View Full Version : Action Hero - Deaf Destiny (Villain )
Moni-Poroni
12-29-08, 12:05 PM
Entry by Monja Petri
Villain : Deaf Destiny
Real Name : Nathalie Cocodrillo
Age : 26
deaf11.jpg
Backstory:
As a child Nathalie learned to play the violine and soon it was clear
that she was highly skilled.
She gave concerts in the whole world.
She was a star....
But one fateful day she fell ill...
She got a severe flu and inflammation of the middle ear...
And that´s where her life began to change...
The physicians made a mistake while treating her an she became deaf
- in both ears
Her worst nightmare became reality...
Even if she could still play the violine...she could no longer hear
her own music.
She became reclusive...became depressive.
She gave up on life...because music was the center of her life
and so she drove to the nearby mountains and jumped off a cliff...
But it was not the end...
She woke up..
Had it been weeks or even months??
She didn´t know..
She was laying on some bed in some room...
Her eyes fell onto her right arm and then onto both of her legs
- they were mechanical...
She also wondered about the suit she was wearing...
Nothing was like it had been before and in the flickering light she saw a table in the otherwise empty room...
On top of the table was a cd-player with a note next to it, an odd looking violine and a compatible violine-bow.
She got up and began to read the note...
"Do not ask any questions..play your favourite song while listening to the cd...this is your destiny"
She pressed play and heard people crying.
She heard screams.... shouts of pain... howls of desperation
but she beamed with joy, coud hardly believe it
- she was able to hear again!!!!!!!!!!!
and she took the violine and played her favourite song...
But after a few minutes the screams fell silent.
She still played the violine but she could no longer hear her song...
She began to scream - nothing...
...silence
With rage and despair she hit the cd-player...and accidentially
pressed once again the play-button..
Immediately she heard the same horrible screams...and began to realize
that she could only hear when others are suffering...
She became angry about her destiny and she wanted to spread pain and sorrow...
And so she began to seek revenge from everybody who could hear
music to escape her silent world just a few minutes..
She wanted to make the whole world become deaf.
She became Deaf Desiny...
Abilities
1. The shock wave violine
As soon as she starts to play
everyone who hears her melody is paralyzed and when
the song comes to an end they are deaf
- forever
2. The razor-blade-notes
She can throw them like a boomerang - they always return to her.
They don´t kill....they enter the troath and only cut trough the
vocal chords so the victims can neither sing nor talk anymore..
3. Laser bow
In place of the traditional horsehair that normal bows
are strung with is a laser-string with wich she can play
on the violine or with which she can torture people
to her heart´s content to make them scream...
It cuts flesh and bones as if they were butter.
She especially loves to chop off musicians hands
- so they will never be able to play an instrument again
Debility
She is wearing a metronome which is integrated in her suit.
It´s dictating her heartbeat and the only way to kill her
is to disrupt the metronome´s beat.
But up to now no one was able to find the right frequency...
Among all villians I think this is the worst of all.... say.. I'm a musician and i know about the desperation of getting deaf (My music teacher became deaf)
her story is sooo o sweet.... :D
Fell in love with DD : )
Seavannah
12-29-08, 06:04 PM
wow what a great morbid story....don't get me wrong I love morbid :cool: . Your story is so unique and awesomely detailed and rich. I really relate to your character... I ended up on the receiving end of a genetic hearing loss that is slowly robbing me of my hearing. It can be so frustrating sometimes :evil: ... but to have some doctor actually mess up and if I lost my hearing due to that I would be really pissed too:evil: :mad: :evil: I bet you all are glad to hear me say I can't play the violin lol :lol: . I am now pretty fine with it since I can work a computer and am quite happy in my own little zbrush world lol :cool: . I soooo love your concept art, I am soo envious. Love the note on her forehead. I can't wait to see her finished.
I would give you 5* just for the great story let alone your art, I would give more if I could, just noticed we can't rate these threads like other threads.. well here
*****
*******************************************************
SolidSnakexxx
12-29-08, 06:59 PM
Ohh...the concept sketch is real cool. Love her power as well :cool:
dustbin1_uk
12-30-08, 12:21 AM
Original concept! Nice work!
Moni-Poroni
12-30-08, 11:16 AM
Thanks a a lot :)
I hope you understand what I´m writing
It alway takes a little time to translate what´s on my mind :lol:
But I´m sure about one thing - after this contest my english skills will be much better :D
dustbin1_uk
I´m happy you like my concept..thanks for the nice comment;)
ISK-86
Thank you for your compliments ;)
You fell in love with DD :D ????
According to what I have heared she is still single...
Maybe I can pull a few strings for you haha :cool:
But I hope for you that she wont use her laser string :D
Seavannah
Thank you so much for your compliments :) :)
and for the 5* ;)
I feel very sorry about what you wrote...but I´m glad to hear that you are fine and that you enjoy the ZBrush Community
Sounds like you are addicted to Zbrush..like me:D
more precisely- like everybody here:D
Sometimes Zbrush is hard and it takes up a lot of time but it´s soo much fun and there is so much to discover:)
Happy Zbrushing..
and really nice to meet a female fellow:cool:
SolidSnakexxx
Thank you :)
But I´m a little bit terrified that you LOVE her powers :lol: ???
Shall I arrange a meeting for you too ^^ ??
I promise she wont bite ;) ( without engagement of course ^^ )
Crotalis
12-31-08, 09:15 AM
Original concept! There's a lot of potential for some cool sub-tools here. Good luck!
Moni-Poroni
12-31-08, 09:31 AM
Crotalis
Thank you ;) But I´m a little bit scared of the subtools ^^
But I´ll worry about that later :D
Happy new year
SolidSnakexxx
12-31-08, 10:20 AM
Yes, Moni-Poroni, I'd love to meet her......(^_^) Or at least see her get sculpted as a viciously sexy villain. :cool: :tu:
BTW, don't worry about the subtools, the concept is quite easy to grasp.
Love the story of your character, looking forward to seeing what you make of her!
Moni-Poroni
01-02-09, 08:01 AM
Fess
Thanks for the kind Comment :)
Moni-Poroni
01-02-09, 08:06 AM
Finally my first Update - only small steps :)
Don´t be surprised about the missing arm
and the incomplete legs...:D
they will be added later as subtools because they´ll be mechanical..
And don´t be surprised about another important missing female part :lol:
I will sculpt that later...
DD-1.jpg
Moni-Poroni
01-02-09, 08:19 AM
I didn´t like the topology in the hips area at all...
might cause problems during the sculpting progress later
so I edited the existing topology a bit...
c+c are more than welcome ;)
DD-2.jpg
DD-3.jpg
SolidSnakexxx
01-02-09, 08:42 AM
Looks like a good start from ZSphere... :) I'm sure you won't forget that certain important female part :)
Crotalis
01-02-09, 09:23 AM
Hey Moni! I really like the smoothness you managed to get around the groin region in the base mesh. I often tend to some pinching and/or mesh overlap around the inner thigh/groin section. Any advice?
Edit:
Also glad to see you've decided to delve into the subtools!
Moni-Poroni
01-02-09, 10:44 AM
SolidSnakexxx
Thanks for the kind comment..
I hope I won´t forget that part :lol: :lol:
Crotalis
I know what you´re talking about with the overlapping mesh...
I had a lot of trouble with a bad topo mesh just a few weeks ago :D
It made me cry :D
I spent a lot of time to fix that ^^
I would love to give you some advice... and I´ll try..but I just want to let you know that I haven´t much experience ;)
I build my base mesh with the x-symmetry activated...
So the zspheres won´t get twisted...
I think this is important...but I also think you know that already ;)
and I hit the "preview" button a plenty of times ^^
Once I´m happy with the result I hit the "make adaptive skin button"
and edit the existing topology...
to clear minor ( sometimes major^^ ) mistakes in the mesh...
I haven´t a good advice so far :( I´m just learning by doing ^^
Lucky_1
01-02-09, 10:53 AM
Monja, great start,
I think that the edgeflow you had at first is better than the second on,
this because of the V-shape in the pelvic area.
Keep it up
Moni-Poroni
01-02-09, 11:25 AM
Lucky_1
Thanks for the kind comment..and for the tip with the v-shape...
I´ll try to fix that:)
Moni-Poroni
01-03-09, 09:25 AM
Little update...
I edited the topology again :D I hope it´ll work now
and I started to sculpt a litte bit...
DD-Update 2.1.jpg
Oh...and I have one question...:) how can I change the canvas colour?
Fractalbot
01-03-09, 09:40 AM
Lookin' good... :tu:
btw. you can change the background colour by first selecting a colour and then going to document and pressing the back button... or you can click the back button and drag it onto the canvas to select a colour...
goldo_O
01-03-09, 09:41 AM
Hi Moni Poroni!
You can change the colour of your Background by going into the Document menu. There is a Back buton there. You can either change the colour of your background to the currently selected colour by clicking once on this buton, or click and drag to any point on the canvas to get the colour at this point.
Nice retopology by the way!
SolidSnakexxx
01-03-09, 09:47 AM
Looking good so far. I see you didn't forget the important female parts :D Just kidding keep up the work, mate.
Moni-Poroni
01-03-09, 11:02 AM
Fractalbot + goldo_O
I always wondered how that works :D
Thank you soo much :) :)
SolidSnakexxx
Thank you...:)
BTW... I´m sure you would have reminded me of these parts if I had forgotten them :cool:
Moni-Poroni
01-03-09, 02:15 PM
Little Update
C+C are more than welcome
Update 3.jpg
maxinkuk
01-03-09, 03:13 PM
Proportions look ok and what's been sculpted so far looks to me like it's in the right place. Maybe next post some different views too.
By the way, I thoroughly enjoyed your back story. Great brainwave.
Moni-Poroni
01-03-09, 03:56 PM
maxinkuk
Thanks a lot for your compliments...:)
I will update tomorrow and post some different views too...
I´m happy to hear you´ve enjoyed the story;)
Happy Zbrushing, This is looking so good.... :tu: I think there's something making noise in the head... maybe you could try a litte mod in the chin, and the upper part of the head to give her a more femenine head... I'll search for the old school notes and send you the auric proportions for female head if you want them, those help me a lot! :cool:
Moni-Poroni
01-03-09, 04:27 PM
ISK-86
Thanks a lot for the kind compliment ;)
I agree...I´m not happy with her head and her face so far...
I´d be very very thankfull for your notes..:) :)
if it´s no trouble to you ...?
Hamilcar
01-03-09, 09:29 PM
nice work, look forward to your next post.
Moni-Poroni
01-04-09, 02:43 PM
Hamilcar
Thank you for your kind comment :)
------------------------
Here´s my new update....
I´m still working on her muscles and I hope I´ll have time this week to finish her head and her body.....
c+c are more than welcome..
Update 4.2.jpg
Update 4.1.jpg
Moni-Poroni
01-04-09, 03:27 PM
Man ?????????????? :eek: :eek: :eek: :D :D :D
But no problem :cool:
Thanks for the compliment ;)
SolidSnakexxx
01-04-09, 06:38 PM
Looking like a very good start so far, lady :) The main proportion that needs to be adjusted would be the arm length. I think it needs to be longer just a bit. Other than that this is looking good. :tu:
Moni-Poroni
01-05-09, 12:57 PM
SolidSnakexxx
Lady ...:) :) :)
:D
And I´ want to thank you.... I totally agree with you-
her arm is too short...
It´s hard for me to recognize things like that when I´m sitting in front of it for sooo many hours ^^
I´ve already started with the changes... and I did a lot of other things ...
for example the ears...
but I´ll update tomorrow...
