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Zendoftheworld
07-31-04, 09:51 PM
Hi Fellow Z-Heads,

Here's something I modelled last night.

It began in Maya as a simple poly cube.

I then exported it as a OBJ and began sculpting in ZBrush. The ears were added using Projection Master then subsequently modelled further using a combination of the move and edit tools.

All up around 2 hours tops from wo to go.

Wireframe sculpt in Maya:
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335745wxq.jpg

Sculpted in ZBrush:
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335808yek.jpg

http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335830bcz.jpg

http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1091335869pnv.jpg


Regards,

Zendoftheworld...