Zendoftheworld
07-31-04, 09:51 PM
Hi Fellow Z-Heads,
Here's something I modelled last night.
It began in Maya as a simple poly cube.
I then exported it as a OBJ and began sculpting in ZBrush. The ears were added using Projection Master then subsequently modelled further using a combination of the move and edit tools.
All up around 2 hours tops from wo to go.
Wireframe sculpt in Maya:
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335745wxq.jpg
Sculpted in ZBrush:
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335808yek.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335830bcz.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335869pnv.jpg
Regards,
Zendoftheworld...
Here's something I modelled last night.
It began in Maya as a simple poly cube.
I then exported it as a OBJ and began sculpting in ZBrush. The ears were added using Projection Master then subsequently modelled further using a combination of the move and edit tools.
All up around 2 hours tops from wo to go.
Wireframe sculpt in Maya:
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335745wxq.jpg
Sculpted in ZBrush:
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335808yek.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335830bcz.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335869pnv.jpg
Regards,
Zendoftheworld...