I was just about to push buy on Headus UV Layout for my UV work
It's always hard to beat an application that is so specialized. UVLayout has a nice UI and makes the work of separating the islands of UV mapping very intuitive but you can get most of that from the very excellent UVUnwrap of Blender, with the added bonus that you can still work on the model in Blender is you need to. take a look at that. There is a pretty good tutorial about UVUnwrap with Blender and ZBrush on VTC.
RAMWolff
06-14-09, 10:54 AM
Hmm, modeling aside, this would be very useful bridge in apps like Poser and DAZ Studio for adding textures in ZBrush and then bringing the new maps back to these apps for final tweaking of specular and other channels. Save out the settings and you have new textures for your models all done in ZBrush and finished in Poser or DAZ Studio (or heck Carrara for that matter :) )! That is if ZBrush can be finally be set up to natively respect original UV's, even multiple UV MAPS like what you find in models like Michael 4 and Victoria 4.
In this way, this new tool would be very useful indeed!! :)
kromekat
06-16-09, 05:31 PM
Mac version in June - any idea when?
Adam
Pigumon
06-16-09, 05:36 PM
Mac version in June - any idea when?
AdamMy ESP tells me it will be within the next two weeks. :lol:
Probably the 30th :). It will likely need the updated version of 3.12B to run it.
kromekat
06-16-09, 05:48 PM
:P
Ask a silly question...
;)
...not that I am waiting or anything!... :D
Pigumon
06-16-09, 05:51 PM
haha but Spaz is probably right, Pixo has a history of releasing at the last possible second... though they seem to be changing a lot lately. Maybe it'll be sooner?
It's gonna be insane!!
Mr.Storm
06-16-09, 08:48 PM
I thought is was built into zbrush 4. Are you guys saying it's more of a plug-in?
-peace
eldee.s
06-16-09, 10:42 PM
I thought is was built into zbrush 4. Are you guys saying it's more of a plug-in?
-peaceIt's partially built into zbrush... but half of it is still a plugin for whatever app you're sending/retrieving your mesh from.
kromekat
06-17-09, 12:49 AM
I thought is was built into zbrush 4. Are you guys saying it's more of a plug-in?
-peaceFor Mac users, it's coming in another pre 4 update apparently.
Adam
Reaversword
06-17-09, 03:45 AM
Great. Now we can forget ourselves about the maps, the correct configurations for our particluar 3d software package for every map type. Simple. Fast. Cool.
Thanks for this improvement Pixologic.
king111
06-17-09, 09:17 AM
awesome
KrisiaMae
06-18-09, 09:10 AM
Mac version in June - any idea when?
AdamAs what I've heard. It will be on the last week of June but it's not yet final.
(http://simulationpretimmobilier.net)
I wouldn't hold my breath
Jason Belec
06-18-09, 01:08 PM
Nobody should hold one's breath! It's detrimental to your health. For those of you having troubles with mental faculties these days, it's because you did this too many times in childhood. Learn from your mistakes and stay away from air mattresses and balloons as well.
Now for all those constantly dishing out negativity, Bad, Bad Karma dudes!
Yes I know it is easier to stomp on something rather than support it, but if your able to smile with these negative actions I would suggest therapy.
Oh come on, put 'em up, put 'em up.... ;)
I think I'm going to get a few people together and put this thread or any one of several others into an audio clip, we'll all be rolling with laughter and stitches in our sides. ;)
Legal notice: [This is aimed at know one individual in particular and no hamsters were hurt in the making of this statement.]
Bwahahahahahahahahahha!
It's all free for me so I'm alllllll smiles!
What's not to smile about!?!
kromekat
06-22-09, 06:39 PM
1 week left of June Pixo - Is it ready yet??
:D
Adam
CGicore
06-22-09, 07:24 PM
Will Pixologic release ZB4 in August?
Will Pixologic release ZB4 in August?
Hi man, hows it going?
