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Digits
03-11-02, 08:55 PM
After Robo Bladin, I have this idea of Robots on skateboards. And I want to iron out some techniques for using my new ZBones script.

As a start, I created the Zbones for my figure using my Zbones Script (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=004304) with a nearly front on perspective to build my stick figure.

Hopefully this guy will look like he is crouching down and doing a trick on his skateboard. As I placed each piece, using my new mouseclick feature and adjusting the centerpoint and angling the part, I placed a Marker.

When all pieces were placed I used the MagicMarker tool and created a polymesh of the whole stick figure. One note, is the MagicMarker did act a little weird. First thing was the hips and the head was aligned off to the side from where I placed it, and the head, thou I made it with a sphere turned into a 3D Cylinder like the rest of the parts. Go figure! So I had a do a little adjustment before I made the polymesh.

By making a polymesh of my stick figure, even thou I created it as a front view, I can now rotate and position my figure any way that I want for my final image! I can imagine him flying thru the air coming off a big whoopTeeDoo!

http://www.cyber-webs.com/zbrush/Digits/roboextreme.gif

Anyhoo that is where I am at now, I will need to make some background and props etc... and then place my Zbones in the picture. From there I can build ole Robo again hangin ten! Got to brush up on my skateboard lingo heh

DeeVee
03-11-02, 09:10 PM
Interesting Mr. Digits. Looks like it will be a fun project, I am certainly looking forward to it's continued development.
I downloaded the script,I think I could have a lot of fun playing with it. Thanks for sharing.
DeeVee

drjjwow
03-12-02, 12:10 AM
this guy is rockin digits.. lol... very cool project indeed my friend. i know that alot of people at this site can use and learn from your scripts.. thanks for posting such a cool tool for zbrush...

Stonecutter
03-12-02, 11:16 AM
Man Floyd, since I got here, I've been telling people that Z has the potential for animation, and here you are starting the process! First, your animation widget, now bone methodology...Rockin', Matey!
:tu: :tu: :tu: :cool: :tu: :tu: :tu:

DM
03-12-02, 02:59 PM
Interesting stuff and a useful contribution,thanks for sharing your ideas.
:tu:
Dave

filament9
03-12-02, 07:54 PM
You've developed a wonderful tool here. Good thinking!!!!!!

juandel
03-17-02, 02:26 AM
absolutely terrfic use of an obviously terrific script, Floyd, animation&scriptmeister! wunderbar!

- juandel