I´ve no clue what time it is in your country...
I´m going to bed right now....:D
Guten err morgen?? :o
Your'e doing great!!:cool:
Something I do when working and re-working a lot a single project is try not to see too much what I'm doing (sounds weird, in spanish has a lot more sense...), work it hard and then go for a walk around the desk... seek something to erase the image of your work and then look at it as if it was someone's elses work.:lol:
About the notes still Looking for them... Still looking for them.... my room's a real mess right now i've entered again to work... think i'll have to re-work them and upload them :cry: hope I can do it tonight
The Auric poportions of the female head:
If we take the long distance of the eyes, they will be the base square for the grid.
The face width measures 5 squares, including the ears
The face height measures 8 squares, from the chin to the bare head (Hair is not included in this formula, due to the weird japaneese hairstyles)
---- wait a minute??? 5 to 8 proportion??? that is Auric!!!!----
and by the grid, from down to up we have:
Chin
Lower Lips
Nose/Ear Lobules
Middle of the ears, the tiny holes of the ears... :lol:
Eyebrows/End of the nose / End of the ears
The eyes width measure.... one square width :rolleyes:
as does the nose.
That's all the basic (important) stuff...
A random internet pic with the grid atop of it
Grid.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27120633%27,%27Grid.jpg%27,1,0%29)
Moni-Poroni
01-06-09, 12:18 PM
ISK-86
Hey I came home a few minutes ago..
in 20minutes it´s 10PM here...
I´m so tired... I´ve been busy the whole day...
THANK YOU SOOOOOOO MUCH for the notes
You are so kind!!!!!:) :)
I can´t believe it....
I should go to bed right now...
but Zbrush won´t let me :D
I hope I can update a new image tomorrow...
with the new proportions:)
-Thank you very much indeed
BTW- "Guten morgen" that´s right ;)
: )
Just try to post something before you get asleep on your keyboard, so that we can admire your work :cool:
Crotalis
01-07-09, 09:04 AM
Moni:
I like where this is going! The hips are very nicely defined imo. One thing though; her left arm doesn't seem quite right to me. It almost looks like the forearm is too short in relation to the upper arm.
Hamilcar
01-07-09, 09:04 AM
Hey good work :) if your interested here is a link to some simple notes on female proportions (http://artworkshop.deviantart.com/art/Female-Proportions-58350890) might help.
SolidSnakexxx
01-07-09, 09:20 AM
Looks like you are going quite fine with this project. I like ISK-86 idea of using the grid system to check out the proportion and such. Look forward for more Zsculpt from you :)
threetails
01-07-09, 09:28 AM
This is looking good, Sculpting women is hard, but you'll get there, keep reffering to the best ref you can and keep going, nice to see your process. good work.
leandroloaiza
01-07-09, 09:58 AM
Good history :eek: :eek: :eek: ... is a complete line about the caracter and the concept are realy original :cool: :cool: :cool:
wethand
01-07-09, 10:29 AM
this background is reeaallly nice! just love it... "only suffering people."
thats nice! ^^
and the start looks nice, too!
This is looking good, Sculpting women is hard, but you'll get there, keep reffering to the best ref you can and keep going, nice to see your process. good work.Yep... women are hard to sculpt.... but harder to understand... :lol:
Moni-Poroni
01-07-09, 01:37 PM
Crotalis
Thank you for the kind comment:)
Yes I agree - the forearm has been to short
but I´ve been working on it..
If you like please tell me if it´s better now...
Hamilcar
Thank you for your compliment :)
and thanks a lot for the link :)
SolidSnakexxx
Hey :) thank you..
You look forward for more Zsculpt ^^
Okay..here it is :D
I´m thankfull for every advice ;)
threetails
Thank you :)
Yes...sculpting women is sooooo hard :eek: :eek: :eek: !!!!!!!!!!
But I don´t give up...
That´s my personal challenge :D
leandroloaiza
I started laughing because of the:eek: :eek: :eek:
Thank you for your kind compliments;)
wethand
Thank you for your kind compliments :)
I´m happy to hear that you´ve enjoyed it :cool:
ISK-86
Hehe :lol: :lol: :lol:
But if we wouldn´t be that hard to underdstand it would make no fun :cool:
Finally my new upate....
I hope the proportions of the arm are better now ??
I think I´ll add the details after I´ve posed her....
update 5.3 arm.jpg
And now her head....
Update 5.1.jpg
I´m not finished ...still much work to do...:rolleyes:
Today I´ve added the eyes...
<<I´ve found here @ ZBC really great tutorials for making them :) >>
But I´m not finished with the eyelids and I´m going to sculp the eyelashes with Zshperes...later:)
Gohanf22
01-07-09, 01:41 PM
oh man. those look like angelina jolie lips. not that I'm complaining cause Angelina Jolie is GORGEOUS! I'm a fan as you can see, lol. anyway, your doing one heck of job, mate. keep up the good work. :cool: :tu:
Gohanf22
01-07-09, 01:44 PM
actually, now that i look at the face, lol. IT DOES LOOK LIKE AJ! lol. nice job mate.
gregoconn
01-07-09, 01:47 PM
Hey Moni I really like your concept and hope you get through to the end.
A few comments which might be able to help you on your venture.
Your head seems to be suffering from what I like to call the 'square' syndrome. I know the look of it because I used to and still do sometimes in the early stages make this mistake.
The problem is that the face (I don't me the whole head just the face) is too big. If you look at a normal persons face you will find that it reaches it's widest point just behind the ears. You can probably also notice that to top of her head is very flat and not rounded like most peoples heads.
If I can make a suggestion which may help you solve this problem, it woul be too select her face, the whole face mouth to eyes and try scaling it down a bit.
There are a few more things I could mention but thought I'd start there. I really like your start and would love to see you reach the end of the project!
I hope this is helps and is constructive,
G
DAnconia
01-07-09, 02:52 PM
I would bring the ears down a bit as the ear lobe connects with the jaw. The top of the ear should go no higher than the top of the eye. Also bring them out a bit too horizantally. they look tapped down to the head. the neck muscle is a bit too pronounced. makes her look like she has an Adam's apple. Rounding off the cranium is definitely going to help.
Female rendering has very few lines and creases. You can look at any young female superhero to male superhero and see the difference in detail. It is drastic.
Also you could continue to elongate the hips a bit more top side. As that seperates the female hips from a mans hip. That and the slight tilt forward. Look forward to seeing more.
Moni-Poroni
01-07-09, 03:08 PM
Gohanf22
Thank you for your kind compliment ;)
And...Angelina Jolie ^^ I really loooove her but it wasn´t my intention to sculpt her :)
gregoconn + DAnconia
Thank you so much for your advice guys...
I totally agree with you
It´s 00:30 Am and I´ve to sleep now :)
But now I know what I´ll do tomorrow...
That´ll be a lot of work...^^
Good Night@all
Konnichiwa!!!
Lots of good progress... :tu: :tu: :tu:
A little correction in the arm.... just pull some pixols and it will get solved :cool:
ARms.jpg
Moni-Poroni
01-08-09, 09:26 AM
Hey @ll
Today I´ve been working on the arm... and corrected the position of the ellbow ... (I hope so ^^)
Thank you so much ISK-86 ;) for the reference pic :)
I brought the ears a little bit down and made them smaller...but I´ve still much work with them...they still look tapped down on her head too much ^^
I decreased her face a little bit and worked on the shape of her head...
I hope it looks a little bit better now...
She really had a square head gregoconn :lol:
but now it looks like an egg to me ?????
Maybe the top of the skull is too high now ???
I´m looking forward to see her with hair :cool:
face old new.jpg
Hmm...I also started to reduce her neck muscles...
I hope she hasn´t any longer something that´s looking like an Adam´s apple...:lol:
And I also started to give her more hips (I gave her a lot of chocolate last night ^^ well and to be honest with you...I gave myself a lot of too ^^ haha)
And finally I´ve started to sculpt the slight tild forward..
body update.jpg
C+C are more than welcome...
Your critic is very helpfull for me
I want to become better:)
SolidSnakexxx
01-08-09, 09:38 AM
The updated images look good I like the pouting lips. I think the overall face/head is good now...except may be the ears that would be nice to pull out some more. :)
DAnconia
01-08-09, 09:44 AM
The face looks much better. Much more feminine. The added mass to the hips really came out well. Chocolate is very good.
VitorFerreira
01-08-09, 10:21 AM
Nice stuff dude. The new face is really better, but still a bit like a sphere.
Push the ears a tad in, go down on the levels and play more with the basic shape before getting in the details. The same happens in the body, it has some awesome shapes going there, but the silhuette is very simple, like an inflated ballon. But I'm liking this so far, I play violin my self :d well at least I used too.
gregoconn
01-08-09, 12:17 PM
That's a great improvement Moni! I'm glad that my comments helped.
I don't think the top of your head is too high! In face you could probably take it a little higher. Another quick note as I notice you mentioned her neck muscles. the sterno - mastoid runs from the clavical behind the jaw I put in a little reference picture for you which might help you see what I mean.
headProportions.jpg
Keep going this is starting to look really nice. I particularly like the shape of her eyes.
Moni-Poroni
01-08-09, 02:04 PM
SolidSnakexxx
Thank you for the compliment ;)
Yes..the ears ^^ they really drive me crazy :rolleyes:
DAnconia
Thank you for the compliment :)
Yep...Chocolate is very goooood :D
VitorFerreira
Thank you for the compliment :)
I´m working on the ears :D
Lol...inflated ballon :lol: ??
Hope you won´t say that to any women :lol: :lol:
But I know what you´re meaning..
I hope that I´ll have time tomorrow to fix that.
Oh and you´re playing violin...??
really cool...:tu:
gregoconn
Thank you for your compliment :D
and thanks a lot for the reference pic...
I´m sure it´ll help...:)
Hamilcar
01-08-09, 03:00 PM
Nice work, just keep working it :tu:
Seavannah
01-09-09, 01:41 PM
Moni-Poroni your doing great! Yeah I also had the problem with either making the head too round, too square, and too eggheaded...lol. This site helped me it has some really good close up reference shots of females and males. I eneded up paying for this site awhile back, worth the money if you can, but for now check out the free samples link at the top. There is also a link on the topmost of the page for Comic references...huh I am going to have to check that out myself it wasn't there before. These pics are also very good for reference textures and the like.
http://www.3d.sk/
Each of the topmost links on the page have free samples. There is nudity but is not bad, it is for artists. Hope it helps it did me.:D
Moni-Poroni
01-09-09, 04:15 PM
Hamilcar
Thank you :)
Seavannah
Hey :) thank you for the compliment and thanks for the link...:)
Little Update
I tried to get her away from the >>inflated ballon look<< :D
Hope it´s better now...
VitorFerreira I know excactly what you´ve been talking about
I can´t believe it that I didn´t recognize that :o
It´s 1:40 AM right now but I´ll start to sculpt the details on her hand...
I want to start with the subtools ASAP ^^
neeeeeew.jpg
DD update 7.1 body side.jpg
Gohanf22
01-09-09, 04:22 PM
moni the look of her is coming along nicely. the only thing that i would say that would need fixed is define the abdomen just a little bit. i'm having that problem atm and i need to fix that but I dont think I'm going to be able to seeing as how i have a damn mouse and not a tablet. cheers. your doing one heck of a job and she is getting bangin. :D
DAnconia
01-09-09, 06:20 PM
Looking really good. I would give her a bit more width in her hips up top. Dont forget about those hands. Believe it or not,
"If you can get the head and the hands right, the viewer will forgive you for everything else."
