View Full Version : POSER LONG NECK
s o u t h e r n
03-13-02, 12:31 PM
Hi all,
sorry for my absence but I'm moving house soon. I'll explain later.
Can someone tell me something. A Zb'er posted about a problem where a poser head re-imported into Poser was getting a long silly neck intead of the desired result.
Was the sorted? Did he get the answer? If not I can help. If he did, soory for posting (it means I haven't been paying attention!)
Glen
drjjwow
03-13-02, 01:58 PM
i think your referring to this topic and i think it got worked out... http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=004130
A quick poser question if you got a min. When I export and try to export as morph that dialogue box comes up, but I can't check that option...
Kaluman
03-14-02, 10:18 AM
hey glenn :)
thanks a lot for this.
thanks also to dr.jjwow :)
Actually my problem isnt solve: i can use a trick to put a head instead of another, but i still cant do a regular morph ... (more explications on the old topic)
s o u t h e r n
03-14-02, 01:11 PM
Hi Kaluman,
I'll do a small tutorial to show you how to stop the LONG-NECKS arriving. I'm dead on my feet right now so it will be in the AM for me I'm afraid.
Glen
Kaluman
03-14-02, 02:17 PM
cool southern :) i mucho appreciate that...
s o u t h e r n
03-16-02, 01:00 AM
http://www2.zbrushcentral.com/zbc_uploads/user_image-1016269037tel.jpg
Here is the tutorial that gives you a way to get round Poser-long-neck syndrome. I've included a few nice images using DAZ3D's Stephanie by Cris Palomino.
Poser Long Neck (http://www.southerngfx.co.uk/general/tutorials/16-longneck/longneck.htm)
drjjwow
03-16-02, 01:16 AM
by golly gee i think youve cracked the code my friend ...good for you and thanks for the tut.. however i only have the demo in poser so it really doesnt apply to me yet.. notice i say yet..lol.. anyhoo thanks
You are so generous with your time! :tu:
Thanks Southern. Very much appreciated.Even though for some reason I still can't check that "export as morph" box. Got to be my Poser... though I'm sure I have it updated.
EDIT: It seems to work even though I can't click it. One other note to newbies at this. When in Zbrush do NOT turn the head in the tool pallet. If you do when you export it back to poser you get Twistneckitis... Not a pretty sight.
Kaluman
03-16-02, 01:56 PM
All my thanks to Southern, and pam and diana. Between the 3 of you i got more than expected :p
I found the dialog box back again because of diana : you were right, its in the update, you need latest version to get this dialog box Dlee (i just forgot i had formated a while ago, damn me)
Because of Southern, i can now toy around with the P4 character :) and all the other ones i hope.
Tanks for your generosity Southern, i wish you a lot of fun in your new house :p
And Pam gave me a Powerful Trick :)
Zbcentral rocks !!!
But I do get the dialogue box just fine... always have, Just for some reason I can't put a check mark beside morph target. I can check weld seams and one other can't remember the name right off. The rest are frozen or something, not grayed out, just not usable. But, as I said seems to work. Got a Stephanie morph to work anyway. Thanks again Southern
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