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View Full Version : Power of Zsphere [Updated with ZScript tuto.]



Fouad B.
10-15-02, 06:49 AM
It is just for showing great power of ZSpheres.

I have hate to see the evolution of these spheres, in order to make them still more interactive.


http://www2.zbrushcentral.com/zbc_uploads/user_image-1034689738nga.jpg

Frenchy Pilou
10-15-02, 07:00 AM
Hi Fouad
"I have hate" = j'ai la haine :) Hi hi hi
"hurry" is may be more appropriate :)
Else the hand seems perfect.
Now just add skin andb textures and veins and nails and furs and colors and reflexions and pespective and body ouf :)
and = hand :) comic isn't it?
Pilou

Fouad B.
10-15-02, 07:03 AM
hummm.. sorry .. :(

thx Pilou !!

:D :D

(grrr Google shame on you !! )

Jaycephus
10-15-02, 07:10 AM
This is exactly what I was doing last night, and I came up with almost the same hand tool, but I was trying for the perfect shape to generate an Adaptive Skin at low res. These look great.

kelly_b_c
10-15-02, 07:33 AM
these are great looking ZSphere hands!!

banez
10-15-02, 08:13 AM
Those Look mighty Handy :D

drjjwow
10-19-02, 01:43 AM
do you think you could show us with a script how you did those hands.. their really awesome.

Fouad B.
10-19-02, 06:18 AM
of course :)

Ok, it is my second posted script.
I try to personnalise it by picture thumb ( Thx M. Braun) and little title texte.


don't laughing! :)

it is not the Pixolator Script.. but... If it can help one of us.. that's right :)

ZSphere_Hand.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1035033511val.zip)

drjjwow
10-19-02, 03:11 PM
thanks.

wenna
10-20-02, 12:46 AM
great hand and thanks for tut!

Ron Harris
11-14-02, 12:03 PM
outstanding hand model Fouad...thank you for sharing and giving me a better insight ...muhahahahaha now all we need is a good foot script... ;) ;)

The Namek
11-14-02, 12:15 PM
Nice hand modeling you got there.
Like Jaycephus i'm trying to make a hand too in low res with adaptive skinning. I looked at Ztevie-rae mini (for a foot) tut and tried it out , but I always end up with a messed up skin. Fingers overlapping each other and joining together in 1 point. Anyway , if anyone could be so kind to make a zscript modeling a zsphere hand that looks good after adaptive skinning ? :)
Or a zscript modeling a foot is ok too , same technique for a hand I guess :p

thx in advance ,
Kevin

Mahlikus The Black
11-14-02, 04:01 PM
Yes! Thank you fouad buddy!
I was having the hardest time making my hands. Until I saw tis construction method. Now, making my hands is a snap...proof is in the pudding!

Thanks again!

DM
11-15-02, 10:16 AM
Superb hand modelling. :tu: :tu: :tu:
Dave

DLee
11-15-02, 11:11 AM
Thanks Fouad, I did a good hand once... now I can't seem to do it again, so I'm eager to see your script and see what I'm doing wrong.

Thanks again.

Fouad B.
11-30-03, 11:42 PM
To Complete this old post
here is the same hand but Adaptativ mode now, and fully poseable. :)

http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1070267803lwl.gif

Jaycephus
12-01-03, 03:05 AM
:tu:

Great job, Fouad!! I didn't know adaptive skins could be this poseable. Are there any problems with this hand, like certain poses that don't work well? What are the problems? Minor? What would happen if I modeled more detail in the hand, like tendons and veins in the wrist and back of the hand? Would it still work well?

French:
Le grand travail, Fouad!! Je n'ai pas su que des peaux adaptatives pourraient être tellement bien posées dans la version en cours. Y a-t-il des problèmes avec cette main, telle que certaines poses qui ne fonctionnent pas bien? Quel sont les problèmes? Mineur? Que se produirait si je modelais plus de détail dans la main, comme des tendons et des veines dans le poignet et le dos de la main? Les détails seraient-ils maintenus dans les différentes poses?

Gary Komar
12-01-03, 03:08 AM
:tu: :tu: :tu: :eek:

Fouad B.
12-01-03, 04:18 AM
thx Jay ;)

Look at this thread Zif A poseable (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=013139&p=2)

I'm working on character poseable page 2 and page 3 a little Gif witch demonstrat.

about your questions.. some times when you rotate to much an articulation you lost your modeling.. you must undo to come back.
then when you work with "Zif A" poseable you must for each change of pose verify in preview if all is right. don't change more than can recover your undo ... if not, you are dead!! :D

twoei22
12-02-03, 02:32 PM
Salut Fouad, and everybody else...

I am now a regitered member... all I need now is to learn how to use Zsphere.

See you guys around!
Manu

Frenchy Pilou
12-02-03, 03:34 PM
Hi Twoei
Welcome aboard!
The best thing for learning the use of Zspheres is to show the tuts inside the prog!
Have happy Zbrushing!
Pilou

rtyer
12-02-03, 07:05 PM
Fantastic work!!
This is important work and deserves to be seen, not buried.