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Monkeyfarm
12-22-02, 03:22 PM
--- Batch question session --- #3

Can someone poont me to a good tutorial on the best way to make good creases or folds between adjacent areas of skin?

For example:
http://www2.zbrushcentral.com/zbc_uploads/user_image-1040599233qsc.jpg

On ol' Mel, the character lines that run from the nose to corners of the mouth. Thus far I have only been able to get stuff that has a "valley" to it, not a defined line. I think there must be some way to do it via an inflate command, but it always comes out looking like the face has a bad case of mumps.

Suggestions?

Bidiot
12-22-02, 05:28 PM
Hi. Here is one method.

Hope it helps!

http://www2.zbrushcentral.com/zbc_uploads/user_image-1040606894pie.jpg

Mahlikus The Black
12-22-02, 05:48 PM
Thats bloody brilliant!
Thank you for that!!

:tu: :tu: :tu:

Monkeyfarm
12-22-02, 05:56 PM
Thank you for taking the time to put that together!

aurick
12-22-02, 09:06 PM
Also, don't underestimate the power of the Edit Curve in Transform>Modifiers. This curve controls the sharpness of the edit tool. The left side is the outer edge of the tool and the right side is the center. Bottom is no influence and top is maximum.

The default curve has very little influence at the outer edge and maximum at the center. By adjusting the curve, you can create a tool with a much more abrupt increase, giving sharper edges to your modeling.

Pixolator offers yet another technique, described in his post here (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003636&p=2).

Enjoy!