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fabmoraes
08-18-08, 02:19 PM
I did this work for the Comicon Challenge in Game Artisans forum. I started a little late and took 2 weeks to be done. I choose Rocketeer because of his retro design that looks really awesome.

The final model has 6958 triangles, rendered in scanline and I did some color adjustments in Photoshop for the beauty shot.

rock_thumb.jpg
rock_med.jpg

This is a real time render using Cry Engine 2

http://img392.imageshack.us/img392/515/39game3dart751112181623ur1.jpg

Here is the high poly in Z Brush

http://img378.imageshack.us/img378/9607/rock02ts5.jpg

alancamara
08-18-08, 02:22 PM
Man, It's a very unique character. You've totally got the rocketeer style. Very well executed, to me looks like high poly, wonderfull work.

Top row!!!!

khalavi
08-18-08, 02:23 PM
Great final piece! :tu:

poda
08-18-08, 04:12 PM
Nicely done. I love folds in the jacket.

Mind sharing the wires?

Ristar
08-18-08, 05:52 PM
Oh wow, fantastic job on this. I loved the Rocketeer movie when I was a kid. For a what could have been a pretty throw-away kids movie, it featured some great design, and the Rocketeer himself was very memorable.

You do the source material justice, this is a beautiful recreation. Aces high for sure, brings back great memories just looking at it.

Zeth09
08-18-08, 06:34 PM
wow that looks great, and using the cryengine 2 i cant say i saw that one coming but its definetly pleasant to hear ^.^ Working on a slight mod of some sort maybe ;)?

SolidSnakexxx
08-18-08, 07:04 PM
What a great model.... :tu:

Kupo
08-18-08, 07:05 PM
this is awesome
great modeling and texturing
final result is quiet amazing
super job man :D
Jason

gpepper
08-19-08, 01:04 PM
My favourite, for sure !
Great texturing job !

spaceboy412
08-19-08, 06:01 PM
really nice, and nice choice, too bad dave stevens is no longer with us to see this.