View Full Version : Action Hero - Super Model
Artist: Zoltan Korcsok
Hero Name: Super Model
Original name: Lola Parker (She has taken up the hero name "Super Model" because she has heard something about an other superhero called Lola.)
Weapons: Besides superhuman powers (flight, x-ray vision, super strength etc.) she has such a strong sex appeal, that she can get any man to do her bidding with her seductive glance. Also, she can live for a week without food.
Background Story: Lola is a beginner glamour model, but as the side effect of a plastic surgery that has gone wrong, she gained superpowers (It's still unknown where the two implants are from.). She only uses her powers for the benefit of others: she gets down cats stuck in trees, or diverts deadly meteorites headed towards Earth. Her ultimate goal is world peace.
Concept Sketches:
draft1.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27121397%27,%27draft1.jpg%27,1,0%29)
draft2.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27121398%27,%27draft2.jpg%27,1,0%29)
Model Sheet: Soon
Moni-Poroni
01-09-09, 02:42 PM
She can live for a week without food? :) That´s cool:D
I´m checking your thread later when you´ve included your sketch ;)
Your initial post must include your concept sketch. Please edit your post to include that ASAP. (It must be done before the midnight deadline, 8 hours from now.)
Joopson
01-09-09, 07:24 PM
Umm.... Most can live for up to 3 weeks without food:lol:
(Maybe not where you live, being HUNGARY and all)
sorry, I had too, ;)
SolidSnakexxx
01-10-09, 02:33 AM
Cool character......I think her weakness could be after eating she'd have to throw up to stay....sexy...like.anorexia or something....(Just kidding) But this has good potential. :)
Thanks for your replies.
Update:
Beginning the zsphere base mesh.
I used the great ZSphere Tweak plugin from TVeyes for tweaking the
zsphere and for the better Adaptive Skin topology.
ActionHeroContest02_baseZSp.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27121480%27,%27ActionHeroContest02_baseZSp.jpg%27,1,0%29)
ActionHeroContest01_baseZSp.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27121481%27,%27ActionHeroContest01_baseZSp.jpg%27,1,0%29)
ActionHeroContest025_baseZS.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27121482%27,%27ActionHeroContest025_baseZS.jpg%27,1,0%29)
gordon-v
01-10-09, 08:41 AM
grate character and Concept!
You have to tell us how you did that Basemesh just with zspheres!
where can i find that plugin?
keep it up, greetings, gordon!
SolidSnakexxx
01-10-09, 09:11 AM
Wow...that's very good control of the ZSphere...So wonderful to see the shape is there by the ZSphere alone! :tu: :tu:
Drakelot
01-10-09, 09:20 AM
Fantastic concept and cool zspheres work
Limitless_Thought2207
01-10-09, 09:47 AM
WOW! Nice concept and AWSOME work with the zspheres!! I'm looking forward to seeing more!
snoopalu
01-10-09, 08:45 PM
interesting way in making ur z spheres. =)
Thanks your replies.
gordon-v:
You can find the plugin with a how-to in this thread: Zscript : XYZ Adjust (rev B) ... (http://pixolator.com/zbc/showthread.php?t=3405&page=8&pp=15&highlight=zsphere+tweak)
gordon-v
01-11-09, 07:42 AM
Thanks Trurl for the Info, Ill have a look at it!
maxinkuk
01-11-09, 07:55 AM
Great work with the ZSpheres and thanks for the tip on the plug-in. I love your concept with the big boulder on top, very good thinking!:tu::tu:
Moni-Poroni
01-11-09, 11:36 AM
Really great start with the zspheres..
and woooow:eek: :eek: :eek: so many attractor spheres:)
Keep up your good work :tu:
Best wishs
VitorFerreira
01-11-09, 02:20 PM
Hardcore Zsphering my man and beautifuly draw and painted concepted! Well if the sculpting and posing gets at the same level this is a winning entry for sure!
Thanks for your replies.
Update:
I was working on a character's base model (the face is temporary), sculpting the base shape. Next, I'll play with the proportions, and choose the face shape that goes with it the best.
ActionHeroContest03_CharBas.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27122736%27,%27ActionHeroContest03_CharBas.jpg%27,1,0%29)
Starting the zspheres modeling of the kitten (WIP):
ActionHeroContest04_KittenZ.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27122737%27,%27ActionHeroContest04_KittenZ.jpg%27,1,0%29)
The kitten zsphere base mesh.
ActionHeroContes_kittenzsp_02.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27123175%27,%27ActionHeroContes_kittenzsp_02.jpg%27,1,0%29)
ActionHeroContes_kittenzsp_03.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27123176%27,%27ActionHeroContes_kittenzsp_03.jpg%27,1,0%29)
SolidSnakexxx
01-19-09, 08:49 AM
Nice ZSphere construct for the cat, man. Just love your technique for ZSphere... and the base for the main character's looking mighty fine too :) :)
SolidSnakexxx: Thanks your replies.
