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View Full Version : SLITHE (thundercats) -GAME CHARACTER



biano3d
02-21-09, 07:36 AM
hi,
this is my entry for a brazilian contest based in characters from the 80´s animation television. I choose the SLITHE from thundercats.I have great fun to bring that character to life.
Work about 2 moth in my spare time. I focus a lot in the high sculpture inside zbrush, before start the contest i have the great chance to have some class with the master Alex Olivier . I try to put a lot what i learn and continue to study a long the process .
Normal/ao/Cavity maps bake in Xnormal, texture painted in photoshop. ScanLine render, 4 points of lights of low poly model : 9.886 triangles / 5 textures (2048).

hope u guys like it
HASTA

SLITHE_LOW_01.jpg

SLITHE_LOW_02.jpg

SLITHE_LOW_03.jpg

ZBRUSHA_MODEL_05.jpg

ZBRUSHA_MODEL_01.jpg

ZBRUSHA_MODEL_02.jpg

WIP_ZBRUSH.jpg

WIP_RETOPO_03.jpg

TEXTURES-SHEET.jpg

SLITHE_LOW_06.jpg

Firebert
02-21-09, 07:44 AM
Killer man! Great job and thanks for the WIP images! You really did a nice job on the texture work for sure! The final specular value is a tad bit wet overall for my tastes. The sculpting is really sharp to but the scales seem a bit redundant. As a whole, you really stuck to the original style, and to pull that off and give a nice presentation deserves mad props! Congrats on finishing a strong piece of work and best of luck with your entry!

- Josh

p.s.- your low-poly retopo came out extremely nice man. The flow is really smooth and logical. great job!

SolidSnakexxx
02-21-09, 08:48 AM
Really nice piece...love the design and execution of this model...excellent texture work as well :tu: :tu:

Al.Tintop
02-21-09, 10:23 AM
yeah really great job.
i like it.:D

biano3d
02-21-09, 12:33 PM
Firerbert:Thanks man, i realy agree with you about spec map, i lost a lot time editing this map...keep trying

SolidSnakexxx:wow, thanks , love your work..

Al.Tintop: Thanks a lot.


like to show anothers W.I.P...


LOWPOLY_VERSION.jpg


SLITHE_LOW_04.jpg


SLITHE_LOW_05.jpg


WIP_UVS.jpg

injesusitrust
02-21-09, 03:50 PM
Biano like I said, GREAT!!!! No coments.....

Topology, Shaders, Mapping.... Reallly Great.

Congrats my brother...

I am really sure that you will reach the goals in your life.

Take care.

Junior

biano3d
02-22-09, 06:23 AM
INJESUSITRUST: thanks a lot little junior, È NÒIS,,,

MORE WIPS...

WIP_BASEMESH_01.jpg

WIP_BASEMESH_03.jpg

WIP_HIGH_01.jpg

WIP_BASEMESH_04.jpg

WIP_LOW.jpg

WIP_ZBRSUH_05.jpg

ivar_sn
02-22-09, 06:51 AM
Awesome stuff dude................:D

Webhead
02-22-09, 07:12 AM
Nice work! Great presentation too. :tu:

agrmrs
02-22-09, 08:36 AM
great work man:tu::tu::tu: really love it :):):)

Codeman
02-22-09, 08:41 AM
Nice sculpt. :D

MINTY
02-22-09, 09:13 AM
This is superb. Thundercats was always one of my favourites as a kid and you have really captured the character wonderfully in 3d. Your sculpting is superb and I really love the final render. Thank you for sharing your wip images. Top row stuff!:tu: :tu: :tu: :tu: :tu:

alexleia
02-22-09, 11:31 AM
great work man! and thank you for the kind of words,really love the complete process that you posted here , and love the skin! looks so real!
Alex Oliver

biano3d
02-22-09, 03:59 PM
ivar_sn, Webhead,agrmrs,Codeman,MINTY : thanks a lot guys...and Minty, thundercats RULES!!
Alex Olivier: Thank you man ...good to know you like...i always remember yours tips and movements...

biano3d
02-23-09, 07:15 AM
gif 360...

GIF-ANIMA4-thumb.gif

link high version gif:
http://i179.photobucket.com/albums/w302/biano3d_2007/GIF-high-3.gif

strangehighways
02-23-09, 01:02 PM
nice sculpt , excellent details

biano3d
02-28-09, 04:27 PM
I start to make some loops animations to test the way the mesh works with the texture...

GIF-WALK-THUMB-3.gif


gif size:http://i179.photobucket.com/albums/w302/biano3d_2007/GIF-WALK-HIGH.gif