I think they will deliver. They seem better organized, and I think this release is the biggie they have been aiming for for ages. The good thing is Pixologic dont just add features that everyone els does, they produce the lead in which others follow.
I hope one day we will get quad view ports in real time, and better precision for editing verts, edges and polys.
CGicore
06-24-09, 07:41 PM
@Tez
Things are going, busy with work.
Quad view would be quite useful only if you could edit the vertices. Well it would be nice sure. Now, Pix mentioned that the future starts in August, I hope that they didn't just based on the latest shown videos.
Hopefully there's more in it.
Begins even earlyer for the Mac in July, makes a change for them to get somthing first.
If it starts with a few extras, but all current bugs fixed, and general improovments of certain tools, id be more than happy. Painting in Layers would be a healthy addition, but this GoZbrush will solve some major problems people have now, one being the exploading mesh because of point orders.
CGicore
06-25-09, 01:38 AM
Layer painitng would be definitely the best addon and the GoZ of course. Have they listed any features?
Didn't know that z4 will come out for Mac in July... thought that was only in August for both PC and Mac.
Don't know where July comes from either. GoZ is supposed to be June for the mac but 30 days is nearly passed for decimation master and the exporter and no sign so far of them.
Cheers
Mike R
tres-31
06-26-09, 01:19 PM
Very cool , but 3D MAX is missing. is it there a posibility to make it work?
Richard Marklew
06-26-09, 02:12 PM
Don't know where July comes from either. GoZ is supposed to be June for the mac but 30 days is nearly passed for decimation master and the exporter and no sign so far of them.
Don't they tend release things at the very last moment. 23:59 on the 30th June. in effect 1st july release.
Richard
Bas Mazur
06-26-09, 03:43 PM
Very cool , but 3D MAX is missing. is it there a posibility to make it work?
Yeah, it's missing because it's not running on a Mac ;)
Navstar
06-29-09, 06:39 AM
Tomorrow is the last day of June... tick tock! ;)
Bas Mazur
06-29-09, 07:46 AM
Tomorrow?.... Hmm, time flies
I wonder if the other plugins will be included with this update for the Mac. Its over 30 days now for them.
Mike R
Bas Mazur
06-29-09, 10:41 AM
Hmmm, yeah ZApplink...
aadegbenro
06-29-09, 07:17 PM
Just started this character yesterday. I will be updating guys about the progress while we anticipate the GoZ big splash.
Here's hoping for July, but wouldn't we have seen more Z4 teaser videos by now?
So I'm guessing the best case scenario would be August and the pessimist in me would say October November...
I guess we will all find out pretty soon.
benedict1980
06-30-09, 12:49 AM
3Q For Share.
aadegbenro
06-30-09, 03:49 AM
Let's just give ZB time to polish up the GoZ. It's gonna be a win win situation after all.
acguarnica
06-30-09, 02:03 PM
Amazing as always. I look forward to the crossworking with Softimage.
DragoCG
07-02-09, 08:49 PM
Can't even begin to tell you how incredibly cool this is. You guys are awesome!!!!!
subspark
07-05-09, 04:17 AM
I can't believe Pixologic touched C4D before 3ds Max. Were there technical issues here or are we boycotting the software for legal reasons?
In any case, I'm deeply dissapointed in it's absence here. :td:
Sparky.
marcus_civis
07-05-09, 04:22 AM
I can't believe Pixologic touched C4D before 3ds Max. Were there technical issues here or are we boycotting the software for legal reasons?
In any case, I'm deeply dissapointed in it's absence here. :td:
Sparky.
3DS Max is a Windows only program. That's presumably why it hasn't been included in the MacOSX release. As Pixolator says in the 3.2 thread: Between now and the release of Z4, we will continue to refine GoZ and add support for additional applications.
HTH,
M i c h e l
07-05-09, 04:24 AM
People really are lazzy to go at the beginning of threads where they could find answers to their question ....
yeah it's amazing.