I've been working on the main character and I think I've finally found the proportions I like.
Update:
Proportion variations
ActionHeroContest05_MainCPr.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27124299%27,%27ActionHeroContest05_MainCPr.jpg%27,1,0%29)
Final body shape turntable (better quality video (http://www.vimeo.com/2954564)):
rb2p8KBMVXw
(http://misc.php?do=bbcode#youtube)
Moni-Poroni
01-25-09, 09:32 AM
Nice upate:) -- and I love the kitten made from Zspheres :tu:
I like the zsphere cat, hurry up!
petekasim
01-25-09, 12:29 PM
Trurl, great work :tu:
I really, really adore your concept sketches, If you can capture some of that freshness and dynanism in the sculpt this will be special :)
Oh, and great cat!
Best of luck with your progress, I'll definately be watching
Captain Sensible
01-25-09, 12:48 PM
Nice work! :tu:
fluxist8070
01-25-09, 06:22 PM
nice female sculpt.
rasmusW
01-25-09, 11:48 PM
hey zoltan!
this is one more of those threads, i would have loved to discover a little sooner.
nice going with the zspheres, and very nice progress overall.
i think the first one of the three is the most harmonic.
-r
jp_smith
01-26-09, 12:06 AM
This is a really nice female sculpt. She looks like a very healthy young woman, which is kind of the problem. If she's a super model, shouldn't she be more slender? The sculpt itself looks great, just wondering if her lower body mass might be too thick for what her former profession is, and her name implies? :)
Thanks for your replies.
Moni-Poroni, zeke3d, Captain Sensible, fluxist8070: Thanks.
petekasim: I hope I'll be able to get my idea done right.
abyss103: I thought the first version was more harmonic too, but she'll be skinnier for reasons I explain in this post later on.
jp_smith: Yeah, well, other people have also said that she could be slimmer.
I've made some small changes to the physique of the character, she was too plump considering she has been starving for a week :) .
For my next update I'll make some face/head variations (one can be seen on this model already).
I also started working on the meteorite. The lower part of it will be melted from entering the atmosphere and the upper part will look more "rocky". It looks like a strange strawberry for the time being, but this will change as it gets more concrete shapes.
ActionHeroContest06_MainCAf.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27124951%27,%27ActionHeroContest06_MainCAf.jpg%27,1,0%29)
The meteorite (WIP):
ActionHeroContest06_Mete01.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27124952%27,%27ActionHeroContest06_Mete01.jpg%27,1,0%29)
ActionHeroContest06_Mete02.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27124953%27,%27ActionHeroContest06_Mete02.jpg%27,1,0%29)
petercw
01-27-09, 03:11 PM
Great work with ZSheres a talent I have yet to perfect. Anatomy and base mesh look very solid, great job. Looking forward to seeing this one come together.
jp_smith
01-27-09, 03:52 PM
Nice Trurl, these proportions look great for this particular character. :)
maxinkuk
01-27-09, 04:38 PM
Great stuff, I love this entry.
But speaking of proportions I think that her thighs may be slightly too long, looking at her back view the back of her knee looks a bit low.
SolidSnakexxx
01-27-09, 06:30 PM
somehow I managed to miss the last update... Just want to say the proportion's looking good and the huge rock that will be added to the scene's coming along. (May be needing a few more ZLove and subdiv) But overall this is great :)
Jason Belec
01-27-09, 06:40 PM
So nice to see someone really making use of Zsphere's for a project. And nice work so far. ;)
petercw, jp_smith, SolidSnakexxx, Jason Belec: Thanks for your replies.
maxinkuk: Thanks. Well, yeah, it looked like her knees were too low so I made some changes to her thighs. I beleive it looks better now:
ActionHeroContest07_MainC.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27125493%27,%27ActionHeroContest07_MainC.jpg%27,1,0%29)
Update:
I made some face variation sketches (the hair is temporary). Which one you think is the most appropriate?
Face Version sketch 1
ActionHeroContest07_Face1.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27125496%27,%27ActionHeroContest07_Face1.jpg%27,1,0%29)
Turntable:
lwWZgRGlScc
Face Version sketch 2
ActionHeroContest07_Face2.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27125497%27,%27ActionHeroContest07_Face2.jpg%27,1,0%29)
Turntable:
8Izb5tugVb8
Face Version sketch 3
ActionHeroContest07_Face3.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27125498%27,%27ActionHeroContest07_Face3.jpg%27,1,0%29)
Turntable:
R_UFtFZMKjs
maxinkuk
01-30-09, 02:10 PM
Hi the first one is much better I think.
It looks like the other two have the jaw slightly protruding in an not very natural way.
Harmonic
01-30-09, 04:21 PM
I definitely prefer # 1.