- Norman Rockwell
Keep going!
JR_Rossi
01-11-09, 10:33 AM
Hello Moni,
she´s on a good way to be a erotic female character. I think the mouth is a little bit to much in a kiss pose at the moment. ;)
Good luck
Moni-Poroni
01-11-09, 10:46 AM
Gohanf22
Thank you for the compliment :) and thank you for the advice regarding her abdomen... I´ll work on that after I´ve posed her ;)
DAnconia
Thank you for your kind comment :)
and thanx for your advice..
I´ll work on the hips again after I posed her..
JR_Rossi
Thank you too for your compliment :)
I think this isn´t the final mimic..:)
New Update
Maybe you´ve seen her eyes already...
here´s a bigger pic of one of them..
-I found really great tutorials here at ZBC :) :tu: :tu: :tu: THANX :) :) :)
They were really really helpfull...
Before I found them, her eyes looked sooo awful ^^ It´s much better now...
I´ll add more details later when I´m finished with the rest...
I´m a little bit scarred ..time is ticking away^^
Still have no clue how I can export the Movie from Zbrush...and how to paint my model later and so on :o
I´ll think about that later... it makes me nervous right now :D
-But I´ve already discovered Tutorials here @ ZBC which might help me when time has come...:)
DD-eye.jpg
And finally I finished her human hand... -for now :)
After the posing process I´ll add more Details..and she´ll get longer fingernails...
DD-hand.jpg
C+C are welcome as always...
maxinkuk
01-11-09, 11:17 AM
Hi Moni, good work on the hand, the delicacy of the violinist's hand is all there, I can suggest a couple of easy moves that could improve it though.
The joint on the thumb looks a bit too low, or in another way the end phalanx is too long, or in yet another way the nail doesn't cover enough of the phalanx. Then the little finger looks a bit too small and far away. Last comment, the ending of the index finger seems to rotate towards the thumb, I'd rather have it slightly slanted the other way round.
Just these small things really, as I said you've done very good job there.
pitchepuck
01-11-09, 03:23 PM
hey, jemand aus germany :D
die hand ist richtig gut geworden !!! und der körper geht in die richtige richtung. frauen zu modeln ist immer sehr schwer. bin gespannt.... ach und das jetzt noch auf englisch? och nö.... gute nacht :D
ach ...hab ich gesagt der körper geht in die richtige richtung? no! I have to say the body is near perfect :tu: ...
gregoconn
01-11-09, 03:41 PM
Moni your sculpt is coming along really nicely! In fact I find it's looking really good. If your head can match the quality of the rest of your sculpt your definately heading in the right direction keep it up!
therasoft
01-11-09, 06:21 PM
Thanks for the progression that you have been showing us. I really like the hands. I think those are coming along very well. I love the eye also. I am looking forward to seeing the progress.
She is looking hot!!
I like the way the face is shaping up. Look up the zygomatic arch in a anatomy book and that might help you define the face a bit to reduce the sphere"ness" of it. That bone defines the cheeks and the side of the head near the temple. Seeing it on a skeleton may help.
I am no expert, just a thought for you. I am loving your progress.
SolidSnakexxx
01-11-09, 07:22 PM
I really like the hand you sculpted...really beautiful. The whole thing's coming along wonderfully.
The models looking really nice, love the eyeball and the hand is very cool :tu: .
Looking forward for more updates.
Moni-Poroni
01-12-09, 07:09 AM
maxinkuk
Thank you for the compliments and for your advice :)
You´re right.
I´m working on the hand after I´ve posed her...
pitchepuck
Yep..^^ Richtig.. bin auch aus Deutschland :)
Danke für die lieben Komplimente :)
Yep..^^ right..I´m from Germany too :)
Tanks for the compliments:)
gregoconn
Thanks for your kind comment :)
therasoft
Thanks for your compliments :)
SolidSnakexxx
Thank you so much for the kind comment :) :)
spimmy
Thank you too for the kind comment :)
Little update
Special thanks to SolidSnakexxx- thank you for sharing the rogelio clay material...
and of course thanks to the one who has made it;)
...........
I built the clef for her forehead...
With Zspheres of course...
It´s been quite easy :)
(sorry I missed making a screenshot from the Zspheres )
Finally here´s an image of the latest version-> adaptive skin subdiv lvl 2
...to be continued ;)
DD-Notenschlüssel adaptive skin.jpg
Gohanf22
01-12-09, 07:13 AM
nice treble clef, moni. you did a very good job of modeling that. it looks very authentic. good job. :D
Moni-Poroni
01-12-09, 07:19 AM
Gohanf22
Thank you for your compliment...:)
Now I know the right word for it ( I edited my post ^^ )
I used to call it "note" :o :rolleyes: :D
Gohanf22
01-12-09, 07:20 AM
:lol: i thought it looked different. lol. i know what it is cause im in music too. i play the trumpet. :D
SolidSnakexxx
01-12-09, 07:30 AM
That's a very nice Musical Note model made from ZSphere. Can't wait to see this emblem on your character :)
wethand
01-12-09, 07:35 AM
you did with zspheres? really nice!
keep going!
Great progress!!!
Looks like you are learning really fast.. :tu: :tu: :tu:
There's been so much since the last time I visited your thread... The eyes, the corrected hips, those beautiful hands..... that nice g-clef brooch ^^
BTW... GojanF22, let's make a zbrush orchestra... I play Cello :lol:
Btw... this is really useful for me =? das ist wirklich für mich nützlich :o (hope that's right)
A simple but useful translator... ; )
http://www.elmundo.es/traductor/index.html
(hey!! ya really thought I was soooo good in english??? :p )
Gohanf22
01-12-09, 07:43 AM
ISK i think we should. lets put out a bulletin and see how many we can get. :lol: . im not conducting though. :D
Moni-Poroni
01-12-09, 09:17 PM
SolidSnakexxx
Thank you so much for the kind words...:)
But I´m a little bit confused right now becaues of the name of this thing :D
Gohanf22 called it "clef" and you call it musical note...
Sure...I know the right word in my language ....but....
Anyway^^ whatever it´s called I´m going to push it in her head:lol:
wethand
Thanks for the compliment:)
Yepp...ony Zspheres...
but it´s been really really easy :)
ISK-86
I´m really glad you´re back:) ´
You think I´m learning fast??? Ummmmm... well I have to..
I give my best :)
I think I should be finished with the whole sculpting+transposing process no
later than 1.2.2009.... so I´ll have almost 2weeks left for learning how to render...get some high quality image and how to paint:D
BTW-> "das ist wirklich für mich nützlich"
right :tu: :) BUT you have to change the order of a few words
-> "das ist wirklich nützlich für mich"
That´s it;)
Here´s another little update
I´ve started with the subtools
First I´ve started to change the design of the mechanical arm...
I didn´t like the old one on my concept sketch :)
I´ve already known that as I´ve been drawing the sketch...
But I´ve had no other idea at this point...
and I hope that´s ok when I´m going to change it...:qu:
I´ve tried some different styles in the past night
( I couldn´t sleep because it´s fullmoon here :rolleyes: so what could have been better than starting a Z-ession :) )
I finished the first part for the half side for her forearm...
The space in between will be covered later with wires...poles of metal and an hydraulic system.. well... I hope so:D
I´ve played a little bit arround with the startup 3D meshes...
( zylinder + cone + ring )
and I really fell in love with those spikes...
So I´m going to put three of them horizontally down on the armor part of each of her knees...and some others on her mechanical heels...
so the mechanical parts will match together :)
DD-arm part -1.jpg
c+c are more than welcome.
SolidSnakexxx
01-12-09, 10:18 PM
Nice use of primitives to construct a subtool. This mechanical parts will add a lot too your character. :)
Gohanf22
01-13-09, 04:48 AM
im liking the cuffs your making, moni. you need to show me how you did that when i start doing the belts around the gloves, boots, waist and neck of my model. cudos to you. :D
wethand
01-13-09, 06:55 AM
yeah. this looks solid.
na oke. technische sachen in zbrush... viel glück! :) das teil sieht aber echt cool aus!
Crotalis
01-13-09, 09:07 AM
Hey Moni! The hand close-up looks awesome! I'm also glad to see that you did end up using subtools! The Clef is a really great idea IMO.
If I had one comment I might suggest that her hips are a little too wide for her torso.
I can't wait to see your other subtools!
Seavannah
01-13-09, 05:09 PM
Great hands Mooni. I like the treble clef thing you made. Really great use of the zspheres. I love the mechanical cuff you have made so far and love the spikes, too.... wouldn't want to get hit with those lol...Thats one way to keep the baddies from messing with her wires. keep it up you will have this done in no time. :D
cacacho
01-13-09, 06:36 PM
Good work so far Moni-Poroni, i will be checking back to see more updates, great job!!!
Moni-Poroni
01-13-09, 09:30 PM
SolidSnakexxx
Thank you ;) yeah...I really hope they will add something to my character...:)
Gohanf22
Thank you :) Of course I can show you how I made the cuff...
(but keep in mind that it´s not allowed to copy things in this challenge...^^)
But well... I simply used the primitives..like everybody could do...
maybe you could add or change something that it´s going to look totally different in the end :) I think this would be ok?
Just let me now when you need help...
But I´ll need a little time to translate that correctly:D
wethand
Thank you :) Well..usually I´ve nothing to do with technial things :rolleyes:
I always tried to avoid that entirely...:lol: but now I´ve changed my mind..
-never say never ;)
crotalis
Thank you :) Yepp... I´m using subtools :)
and I really love them BUT my system doesn´t ^^
Thank you for the advice regarding the hips...
I´ll fix the whole body stuff after the posing process.
Seavannah
Hey ;) thank youuu
Well...I wouldn´t want to get hit by those spikes too :eek: :eek: haha^^
Do you really think I get done in time...?
Thank you for the kind words..;)
but I bother about a lot of things...
I´m sure I´ll have to ask a lot of questions in a few days....
But I hope I´ll find the most answers somwhere here at the ZBC...
so that I won´t have to annoy somebody:D
cacacho
Thank you :) See you later.
Update
First- I´ve changed the look of the spikes.
I like the new style much more
Hope you too ?
If not -please let me know...
c+c are always welcome....hope you know that ;)
DD-spike.jpg
DD-spike+frame.jpg
in combo with the cuff
DD-new forearm part.jpg
I also sculpted another subtool for the arm...
I´ve used two cylinders..played a little bit with the deformation settings..
merged them together..
and added the rings with the radial symmetry :)
I really fell in love with this function:tu:
DD-subtool arm.jpg
First I thought about using several ring primitives for it...but I´m a little bit scarred of having tooo man subtools in the end....
I know Zbrush can handle that...but I´m pretty sure my system can´t :rolleyes:
Well..if I´ve got too many subtools ( I proved that yesterday ) and try to rotate my model than it takes sooo much time :(
I´ve the same problem when I mask for example the arm and try to blurr the mask or inverse it...
My screen becomes white! than I´ve always to wait a few seconds...
only then I can continue posing....
I really worry about making the transpose movie....:(
Last but no least I´v started with the legs...
I´ve built the base mesh with my dearly beloved Zspheres :)
( first time I´ve used them I became desperate :) but I really love them now )
zsphere boot.jpg
Let me know what you think
Again- c+c are more than welcome...
maybe somebody can give me an advice concerning the lots of subtools...
and how to fix the problem with the transpose movie...?
