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Ken B
12-22-02, 03:55 PM
http://www2.zbrushcentral.com/zbc_uploads/user_image-1040599606omr.jpg

Here is a breakdown of how one model was constructed:

http://www2.zbrushcentral.com/zbc_uploads/user_image-1040599822agk.jpg

It starts with the Zsphere model. the resolution display was turned down to allow me to see if some spheres were bunching up on each-other.

An adaptive skin was made at a density of 1. This was then modeled. It's easy to work a model when the resolution is low.

Once that stage is taken as far as it can go, the whole model is Divided (modifiers) and the modeling continues.

The model is divided again and edited. To get more detail in the head but not the body, it was masked, then divided.

The model could have been divided again, but I decided to keep it light in case I wanted to export it for use in animation.

Grub
12-22-02, 04:03 PM
That's super cool Ken :cool: :tu: :tu: :tu:

Monkeyfarm
12-22-02, 05:38 PM
Out of curiosoty, how long did this take you?

JOHNVQ3
12-23-02, 06:27 AM
:) Thats good modeling, great insight :tu: :tu:

filament9
12-23-02, 06:56 AM
Superior work Ken. You seem to have quite the affinity for dinosaurs. :) Fantastic creatures.

Ken B
12-23-02, 08:46 AM
The model shown took a few hours to make (not sure exactly---2-4 probably) and the whole image a couple of days.