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Kevin
11-18-01, 05:06 PM
I was wondering how people get the lips and eyelids so well defined. Most of what I've been able to model so far has too smooth an edge. That's good in the larger areas of a head, but not so good in the areas like those mentioned in the subject

Thanks
Kevin

banez
11-19-01, 12:31 AM
run this new z text script this should give you a idea http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=002353

s o u t h e r n
11-19-01, 10:21 AM
Make sure that you give your ZTool (Sphere for example) a high mesh resolution in TOOL>MODIFIERS>INITIALIZE. This lets you work in great detail on smaller areas. With eyelids lately I have started adding separate half-spheres and texture them with a screen grad of a part of the already textured head.

G