Thank you in anticipation.
dismantled
01-13-09, 09:40 PM
that cuff is really cool..
the body keeps getting better.....keep going
SolidSnakexxx
01-13-09, 10:30 PM
Nice update and great subtool addition. :cool: For my experience posing with Trnspose. The transpose master plugin really helps a lot...as when you do so, the plug in will set all your subtools at lowest subdiv...that means freeing a lot of system resource and allows you to be working on pose smoothly.
The thing you might want to consider would be if your subtools doesn't have the subdivision levels, while it does help in enabling you to pose multiple subtools at once...but the system will really be straing...and I think there's a limit on the polysize as well when you click to temporry combine subtools for transposing. So my suggestion would be (at least in my character)
1. Most of the subtools would have multiple subdivisions (In my Mantis Man case only the hair will not have subdiv and they never get subdivided).
2. For other things that I create by extraction, I'd do the retopology process. So they also have subdiv levels.
3. the body after retopology would hold good topoline for transposing while having high subdiv for holding the detailed sculpt. (For me the body if the resolution is too low...it's going to b ehard to pose as well)
Then when you use Transpose master, your subtools will get to the lower subdiv and still have enough detail for posing. :)
Moni-Poroni
01-13-09, 10:30 PM
Oh noooooo...bad luck :cry: :cry: :cry: :cry:
screenshot...jpg
Why does this always happen to me???????????
And why NOW :(
Does anybody know what´ll happen to my saved tools??
I hope they are still anywhere....:( :( :( :( :( :(
SolidSnakexxx
01-13-09, 10:34 PM
Is this happen when you try to launch the program after you have saved your tools? If so you are fine..just contact Pixologic and recover the license..Let me know how it goes.
Moni-Poroni
01-13-09, 10:38 PM
Yepp..that happened when I tried to launch Zbrush....(after saving^^)
Ummm...let´s wait and see what´ll happen...
bad luck....:(
(it´s 8:00 am here) and today I´ve nothing to do...
so I was happy to have enough time for Zbrush :)
hmmm.... but now ^^
Edit: Never say never:)
SolidSnakexxx
01-13-09, 10:46 PM
Ummm then I think you are fine..I think if you restart the system and still not helping then contact Picologic and see whether they can help. All right?
wethand
01-13-09, 10:51 PM
hey moni, chill!
ich bin auch ein ziemlicher tollpatsch.
ich habe damals pixologic angerufen und musste 3 tage warten... will dir jetzt aber keine angst machen... sorry ^^
gespeicherten tools passiert nix.
wenn du noch eine andere workstation hast, kannst du ja zbrush demo darauf installieren für überbrückung.
naja, alles gute! ich drück dir die daumen... und genau! was machst du um 8:00 morgens schon hier online?? hä?
vielleicht hat zbrush einfach gesagt: nä, zu früh! noch kein bock... :P
ich meine, dass ich abgecrackt bin, überrascht mich ja nicht... aba du?
Twitchmonkey
01-13-09, 10:57 PM
I get that error all the time. Not sure why it happens, and it always seems to clear up just before I decide to call support, but at least your tools will be safe. If you aren't lucky, you might not be able to continue for a few days though.
sazar26
01-13-09, 10:59 PM
where you using a trial copy of zbrush3?
and if it just shut down on you like that then there is no way to recover your tools, you just have to start over with your last save...:cry:
Moni-Poroni
01-13-09, 11:02 PM
Thank you all you for your head ups :)
This is kind of funny :D
I had the same problem last year in october as I got my license immediatly after the trial version...
In that case I understand that Zbrush has to be recovered..
but now?
It´s been weekend last time...
And I got quickly help (Pixolgic...Aurick ) :tu: :tu: :tu:
Ok.. I´ll go for a walk with my dogs...
to slow down my heartbeat :D
This is really becoming my personal tough callenge ^^...
Hamilcar
01-14-09, 06:54 PM
The hand looks great nice work! Look forward to your next update :)
Seavannah
01-14-09, 07:23 PM
I hope they get this fixed for you soon :( couldn't of happened to a nicer person. I know life can throw those curve balls right when you don't need it to happen. I feel your pain :mad: . Last year on the scared silly contest my computer went haywire and I lost all info I had on it thank god I had some of it on a external hard drive. You should not lose any of your models that were saved but unfortunately you can't open them till this is resolved. If you haven't alreadymake sure you copy your files to something else, external hard drive, another computer, cd's or something else so that you will never have to worry about them being lost. If you saved them to a file within the zbrush files make sure you move them if you have to redownload zbrush weird things can sometimes happen and may overwrite your files, most do not though, but I wouldn't take that chance. I hope things will go better for you soon. I really think even with this you will be able to finish and on time. Your superhero tells me that you are just as strong willed as she and I think you have great potential in modeling, one day you will see it. Breathe, relax and hang with your dogs everything will be alright. :D
Moni-Poroni
01-14-09, 08:34 PM
I´m back :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
It´s been something around 00:30 AM (European time) as I hit the pillow...
and I already woke up about 3:00 AM
I don´t know why..I couldn´t sleep anymore though I´ve been terribly tired:)
With burning eyes I sat down on my office chair...and...guess what
I got my code..:D :D :D :D AND my tools are still saved :tu: :tu: :tu: :tu: :tu: :tu:
I´m sooo happy :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
I got quick help as last time. Thanks again!!
(If I´d have to pay for every smiley I use.. I´d be broke now for sure :lol: )
And I want to thank all of you again for the kind words :)
Did I say that I´m really happy ??^^ lol
SolidSnakexxx
Thank you for your kind compliment :) and thank you for sharing your Transpose experience with me :) Yes..I´m sure that´ll help.
Hamilcar
Thank you for the kind compliment:)
Seavannah
Oh thank you so much for the kind words ;)
Well...good idea with the external hard drive... just in case:)
But I don´t have some :o
Thanks again. You´re so sweet (can I say that ^^? or does it sound bizzare :o )
So...of course Zbrush kept me awake:)
here´s what I´ve got so far
I started with the... don´t know the name;)
let´s call it joint between her organical and her mechanical leg...
that´s just the base...
I´ll add a ball joint later...I think otherwise she wouldn´t be able to walk...
Ok...here it is...
DD-knee part.jpg
C+C are more than welcome.
gregoconn
01-14-09, 08:42 PM
Welcome back Moni :) I'm glad that you have survived and are still raring to go.
Great start on the knee can't wait to see more
Gohanf22
01-15-09, 12:49 AM
with the added knee cuffs, your model is taking shape, hun. im glad to hear everything is ok wiht your program. keep up the good work. :D :tu:
pitchepuck
01-15-09, 01:06 AM
I´m realy very impressed :eek:
but I think the hand is too small... no I´m shure ;)
the rest is :tu:
SolidSnakexxx
01-15-09, 01:17 AM
Nice update :tu: Moni-Poroni and glad you are back! As pitchepuck stated..the hand's a bit out of proportion ...a tad too short.. may be because of the view? :)
Moni-Poroni
01-15-09, 04:08 AM
gregoconn
Thank you for your compliment :)
Yepp.. I survived..:D
I can tell you THIS IS an action contest for real :)
Gohanf22
Thank you for your compliment :)
pitchepuck
Dankeschöön..aber ich glaub das ist vielleicht die Perspektive...? wenn nicht dann ist das Problem ja denke ich relativ einfach zu lösen... mask+scale :)
----TRANSLATION ;) ---
Thank you...I think that´s maybe the view...? if not I think this problem can be easily solved by using the mask+scale function :)
SolidSnakexxx
Thank you for your compliment :)
and regarding the proportions of the hand..
-> here´s another image..maybe you can tell me if it´s ok or not.
I´ve used my hand as reference... ^^ well personal information too..but not that personal like Seavannah´s :lol: (lol...this discussion really made me laugh^^)
Thank you in anticipation.
(But I´m not sure about this view too.. because her hand is curved..
might be hard to estimate...)
hand view 1.jpg
hand view 2.jpg
Gohanf22
01-15-09, 04:23 AM
now looking from this direction it does look like it is too small. maybe enlarge it a tad and it will be proportional with the rest of the body. good work on it so far hun. :D
SolidSnakexxx
01-15-09, 04:26 AM
Hey there Moni-Poroni....At least the info that you are using your hand as a ref isn't too personal ;) However from that new views you posted. I still think it's just a notch too short. But .....the model's looking......very nice :o
Moni-Poroni
01-15-09, 04:59 AM
ok...:cry: :cry: that implies my hands are too small :lol:
I´ll give it some thought if I should visit the doctor..
just kidding...^^
Thank you guys... I´ll fix that;)
BTW- My small hands and my small wacom bamboo seems to be a perfect match :lol: :lol: :lol:
Edit:"hun" What does that mean?
append one more >h< and here in Germany it´s a chicken/hen :lol:
Gohanf22
01-15-09, 05:14 AM
lol hun means like sweetie, or lovely or gorgeous. its what i call my friends that are women alot. if you dont want me to call you that, ill stop. ;)
wethand
01-15-09, 06:32 AM
like this: you huhn! höhö
edit: just saw the nice update... keep going, damn. this looks nice!
Moni-Poroni
01-15-09, 07:45 AM
wethand
Thank you for the kind compliment!:)
-----------
Ok..well..I´ve got a new problem :rolleyes:
I found out about that a few days ago...
and I´ve got still no clue how to fix that :)
That´s why I have to ask for some help.
I think I´m ready to record the transpose movie tomorrow...
Never did that before...but I´ve read a lot about how to make a movie here @ ZBC...
That´s quite easy...and if I´m watching the recorded movie in Zbrush everythings fine....:tu:
but I don´t know how to export the Zbrush movie file correctly....
(I saved a test movie..loaded it...clicked on export)
Of course I wanted the best quality....;)
but I didn´t change anything else.....
zmovie export.jpg
and this is what happens when I watch the quicktime movie :(
I´m sure this isn´t a Zbrush problem... but anyhow...I don´t know how to fix that..
zbrush movie.jpg
I´ve also tried the screencapturing freeware ying..
easy to handle...but I don´t know how to convert the ying movie in something what´s compatible with youtube
I´m curious what´ll happen next :D
Devil :evil: in my computer : I WON´T give up !! Got that??!!!!! :cool:
wethand
01-15-09, 08:02 AM
do you have installed the newest quicktime version?
take a look here: link (http://www.apple.com/de/quicktime/download/)
i think this could be the reason. like you said, i don't think this is a zbrush-problem.
and btw. komm doch ins icq... püh
I've never seen this before. Have you tried uninstalling and then reinstalling QuickTime?
Moni-Poroni
01-15-09, 08:19 AM
Me neither :D
I did that already a few days ago (uninstalling + reinstalling)
And I´m sure I´ve got the latest quicktime version...
So I really don´t know what to do^^
SolidSnakexxx
01-15-09, 08:51 AM
That sure looks odd. My friend who work on cutting movies used to have the export distortion issue form his software..but nothing like this. May be try to do what Aurick suggested again and see whether it might help. Hope it will work out for you, Moni-Poroni.
Gohanf22
01-15-09, 08:56 AM
that is the wierdest thing i have seen. have no idea why that is happening. im totally clueless but i hope it gets fixed for you, hun. you really dont need this right now at all when your doing a good job on your model. hope it gets better, hun. laterz. :cool:
Moni-Poroni
01-15-09, 09:22 AM
Thank you guys.
Yes...it´s absolutely odd...but I´m still not crying...:cool:
I´ll uninstall and reinstall it again (version 7.5.5)
well..I´m pretty tiered (only 18:50PM here :) ) but I´ll continue zbrushing...