The same thing has been asked and answered more than 20+ times.
I think it's a prank or something...
eldee.s
07-05-09, 10:40 AM
but... what about 3dsmax? Surely there will be a version for MAX USERS!??
KIDDING of course!!
zorroponk
07-06-09, 12:01 AM
ITS AMAZING HOW IT WORKS NOW!
PLEASE APPLY THE NEW GO ZBrush TO 3DMAX!
Aberrant
07-06-09, 11:05 AM
ITS AMAZING HOW IT WORKS NOW!
PLEASE APPLY THE NEW GO ZBrush TO 3DMAX!:lol:
eldee.s
07-07-09, 02:13 AM
max users should have to wait longer for their general stupidity. i say that even though i'm a max user, i'm embarassed for us all. :lol:
max users should have to wait longer for their general stupidity. i say that even though i'm a max user, i'm embarassed for us all. :lol:Ha ha,.... well said. I am in the same boat. For punishment we should be made to learn Modo :)
Lone Deranger
07-07-09, 03:45 AM
Ha! Max users are spoiled brats. They already have every plugin known to mankind available to them, and still it isn't enough?
Take their plugins away and they're back to chrome balls on checkerboard renders... :lol: ;)
(yes I'm joking of course)
Mr.Storm
07-07-09, 08:38 AM
I love u
KrakenCMT
07-07-09, 10:22 AM
The past week has been glorious! I've been playing around with GoZ with Modo and Decimation Master and it's changing everything! The fact that I can sculpt then add sections of geometry without reprojecting details is just awesome.
This is actually a better solution than incorporating ZBrush's own set of new basic polygon modeling tools because you still get to use your favorite and most familiar modeling app (when the GoZ plugin becomes available for it) to add geometry. It's a brilliant solution! Way to go Pix!!! :D :tu: :tu:
Pigumon
07-08-09, 12:11 PM
but... what about 3dsmax? Surely there will be a version for MAX USERS!??
KIDDING of course!!
I honestly thought you were serious!!! heheh Yeah, what's the age group of the Max users that post here??
Each time I post here I must say, GoZ is AWESOME!!! It'll only get better from here. I was ready to give up trying to get displacements to work well, but here they work and are so easy!!!!!
any idea when the PC versoin of GoZ plug-in will be released?
ballpark estimate?
now?!OKGO!
pciccone
07-10-09, 05:15 PM
As announced, in August
M i c h e l
07-10-09, 05:50 PM
on 1st september at 0:02
The Usual Suspens
DarksunG
07-11-09, 11:30 PM
holy sh-
I will have to give kudos to Pixologic for goZ as well. It works great and I havent had this much fun modeling ever since I started using it.
bLawless
07-26-09, 05:19 PM
I'd like to add my two cents. GoZ is like transpose, a huge leap ahead for Zbrush. I love it. In fact I just quit my job in a lousy economy so I can Zbrush until I get kicked out of my overvalued house, eating cardboard and living off of welfare.
therasoft
07-26-09, 09:47 PM
Any chance I can be included in the fun. I am a softimage user. Any ideas on release dates for softimage.
Any chance I can be included in the fun. I am a softimage user. Any ideas on release dates for softimage.
Chances are it will be out with the windows release of zb4.
dustbin1_uk
07-27-09, 01:45 AM
I'd like to add my two cents. GoZ is like transpose, a huge leap ahead for Zbrush. I love it. In fact I just quit my job in a lousy economy so I can Zbrush until I get kicked out of my overvalued house, eating cardboard and living off of welfare.:lol: Best of luck! :tu:
hazonku
07-29-09, 10:07 AM
I was so excited, I was totally freaking out the first time I saw this, my girlfriend thought the house was on fire or something. I don't think I've ever loved a company as much as I love Pixologic right now. You guys have made 3D modelling so accessible. I may be an amateur but thanks to you I can get my professional artist within to flow into my computer. Damn, Zbrush 4 is sooooo badass! In 2005 I taught myself C4D while not on guard, or in firefights, serving in Iraq. Then I discovered Zbrush. Now I can easily import/export between the 2? You guys ROCK!