It looks a lot more natural and feminine to me, beautiful sculpting! :tu:
SolidSnakexxx
01-30-09, 07:14 PM
Hey great face sketches there...I think #1 is very cool and better suite the character. :tu:
maxinkuk, Harmonic, SolidSnakexxx: Thanks for your help and replies. (The first version is my favorite too.)
I started to retopologize the kitten's base mesh because the ZSphere Adaptive Skin's polygon topology was wrong, it didn't mirror the intersection of the feet and toes on the mirrored legs correctly. I think it's a ZSphere Tweak plugin bug.
AHC08_KittRetop_01.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27125598%27,%27AHC08_KittRetop_01.jpg%27,1,0%29)
AHC08_KittRetop_02.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27125599%27,%27AHC08_KittRetop_02.jpg%27,1,0%29)
Update:
I started working on the boot shape with the topology tools, and did some sculpting. I made a video of the process from a ZScript I've recorded (Unfortunately I couldn't record the whole thing because of some bug in the recorded script).
BGmbLFrBJNo
ZBrush-Document_plus_boot.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127542%27,%27ZBrush-Document_plus_boot.jpg%27,1,0%29)
AHC075_BootShape.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27126459%27,%27AHC075_BootShape.jpg%27,1,0%29)
SolidSnakexxx
02-01-09, 06:48 PM
Now she's got the kitten ;) Thanks for the vid showing the boot sculpting process. Looking good, mate.
Very clean and controlled design. Looking great.
I'm curious. Did the weighting of the Zsphere help retain the shape of the character when you subdivided the mesh?
Or, just weighting with more resolution in the mesh help keep the shape?
I did a zsphere and when I subD'd it became very smooth and small.
thanks.
*Light*
02-01-09, 07:52 PM
Good job!
Yes I agree number 1 is best.
1. is a supermodel!
2. is probably a man lol.
3. might just be an alien haha.
Thanks for your replies.
SolidSnakexxx: Thanks. I'm still working on retopologizing the kitten...
AVTPro: For building the base character mesh I used ZSphere with AdaptiveSkin Density level 2. When I tried setting the Adaptive Skin Density to a higher level, the base mesh didn't change. The control spheres work on the same on a higher level as on a lower level.
*Light*: Thanks for your vote.
Update:
I started working on the underwear:
ActionHeroContest08_UndWe1.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27125947%27,%27ActionHeroContest08_UndWe1.jpg%27,1,0%29)
Mesh extracting-scuplting timelapse video:
Q4ZltqbBC1k
Seavannah
02-02-09, 05:22 PM
Love your character and the concept. :cool: Cool cat :cool: . Love those boots I want a pair lol. Keep up the great sculpting and thnx for showing how you made your boots. Good luck and happy zbrushing.
Thanks Seavannah.
Update:
I made the topology of the kitten.
I started the anatomical base, I'll make the fur after I'm finished with that. To make overlapping parts esaier to acces in the sculpting phase I used Polygroups to be able to hide certain parts later on.
AHC09_KittAnat01.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27126455%27,%27AHC09_KittAnat01.jpg%27,1,0%29)
Captain Sensible
02-05-09, 01:13 PM
Very nice work! I like the sculpting of the cat and the mesh extract video :tu:
Thanks Captain Sensible.
Update:
I made the claws of the kitten (I used ZSphere and SubTool Master plugin).
AHC10_KittClaw.jpg
ZBrush-Document_kittenclaw.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127365%27,%27ZBrush-Document_kittenclaw.jpg%27,1,0%29)
Timelaps video:
p5wrCxM-maY
SolidSnakexxx
02-05-09, 06:36 PM
Nice retractable claws. coming along beautifully. Looking forward to the final version and the paint job. :)
Moni-Poroni
02-06-09, 08:46 AM
So many updates. :)
Great overall progress.
I think she´ll be very beautiful. And the kitten is really cute. :)
But one thing concerning the kitten: there´s something wrong with the claws...
It´s hard for me to explain it..so here´s a little paintover and a reference pic.
I hope you know what I mean.:)
turl.jpg
Thanks for your help Moni-Poroni, but that drawing is anatomically incorrect. Also, the claws on the paw aren't in a retracted state in the picture you included.
There's still no fur on my WIP sculpt, that's why the skin cushions are visible on the paws, maybe that got you confused.
Cat_Claw_anatomy.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27126688%27,%27Cat_Claw_anatomy.jpg%27,1,0%29)
Moni-Poroni
02-06-09, 12:39 PM
ah..sorry :) ok i see what you mean :)
The kitten looks really cute!! :) Very cool stuff! :tu:
Thanks spimmy.
Update:
I've been working on her dress, her face and her boots (the hair and cape is temporary).
