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nAÄAx
07-10-03, 03:02 AM
Hi guys, im starting to work with unified skins as u can see cause i have problems... ive tried diferent combinations to create unified skins and the results were those balls instead of the magnets ??? and a skin that doesnt show the whole zsphere model ???. Dont know if ive modeled badly in zpheres so i post here the tool and i hope someone can tell me what am i doing wrong :confused: :confused: :confused: WOMAN.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_file-1057831218jbq.zip) http://www2.zbrushcentral.com/uploaded_from_zbc/200307/user_image-1057831260jkr.gif

ps : of course ive modeled a litle the second skin...couldnt keep my hands away from those curves :p ;)

marcel
07-10-03, 03:37 AM
hi naax! unified skin doesn't allows trhe magnet; they unify them as real sphere... :(

andreseloy
07-10-03, 03:42 AM
Hi nAAAX, these links will help you
1.-ZSphere (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=007586)
2.-ZSphere (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=007603)
3.-ZSphere (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=008090)
All these tutorials from ZB are very didactic
I'll see you..

juandel
07-10-03, 03:44 AM
i think you could do adaptive skin first (attractor spheres function but are invisible), then make unified skin from adaptiveskin.

hope this helps - great looking torso!

- juandel

nAÄAx
07-10-03, 04:13 AM
thanx all!!! every advice worked :D :D ive tried both ways, eliminated magnets as marcel says and making adaptative skin first juandel's way, im satisfied with both results and i think im going to learn a lot with andres links .

THÄNK U ALL!!! MERCI BEAUCOUP!!