bracito
07-30-09, 08:19 AM
WE DO NOT FORGET LIGHWAVE 3d, IS NECESSARY TO REMOVE THE PLUGIN FOR THAT FANTASTIC PROGRAMS
Sigmund Hentze
08-01-09, 03:34 PM
Hi Hazonku, as an ex soldier I take my hat off to you (beret) for using your free time to train yourself in the art of 3D... I have quite a few South African buddies serving in Iraq and Afghanistan... I'd like to see some of your work... keep it up...
zentrope
08-07-09, 11:51 AM
awesome work!!!
hats off!!
nomeradona
08-24-09, 09:36 AM
im just blown away.. excellent. at the moment i just know how to use sketchup and studio max. no knowledge with maya nor modo... so hope max at least.. will have this integration.
Not to be just another dude griping about a Max version, but I would be interested in a bit more official data related to the following:
Is the development of the plugin and linkage code something that is dependent upon Autodesk (via either permissions, or granting access to information, or actually DOING the coding), or is it something that Pixologic can build 100% on their own with the standard Max SDK and tools/scripts?
I really don't have an interest in Mudbox, but I also have only a little interest in completely revamping my business to move away from Max. Frankly, I'd like an answer on this because if GoZ for Max is a year or more off or potentially NOT happening, I might have to seriously consider switching to Maya...note that this is not simply because of ZBrush, but because of some rather screwy moves ADsk is making with Max.
rhinokio
09-26-09, 09:22 AM
is this still suposed to be released this month sometime? or has i been confused?
oh and with max support. please
Bas Mazur
09-26-09, 04:03 PM
Yes, yes, yes, GoZ for Max will come, maybe after it works ok with C4D (I hope)
varek3d
09-27-09, 12:18 PM
HELLO!? Did you drop us loyal PC users? Can we get a hint please? A rough time?
TIA
ambient-whisper
09-27-09, 12:58 PM
HELLO!? Did you drop us loyal PC users? Can we get a hint please? A rough time?
TIA
yes, pixologic dropped pc users.... thats why you got a solid 3.5 release and an update a few days later..
HELLO!? Did you drop us loyal PC users?Wow.
1) So soon after receiving two software updates before Mac folks, you feel like the PC users are victims??
2) Hints of a release date mean nothing. Rough times mean nothing. Very specific release dates mean nothing. Even an actual release means very little. Nothing short of a download link in your inbox holds any weight at all.
What you are asking for is the chance to be upset when those other things don't pan out. That's not good for you.
Little_Animator
09-29-09, 08:23 AM
dis feature is tooooooooooooooooo gooooooooooooooooood........
wow amazing......:tu::tu::D:D
waiting for Windows version......
justlearning
09-30-09, 04:06 PM
does remove all the incredibly annoying setting up when jumping from ZBrush to Maya for rendering? loading all the displacement maps and setting up the annoying subdivision approximation?
varek3d
09-30-09, 09:18 PM
okay, obviously I was trying to illicit sympathy from pixologic and of course, being in a GoZ thread, I was meaning drop us PC users about GoZ since it came out just for the mac... but hey just wishing and hoping like everyone else.
jamespthornton
09-30-09, 09:33 PM
does remove all the incredibly annoying setting up when jumping from ZBrush to Maya for rendering? loading all the displacement maps and setting up the annoying subdivision approximation?