ZBrush-Document_AHC11.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127337%27,%27ZBrush-Document_AHC11.jpg%27,1,0%29)
ZBrush-Document_AHC11_a.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127338%27,%27ZBrush-Document_AHC11_a.jpg%27,1,0%29)
ZBrush-Document_AHC11_b.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127339%27,%27ZBrush-Document_AHC11_b.jpg%27,1,0%29)
ZBrush-Document_AHC11_c.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127483%27,%27ZBrush-Document_AHC11_c.jpg%27,1,0%29)
Boot sculpting timelaps video:
OOzwsc92N9U
Wow, she's looking great, really love the boots, great work!! :cool: :tu: :tu:
SolidSnakexxx
02-10-09, 09:31 AM
Nice update...even at the temp state...the hair and cape are looking fine as well :cool:
Harmonic
02-11-09, 06:33 AM
Wow she is look fantastic! Really polished looking work! :tu: :tu: :tu: :tu:
avasdad
02-11-09, 06:51 AM
amazed will keep close i on her from start to now .....wow .....thanks for the great images along the way and vids.....you rock ....ps the modal is a hotty:D love a chck in boots:eek:
spimmy, bryzol, SolidSnakexxx, Harmonic, avasdad: Thanks your replies.
update:
I made the base mesh for the cape. I used retopoly tools and some edgeloops for the modelling.
ZBrush-Document_AHC12_Cape1.jpg (http://javascript%3cb%3e%3c/b%3E:zb_insimg%28%27127544%27,%27ZBrush-Document_AHC12_Cape1.jpg%27,1,0%29)
ZBrush-Document_AHC12_Cape2.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127543%27,%27ZBrush-Document_AHC12_Cape2.jpg%27,1,0%29)
timelaps video:
hpYO4fP3bEI
threetails
02-11-09, 09:40 AM
looking so good, thanks for introducing me to some new way of using ZB the cape movie was great, youi've go the skills and it shows.
Thanks Your replies threetails.
Update:
I made the base mesh for the hair. I used mesh extraction, retopoly tools and ZProject brush.
ZBrush-Document_hair1.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127580%27,%27ZBrush-Document_hair1.jpg%27,1,0%29)
ZBrush-Document_hairBase.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127581%27,%27ZBrush-Document_hairBase.jpg%27,1,0%29)
Timelaps video:
mWZRx17DMbg
Nice progress:tu:
I forgot about the cat, it's fantastic!:D
- FoOD -
02-11-09, 06:41 PM
wow missed this - looking awesome Trurl ..really like the clean sculpt:D:tu:
SolidSnakexxx
02-11-09, 06:50 PM
Trurl, very nice update on her hair... Looks like you've done quite a fine job retop almost everything..Excellent result so far :tu:
Really nice hair creation process!! She is looking hot :o :cool: :tu:
bryzol, - FoOD -, SolidSnakexxx, spimmy: Thanks for Your replies.
Update:
I made new topologies for the dress and the cape, to make them have a thickness and to make the meshes closed.
ZBrush-Document_dressRecrea.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127739%27,%27ZBrush-Document_dressRecrea.jpg%27,1,0%29)
ZBrush-Document_cape-recrea.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127740%27,%27ZBrush-Document_cape-recrea.jpg%27,1,0%29)
ZBrush-Document_polipainted.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27127743%27,%27ZBrush-Document_polipainted.jpg%27,1,0%29)
SolidSnakexxx
02-13-09, 07:32 PM
Hey there, Trurl great progress there... The hour's near be sure to post your final entry by the deadline. Looking forward to that. Best of luck to you. :)
Thanks SolidSnakexxx. passok.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27128265%27,%27passok.jpg%27,1,0%29)
Renders with MatCap materials:
SuperModel_final01.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27128266%27,%27SuperModel_final01.jpg%27,1,0%29)
ZBrush-Document04.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27128267%27,%27ZBrush-Document04.jpg%27,1,0%29)
ZBrush-Document05.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27128268%27,%27ZBrush-Document05.jpg%27,1,0%29)
Additional Images:
SuperModel_final02.jpg (http://javascript%3cb%3e%3c/b%3E:zb_insimg%28%27128273%27,%27SuperModel_final02.jpg%27,1,0%29)
SuperModel_final04.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27128269%27,%27SuperModel_final04.jpg%27,1,0%29)
SuperModel_final05.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27128270%27,%27SuperModel_final05.jpg%27,1,0%29)
SuperModel_final03.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27128271%27,%27SuperModel_final03.jpg%27,1,0%29)
SuperModel_final06.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27128272%27,%27SuperModel_final06.jpg%27,1,0%29)
Here are my three Transpose Videos
Video 1
TgXCLG9yz-I
Video 2
fUQwYj8TGUE
Video 3
rWKTIzFlPoI
Here are my Turntables:
Turntable1
1knXFQo8h34
Turntable2
CaC1QQdDjOU
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