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View Full Version : Model and Pose Chain-Like meshes easily



mnb96
08-08-08, 06:50 AM
Hello,
I'd like to share a method I use to model realistic chain-like objects in zbrush and pose them very quickly. I wrote down all the steps in this thread (plus one screenshot) http://www.zbrushcentral.com/zbc/showthread.php?t=61811, and I posted a video here showing the technique
1G6Aq4us8zQ

Comments and questions are always welcome.

spaceboy412
08-08-08, 07:29 AM
Pretty awesome, i loved seeing it wiggle around, nice job.
stupid question, you say you just made two links, are they rotated at all or straight as if taut?

marcus_civis
08-08-08, 10:07 AM
Very cool, many thanks for taking the trouble to show this.

gabo1991
08-08-08, 11:12 AM
this is some really great stuff. I noticed in your original thread you were speaking of transpose and when you crtl-mask all other subtools get masked. There is a trick to this. There is a video in the DID YOU KNOW THAT thread that shoes this.

http://www.zbrushcentral.com/zbc/showthread.php?t=61676

Great work

mnb96
08-11-08, 12:34 AM
For Spaceboy:
If I understood your question, I will answer 'yes', the base element made of the two rings is rotated so that its z-axis matches the z-axis of the zspheres of the chain: I explained this also in the original thread (http://www.zbrushcentral.com/zbc/showthread.php?p=476638#post476638), and I believe I should have underlined better this point which is important and not trivial.