With GoZ > modo, it's the click of a button. Viola. You obviously set up your uvs, disp/normal, and texture in ZBrush, which is nothing, but then it just does everything else for you. Very, very sweet innovation. :tu:
I'm having issues with one mesh, but I'm pretty sure the problem is, well, not the software....let's just say it's the indian, not the spear.
justlearning
10-07-09, 09:15 AM
maybe i should reinstall OSX on my PC so I can have fun with this awesome feature
lukkas1759
10-07-09, 09:56 AM
when will be ready, this application???:eek:
Darran DAZZAN knight
10-08-09, 02:41 AM
I agree where is GO Z ?
It does seem funny releasing for 3.5 and then recoding to fit inside 4.0 as they say 4.0 is out at Christmas.
September come and gone....hello October.....hopefully not November:cry:
Sigmund Hentze
10-08-09, 03:38 AM
Hi Also waiting for full package, so haven't used 3.5 much.... a quick question, do all the 3.1 plugins work in 3.1...?
ZB has been renamed "Manjana" (don't know proper Portuguese spelling)... Ha ha ha... still a great program...
Richard Marklew
10-08-09, 04:13 AM
Hi Also waiting for full package, so haven't used 3.5 much.... a quick question, do all the 3.1 plugins work in 3.1...?Yes, all 3.1 plugins work in 3.1
However
NO plugins for version 3.1 or earlier should be installed in 3.5. They are not compatible with the many changes and new features, and could result in instability or undesirable side effects. Some will even prevent ZBrush from launching entirely.
We are currently updating all official plugins for use with version 3.5. A few will not be updated, but this is only because they are no longer needed. (For example, ZMapper.)
We do not have an ETA on any specific plugin. Please don't ask. Our team is working as quickly as possible and will release each one as it is ready.Richard
Richard Marklew
10-08-09, 04:15 AM
I agree where is GO Z ?
It does seem funny releasing for 3.5 and then recoding to fit inside 4.0 as they say 4.0 is out at Christmas.
September come and gone....hello October.....hopefully not November:cry:From the Support Centre Knowledgebase
GoZ has not yet been released for ZBrush 3.5 and is currently only available for Mac users with version 3.2.
It will be made available for all artists -- PC and Mac -- at the time that ZBrush 3.5 is released for the Mac. We do not currently have a release date for these, but can promise that it will be no longer than absolutely necessary to deliver a quality, feature-rich product.
Hopefully 3.5 for Mac will be out soon.
Richard
varek3d
10-12-09, 02:31 PM
I've been waiting and hoping that GOZ comes to the PC, I'm losing hope! Can there be some light and some news? Just a small piece of news, anything? A rough time table? We're working on it? We are keeping it out of reach becasue we dont' like PC, I dunno etc etc... SOMETHING?<img src="http://www.zbrushcentral.com/pixo/atn.gif"> (http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_image s)
Disco Stu
10-12-09, 02:36 PM
Please lets not start this again.
Its there when its there.
varek3d
10-12-09, 03:39 PM
lol, lemme guess your on a mac? I'm just being curious... sheesh
Richard Marklew
10-12-09, 03:51 PM
lol, lemme guess your on a mac? I'm just being curious... sheesh
Pixologic are not going to say when its being released just because you're asking. You've seen their answer to this question in my earlier reply.
Richard
CrazyMatt
10-12-09, 05:54 PM
My only assumption now that they've sneaked by with the "late september" remark for it's release. Is probably now going to be released in the 4.0 update.
To be totaly honnest, I want ZB 3.5 to fully work before they add more to ZB. I cant stand it when half baked featured get added to any applciation, the idear is always bigger than the reality, and that reality is, if it dont work, it dont work, and therefore needs workarounds, or not bother even using it at all.
Zbrush 4 is more than likly going to be when we see GoZ.
Darran DAZZAN knight
10-14-09, 02:08 PM
For to say ` its there when its there ` is unfair when it was in black and white "late september" Pixologic said it.
It was not a dream,even if they changed it now.
I understand them doing a typo with " Its not going to be " and will be in " left out,so people will ask,where is it?
Of course they will not answer .
It does keep the publicity going.
Rather them not say than to tease !