I haven´t got a "to-do list" ... I´ve got a complete "to-do book" :lol:
and BTW..who needs to sleep ;)
See you later...
Gohanf22
01-15-09, 09:25 AM
actually hun, without sleep your body can wear down and get hurt so don't think no one need sleep cause THEY do. get a chance to take a nap or something to keep your mind functioning. that is a request from a friend and a fellow artist. :)
Moni-Poroni
01-15-09, 09:44 AM
LOOOL...don´t worry.. 3-5 hours sleep a day is pretty enough for me...:cool:
gabo1991
01-15-09, 10:11 AM
Is this happening with every compression? Try unchecking the Datenrate and checking the Basisbiled alle. This should not make a differnece but like everyone else has said i have never seen this before.
Moni-Poroni
01-15-09, 01:27 PM
Thank you.
I´ve tried absolutely everything ..with every compression...also with the lowest quality.
-but always the same "special effect"
I think I will ask a friend tomorrow if he could lend me his PC...
and then I´ll record the transpose movie (of course on my PC because of the Zbrush license...otherwise I´d need another recovery code...AGAIN:lol: ) and then I´ll try to get that quicktime movie somehow on the other PC...
I hope this is possible?
Sorry...I´m absolutely not technically gifted^^
--------------------
Finally here´s my new update..
I´ve finished the ball joints...
(well...just one..-of course I´m going to duplicate them :) )
There´ll be two of those ball joints on every knee (one on the left side and one of the right side...
C+C are more than welcome.
DD-ball joint1.jpg
KrakenCMT
01-15-09, 01:45 PM
Well, if all else fails, as a last resort maybe someone here could volunteer to make the movie for you if you send them the ZMovie file. I would volunteer myself, but I don't know if going from PC to Mac would cause any other problems, but I'd be willing to try.
You're making good progress BTW!
Gohanf22
01-15-09, 02:11 PM
i love the sockets hun. very well done. good job. :D
SolidSnakexxx
01-15-09, 06:52 PM
Nice update on the Ball joint. :) I do agree with KrakenCMT, if all else fail, I'm sure many here would gladly assist in exporting the Quicktime movie out of ZMV for you. :)
wethand
01-15-09, 10:50 PM
looks nice and mechanical!
i'm looking forward to see all the technical parts together! keep going
Wow, love all the different elements you are creating!!:) .
Look forward to seeing them all together!! Great work dude! :tu:
Moni-Poroni
01-16-09, 11:43 AM
KrakenCMT
:) What should I say... you´re so kind! But of course I´ll try it first with another PC...
I´ll get my sisters laptop on sunday..and I really hope I won´t fail.
Thank you so much again.. ! No matter if I´ll need your help or not.
You´re really kind!
I owe you one..!
And thank you for the compliment.
:)
BTW- If I´d need your help then I´ll ask one of the moderators if that would be ok...
In the end one of the favourites will get disqualified... ( and of course I´m not talking about me :lol:;) )
Gohanf22
Thank you for the compliment:)
SolidSnakexxx
Hey mister ;) thanks for the compliment..lol you´re sure many would gladly assist in exporting the Quicktime movie for me:lol: ?
But I hope I won´t be needing this...
I have already a guilty conscience that I´m making so much trouble:confused:
wethand
Dankeschöööön :) / Thank youuu:)
spimmy
Thank you for the compliment...
I´m looking forward to seeing them all together too :D
--------------
Little update--
I started to build the razorblade notes... ( Zspheres :D )
I hadn´t much time today :( but I´ll start a Z-ession right now ;)
DD-razorblade note zsphere.jpg
adaptive skin
DD-razorblade note adaptive skin.jpg
almost finished...
I´ll add more details later..when everything else is done:)
DD-razorblade note.jpg
frame
DD-razorblade note frame.jpg
c+c are more than welcome
Gohanf22
01-16-09, 11:47 AM
im loving the razor blade notes. very cool indeed. im loving how all this is turning out, hun. your doing amazing work. :D :tu:
Seavannah
01-16-09, 05:05 PM
Well I am glad that you got you license sorry sweetie to hear about the movie stuff I hope that your sister's comp will help. Will try finding out something about it as well, I have had some problems not exactly like yours but somewhat similar with the distorting of pictures I can't remember what I had to do. Movies I save are usually in .mpeg .AVI or QuickTime format because most players will play these files. I don't know if that helps or not will look for some info on it. I absolutely love the razor blade notes really great clean sculpt I am truly impressed. oh are you using a Mac or PC? Got demons in your computer, huh have you tried threatening your comp sometimes that works too it's kind of weird how it does but if nothing else it will relieve some stress lol :D
SolidSnakexxx
01-16-09, 07:44 PM
nice note design....quite unique..and this razorblades note can be quite a lethal weapon indeed :)
Moni-Poroni
01-17-09, 03:42 PM
Gohanf22
Thank you for the kind compliment :)
Seavannah
Thank you, you are sooo sweet :)
"Movies I save are usually in .mpeg .AVI or QuickTime format because most players will play these files."
Hm...well the problem isn´t a Zbrush problem..I´m sure about that because this happend to nobody except me :rolleyes:
And I think the only way to export theZbrush movie is with quicktime... ??
And this weird things happen if I try to watch it with quicktime.
So I think I have a huge problem with the quicktime player...
Logically (I think so ^^) this problem will get solved if I use my sisters PC.
Hmmm... let´s wait until tomorrow... :) I hope there are no demons in her PC too :lol: :lol: :lol:
Thank you for the help..and thank you for the kind compliment ;)
SolidSnakexxx
Thank you for the kind compliment :)
I really appreciate it:)
New update
I hadn´t much time today...family gathering ( dinner ) :)
But here´s what I´ve got so far...
I´ve started with the mechanical legs.... the base is made with Zspheres...
but there´s a lot of work for tomorrow... I´ll add wires and stuff like that (in the whole metalic grey area )to get a more mechanical look...
They are just looking like ...freaky boots so far :lol:
DD boot 1.jpg
DD-boot 3.jpg
And I´ve tried to use Zapplink.. BUT...guess what... I can´t use it ^^
-until I have another program like Photoshop or Painter (thank you SolidSnakexxx for the explanation :) )
So there are no high quality images available in my thread so far :)
C+C are very welcome
I wish you all a happy Z-aturday
Z-orry ^^ I looove the wordplay :) :) :)
maxinkuk
01-17-09, 03:51 PM
Looks great. Beautiful stylization of a stiletto shoe. :tu:
Gohanf22
01-17-09, 03:57 PM
nice stillettos. i love the mechanical look of them nice going hun. your doing a terrific job. ;) :tu:
jp_smith
01-17-09, 04:08 PM
woops posted to the wrong thread...sorry.
Gohanf22
01-17-09, 04:11 PM
jp i think you put it in the wrong thread. lol.
jp_smith
01-17-09, 04:15 PM
Yep I'm a dork ;) Love the heels though, great stuff!
:tu:
Moni-Poroni
01-17-09, 04:20 PM
maxinkuk
Thank you for the kind compliment :)
Gohanf22
Thank you for the kind compliment too :)
jp_smith
:lol: :lol: :lol: :lol:
LOL no problem... thank you for the kind compliment ;)
BTW-I didn´t read the wrong post :lol:
jp_smith
01-17-09, 04:23 PM
Moni, have you done any more work to her head? Are you going to model individual eyelashes, or just a shaped mass? Just curious how your were going to approach that.
Moni-Poroni
01-17-09, 04:31 PM
I´m working on her head right now...:)
But I´m still unhappy with that....
I´ve added the clef to her fore head...
But I´ve still much work with the ears..the lips...and her whole mimic..
she looks like a dead doll :confused: no life in there :rolleyes: and too artifical...
dd-clef head.jpg
Oh..and yepp I´ll add individual eyelashes made from zspheres...
I think that´ll look much better... :)
c+c are more than welcome...especially concerning the head ;)
jp_smith
01-17-09, 04:43 PM
Moni - I think you have some slight proportion and shape issues. Her brow ridge seems a little bit sharp and abrupt for a female. The lips seem overly pursed as opposed to pouty (which is what I think you were going for). The head itself seems a little too round from the front, I'd push it in on the sides a bit. Obviously you need to get the ear pulled off her head a little. You could probably pull up her head a tad from the mid nose up, this would help add some volume to the top of her head and make the nose not look quite so short. Her eye shape could also use a bit of tweaking as well but that's hard to describe, if you would like you could give me a shot of the front and side of her head and I could do a paint-over, to illustrate the points I'm talking about? :)
Jason
Moni-Poroni
01-17-09, 04:56 PM
Thank you..:) that would be great....and much easier to understand :)
I totally agree with the things you´ve told me..
Ok..here are the pics...
LOL...my Zbrush crashed..and I didn´ safe :evil:
now the clef is missing..and the work on the eyelids is destroyed ^^
Still sooo much work with her head..so that doesn´t matter :)
dd side view.jpg
dd-front.jpg
Thanks again for the kind help ...:)
I really appreciate it
Edit:Lol I´ve just seen that the ears are on different places :o :rolleyes: :lol:
jp_smith
01-17-09, 05:28 PM
Cool, I'll get on this when I get a chance.
Moni-Poroni
01-17-09, 05:34 PM
Don´t stress... I really don´t want to bring trouble up on you :) I have a lot of other things to do for now (for example the violin :rolleyes: )
but NOW I´ll go to bed ( 3:00 AM :eek: )
Thanks again ;)
SolidSnakexxx
01-17-09, 06:49 PM
Moni-Poroni, big update there. And looking sharp with the note on the forehead. :) And I feel the pain for losing your work... But cheer up think of it as a practice like I try to do.....
The head's coming right along I think the area that you want to check (which you already know) would be the ears that need to be pulled out of the head some more. I kind of like the eyes on the previous post better...as I think the latest post, the lower part of the eye's just too curved.. (But again that's my view) However, the overall progress is excellent :)
jp_smith
01-18-09, 12:22 AM
Moni - this is a pretty quick and sloppy paintover but I think you'll get what my comments meant by looking at it. I'll get to the side view soon. :)
dd-front_jps.jpg
Moni-Poroni
01-18-09, 03:55 AM
SolidSnakexxx
Thank you ..;) hm... yepp...it doesn´t really matter that I`ve lost a little bit of my work... it´s always a good practice :)
Thanks again for the kind compliment :)
THANK YOU JASON!!!:)
I just woke up...and now I´ll begin with the modifications :)
I´ve a lot of time today - it´s Z-unday :D
(LOL maybe you´re getting tired of my wordplay...Z-orry ^^ but I have to joke around with this...:D )
Thanks again for the advice and the paintover :)
BTW-you call this sloppy...??? I really don´t want to know what you´re calling good ;)
jp_smith
01-18-09, 08:11 AM
Ok here's a quick side view, hope this is helpful...and keep in mind this is just my opinion, she's your character, take it with a grain of salt. :)
dd-side_jps.jpg
Moni-Poroni
01-18-09, 05:29 PM
Update
Jason-thank you so much :)
Ok..here´s what I´ve done so far...
I´m still not finished with the ears... and the lips...and the nose.. :)
but please let me know what you think...
dd-new face not finished yet.jpg
dd-new face not finished yet-side view.jpg
and I´ve made the lashes with Zspheres but I´m not satisfied with them...
it´s been just an exercise.... :)
dd-zsphere lashes.jpg
dd-lashes adaprive skin.jpg
C+C are more than welcome..
