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pim1011
12-27-02, 12:30 AM
merry xmas and happy new year everyone! i had a little time off today so i decided to fiddle around with my pc...and this is what i did today.im still finding a hard time with zsphere, somehow i couldnt make the fingers right, so the only part i did in zspehere is the head :((
and also i have trouble learning texture master, how do i keep from bleeding the colors/texture? i feel like a kindergarden kid who cant keep the colors between the lines :P so i just build the body and texture in 3dsmax...pity huh? any tips?

so happy new year, hope to learn more and more and create even more!


http://www2.zbrushcentral.com/zbc_uploads/user_image-1040977786tte.jpg

aurick
12-27-02, 10:17 AM
What do you mean by bleeding? Could you show an example?

A few general tips:

1) Make sure that you have the most current version of TextureMaster (available from www.ZBrush.com (http://www.ZBrush.com) in the ZScript section under Utilities).

2) Make sure that you've upgraded to version 1.51. This version has new 3D Copy routines which allow great clarity with TextureMaster.

3) Use a larger texture size. I almost always work with 2048 or above.

4) Use a texture size that is a multiple of 512. Such as 1024x1024, 2048x2048, 3072x3072 or 4096x4096