Say nothing at all & just deliver when ready & working.
slashpot
10-14-09, 08:27 PM
Believe me Darren old chum,
I've seen how Pixo work first hand and they bust a gut to ship when they promise to ship, and I am certain they could have shipped on the last day of Sept. if that was their no.1 priority, but it ISN'T
They won't ship unfinished code like most other companies just to look good, they have a bunch of people working all over the world to bash the code into the ground trying to make it crash, and looking for ways to make it better. If they find a bug on the day before release they will fix it rather than ship just to look good and keep a few malcontents happy. Have you not noticed how ridiculously stable ZBrush is for such a stupendously intricate and sophisticated piece of code? Sure bugs will turn up when a million people are testing instead of a hundred, but they are few, small, and fixed quickly.
It buggers me how people can whine about a free update being a few days late! And WHAT a free update it is!!! You've SEEN what ZSpheres2 alone can do, do you thing something like that writes itself? I promise you, the guys at Pixo are a WHOLE LOT more bummed than you about missing a deadline! How much of your day do YOU spend worrying about it? But they would rather deal with a few poodle-spankers bitching than release a product that doesn't work.
I assure you I want 3.5 at LEAST as much as you do, but I know they are working their butts off to get it to me, and not have it make my machine explode. They care about their product and about their people - just look how much free stuff is on offer here and at the Pixo website!
Microsoft and Apple get ten times more money out of us and it is usually late AND full of bugs, and guess what, they don't even READ whining posts like yours!
Sorry mate, but like I said, once you've seen how these guys work and how much they care about their product and the experience it provides, you'd never bitch about something being a bit late!
Rant over! :rolleyes:
bLawless
10-14-09, 08:50 PM
For to say ` its there when its there ` is unfair when it was in black and white "late september" Pixologic said it.
It was not a dream,even if they changed it now.
I understand them doing a typo with " Its not going to be " and will be in " left out,so people will ask,where is it?
Of course they will not answer .
It does keep the publicity going.
Rather them not say than to tease !
Say nothing at all & just deliver when ready & working.
1 - I totally agree with Slapshot.
2 - While you are waiting for 3.5 please spend your time 'creating' something fantastic with 3.1 ... like this:
EDIT - I meant to say 'While waiting for GoZ
Fabricio Torres - 2.jpg
manzarek123
10-14-09, 08:52 PM
Amen slapshot !!
poster55
10-15-09, 12:41 AM
I'd be happy if they'd just fix some of the bugs from 3.0 that are still present in 3.5... *cough* the flatten bug for example... still doesn't work without changing the rotation of the object... kind of annoying when you have an object offset and you have to rotate it... lol... yeah...
Darran DAZZAN knight
10-15-09, 02:22 AM
i have 3.5 actually .Im not mac.Im pc
This is a go z thread ?
Your well over the top,and sarcasm is missed when posting on a thread.:rolleyes:
sorry for my whining post.
I think you're being very unfair to Darren, he's understandably frustrated and the frustration doesn't come from the delay but from Pixologic's lack of communication.
How hard would it be to come on to the forum and say "sorry folks we've hit some bugs that will take some time to sort out. We're now aiming for a mid November release" Everyone would be cool with that and most would appreciate the honesty.
Hell even "Sorry folks but we've had to shelve GoZ for Windows and the Mac version of 3.5 the next update will now be ZB4 in mid 2010" would be better than silence. People would moan for a while but they'd get over it especially with some juicy previews of ZB4 to drool over in the meantime.
This silence just causes resentment and frustration, I don't understand why they continue with this policy.
Disco Stu
10-15-09, 05:50 AM
Maybe the updates are free so they can focus on producing awesomeness
and dont have to waste time justifing to annoyed customers that expect
a yearly new version.