Gohanf22
01-18-09, 05:32 PM
oh i love the AJ look so much on her hun. SMASHING! as AJ would say in Tomb Raider to this question "Do I Love the look?" "ABSOLUTELY!" :D
Edit: PS. - KEEP THE LIPS!
jp_smith
01-18-09, 06:25 PM
Much improved Moni, I'd go fuller on the lips though I think. The head is looking much much better. :)
SolidSnakexxx
01-18-09, 07:03 PM
Nice adjustment and agree..it's a huge improvement! The eyes are just Just great now. :tu:
Can't help but to say JP-Smith is one coolest dude who would go out of his way to make sure your (and my) model look better. He's one true saint in my book.
Yeah the head is looking much nicer :tu: , the eyes are looking very cool indeed, and I like the way you have modelled the new eye-lashes, great stuff :) .
Maybe the nose should be a little bit shorter, looking at it from the side. But all's cool ;) .
wethand
01-19-09, 07:23 AM
oh wow! this looks really nice!
much better now!
looking forward.
Moni-Poroni
01-19-09, 08:09 PM
Gohanf22
Thank you for the compliment :)
jp_smith
Thank you for the compliment :)
Yepp.I´ll work on the lips again..
although I had a good teacher who gave me this SLOPPY:eek: :D paintover images it´s still hard for me to put this plan in action :)
but I try my very best...
Thanks again for your help :)
SolidSnakexxx
Thank youuu for the compliments :)
I like everybody here.. but you´re right...Jason is really cool and so kind :)
spimmy
Thank you for the compliments :) and I´ll work on her nose/lips/ears again..
Let me know what you think after that.
wethand
Thank you for the compliment. :)
Dankeschöön :)
------------
Update
First I´ve got to tell you something
Quicktime works like a charm:tu:
I´ve tried it for the last time ( on my PC )
And :eek: :eek: :eek: eeeeehhhh... LOL... IT WORKED:lol:
I don´t know why! I didn´t change anything!
Hmm... really funny :)
But I still can´t record the transpose movie because of the white/grey screen.
But ok there are a few days left... and I´m pretty busy with the subtools.
Maybe I´ll be lucky again :cool:
--------
Today I´ve made just easy things.. chill-work :)
Here´s what I´ve got so far...
(more Subtools for the legs)
dd update 3.jpg
dd-update1.jpg
dd-update2.jpg
c+c are more than welcome
maxinkuk
01-19-09, 08:11 PM
Great pieces, that leg is very funny.:tu::tu:
SolidSnakexxx
01-19-09, 08:14 PM
You've got the hard surface skill in ZBrush nailed down! And glad to hear your QT is working...still....the TP recording should work though....it has the grayish screen when you try to record?
Gohanf22
01-20-09, 12:57 AM
great zshpere work hun. the leg seems a little weird. may wish to fix it by curving it some on both sides a bit. seems to straight. other than that looks good. :D :tu:
pitchepuck
01-20-09, 01:11 AM
yes madame! that´s great :tu: what a leg :cool:
Moni-Poroni
01-20-09, 01:13 AM
What do you mean with "leg"..?
The grey part?
That´s just a place holder for more subtools ..wires and stuff like that.. (she has no more legs below her knees ) :)
Gohanf22
01-20-09, 01:21 AM
lol well its a mechanical leg then. anyway i think it needs some curvyness to it more. still too straight i think. your still doing a terrific job sweetie. :D :tu:
wethand
01-20-09, 02:30 AM
yeah sweety, just a nice job sweety.
i think you like when you are called sweety?
so sweety, keep up the nice work sweety....
Gohanf22
01-20-09, 03:06 AM
well dont say it that many times now wethand. lol. you only need to say it once. that will get the point across that shes a sweetheart. ;) . doing it TOO many times may give her the creeps. :confused: :eek: no offense. ;) :tu:
wethand
01-20-09, 03:28 AM
thanks for your tips how handel women, gohan...
i just don't think she likes to be called a "sweety"... but hey, it's just a feeling.
Gohanf22
01-20-09, 03:30 AM
well shes a sweetie in my books. for what she has helped me through. that classifies as one.
btw, moni, just tell me if im being annoying or im being cynical. if you dont like being called sweetie or hun or anything like that, plz tell me. i always say that to friends of mine that are women. second nature. :)
Edit: oh and wethand, you dont need to listen to my advice. lol. im not very good with women. :o
Wow, great boots, I love how you are creating all these elements, excellent work dude!!:)
Just wondering how do you get those hard edges? I am trying to get some details on my boots, but the lines seem always to be either wobbly or just can't get a slight shadow on the edge.
Keep at it! :tu:
Seavannah
01-20-09, 08:32 AM
She is really coming along nicely. I am glad your movie is working. Sorry about taking so long I got the flu. I didn't find too much on the problem that you had, but had a crash in zbrush and it corrupted my file now it won't open and the thumb nail for the model looks alot like the squished sphere you had. I know it doesn't have anything to do with it but I thought it was interesting and it has never happend like that before.
When I had somthing like this awhile ago I had to change the compression rate in the quicktime preferences. I was using 3ds max and quicktime at the time and it distorted my model.
Keep up the great work. Love those heels. Those are some really great boots. And I really like how her face is developing she looks like she's got attitude. :cool:
pitchepuck
01-20-09, 10:19 AM
What do you mean with "leg"..?
The grey part?
That´s just a place holder for more subtools ..wires and stuff like that.. (she has no more legs below her knees ) :)ah well, ok :D I meant the design of the leg so far. the mechanical parts are really good sculpted :tu:
Hamilcar
01-20-09, 11:37 AM
looking good! can't wait to see the parts all together.
Lucky_1
01-20-09, 01:26 PM
She's coming along nicely Moni-Poroni, love to see her with all the pieces you made !
Keep it up!
gregoconn
01-20-09, 03:06 PM
Hey Moni I'm really impressed by your continuing progress. Keep it up and this will be a piece to be proud of. It looks like your learning a lot on the way too!
Moni-Poroni
01-20-09, 07:16 PM
maxinkuk
Thank you for the kind compliment :) I´m glad to hear that you like the pieces... because you have so damned cool subtools ;)
SolidSnakexxx
Thank you for the kind compliment mister :)
Yepp...I get this greyish screen while I try to record the transpose movie.
That´s the problem :(
I´m patient... but I don´t know if the judges are patient too...
must be very "interesting"... 5 sec transpose action...and 30 sec a frozen scene :rolleyes:
I´m absolutely sure that my system can´t handle that.. neither rotating the high res model without subtools..nor the transpose-master-version of my model with the subools with their low sub div lvl...:(
In worst case I´ll be only able to show just the posing progress of her body (without her legs and all the subtools) and I don´t know if that is a key phase. But I keep on thinking positive. The only thing wich could stop me would be if somebody switchs off the current:lol: :lol:
Thank you that you´ve tried to help me..
I really appreciate that.:)
Gohanf22
Thank you for your kind compliment:)
Maybe you can tell me what you think about the leg when
its finished :) I think to curve it afterwards wouldn´t be a problem if it´s still looking weird then.
pitchepuck
Thank you for the kind compliment :)
I´m glad to hear you like it :)
spimmy
Hey thank you for the kind compliment:)
You´re wondering how I get this hard surface stuff :) ?
Ok...I´ll try to explain it...
-don´t get me wrong..it´s pretty easy...it took me about 2 minutes per piece
the only problem might be my translation....:o
But I´ll try my very best.
::
I´ve used one of the primitives (cylinder)
before you hit the "Make Polymesh 3D" button you can play with the initialize settings at the bottom on the right
( I say play becaue there´s so much to discover:) . What you can do depends on the current primitive tool)
::
Then hit the "Make Polymesh 3D" button
::
Activate the symmetry in the transform Palette
x/y or z... -depends on where you want to work on your model..but I think you know that:)
:: Hit (R) -radial symmetry ( oh I love it :cool: )
I´ve used 10 or 12 something like that..
::
Now the fun begins :)
I´ve used the standard brush... Zsub... or Zadd...whatever you want to do:)
Stroke: Drag Rect.
Alpha: 28 (square)
That´s it :)
----------
I really don´t know why so many people here say that hard surface stuff is´so hard to do with Zbrush. So far there´s been no limit for my creations :)
There are about 12731284712348134 possibilities with combining alphas..brushes... symmetry...
Just be creative ;)
Hope my explanation was helpful
Give it a try spimmy.. I´m sure you´ll like it :)
Seavannah
Thank youuuu Seavannah for the kind compliment :) :) :)
I´m sorry that you got the flu :(
get well soon.. otherwise I´ll come around and bring you some flowers too :)
Oh and I´m sorry to hear that your system crashed...
Hmmm:confused: seems like my very own computer-devil travels to all my Z-Buddys
alternating :td: :td: :td:
Thanks again for the compliment.
I really appreciate that :)
Hamilcar
Thank you for the kind compliment :)
Lucky_1
Thank you for the kind compliment sir:)
Yes.. I can´t wait to see those parts all together...
big subtool-reunion-party :)
gregoconn
Thank you for the kind compliment :) I try my best to learn as fast and as much as I can.
Thanks again :)
Moni-Poroni
01-20-09, 07:32 PM
AAAAAAAArrgh ..I forgot my update :lol: LOL
There´s still much work with her face...
But today I´ve had a lot of fun with making the hair with Zspheres.
Now I´m ready to sculpt :) :) :) yihaa
Oh...and I´m working on the pose...:)
Hm... well... it won´t be that action packed... :o
I didn´t think about that as I made the concept...
...she has a violine..
and if she´s in action means she´ll play the violine...:)
hm..nothing special about that but I try to make it believable
It´s just a test pose.. the hands and fingers are absolutely not correct for playing the violine :D
dd-new update.jpg
And finally I did a little paintover...
Now you can imagine better how I´ll probably pose her :)
dd-new update paint.jpg
C+C are more than welcome
Gohanf22
01-20-09, 07:33 PM
:eek: :eek: :eek: :eek: :eek: .....DAMN! shes BANGIN! i love the hair idea hun. very sexy. and the arm concept will be good as well. i envy your skills hun. :D ;)
Harmonic
01-20-09, 07:35 PM
Wow your character is starting to look great! I really like what you have done with the hair, great silhouette. I really like the robot leg too, but I might adjust it a bit so the silhouette is more true to the lower leg. Look forward to more.
I just saw the z sphere eye lashes those are great!
SolidSnakexxx
01-20-09, 08:40 PM
The pose really add life to the model, Moni-Poroni...Very pretty :o :tu: :tu:
maxinkuk
01-20-09, 08:46 PM
Looking real good Moni!:tu:
dismantled
01-20-09, 09:11 PM
hot!!
you've come a long way
jarlaxle00
01-20-09, 09:39 PM
I'm new here and I've been lurking around checking out this contest for awhile now, and man there's some amazing work here, really impressive stuff. I really like this character, and her musical powers, that's very unusual and cool. Gohanf22 are you and Moni together? You treat her that way so I was just curious. You should try and mix in a "baby" or "darling" once in awhile, just to break up the hon's and sweeties.
wethand
01-21-09, 03:10 AM
this looks awesome!!! i am really impressed!!!
she looks so cool! and her bad eyes...
nice!! keeeeeep going!!
and really nice "hupen"!
Thanks dude for telling me the way you make these elements, I will definately look into doing stuff like that from now on :tu: .