In the end its what blawless posted. Everythings already possible if your
able too. 3.5 is a great update but not because of the new features mainly
because its perfectly stable. Not one crash so far.
bLawless
10-15-09, 07:03 AM
i have 3.5 actually .Im not mac.Im pc
This is a go z thread ?
Your well over the top,and sarcasm is missed when posting on a thread.:rolleyes:
sorry for my whining post.
Sorry Darran, I meant to write 'While you're waiting for GoZ'
Darran DAZZAN knight
10-15-09, 01:49 PM
Please accept my apologies again.
Baz C said it better than i did.
I love my zbrush 3.5 for pc and my new copy of Maya unlimited 2009 will love the plug in of go z once it comes out.
daz
RawSunlight
10-16-09, 11:28 AM
I honestly think you don't have anything to apologise for, Darran
I know what you're working on, (& it's better than any Hulk that much is certain), i know how much time, love and sweat you've invested in it, so i understand why you're frustrated!
Like you, i bought my copy of ZB recently in anticipation of GoZ and without the knowledge that i now have to reinstall 3.1 to get all the old plug-ins to work.
I imagine many of us here are well aware of how much work goes into software dev, and I doubt any of us thinks PIxologic did anything other than work like dogs for the last push. Deadlines are tough, especially where code is concerned. But, let's face it, communication has been sketchy, (and that's when you know where to look for it).
Must admit though that what I'm finding a little saddening is the frequent bearing of teeth whenever someone has something negative to say against Zbrush's current state of functionality/ progress.
Darran, you tell it how you feel it, (me old chum); customer feedback must always be valued, however good or bad it is!
Darran DAZZAN knight
10-16-09, 05:17 PM
Sorry Darran, I meant to write 'While you're waiting for GoZ'Brandon,well i have done something while i was waiting for goz.
It was something that i wanted to do for ages.Tonight I think i cracked my duck of getting my Upper jaws from my shark into maya & rendered out in mental ray.It looks really great ,although increaseing polycount in the approx editor to get all the detail was a 1m 37 sec render.
I personally always had terrible problems with understanding the technical aspects of this side of the art,I never thought id be able to do it myself,thats why i was counting on go z more.
But this was much more satisfying to see it rendered out knowing i set it up.
and this time I understand more how and why i did it.
Ill up the pic soon(need some sleep),& bring my shark together at last and rendered in detail in maya.
So i guess this member might not need go z today as much as he did yesterday.
Thanks for those words guys it motivated me in a very positive way.:tu:
Darran
CrazyMatt
10-28-09, 07:58 PM
http://www.youtube.com/watch?v=EZiKAskjPF8
loki_22
10-28-09, 10:02 PM
just curious but has anyone seen any smoke signals or heard any drums on when we might see the next update by any chance?
phionix
11-01-09, 05:43 PM
I was wondering the same thing, thought I would come here to check...
Any ideas for a release time of GoZ on a PC? I dont care about the wait, I just don't want to miss it!
Pigumon
01-28-10, 01:05 AM
I was wondering the same thing, thought I would come here to check...
Any ideas for a release time of GoZ on a PC? I dont care about the wait, I just don't want to miss it!
Same time 3.5 comes out for Mac?
I'm loving GoZ, you're loving the new ZSpheres in the mean time. :confused:
Sigmund Hentze
01-28-10, 01:25 AM
Maybe we should all buy Mac's and PC's... this should solve the problem.. always up to date!!!
soontekk
05-24-10, 12:42 PM
Any news on GOZ and more importantly will it be available for max ?
Sorry for not following.
Regards, Kurt
Richard Marklew
05-24-10, 12:49 PM
Any news on GOZ
No
and more importantly will it be available for max ?
I'd expect so, but who knows. Have you tried GoMax? Do a forum search for it
Sorry for not following.
Regards, Kurt
A simple forum search would be good enough
Silkcats
05-24-10, 12:59 PM
What about a tutorial about normal maps creation in ZBrush 3.5 r3?
Every new tutorial of 3.5 has avoided this elephant in the room.