I like the Pose update and the hair you are starting to work on, look forward to seeing how the hair will turn out, looking cool :cool: .
pitchepuck
01-21-09, 06:37 AM
wow :eek: I´m impressed !
well, you have done a lot tonight. hope you don´t get asleep at work today ;)
Hey monii!!!!!! missed you so much!!!1
hey... looks like you have a lot of new friends ñ_ñ and your trhead is really nice... i like so much all the things youv'e done, and i'd like to congratulate' you for your hard-surface work... it's something still out of my reach :lol:
and... once I read that sleeping in a even number (2, 4, 6) makes you get some more rest than in a 3 form... :p (3,6,9)... that's why I sleep 2 or 4 hours a day ^^
There are more things i'd like to say... but I think that for today is enogh.... my fingers are freezing
Seavannah
01-21-09, 09:27 PM
Hey there mooni. :D Love your new update. My only suggestion is to bring her bow arm down and bent out a little more to balance her and see her :D awesome face and really :cool: cool hair a bit more. I think your pose is dynamic, with that face she looks ready to take some people down. Her face really seems to have that darker :evil: :mad: I am going to get you...get you all :mad: :evil: great kinda look already to it and that hair :eek: what a great way to create those long tendrils of hair. It's wonderful to see how far you have come in such a short time :evil: demons :evil: and all lol. I love your story and your creation.
:eek: I can't wait to see her finished but no pressure lol :lol:
and also thank you very much for your kind words I am feeling much better :o .
At this point I don't care if I win anything or not, meeting and learning from all the nice people like you and others on zbrush have made me feel I won something already. :lol:
Moni-Poroni
01-22-09, 11:30 PM
Gohanf
Thank you for your compliment.
HarMONIc (sorry I had to -LOL ):D
Thank you for your compliment.
May you tell me in other words what you mean with
"I really like the robot leg too, but I might adjust it a bit so the silhouette is more true to the lower leg. Look forward to more" ?
Ummm....:o
Well...I understand every word seperatly...but I don´t know exactly what you tried to tell me :o
Thank you :)
SolidSnakexxx
Sorry... this green doesn´t fit perfect to your
Mantis-Man...:o hope he won´t get angry :D
Thank you for your compliment :)
maxinkuk
I just saw your great wave a few minutes ago ;) that´s why I´ve chosen the blue colour of course :) )
Thank you for your compliment.
dismantled
Thank you for your compliment
I´m glad to hear you like it:)
jarlaxle00
Hey Newbie :)
Thank you for viewing my thread. I´m happy you like it.
Thanks for the compliment.
wethand
Thank you for the compliment...and thank you for the explanation (how to get a bigger image of my model :) I´ve always used a screenshot AAAAAARRRGH :o :lol: )
pitchepuck
Thank you for the "impressed" :)
Yeah I did a lot that night...and I have to admit I´ve been very tired :D
I´ll check your thread later (Logo:) )
ISK-86
Hi...I have to ask you first something-- your fingers are frozen??
In Mexico :D ??
Thank you for all your compliments and the congratulation.
I really appreciate that!
And interesting what you´ve told me concerning the bedtime...
Ummmmm... I definitely did something wrong with 3-5 hours :confused:
But that´s really cool...
I can save another hour WITHOUT harm :D haha
Seavannah
Riddle: Why do you think I´ve chosen the yellow colour for you?
:qu: :qu: :qu: :qu: :qu: :qu: :qu: :qu: :qu: :qu: :qu: :qu: :qu: :qu:
Ok...I´ll solve it :)
Everytime you write me it feels like a bright sunshine ;)
( Ohhhh:lol: that sounds weird ^^)
Thank you for the countless compliments..
LOL...and I had to laugh out so loud
:: :: (Her face really seems to have that darker :evil: :mad: I am going to get you...get you all :mad: :evil: great kinda look already to it )
I couldn´t resist and made the same mimic like the smileys while I´ve been reading this :lol: :lol: :lol:
At this point I don't care if I win anything or not, meeting and learning from all the nice people like you and others on zbrush have made me feel I won something already
I couldn´t have it said better Seavannah..
so true... so true :)
Finally after that colour rage:cool:
NEW UPDATE
Don´t be afraid...only gray and drab:D
......
I´ve been very busy with the hair..(still not finished and still not finished with her face)
Here´s what I´ve got so far..
(I´ll add more details later :) )
Seavannah... -I´ve hidden her arm..so you can see her face now...:)
Later I´ll pose her arm+hand correct ;) but I need the violin first.
Oh and Jason- no more tiny teeny pictures..
I promise...:D
C+C are more than welcome
DD-hair WIP.jpg
jp_smith
01-22-09, 11:34 PM
Much better render Moni, she's looking sexy, in a villainous way. :)
SolidSnakexxx
01-22-09, 11:36 PM
Wow, that's a great update, Moni-Poroni :tu: :tu: The only thing I think you can adjust tiny bit and will make her look even better would be the lips area. Not quite sure how to explain it in words. Look at the model the angle you are showing..it seems like the lips are a bit displaced. But the rest of the model's just top notch!
BTW, Do do like the Green...Thank you so much (^_^)
Moni-Poroni
01-22-09, 11:38 PM
Thank you guys :)
Yeah...definitely the lips... I´ll fix that I know what you mean :)
wethand
01-22-09, 11:46 PM
MONI!!!!! that is GREAT!!!!
german: oh mann! das is einfach umwerfend! wahnsinn! die haare sehen richtig gut aus!!! die lippen wurden dir ja schon gesagt. sieht halt aus, als hätte sie einen überbiss.
ihr körper und ihre HUPEN... wahnsinn!!!!
komm doch ins icq... :)
captkiro
01-23-09, 12:20 AM
I love everything but when you bring your attention to the lips well then you end up not loving everything. Yeah but the lips are a quick fix so no worries.
Wow, she's looking great :o , the hair is looking awesome!! :tu:
goldo_O
01-23-09, 12:35 AM
Awesome progress Moni! Nice work on the hair and pose! :tu: :tu: :tu:
But indeed, the lips might need some love ;)
Great all round sculpt. The hair and pose really give a great sense of movement.:D :tu:
hugoqueiroz
01-23-09, 03:23 AM
the model is getting very good but you should look more carefully to the hair. it should start of the head to the edges. Would be better.
Hamilcar
01-23-09, 05:01 AM
Looking good! I like the hair, and I like her pouty lips, just the corners of her mouth need to move in. Nice work, very graceful pose. :tu:
Gohanf22
01-23-09, 06:35 AM
its still looking good thats all i can say. bye moni.
maxinkuk
01-23-09, 07:23 AM
I love the way you designed her hairstyle. Very dynamic and I think also purposeful as line of action.
Reminds a bit of Botticelli's Birth of Venus (Adobe Illustrator logo).
DAnconia
01-23-09, 07:29 AM
Looking good. I would just make sure that thr upper lip is sticking out farther than the bottom lip. Something a lot of people miss.
That hair is great!! gives the pose a lot of strenght (even though she hasn't arms yet :lol: )
How on earth are you going to do the shockwave violin????
Yes... frozen fingers in mexico, where I live we have a cozy -3° at nights, nothing compared with antartican temperatures, but it's too cold for me :lol: :lol:
Harmonic
01-23-09, 08:04 AM
I know you had to, that is one thin I appreciate about you. :D
This is what I was trying to say, I did a quick Photoshop of the pic you posted.
dd-update1 2.jpg
Gohanf22
01-23-09, 10:04 AM
moni your doing a terrific job. im glad your having fun with your zbrushing. im also glad that i have finally forgiven myself. it was hard but i was able to do it. im learning a ton from you and id like to ask if you want to start on a clean slate. :idea: :qu: im much better now that i have been talking to my hometown buddies about this and they knew i was in the wrong so i thank them too. let me know what your decision is. later moni. i cant wait to see your model finished. :D
herekitty
01-23-09, 12:45 PM
That boot is killer! And i mean that in the best way possible. I think the super-high stilletto is really sexy. Jealous of your hard surface abilities. I love the dynamic hair too; I hope mine ends up working like that.
I agree with the comments about the lips, but it looks like you've got ideas for the makeup that are going to make it look different than the sculpt. I'm interested in seeing how that turns out.
Good luck!
Moni-Poroni
01-23-09, 02:32 PM
jp_smith
Thank you for the kind compliment :)
But what do you mean with "render" ^^?
I didn´t render it so far...
Or is there another meaning for the word :) ???
SolidSnakexxx
Thank you for the kind compliment :) I´m happy to hear you like what I´ve done so far (except the lips.. I agree with you..I don´t like them)
I feel ressured that you do do like the green :D
No enraged Mantis Man:lol:
wethand
Thank you for the kind compliment
Overbite....? Yes!!! you´re right :D
captkiro
Thank you for the kind compliment captkiro and thanks for the input regarding the lips :)
spimmy
Thank you for the kind compliment spimmy :)
goldo_O
Thank you for the kind compliment :)
You are right too... I´ll correct the lips.
MINTY
Thank you for the kind compliment MINTY :)
hugoqueiroz
Thank you for the kind compliment and the input concerning the hair.
I know what you mean but while I sculpted it I tought it would look like the hair is blown forward because of the wind.
But I´ll check that.
Thanks again. :)
Hamilcar
Thank you for the kind compliment :)
maxinkuk
Thank you for the kind compliment
I didn´t know the Adobe Logo so far
but I know it now :)
DAnconia
Thank you for the kind compliment and the advice:)
I really missed that too:o
ISK-86
-3°? :) It´s been much colder here the last days... -20° :rolleyes:
I´m definitely living in the wrong country :lol:
Oh and the violine...ummm...:o I don´t know how I´ll make it LOL
Thank you for the compliment :)
Harmonic
Thank you for the new explanation and the ref pic :) :tu: :tu: :tu:
Aaaaahhh!!! :idea: :idea: :idea: :D
Now I know what you mean :)
Well...meanwhile I think I´m going to curve the calves area..
but I think I won´t change something on the front...
because I wanted this steep high-heel look.
Thanks again :)
herekitty
Thank you for the kind compliment herekitty :) :)
Glad to hear you like it.
Hard surface abilities:lol: well...that´s way easier for me than everything else :)
Thank you for viewing my thread!
I wish you good luck too:)
-------------------------------
The reason why I´m posting today without a new update: I have a question..
New problem
I´ve tried to start correcting the lips... but my topology is so bad that my mesh gets ripped apart then.
I´m not able to sculpt in that area.. and I´ve already reached the maximum of polys which my sytem can handle... -about 4.200.000:rolleyes:
What I´v tried to do -> edit existing topology...
I found that page with a really good tutorial
http://www.pixologic.com/docs/index.php/Topology:_Mesh_Editing#Introduction
I´ve already edited an existing topology in the beginnig of this contest.
but I didn´t know how a good topology should look at that time:o
And here´s my problem:
It doesn´t work now
The Zsphere doesn´t disapear..
and on the top on the right side it looks like that
DD-edit topo problem.jpg
I don´t know what´s the problem..I think I´m making a mistake, or
maybe this is the reason:
Unfortunately I deleted the lower subdivs of my model last week :confused:
and on top of that I overwrote the file.
I think I did..I´ve just recognized it yet :rolleyes:
And I can´t do the whole work again.
Total Polys of my actual lowest subdiv lvl (74.480)
I´m thankful for any advice:)
Alliecat 08
01-23-09, 02:47 PM
Sorry to hear that dude, it was going so well too. Hope you find out what happened.
jp_smith
01-23-09, 02:48 PM
Moni, one option to get more resolution would be to chop up your model into different subtools where the costume breaks it naturally, and have the costume elements be subtools that cover the seams. Judging by your concept it looks like you could to this at the breast area or the hips? Just an idea. :)
pitchepuck
01-23-09, 02:49 PM
ach du scheiße...äh ich meine...oh **** :confused:
first of all you have to reconstruct the lower subdevisions. I told you how to do this...
after that you only have to go to a mid devision of your object. than smooth the mouth area a bit to relax the mesh. and finally reproject higher subdevisions in folder "geometry"
I would try this... good luck
maxinkuk
01-23-09, 02:53 PM
Yes, to get your lower levels use "reconstruct subdiv" that's in the geometry palette. If that doesn't work it means that you have to enable UVs in the texture palette (the one inside the Tool palette).
gabo1991
01-23-09, 02:57 PM
Moni
You can reconstruct your lowest level in the geometry pallete just like maxinkuk told ya. I have never seen this before. Can you give a step by step screen shot of what you are doing? Need more info.
Be careful about splitting up your face into subtools. Remember when you divide the seams will move. If you are going to go this route make sure to turn smooth off in the geometry palette.
Paul
jp_smith
01-23-09, 02:58 PM
yeah Max and Pitch are right, reconstruct subdivisions works great, you can slide topology around your mesh too with the nudge tool if you need to tweak your edge flow a little. :)
Gohanf22
01-23-09, 03:01 PM
..........im not even going to say a thing of why you didnt acknowledge my compliment when i was being nice. thanks moni.
Moni-Poroni
01-23-09, 03:08 PM
THANK YOU ALL FOR THE QUICK HELP :)
Paul...Ok...I´ll give you a step by step screen shot..
But it´ll take a moment.. :o
You´ve never seen this before? Seems like this weird things only happen to me..
Reconstruct doesn´t work...
But I´ll make a screen shot too (maybe I´m making mistakes)
slickytom
01-23-09, 03:33 PM
THANK YOU ALL FOR THE QUICK HELP :)
Reconstruct doesn´t work...
But I´ll make a screen shot too (maybe I´m making mistakes)
make sure enable UV's is turned on in the texture palete, then try it.
Moni-Poroni
01-23-09, 03:37 PM
This is where I´ve tried to reconstruct... (I didn´t know if I need to delete the higher subdivs or if I don´t need to..but I tried both-it doesn´t work)
recosntruct.jpg
.....
This is how I´ve tried to edit the topology (don´t know if my workflow is correct..I did that only two times so far)
1-I load my model
2-Zsphere
3-Rigging-select mesh
4-choose my model and then this happens (before I come to the point to press anything in the topology palette)
dd-screenshot topo.jpg
weird zsphere.jpg
maxinkuk
01-23-09, 03:42 PM
After "rigging>select mesh" you have to hit "topology>edit topology".
At that point you click on the viewport twice, to select and then deselect the mesh, this is done to avoid connecting points to the central point that belongs to the Zsphere. At this point you're ready to start laying off points over your mesh.
But it may be that "reconstruct subdiv" didn't work because you didn't have UVs enabled in the Texture palette. Have you checked that?
Moni-Poroni
01-23-09, 03:44 PM
Thank you..:) I have tried to hit the edit topology button then..
but that makes no difference
This weird thing is happening BEFORE I come to this point..
hmmmm
Moni-Poroni
01-23-09, 03:49 PM
Is this right?
enable uv.jpg
pitchepuck
01-23-09, 03:59 PM
yes...this one :tu:
Moni-Poroni
01-23-09, 04:16 PM
Ok..restartet Zbrush... and tried it again (to reconstruct)
it works :) :tu: :tu: :tu:
Must have been my fault :o But I still think about what I´ve done wrong with the topology.
Thanks again for the help.
SolidSnakexxx
01-23-09, 07:02 PM
Hey, Moni-Poroni, glad you have resolved the issue while I was slumbering in my bed (^_^) Just so you know the reconstruct subdiv
1. You don't need to delete the higher level of subdiv but need to stay at the lowest where you want the program to try to reconstruct for you
2. UV Should be enabled
3. Sometimes, it might not be able to reconstruct due to the fact that it has reach the lowest already or the mesh has 3 sided polygon (a tri)
Marsyas
01-23-09, 10:00 PM
Looking nice, Moni-Poroni! Really like the update with the flowing hair. :tu:
Drakelot
01-24-09, 07:14 AM
She's beautiful ... Awesome progress and hair ... One of my favorites !!! :tu: :tu: :tu:
Glad to see you've solved the reconstruct problem! Keep goin'! :tu: ! ;)
Moni-Poroni
01-24-09, 10:58 PM
Alliecat 08
jp_smith
maxinkuk
slickytom
pitchepuck
gabo1991
SolidSnakexxx
THANKS AGAIN FOR THE QUICK HELP :):):) :tu:
Marsyas
Thank you for the kind compliment:)
Drakelot
Thank you for the kind compliment:)
Etcher
Thank you Etcher ;)
UPDATE
Topo-problem still not solved :) but I´ve started with the clothes
DD-update new1.jpg
DD-update new 3 back.jpg
DD-update new 4 side.jpg
last one :)
DD-update new 2 front.jpg
C+C very welcome
Hey, that's a great update! To bad she's a villain... . :D ! I think you made a beautiful composition with body and hair. I hope you can bring some of the fluidness of the hair into the mechanical shapes/parts of the arm! Keep goin'! :tu: !
_______________________________________________
My sketchbook: Etcher_Sketcher (http://www.zbrushcentral.com/zbc/showthread.php?t=67208)
jp_smith
01-24-09, 11:32 PM
Moni, her body is looking really fabulous. Nice work. The lips are vastly improved, her butt is amazing, and the bottoms you made are really cool and sexy. :tu: :tu: One suggestion I have is that you might want to carve away a little of the ribcage under her breasts, I did a quick paintover to illustrate.... You're really knocking this out of the park. :)
ribcage_suggestion.jpg
Moni-Poroni
01-24-09, 11:41 PM
Etcher
hey :) thanks for the kind compliment
Jason
alright :tu: I´ll do this later.. Thank you for the paint over... :)
hm...ok this one is sloppy :D haha
but firstly I have to sleep (09:08 AM)
that´s been another Zleepless night:)
and thank you so much for the compliments
motenai
01-25-09, 02:53 AM
wow, pretty sexy body, i also like a lot the dynamic flow of the hair! this work is coming up damn nice...! keep on :)
Captain Sensible
01-25-09, 04:33 AM
Wow... this is really looking nice! I like the hair :tu:
adroit.jr
01-25-09, 04:40 AM
nice detail work.
SolidSnakexxx
01-25-09, 05:24 AM
Nice work on the new underwear piece.. She's looking really sexy in that :o
:eek:
She's so sexy!!!
Great work moni! This is one of my favorite threads! :D:D:D:D
There's something im afraid of: sculpting/drawing the feminine body, and you're doing it sooo great... Guess you have a good reference just by looking into a mirror :lol::lol::lol::lol:
The hair makes her face look really... scary, bad, and beautiful.
Looking forward for your progress, gues you'll get up late :cool:
Gohanf22
01-25-09, 02:47 PM
im only here to give you a crit and comment. nothing else. very good job. im liking the work your doing. if i have to say, one of the best female sculpts ive seen is yours and some others. mine isnt going well but im trying to improve. thats all im going to say. bye moni.
Gohanf22
01-25-09, 04:50 PM
you know what moni. you were right i was in the wrong. although i may think i wasnt i was. there i said it. i feel better now. im happy for your model moni. its looking nice. i mean that very much.
Gohanf22
01-25-09, 04:58 PM
oh ISK you spelled feminine wrong. LOL. its how i spelled it. ;)
Gohanf22
01-25-09, 05:27 PM
regarding zapplink moni if you need help i can show you how to get it working. its not hard actually. ive been using it ever since i got it. very easy to use. :idea:
maxinkuk
01-25-09, 06:04 PM
I just tried Zapplinking with Artrage and it doesn't work actually. Still great fun of a program and dirty cheap, if you want a painting program look no further.
maxinkuk
01-25-09, 06:06 PM
Anyway, you can download a fully functioning 30 days demo of Photoshop and use that for this contest.
Moni-Poroni
01-26-09, 04:11 PM
motenai
Thank you for the kind compliment
and thanks for the <<damn nice>> :)
BTW-your homepage is damn nice too ;)
Captain Sensible
Thank you for the kind compliment
Glad to hear you like the hair :)
But there´s still a lot of work with it :)
adroit jr.
Thank you for the kind compliment :)
SolidSnakexxx
Thank you for the kind compliment :)
Umm...actually it should be her suit and no underwear:) ....but I agree with you.. it looks like underwear...
I think when it´s coloured the look will change :)
As I draw the sketch I thought a dress would be nice too because she´s a violin player..
but then I thought it wouldn´t look good because of the mechanical parts :confused:
I think that would have been too many different styles :)
ISK-86
Thank you for the kind compliment :)
Lol..you are afraid of sculpting/drawing women?
Well..you know how my model looked a few days before :o
Without the great help from all of you it would still look so... :rolleyes:
Learning by doing ;)
maxinkuk
I´ll try to download the trial version..
just to be able to use Zapplink.
Thanks again :)
-----------------------------
UPDATE
Here´s what I´ve got so far..
DD-new update pic 1.jpg
Now you can see what I´ve had in mind with the strings..
Should look a little bit like the lines... umm...don´t know the name :)
->
ref pic.jpg
...finally a bigger image
DD-new update pic2.jpg
C+C are more than welcome
Thank you:)
jp_smith
01-26-09, 04:13 PM
Nice update Moni, I like the top and all the notes, very cool! You still have the rib cage issue though, just thought I'd remind ya. ;)
Moni-Poroni
01-26-09, 04:18 PM
There you have me;) Thank you...I´ll do this tomorrow..I promise:)
jp_smith
01-26-09, 04:34 PM
If you disagree I won't take offense. The human ribcage does start narrower up by the collarbone and then gradually fans out as it moves down the body. This is just my observation of your model, so please take it with a grain of salt...she's your baby. :)
DD-new_update_js.jpg
Moni-Poroni
01-26-09, 04:42 PM
I DON´T disagree :) I just forgot to do it
Thanks again....;)
maxinkuk
01-26-09, 06:28 PM
It is true that the ribcage needs correcting but she's a very pretty girl anyway.
Is that a particular tune?
Another curiosity, do you play music and/or have a little sister studying violin? I'm intrigued by the character maybe because my practicing saxophone over many years probably rendered deaf many of my neighbors. ;)
SolidSnakexxx
01-26-09, 06:44 PM
Really beautiful, Moni-Poroni...I like the way you put strings on top piece. :tu:
gregoconn
01-26-09, 08:08 PM
Heya Moni this is looking really nice! I'm quite impressed at where this is going.
I'd suggest having 5 strings instead of 3, that way your notes will be places as if one music.
I agree about having five strings as the clef lines (I think they're called like that), and it would be really nice to write there a tune :cool::cool::cool:
Wow, that looks awesome!! :) The clothes design is really nice, I'm loving it, looking very sexy indeed :o
- FoOD -
01-27-09, 06:07 AM
Shes looking pretty sweet and JPsmiths got a point or his just trying to enlarge ....:lol:
Good updated Moni:D:tu:
Nice work on the outfit! :tu: !
________________________________________________________
My sketchbook: Etcher_Sketcher (http://www.zbrushcentral.com/zbc/showthread.php?t=67208)
KiVanDi
01-27-09, 12:41 PM
Very beautiful character, and good idea. I like it.
Hamilcar
01-27-09, 01:47 PM
She's looking great! I'm loving her outfit:tu:
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