The new way of creating Normal Maps is very deficient and the results are far from those you can get in 3.1 so I've been using XNormal to create my Normal Maps lately...
PS: GoMax is very good, you should try it ;)
Sometime later this year for GoZ is all I've heard (read) and I read it just a few days ago.
soontekk
05-24-10, 04:06 PM
hey, thank you for the fast replies.
i tried gomax which is why i checked goz as well
this back and forth pipeline seems so important.
cheers all
TrappedInFlesh
05-26-10, 12:39 AM
That is great.
masterchief
05-27-10, 10:00 AM
Is there PC version of GoZ plugin available for Modo?
Sigmund Hentze
05-28-10, 02:33 AM
Is there PC version of GoZ plugin available for Modo?
This question of mine a few months ago, still not answered... would like to see it come in play...
Ziggy
Dinky777
05-28-10, 09:12 AM
I believe it's only for Mac.
But I can't wait for the modo plug-in as well. :)
Modo and ZBrush are my favorite 3D applications!
Sigmund Hentze
06-05-10, 11:38 AM
One year ago GoZ was announced for Mac and PC... Mac got it... what went wrong... did Steve give you guys a bonus payment to delay PC and boost his Mac sales.... just joking... but waiting...
Thanks Ziggy
One year ago GoZ was announced for Mac and PC... Mac got it... what went wrong... did Steve give you guys a bonus payment to delay PC and boost his Mac sales.... just joking... but waiting...
Thanks Ziggy
Last I heard Goz for Windows would be released at the same time as ZB3.5 for Mac so I guess we all have to be patient, at least you have ZB3.5 huh? ;)
Oh and mac users are still waiting for Zapp link, how many years late is that? I've lost track!
Sigmund Hentze
06-06-10, 07:30 AM
Ha ha a typical Mac Vs PC scenario... I don't know of anyone with ZB4 yet, unless I've missed it... just want to do art without all the technical jargon...
Don't own a Mac but love my iPhone....
Ziggy
GoZ for Mac takes advantage of AppleScript's basic scripting features, so why can't the PC platform dissect the script and apply the same steps using a simple scripting editor?
Squiggles
07-09-10, 07:16 AM
Blender Support ?!?!?!?!?
GoZ for 3dsm and not for Softimage?! this is a shame! Why one of the best software out there is not considered? I can understood if only mac software can utilize Goz and windows goz version was develop for simplicity for the some software, but if 3dsm is present, why not Softimage?
XSI (pardon, softimage) has a good story in conjunction with Zbrush, one of the first software to support Zbrush function was softimage (Avid and Pixologic relationship was nice).... and now?
I don't read all 23 pages, don't know if other talk about this, but it is really a bad day... Thanks Autodesk... :mad:
redundancia
07-16-10, 04:15 AM
SOFTIMAGE forever!
New2Brush
09-03-10, 11:04 AM
I am happy to see that GoZ works with Max!!! Perfect!
http://www.pixologic.com/docs/index.php/GoZ#GoZ_Workflow
This is what I've been waiting for. The only thing that would be better is if Max and Zbrush were one program.
Softimage users, test the GoSoftimageLite addon. http://www.zbrushcentral.com/showpost.php?p=726966&postcount=37
Read the installing carefully! I use it work on daily basis, and quite reliable :)
this is one of the best plugins!
improved my workflow alot. :)
TrappedInFlesh
12-30-10, 10:37 PM
I'm kind of new to this so maybe I'm doing something wrong. But I've noticed, when I'm in Zbrush and have the polyF button selected so the edges and faces are visible there are few. but when I hit GoZ, in Maya there seem to be more vertices than what I saw in Zbrush, some of these verts are mid edge, not even at points where faces connect. Am I doing something wrong?
Burchigb
01-27-11, 03:48 PM
Is there any word concerning GoZbrush for lightwave 10?
I second that question. Lightwave???
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